Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 19:48:24 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (107) 535 Value Destroyed (3014) 3014 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 5760 Bonus ------- High Alert Combat Kills 431 Cogmind --------- Core Integrity 0/550 Matter 500/500 Energy 530/530 System Corruption 9% Temperature Cool (96) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Heavy Ion Engine Deuterium Engine Deuterium Engine Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Cooling System Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Armored Wheel Cooling System Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Hardened Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 96 | 6 15 38 37 Power 12 | 1 4 5 2 Engine 12 | 1 4 5 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 4 10 7 Treads . | . . . . Leg . | . . . . Wheel 23 | 2 4 10 7 Hover . | . . . . Flight . | . . . . Utility 25 | 1 4 7 13 Device 1 | . . . 1 Storage 6 | 1 2 2 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 16 | . 2 4 10 Artifact . | . . . . Weapon 36 | 2 3 16 15 Energy Gun 7 | . . 3 4 Energy Cannon . | . . . . Ballistic Gun 29 | 2 3 13 11 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 20 | . 2 4 14 Power 1 | . . . 1 Propulsion 6 | . . 3 3 Utility 10 | . 1 1 8 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 98 Engine 10 | . 14 11 8 Wheel 21 | . 27 21 17 Device 3 | . . . 8 Storage 22 | . 14 21 26 Processor 5 | . . 10 2 Protection 13 | . 13 10 16 Energy Gun 2 | . . 2 4 Ballistic Gun 18 | . 28 19 13 Naked Turns . | . . . . Heaviest Build 79 | 13 50 63 79 Greatest Support 32 | 32 32 32 28 Greatest Overweight (x) 7 | . 1 6 7 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 13 20 20 Most Carried 20 | 2 10 20 20 Average Carried 16 | . 7 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 2 9 19 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3384 | 236 530 1188 1430 Remotely . | . . . . Salvage Created 4359 | . 463 1621 2275 Parts 280 | . 29 131 120 Haulers Intercepted 13 | . 2 6 5 Recyclers Shooed 5 | . 3 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 80 | . 9 31 40 Guns 80 | . 9 31 40 Classes Destroyed 13 | . 4 4 5 Worker 4 | . . 1 3 Builder 2 | . . . 2 Hauler 13 | . 2 6 5 Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 9 | . 2 5 2 Swarmer 18 | . 3 9 6 Grunt 43 | . 6 12 25 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 14 | . . 10 4 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | . 3 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 484 | . 57 130 297 Missed 127 | . 9 36 82 Damage Taken 5329 | . 679 1183 3467 Core 919 | . 150 218 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 132 | . 28 104 . Core Remaining (%) 61 | 100 40 45 . Volleys Fired 383 | . 63 116 204 Largest 2 | . 2 2 2 Hottest 92 | . 40 79 92 Shots Fired 763 | . 126 233 404 Gun 763 | . 126 233 404 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 635 | . 126 208 301 Thermal 128 | . . 25 103 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 8 16 24 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 12 | . 3 3 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 498 | . 74 149 275 Core Hits 204 | . 27 67 110 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 3 | . . 1 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7392 | . 695 2099 4598 Guns 7392 | . 695 2099 4598 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 5655 | . 695 1811 3149 Thermal 1737 | . . 288 1449 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 1 3 9 Average Corruption 2 | . 1 2 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 19 . Message Errors 2 | . . 2 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . . 5 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 358 | . 34 358 98 Average Temperature 33 | . 10 50 25 Received Heat Transfer 2301 | . 297 384 1620 Effects 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 3 3 Heat Transferred 3922 | . . 814 3108 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 943 | . 184 532 943 Initial 208 | . . . 208 Average 323 | . 46 229 572 Maximum Alert Level 3 | . . 2 3 Low Security (%) 44 | 100 100 56 2 Level 1 23 | . . 28 30 Level 2 16 | . . 15 27 Level 3 15 | . . . 39 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . . 4 12 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 7 | . . 2 5 Assault 2 | . . . 2 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 133 | . 14 41 78 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 27 | . 9 10 8 Terminals 15 | . 6 5 4 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 5 | . 2 2 1 Scanalyzers 3 | . . 1 2 Garrison Access 1 | . . . 1 Total Hacks 75 | . 21 34 20 Successful 56 | . 12 27 17 Failed 19 | . 9 7 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 14 11 6 Fabricators . | . . . . Repair Stations 13 | . 3 10 . Recycling Units 8 | . 4 2 2 Scanalyzers 22 | . . 11 11 Garrison Access 1 | . . . 1 Terminal Hacks 22 | . 8 10 4 Record 12 | . 5 6 1 Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 3 | . 1 1 1 Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 6 . Scan Component 4 | . 1 3 . Repair 4 | . 1 3 . Recycling Unit Hacks 6 | . 2 2 2 Report Inventory 5 | . 2 2 1 Retrieve Components 1 | . . . 1 Scanalyzer 19 | . . 9 10 Insert Component 9 | . . 4 5 Analyze 10 | . . 5 5 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 18 | . 6 8 4 Full Trace Events 4 | . . 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 3 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 116 | . 26 90 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 9 | . . 4 5 Part Schematics Acquired 8 | . . 3 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6425 | 44 1284 2624 2473 Spaces Moved 3721 | 37 849 1656 1179 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 3713 | 29 849 1656 1179 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 120 Average Speed 119 | 89 105 118 131 Slowest Speed 185 | 100 115 170 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 99 91 66 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 5031 | 45 1128 2122 1736 Wait 710 | . 187 236 287 Move 3718 | 36 848 1655 1179 Hop . | . . . . Pick Up 60 | 3 7 38 12 Fast Attach 11 | 5 2 2 2 Attach 23 | 1 2 8 12 Detach . | . . . . Swap 62 | . 11 28 23 Drop 64 | . 8 39 17 Fire 383 | . 63 116 204 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Com. Wheel 650 | -10/Materials | Discovered new exit (range 4) 712 | -10/Materials | Core integrity fell below 50% 900 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 6) 1255 | -10/Materials | Discovered new exit (range 14) 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Utility x2 1710 | -9/Materials | Discovered new exit (range 4) 1862 | -9/Materials | Discovered new exit (range 12) 2014 | -9/Materials | Repaired Hcp. Matter Pod 2048 | -9/Materials | Repaired Autogun 3301 | -9/Materials | Repaired Hrd. Light Armor Plating 3395 | -9/Materials | Discovered new exit (range 16) 3576 | -9/Materials | Core integrity fell below 50% 3646 | -9/Materials | Discovered new exit (range 7) 3953 | -9/Materials | Entered another Materials area 3953 | -8/Materials | Evolved 2 slots: Utility x2 4861 | -8/Materials | Garrison activated, responded to threat 5127 | -8/Materials | Garrison activated, responded to threat 5378 | -8/Materials | Core integrity fell below 50% 5727 | -8/Materials | Discovered new exit (range 16) 6094 | -8/Materials | Discovered new exit (range 16) 6233 | -8/Materials | Core integrity fell below 20% 6246 | -8/Materials | Lost 5 parts (1p1n2u1w) 6353 | -8/Materials | First assault squad dispatched 6426 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06395_ System corrupted by crushing effect (+5). 06398_ Knocked back. 06401_ Arm. Wheel destroyed. 06401_ Lgt. Armor Plating destroyed. 06406_ L-31 Rogue destroyed. 06406_ Acquired 25 matter. 06409_ Acquired 7 matter. 06410_ B-36 Bruiser destroyed. 06411_ Acquired 7 matter. 06414_ Hvy. Assault Rifle destroyed. 06414_ C-30 ARC bursts open, deploying its payload. 06414_ G-50 Soldier unfolds itself. 06414_ L-31 Rogue unfolds itself. 06416_ Critical hit (Burn: +37). 06417_ Acquired 4 matter. 06419_ Acquired 3 matter. 06421_ I-25 Savior destroyed. 06422_ Acquired 18 matter. 06423_ Atomic Centrifuge disabled. 06424_ Acquired 7 matter. 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Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSubatomicMegatreads Manual? 0 Play Time 01:21:06 Cumulative 166.1 hours Start 2024.03.16 @ 13:27:14 End 2024.03.16 @ 19:48:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 103 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11865426-9ec4-46c8-ae34-ad4cf1edebd3