Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 15:46:17 Player: The Overplayer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (674) 674 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5479 Bonus ------- Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 98/100 System Corruption 30% Temperature Cool (45) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Assault Rifle Autogun Power Maul > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Heat Sink Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Assault Rifle Great Maul [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 39 | 7 . 1 3 3 7 4 3 . 2 9 Power 5 | 1 . . . 1 . 1 . . . 2 Engine 3 | 1 . . . 1 . 1 . . . . Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 7 | 2 . . . 1 1 1 . . . 2 Treads 5 | 2 . . . 1 . . . . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . Utility 16 | 2 . 1 1 . 5 . 1 . 1 5 Device 4 | 1 . . . . 1 . . . . 2 Storage 4 | 1 . 1 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 2 | . . . . . 1 . . . . 1 Protection 5 | . . . . . 1 . 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 11 | 2 . . 2 1 1 2 2 . 1 . Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . . 2 1 1 . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 21 | . . . . . . . . . . 21 Parts Lost 10 | . . . . . . . . . . 10 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . 4 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 8 | . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 1 6 6 5 5 7 9 9 8 4 Power . | . . . . . . . . . . . Propulsion . | . . . . 1 . . . 2 2 . Utility 2 | . . 1 1 1 2 3 4 4 4 2 Weapon 3 | . 1 5 4 3 3 4 4 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | 1 . . . . . 1 2 3 1 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 3 | 1 . . . . . 1 . 1 . . Weapon 3 | . . . . . . . 2 . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 100 68 71 75 76 76 56 Engine 10 | . 14 14 14 14 9 9 7 7 7 2 Treads 13 | . 28 28 28 28 . . . . . 2 Flight 3 | . . . . . 7 9 7 7 7 5 Device 6 | . 14 14 14 14 4 . . . . 3 Storage 10 | . 14 14 14 14 9 9 7 7 7 7 Processor 1 | . . . . . 7 9 . . . . Hackware 4 | . . . . . 4 9 7 7 7 10 Protection 6 | . . . . . 7 9 14 15 15 4 Energy Gun 2 | . . . . . . 1 7 7 7 3 Ballistic Gun 20 | . 28 28 28 28 18 14 16 15 15 4 Impact Weapon 2 | . . . . . . . 4 7 6 3 Peak Build Rating 60 | 7 7 7 10 13 47 50 58 60 60 60 Average Rating 31 | 5 7 7 8 11 44 46 56 58 59 48 On Entrance 29 | . 7 7 7 10 13 47 50 58 60 60 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 49 | 13 13 13 20 26 43 43 45 45 49 49 Greatest Support 150 | 40 40 40 40 40 50 50 50 50 50 150 Greatest Overweight (x) 14 | . . . . . . 14 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 15 15 15 10 10 10 Average Capacity 9 | 7 8 8 8 10 12 15 10 10 10 9 Most Carried 10 | 1 6 7 8 10 10 9 10 10 10 10 Average Carried 7 | . 1 6 7 8 5 7 9 9 9 4 Final Capacity 15 | 8 8 8 10 10 15 15 10 10 10 5 Final Carried 10 | 1 6 7 8 10 7 9 10 10 10 3 Class Distribution -------------------- 63% | Mutant 32% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Matter Collected 971 | 232 88 . . 125 . 109 19 189 10 199 Remotely . | . . . . . . . . . . . Salvage Created 1480 | 121 215 . . 147 57 52 42 615 68 163 Parts 68 | 6 12 . . 14 5 3 1 9 1 17 Haulers Intercepted 2 | . 1 . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 13 | . 4 . . 3 1 1 . . . 4 Melee 3 | . . . . . . . . . . 3 Guns 10 | . 4 . . 3 1 1 . . . 1 Classes Destroyed 10 | 2 2 . . 2 1 . 2 . . 1 Builder 1 | . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . Watcher 1 | . . . . . . . 1 . . . Grunt 8 | . 4 . . 2 . . . . . 2 Brawler 1 | . . . . 1 . . . . . . Sentry 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 3 | 1 2 . . 3 1 1 1 . 1 2 Combat Bots Only 3 | . 2 . . 3 1 1 . . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Hostile Shots Fired 313 | . 18 . . 9 2 10 . 2 5 267 Missed 98 | . 4 . . 2 1 4 . 1 4 82 Hits 215 | . 14 . . 7 1 6 . 1 1 185 Melee 12 | . . . . . . . . . . 12 Projectile 203 | . 14 . . 7 1 6 . 1 1 173 Critical Strikes 17 | . . . . . . 1 . . . 16 Damage Taken 3670 | . 168 . . 79 17 139 . 18 13 3236 Core 739 | . 12 . . 11 . 15 . . . 701 Absorbed by Shields 31 | . . . . . . . . . . 31 Regen/Repaired (Parts) 48 | . . . . . . 48 . . . . Core Remaining (%) 95 | 100 . . . 90 . 97 . . . . Volleys Fired 55 | 6 19 1 . 7 3 4 5 . 1 9 Largest 4 | 2 2 2 . 2 2 2 4 . 4 4 Hottest 139 | 40 40 40 . 43 43 79 122 . 139 139 Shots Fired 128 | 12 38 2 . 14 6 8 17 . 4 27 Gun 120 | 12 38 2 . 14 6 8 17 . 3 20 Cannon 8 | . . . . . . . . . 1 7 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 115 | 12 38 2 . 14 6 7 12 . 3 21 Thermal 13 | . . . . . . 1 5 . 1 6 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 3 11 3 . 4 2 7 5 . . 5 Robot Miss Streak 4 | 1 3 1 . 2 1 1 2 . 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 97 | 7 27 1 . 9 3 7 11 11 2 19 Core Hits 42 | 5 12 . . 7 2 2 4 . . 10 Critical Kills 3 | . 1 . . 1 . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . . . 3 . . Critical Strikes 9 | . 2 . . 1 . 1 1 3 . 1 Burn 2 | . . . . . . 1 1 . . . Destroy 3 | . 2 . . 1 . . . . . . Smash 4 | . . . . . . . . 3 . 1 Melee Attacks 32 | . . . . . . 1 4 17 5 5 Impact 32 | . . . . . . 1 4 17 5 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2558 | 53 261 6 . 102 37 107 197 1064 196 535 Guns 922 | 53 261 6 . 102 37 107 161 . . 195 Cannons 167 | . . . . . . . . . . 167 Explosions . | . . . . . . . . . . . Melee 1454 | . . . . . . . 36 1064 196 158 Ramming 15 | . . . . . . . . . . 15 Kinetic 935 | 53 261 6 . 102 37 90 92 . . 294 Thermal 154 | . . . . . . 17 69 . . 68 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1454 | . . . . . . . 36 1064 196 158 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 . . . 30 Average Corruption 25 | . . . . . . 2 . . . 27 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . . . . . 20 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 672 | . . . . . . . 1 527 144 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 672 | . . . . . . . 1 527 144 . Knockbacks 4 | . . . . . . . 1 1 1 1 Impact 3 | . . . . . . . 1 1 1 . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 753 | . 12 . . 10 19 364 142 . 96 753 Average Temperature 189 | . 7 . . 7 10 106 62 . 52 376 Received Heat Transfer 1089 | . 90 . . 42 . 54 . . 9 894 Effects 24 | . . . . . . . . . . 24 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . 4 Interference 4 | . . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 6 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 21 | . . . . . . . . 16 5 . Impact Corruptions 16 | . . . . . . . 1 11 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 481 | . . . . . . 111 222 . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 100 69 Level 1 1 | . . . . . . . . . . 14 Level 2 1 | . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 435 | 5 50 . . 60 40 34 35 98 51 435 Initial 51 | . . . . . . 16 . . 51 30 Average 24 | . 12 . . 13 7 6 5 31 16 151 Influence Increases 1108 | 10 105 . . 75 68 56 88 98 103 505 Destroy 0b10 Robot/C 260 | . 80 . . 60 20 20 . . . 80 Destroy 0b10 Robot/NC 70 | 10 5 . . 5 . . 10 30 10 . Destroy Leader 56 | . 12 . . 10 10 10 2 . 2 10 Successful Hack 39 | . 8 . . . 8 11 . . 12 . Disable Machine 45 | . . . . . . 15 30 . . . Anti-Garrison Action 150 | . . . . . . . . 50 . 100 Destroy Structure 23 | . . . . . . . 1 18 4 . Partial Spotted 60 | . . . . . 30 . 30 . . . Lose Combat Pursuer 405 | . . . . . . . 15 . 75 315 Influence Decreases 673 | 10 105 . . 75 28 96 88 . 158 113 Entered New Map 84 | . . . . . . 24 . . 47 13 Time Decay 489 | 10 105 . . 75 28 72 88 . 111 . Lost Part 100 | . . . . . . . . . . 100 Squads Dispatched 4 | . . . . 1 . . 2 . 1 . Investigation 1 | . . . . 1 . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 2 | . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Distress Signals 3 | . . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 6 . . 3 1 8 5 1 8 36 Peak Tracking Total 16 | . 2 . . 3 1 7 2 3 4 16 Tactical Retreats 12 | . . . . . . . 1 . 4 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Traps Triggered 14 | . . . . . . 2 1 3 1 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Disabled 3 | . . . . . . 1 2 . . . Max in Single Turn 1 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Accessed 30 | . 2 . 4 1 4 9 5 1 2 2 Terminals 18 | . 2 . . . 3 6 4 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Total Hacks 79 | . 5 . 27 1 10 15 10 2 3 6 Successful 48 | . 1 . 27 1 5 11 1 . 2 . Failed 31 | . 4 . . . 5 4 9 2 1 6 Catastrophic 7 | . . . . . 1 . 2 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 2 . 1 . 3 . 3 2 . 6 Terminals 39 | . 5 . . . 8 10 8 2 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . 2 . Recycling Units 3 | . . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 2 . 1 . Terminal Hacks 40 | . 1 . 27 1 4 7 . . . . Record 27 | . . . 26 . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . Zone Layout 5 | . . . . . 2 3 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . 1 . Scan Component 2 | . . . . . . 1 . . 1 . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . Report Inventory 2 | . . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 20 | . 2 . . . 4 5 5 1 1 2 Full Trace Events 3 | . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 32 | . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Active Infowar (turns) 1505 | 33 352 312 428 335 45 . . . . . Traps 37 | . . . . . 37 . . . . . Seismic 1469 | 33 352 312 428 335 9 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Turns Passed 3205 | 120 352 312 428 335 113 283 461 198 318 285 Spaces Moved 3279 | 60 187 192 264 188 137 368 798 195 503 387 Core 17 | 3 . . . . . 1 . . . 13 Treads 894 | 57 187 192 264 188 . . . . . 6 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2368 | . . . . . 137 367 798 195 503 368 Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 50 Average Speed 80 | 154 160 160 160 160 50 51 50 50 50 51 Slowest Speed 750 | 160 160 160 160 160 50 750 50 50 50 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . 3 3 . 2 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 32 36 62 47 12 72 21 27 17 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 7 | . . . . . . . 1 3 3 . Terrain Destroyed 8 | . . . . . . . 1 3 4 . Melee 7 | . . . . . . . 1 3 3 . Projectile 1 | . . . . . . . . . 1 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total 3677 | 75 210 194 271 209 176 446 837 262 557 440 Wait 144 | . . . . 7 23 61 12 . 39 2 Move 3254 | 59 186 191 263 187 136 361 792 194 499 386 Hop 8 | . . . . . . 3 3 . 2 . Pick Up 29 | 2 5 . 1 2 2 3 7 2 3 2 Fast Attach 25 | 7 . . . 2 2 6 3 . 1 4 Attach 15 | . . . 1 . 4 . 2 . . 8 Detach 4 | . . . . . 2 . . . 1 1 Swap 13 | . . 2 2 1 1 1 4 . 1 1 Drop 34 | 1 . . 4 3 3 6 5 4 5 3 Fire 55 | 6 19 1 . 7 3 4 5 . 1 9 Melee 32 | . . . . . . 1 4 17 5 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . . . . . . . 4 Escape Stasis 60 | . . . . . . . . 45 . 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 5) 714 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 714 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Learned location of Zion (-7) 785 | -10/Mines | Entered Exiles 825 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 899 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 995 | -10/Exiles | Opened EX-Vault 1015 | -10/Exiles | Found Flying Fortress v7 1048 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1065 | -10/Exiles | Exiles lab attacked by MAIN.C 1184 | -10/Exiles | Discovered new exit (range 14) 1213 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1213 | -10/Exiles | Entered Mines 1426 | -9/Mines | Learned 2 Materials zone layouts 1501 | -9/Mines | Met a Derelict shopkeep closing up shop 1538 | -9/Mines | Discovered new exit (range 6) 1548 | -9/Mines | Entered Materials 1548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1549 | -8/Materials | Identified exit to Storage 1549 | -8/Materials | Identified exit to Factory 1661 | -8/Materials | Entered Storage 1662 | -8/Storage | Identified exit to Recycling 1699 | -8/Storage | Repaired Autogun 1944 | -8/Storage | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Weapon x2 2267 | -7/Factory | Build established: Tank 2405 | -7/Factory | Identified exit to Garrison 2405 | -7/Factory | Entered Garrison 2537 | -7/Garrison | Triggered checkpoint 2596 | -7/Garrison | Discovered new exit (range 15) 2603 | -7/Garrison | Entered Factory 2921 | -7/Factory | Identified exit to Garrison 2921 | -7/Factory | Entered Garrison 2969 | -7/Garrison | Triggered checkpoint 2972 | -7/Garrison | System corruption reached 10% 3012 | -7/Garrison | Core integrity fell below 50% 3053 | -7/Garrison | Triggered checkpoint 3082 | -7/Garrison | Lost 8 parts (1p3u4w) 3082 | -7/Garrison | System corruption reached 30% 3110 | -7/Garrison | Discovered new exit (range 10) 3116 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3197 | -7/Garrison | Triggered checkpoint 3200 | -7/Garrison | Released all parts (5) 3203 | -7/Garrison | Core integrity fell below 20% 3206 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03178_ Penetrated by Slug. 03179_ System corrupted: Matter fused (-7). 03181_ Penetrated by Slug. 03182_ H-55 Commando suffers critical hit (Burn). 03195_ Slug penetrates Wall. 03196_ System corrupted: Imp. Heat Sink rejected. 03196_ Acquired Imp. Heat Sink. 03197_ Beams of light sweep through the air. An alarm sounds. 03197_ Imp. Heat Sink destroyed. 03199_ Penetrated by Slug. 03200_ Flying Fortress v7 destroyed. 03200_ Released Mic. Nuclear Core. 03200_ Released Med. Storage Unit. 03200_ Released Hacking Suite. 03200_ Released Power Maul. 03206_ Critical hit (Burn: +37). 03206_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #?????????????????? #???????????? | | ?????????????# #?????????????????? #???????????? | | ?????????????# #?????????????????? #???????????? | | ?????????????# #?????????????????? #???????????? | | ?????????????# #???????????######? #???????????? | | ?????????????# #???????????# ## #???????????? | | ?????????????# #??????###### ## ##??????????? | | ?????????????# ######## #######????? | | ?????????????# p ????? | | ?????????????# ?????? | | ?????????????########### ## ## #??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????" "g?????????? | | ???????????????????????" "g?????????? | | ???????????????????????" "??????????? | | ??????#######?????????Y" "??????????? | | ??????#"""""#??????????# ## ## #??????????? | | ??????## ############# @ ## ## ##########?? | | ??????# / g #?? | | ??????# *! Y g h #?? | | ??????####### ######## ####### #?? | | ????????????# #??????##hg##""""## ##?????# #?? | | ????????????#####???????# #??????# #Y?????# #?? | | ????????????????????????#p #??????# #??????+ #?? | | ????????????????????????# #??????# #??????# #?? | | ????????????????????????#h #??????# #??????# #?? | | ????????????????????????# #??????#Y #??????#[|#?? | | ????????????????????????# #??????# #????###% #?? | | ???###################### #??????# ######T# ### | | ???# #??????# | | ???# l l g g #??????# | | ???# ######################??????########### ### | | ???# #?????????????????????????????????????# #?? | | ???# #?????????????????????????????????????# #?? | | ???# #?????????????????????????????????????" "?? | | ???# #?????????????????????????????????????" "?? | | ???# #?????????????????????????????????????" "?? | | ???# #?????????????????????????????????????# #?? | | ???# #?????????????????????????????????????# #?? | | ???# ###???????????????????????????????????# #?? | | ???# #???????????????????????????????????# #?? | | ???# < #???????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 58% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed VariableDataBotcube Manual? 0 Play Time 00:47:43 Cumulative 43.5 hours Start 2025.12.07 @ 14:58:50 End 2025.12.07 @ 15:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f066785-4708-4ae4-adc6-494cd2746e78