Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 17:03:24 Player: weedlord420 Result: Destroyed by GD-HWM(x) with Makeshift Spear Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (888) 888 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 3287 Bonus ------- Follower Combat Kills 189 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 21/265 System Corruption 0% Temperature Cool (12) Movement Treading (146) Location -8/Scraptown Parts ------- > --- POWER (1+1) ------ Improved Ion Engine > --- PROPULSION (2+1) - Light Treads Overtuned Treads (+) Overtuned Treads > --- UTILITY (2+1) ---- Large Storage Unit (+) Improved Medium Armor Plating Rainbow Chip > --- WEAPON (2+1) ----- Junk Cannon > --- INVENTORY (15) --- Scrap Suit Structural Scanner Experimental Sensor Array ID Mask Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Authchip [Device] Recalibrator Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Overtuned Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Overtuned Treads Scrap Suit Structural Scanner Experimental Sensor Array ID Mask Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Authchip [Device] Recalibrator Overtuned Barrage Gun Heavy Machine Gun Improved Datajack Great Maul [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 47 | 6 10 10 9 12 Power 6 | 1 1 2 1 1 Engine 5 | 1 . 2 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 4 2 . 3 Treads 6 | . 2 1 . 3 Leg . | . . . . . Wheel 5 | 2 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 4 4 2 Device 4 | . 1 2 1 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 7 | . 1 1 3 2 Artifact . | . . . . . Weapon 16 | 2 2 2 4 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 . 3 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon 2 | . . . . 2 Impact Weapon 2 | . 1 . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Backups 13 | 3 11 14 14 14 Power 1 | . 1 . 1 1 Propulsion 2 | 1 2 3 2 1 Utility 6 | . 4 5 7 7 Weapon 2 | . 2 3 2 3 Tool/Special . | . . . . . Unused Backups 17 | . 2 . 1 14 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 13 | . 2 . . 11 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 77 | . 99 78 71 71 Engine 4 | . 9 6 1 3 Core 5 | . 4 4 7 5 Treads 11 | . 1 7 13 19 Wheel 9 | . 26 14 4 . Device 4 | . 5 4 2 6 Storage 10 | . 14 11 8 9 Processor 6 | . . 5 9 9 Protection 4 | . 7 1 6 2 Ballistic Gun 12 | . 26 12 9 8 Impact Weapon 4 | . 1 7 5 3 Slashing Weapon 1 | . . . 1 3 Peak Build Rating 45 | 6 10 23 28 45 Average Rating 23 | 3 8 17 25 33 On Entrance 13 | . 6 10 22 27 Naked Turns . | . . . . . Heaviest Build 48 | 12 30 31 41 48 Greatest Support 60 | 26 40 40 40 60 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 14 14 15 Most Carried 15 | 5 15 15 15 15 Average Carried 14 | 3 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 12 Class Distribution -------------------- 68% | Mutant 28% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1593 | 179 521 160 541 192 Remotely . | . . . . . Salvage Created 1606 | . 523 164 457 462 Parts 77 | . 41 10 12 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 8 8 1 9 Guns 14 | . 8 2 1 3 Cannons 3 | . . . . 3 AOE 4 | . . 4 . . Classes Destroyed 16 | . 9 1 1 5 Builder 3 | . 2 . 1 . Tunneler 2 | . 2 . . . Hauler 2 | . 2 . . . Recycler 3 | . 1 . 2 . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 10 | . 6 4 . . Grunt 4 | . 2 2 . . Duelist 1 | . . . 1 . Subdweller 2 | . . 2 . . Federalist 3 | . . . . 3 Explorer 1 | . . . . 1 Ranger 1 | . . . . 1 Scrapper 2 | . . . . 2 Thug 1 | . . . . 1 Savage 1 | . . . . 1 Best Kill Streak 4 | . 4 4 1 2 Combat Bots Only 4 | . 3 4 1 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 174 | . 19 118 2 35 Missed 67 | . 8 47 1 11 Hits 107 | . 11 71 1 24 Melee 5 | . . . . 5 Projectile 102 | . 11 71 1 19 Critical Strikes 5 | . 1 1 . 3 Actively Blocked 1 | . . 1 . . Damage Taken 1582 | . 210 802 15 555 Core 261 | . 51 152 . 58 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . 9 22 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | . 47 16 4 27 Largest 2 | . 2 2 2 2 Hottest 57 | . 40 40 57 55 Shots Fired 154 | . 95 23 5 31 Gun 122 | . 95 14 4 9 Cannon 1 | . . . 1 . Launcher 9 | . . 9 . . Special 22 | . . . . 22 Kinetic 123 | . 95 14 5 9 Thermal . | . . . . . Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Impact 22 | . . . . 22 Robot Hit Streak 14 | . 14 7 3 8 Robot Miss Streak 5 | . 5 1 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 122 | . 54 18 30 20 Core Hits 56 | . 28 14 9 5 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 6 | . . 3 . 3 Critical Strikes 9 | . . 3 3 3 Smash 9 | . . 3 3 3 Melee Attacks 70 | . 5 37 27 1 Impact 50 | . 5 37 7 1 Slashing 4 | . . . 4 . Piercing . | . . . . . Sneak Attacks 19 | . . . 19 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 2922 | . 707 620 616 979 Guns 992 | . 707 120 49 116 Cannons 7 | . . . 7 . Explosions 298 | . . 298 . . Melee 737 | . . 202 535 . Ramming 25 | . . . 25 . Kinetic 999 | . 707 120 56 116 Thermal . | . . . . . Explosive 298 | . . 298 . . Electromagnetic . | . . . . . Impact 1312 | . . 202 247 863 Slashing 288 | . . . 288 . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 2 1 . . Corruption Purged 2 | . . 2 . . Corruption Blocked . | . . . . . Effects 19 | . 9 10 . . Message Errors 5 | . 3 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 4 | . 1 3 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 3 | . 2 1 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . 1 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 579 | . . 64 97 418 Projectiles 418 | . . . . 418 Explosions 3 | . . 3 . . Melee 158 | . . 61 97 . Knockbacks 7 | . . . 1 6 Impact 6 | . . . 1 5 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 56 | . . 56 . . Shots 3 | . . 3 . . Rammed 12 | . . . 12 . Targets Rammed 12 | . . . 12 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 108 . 12 49 Average Temperature 23 | . 42 . 8 16 Received Heat Transfer 554 | . 39 267 . 248 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . 2 2 3 Combat Hostiles 5 | . . 2 . 3 Parts Fried 13 | . . 4 4 5 Impact Corruptions 20 | . . 4 3 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | . 90 . 109 . Initial 109 | . . . 109 . Average 13 | . 21 . 9 . Influence Increases 1023 | . 328 580 115 . Destroy 0b10 Robot/C 320 | . 160 120 40 . Destroy 0b10 Robot/NC 95 | . 55 . 40 . Destroy Leader 48 | . 38 10 . . Allied During Kill 14 | . . . 14 . Successful Hack 45 | . 26 . 19 . Disable Machine 15 | . 15 . . . Destroy Structure 6 | . 4 . 2 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 465 | . 15 450 . . Influence Decreases 1023 | . 328 351 324 20 Entered New Map 140 | . . . 120 20 Time Decay 875 | . 320 351 204 . Purge Threat 8 | . 8 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 19 23 2 26 Peak Tracking Total 6 | . 4 6 1 5 Tactical Retreats 8 | . 1 7 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 8 2 7 6 Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 93 | . 20 12 21 40 Successful 67 | . 8 12 7 40 Failed 26 | . 12 . 14 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 31 | . 14 . 17 . Terminals 40 | . 20 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 61 | . 4 12 5 40 Record 53 | . 1 11 1 40 Part Schematic 2 | . . . 2 . Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . 2 . Terminals 6 | . 4 . 2 . Assimilate 1 | . 1 . . . Botnet 4 | . 2 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 9 | . . . 9 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 9 | . . . 9 . Largest Group 9 | . . . 9 8 Highest-Rated Group 155 | . . . 155 145 Highest-Rated Ally 34 | . . . 34 34 Total Orders 5 | . . . 1 4 ROAM 2 | . . . . 2 GUARD 2 | . . . . 2 COLLECT 1 | . . . 1 . Ally Attacks 22 | . . . 1 21 Total Damage 787 | . . . 23 764 Kills 10 | . . . 1 9 Allies Corrupted . | . . . . . Allies Melted 5 | . . . . 5 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2882 | . 438 408 375 1661 Structural 2442 | . . 406 375 1661 Seismic 440 | . 438 2 . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7493 | 53 1202 1806 2130 2302 Spaces Moved 4412 | 42 768 1016 1209 1377 Core 5 | 5 . . . . Treads 2385 | . 24 353 631 1377 Legs . | . . . . . Wheels 2022 | 37 744 663 578 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 125 148 Average Speed 137 | 86 105 117 153 157 Slowest Speed 240 | 100 160 160 240 232 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 99 33 99 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug 14 | . 4 10 . . Terrain Destroyed 49 | . 4 42 . 3 Melee 6 | . 4 2 . . Projectile 3 | . . . . 3 AOE 40 | . . 40 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5554 | 57 1051 1528 1424 1494 Wait 732 | 3 195 407 110 17 Move 4408 | 41 767 1015 1208 1377 Hop . | . . . . . Pick Up 83 | 7 15 17 21 23 Fast Attach 8 | 3 1 . . 4 Attach 21 | 3 1 4 4 9 Detach 1 | . . . . 1 Swap 70 | . 15 27 23 5 Drop 51 | . 5 5 11 30 Fire 94 | . 47 16 4 27 Melee 70 | . 5 37 27 1 Ram . | . . . . . Kick . | . . . . . Crush 12 | . . . 12 . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 618 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Discovered new exit (range 10) 1256 | -10/Materials | Entered Subcaves 1257 | -10/Subcaves | Approached by a straggling Scientist 1259 | -10/Subcaves | Discovered new exit (range 14) 1300 | -10/Subcaves | Visited Clippyterm 1303 | -10/Subcaves | Learned Factory fabricator intel 1623 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1623 | -10/Subcaves | Discovered new exit (range 6) 1628 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1838 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1873 | -10/Subcaves | Core integrity fell below 50% 1993 | -10/Subcaves | Visited 4L-MR0's lab 2006 | -10/Subcaves | Found Rainbow Chip 2010 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2182 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3061 | -10/Subcaves | Core integrity fell below 20% 3062 | -10/Subcaves | Entered Recycling 4590 | -8/Recycling | Discovered new exit (range 9) 5116 | -8/Recycling | Scanned before Scraplab entrance 5133 | -8/Recycling | Build established: Commander-Mutant 5134 | -8/Recycling | Discovered new exit (range 11) 5139 | -8/Recycling | Entered Scraplab 5192 | -8/Recycling | Entered Scraptown 5192 | -8/Scraptown | Accompanied by 8 allies 5766 | -8/Scraptown | Discovered new exit (range 5) 5899 | -8/Scraptown | Visited Red Mages 5956 | -8/Scraptown | Visited Assassins FH 6214 | -8/Scraptown | Visited IN-MT5's Study 6232 | -8/Scraptown | Visited Cyclists 6291 | -8/Scraptown | Visited Fellowship of the Rings 6337 | -8/Scraptown | Visited Cave Peace 6385 | -8/Scraptown | Visited SPCMW 6414 | -8/Scraptown | Visited UFD Registry 6414 | -8/Scraptown | Registered with UFD as "Smoothunit" 6475 | -8/Scraptown | Visited Infowarlord's Domain 6488 | -8/Scraptown | Found Exp. Sensor Array 6547 | -8/Scraptown | Visited Chapter 10 6664 | -8/Scraptown | Visited Scrap Suit Storage 6756 | -8/Scraptown | Met Optimus 6756 | -8/Scraptown | Accepted into 0bPrime 6829 | -8/Scraptown | Visited Research Penetration Think Tank 6844 | -8/Scraptown | Civil war broke out across Scraptown 6880 | -8/Scraptown | Found Scrap Suit 6899 | -8/Scraptown | Lost 4 allies 6920 | -8/Scraptown | Found ID Mask 7050 | -8/Scraptown | Lost 3 allies 7050 | -8/Scraptown | Visited Abandonware Association 7068 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7068 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7102 | -8/Scraptown | Visited Junk Cannon Lab 7111 | -8/Scraptown | Found Prototype Special Weapon 7117 | -8/Scraptown | Identified Junk Cannon 7186 | -8/Scraptown | Visited Supply Room 7259 | -8/Scraptown | Lost 8 allies 7283 | -8/Scraptown | Build established: Mutant 7384 | -8/Scraptown | Lost 6 allies 7423 | -8/Scraptown | Found Junk Cannon 7494 | -8/Scraptown | Destroyed by GD-HWM(x) with Makeshift Spear Last Messages --------------- 07482_ KN-WP9(E) destroyed. 07486_ Destroyed Airjet. 07486_ Destroyed Lgt. Nuclear Core. 07486_ Destroyed Mak. Targeting Computer. 07486_ XL-G2X(h) system corrupted by crushing effect. 07486_ XL-G2X(h) knocked back. 07486_ XL-G2X(h) misfires. 07486_ Bolt penetrates Machine. 07486_ Adv. Treads destroyed. 07487_ XL-G2X(h) system terminally corrupted. 07487_ Heat Sink fried. 07487_ Bolt Gun fried. 07489_ IL-5VU(j): "Can't we all just get along?" 07491_ Critical hit (Impale). 07494_ GD-HWM(x) suffers critical hit (Smash). 07494_ Destroyed VSS Leg. 07494_ GD-HWM(x) system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | !*%/* ![%[ "##" """ "##????? | | = %!! %= " " ""##????? | | """"""""""""""""""""" ! "##" " ""??????? | | """""""""""""""""""" " ##" " """"??????? | | "###### ############### " "##" "" " #?????? | | "# ###########"" "###########?????? | | "# X"##??????##"" !% "## " """"##?????? | | "# "" "" ###????####""![=! "## ""##?????? | | "# "" "" X"##########""!%/] "## "##?????? | | "# "= " # ### # "=!!! "## ""##?????? | | " %!"" [[[*! [=%%=! ""##?????? | | " ! "" !%=%=! =%*!="## ""##?????? | | "# ["= " ## ## #""=!%!="## """"""##?????? | | "# "" "" ""# #######" =%!%!##"""""""##?????? | | "# "" "" ###????####" %!%*"############????? | | "# X"##??????##" !!"## "#????? | | "# ###??????##"" =% "## ""#????? | | "###### ################" "## """" "#????? | | """" " """"""""""""""""""" !"##[ "### "#????? | | " !"""" """" """"" "* [!!%! "#X ""#????? | | %= % ! %=! [ =%%==!%!## "### "#????? | | [*% ! %=%% =%! [= %["## """" "#????? | | =! ! * *%[&j "## ""#????? | | [ ! !! =j!%!!=!## "#????? | | %=%* *!% %%x!![!!![###########????? | | ! """""" [%=""""""" %% @= %!%[;;#?????????????? | | ###########!###########%#;####*!%#???????????????? | | ##??#" "## #%%=#???????????????? | | ?????#""[! "## #[!!#???????????????? | | ???????#"==%!!""## #=[!#???????????????? | | ???????#"==!*!""##""" ### ##!==#???????????????? | | ???????#"!![[!!"?#" "# | #=* #???????????????? | | ???????#""![["""##"" "# #!! #???????????????? | | ???????###########"" "# #%=!!???????????????? | | ?????????????????#"" "# #%!*%???????????????? | | ?????????????????#"" "# #[%%= ??????????????? | | ?????????????????#""""""# |#%! =??????????????? | | ?????????????????#""""""# #%=%!% ?????????????? | | ??????????????????############!! ###?????????????? | | ?????????????????????????????#=%!#???????????????? | | ??????????????????????????????!=!"???????????????? | | ??????????????????????????????% %%???????????????? | | ?????????????????????????????? =*????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 42 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCoordinationBank Manual? 0 Play Time 01:02:00 Cumulative 101.0 hours Start 2025.10.08 @ 15:46:51 End 2025.10.08 @ 17:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 160 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d524f83-5395-44f9-8647-170dcfa41e83