Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.01 @ 10:56:53 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (134) 670 Value Destroyed (5013) 5013 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 13225 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 74 Friendly Fire -29 Cogmind --------- Core Integrity 402/1300 Matter 300/300 Energy 26/100 System Corruption 30% Temperature Cool (0) Movement Walking (86) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer-FC Exoskeleton Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- Gamma Rifle > --- INVENTORY (15) --- Improved Antigrav System Advanced Heat Sink Advanced Thermal Shield Point Defense System Tesla Bomb Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Enhanced Fission Core Multi-Antimatter Reactor > --- PROPULSION ------- Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Salvage Targeting Computer Improved Phase Shifter Improved Focal Shield Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Energy Neutron Construct/C Thermic Phase Construct/G Kinetic Mass Construct/C Phasing Sabre > --- INVENTORY -------- Advanced Signal Interpreter Improved Focal Shield Advanced Force Field Tesla Bomb Launcher Rocket Launcher [Rating: 120] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . 2 . . 4 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . Utility 8 | . . . 2 . 1 . . 2 1 . . . . 1 . . 1 . Weapon 3 | . . . . . . . . 1 . . . . . 1 . . 1 . Parts Attached 186 | 6 14 4 15 10 35 46 2 10 4 4 1 5 . 4 2 4 3 17 Power 14 | 1 3 1 1 2 1 2 . . 1 . . . . . . . 1 1 Engine 10 | 1 3 1 1 2 . 2 . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 24 | 2 3 . 4 . 5 7 1 . . . . . . . . . . 2 Treads 17 | 1 2 . 2 . 5 6 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 . 2 . . 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 91 | 1 4 1 5 5 21 19 1 7 3 3 1 3 . 2 2 2 1 10 Device 56 | . 2 1 3 3 10 10 1 5 3 2 1 3 . 2 1 2 1 6 Storage 6 | 1 2 . . . 1 1 . . . . . . . . . . . 1 Processor 7 | . . . . . 1 . . 1 . 1 . . . . 1 . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 2 2 9 8 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 4 2 5 3 8 18 . 3 . 1 . 2 . 2 . 2 1 4 Energy Gun 22 | 2 4 . 2 1 3 8 . . . . . . . . . . 1 1 Energy Cannon 10 | . . . 2 2 2 4 . . . . . . . . . . . . Ballistic Gun 10 | . . 2 1 . . 5 . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 2 1 . 2 . 1 . . . . . 1 . 1 Special Weapon 3 | . . . . . . . . . . . . 1 . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . 1 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 1 6 . . 1 . . . . . . 1 . 3 Corrupted Parts 4 | . . . . 2 . . . . . . . . . . . 2 . . System Corruption 22 | . . . . 6 . . . . . . . . . . . 16 . . Parts Lost 42 | . . . 1 . 4 2 . 4 . 3 . 3 . . 5 . 1 19 Power 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . 1 . 1 1 . 1 . . . . . . . . . 2 Utility 20 | . . . . . 2 1 . 1 . 2 . 2 . . 3 . 1 8 Weapon 13 | . . . . . 1 . . 2 . 1 . 1 . . 2 . . 6 Highest Loss Streak 7 | . . . 1 . 3 1 . 1 . 2 . 3 . . 2 . 1 7 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . . . . . . . Average Slot Usage (%) 81 | . 97 99 95 100 99 99 83 66 70 51 47 60 58 64 63 51 68 61 Engine 7 | . 13 14 11 11 5 6 9 5 5 5 5 5 5 5 5 5 3 . Core 1 | . . . . . 3 2 . . 4 5 5 1 . . . . . 1 Treads 9 | . 13 14 11 11 17 23 13 2 . . . . . . . . . . Leg 1 | . . . . . . . 6 3 5 5 . . . . . . . 1 Wheel 4 | . 13 14 10 11 9 3 . . . . . . . . . . . . Device 22 | . 13 14 23 26 19 22 18 24 22 15 17 29 29 31 32 28 33 21 Storage 7 | . 14 14 11 11 9 9 9 6 5 3 . . . . . . . 4 Processor 5 | . . . . . 7 9 9 6 5 3 5 5 5 5 6 10 9 10 Protection 2 | . . . 6 6 7 3 . . 5 1 . . . . . . . . Energy Gun 8 | . 27 24 5 6 8 9 18 3 . . . . . . . . . 1 Energy Cannon 3 | . . . 9 15 8 8 . 3 1 . . . . . . . . . Ballistic Gun 2 | . . 2 5 . . . . 3 4 5 5 5 5 5 2 1 8 4 Ballistic Cannon 1 | . . . . . . . . 3 5 1 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 29 29 35 46 51 50 34 51 59 55 30 36 30 39 39 33 47 82 Greatest Support 123 | 16 20 16 20 16 16 60 40 118 116 114 114 114 114 123 123 123 123 114 Greatest Overweight (x) 11 | . 7 1 2 2 3 3 11 1 . . . . . . . . . 2 Average Overweight (x) . | . . 1 1 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 Average Capacity 12 | 6 13 15 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 12 Average Carried 12 | 5 11 14 14 14 14 14 14 14 14 12 3 4 5 4 5 4 4 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 15 Final Carried 15 | 6 15 15 15 15 14 15 14 15 15 1 5 5 5 5 5 4 5 6 Scrap Engine Consumption 101 | . . . . . . . 15 41 5 1 . 5 . 3 3 5 4 19 Constructs Created 9 | . . . . . . . 1 4 . . . . . . . 1 1 2 Constructs Modified 27 | . . . . . . . 2 13 2 . 2 3 . . 1 . 1 3 Class Distribution -------------------- 36% | Mutant 29% | Construct 25% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 3539 | 193 127 89 245 80 413 719 82 508 54 . 35 366 . 95 49 47 42 395 Remotely 30 | . 30 . . . . . . . . . . . . . . . . . Salvage Created 5407 | . 490 43 383 90 844 1222 138 840 80 . 35 313 . 95 90 154 135 455 Parts 307 | . 32 3 18 7 56 62 5 46 6 . 3 20 . 3 3 7 5 31 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . 1 . . 1 . Recyclers Shooed 11 | . 5 . 1 . 1 1 . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 17 . . 1 . . . Prevented 5 | . . . . . . . . . . . . 1 . . . 4 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 105 | . 9 1 7 1 22 20 2 19 1 . . 11 . . 2 2 . 8 Melee 4 | . . . . . . . . . . . . . . . 2 . . 2 Guns 47 | . 8 1 2 . 6 8 2 7 . . . 11 . . . . . 2 Cannons 33 | . . . 5 1 4 11 . 8 1 . . . . . . . . 3 AOE 16 | . . . . . 11 . . 3 . . . . . . . 1 . 1 Classes Destroyed 13 | . 5 . 2 . 2 1 1 1 1 . . . . . . . . . Worker 5 | . . . . . 4 1 . . . . . . . . . . . . Builder 4 | . 1 . . . 1 . . 2 . . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . . . . 1 . . 1 . Recycler 4 | . 1 . . 1 1 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . . 1 Watcher 11 | . 3 . 1 . 2 2 . . 1 . 1 . . . . . 1 . Swarmer 29 | . 3 . . . 11 . . 5 . . . 9 . . 1 . . . Grunt 38 | . 6 1 3 1 6 11 1 4 . . . 2 . . 1 . . 2 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 19 | . . . 3 . 4 9 . 3 . . . . . . . . . . Hunter 6 | . . . . . 1 . . 3 . . . . . . . 2 . . Programmer 11 | . . . . . . . 1 3 1 . . . . . . . . 6 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 4 1 2 1 10 5 2 3 1 . 1 5 . 1 2 2 1 3 Combat Bots Only 7 | . 3 1 2 1 7 4 2 3 1 . . 5 . . 2 2 . 3 Max Kills in Single Turn 4 | . 2 1 1 1 4 1 1 2 1 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Damage Taken 10906 | . 245 34 403 68 955 940 . 2105 141 207 14 721 . . 540 79 667 3787 Core 1894 | . 63 . 48 12 190 217 . 284 . . . 82 . . 89 11 130 768 Absorbed by Shields 306 | . . . . . 8 224 . 50 . . . . . . . . . 24 Redirected to Shielding 50 | . . . 4 . 46 . . . . . . . . . . . . . Regen/Repaired (Parts) 1589 | . 19 . 95 . . . . 662 21 . 199 45 . . 284 . 15 249 Core Remaining (%) 76 | 100 . 74 . 85 . . 26 66 . . . . 91 . . 91 . . Volleys Fired 420 | 8 39 6 30 5 54 78 3 80 8 . 2 35 . 6 1 3 12 50 Largest 3 | 1 2 1 2 2 2 2 2 3 3 . 1 1 . 1 1 1 2 3 Hottest 220 | 40 90 20 124 124 134 134 122 160 160 . 45 45 . 45 45 46 126 220 Shots Fired 734 | 8 78 6 60 10 100 152 8 162 21 . 2 35 . 6 1 3 24 58 Gun 452 | 8 78 6 30 5 46 91 8 78 8 . 2 34 . 6 1 . 24 27 Cannon 264 | . . . 30 5 48 60 . 82 13 . . . . . . . . 26 Launcher 17 | . . . . . 6 1 . 2 . . . . . . . 3 . 5 Special 1 | . . . . . . . . . . . . 1 . . . . . . Kinetic 232 | . . 6 17 . . 38 . 69 16 . 2 34 . 6 1 . 12 31 Thermal 432 | 8 78 . 43 10 94 113 8 41 5 . . . . . . . 12 20 Explosive 14 | . . . . . 6 1 . 2 . . . . . . . . . 5 Electromagnetic 55 | . . . . . . . . 50 . . . . . . . 3 . 2 Robot Hit Streak 30 | 4 20 3 9 6 10 11 8 30 4 . 1 5 . 5 . 2 5 12 Robot Miss Streak 7 | 1 3 3 3 2 4 3 . 7 3 . 1 7 . 1 1 . 2 3 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 468 | 6 58 3 43 7 64 97 4 88 9 . 1 15 . 5 3 2 18 45 Core Hits 222 | . 24 2 12 2 43 40 3 46 3 . 1 12 . 2 2 3 6 21 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 21 | . 5 . . . 2 5 2 5 . . . . . . . . . 2 Burn 15 | . 5 . . . 1 3 2 4 . . . . . . . . . . Meltdown 2 | . . . . . 1 1 . . . . . . . . . . . . Destroy 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 21 | . . . . . 2 . . . . . . . . . 10 . . 9 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 2 . . . . . . . . . 10 . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12335 | 68 718 43 715 126 2064 2224 125 2590 312 . 26 566 . 134 109 259 541 1715 Guns 6051 | 68 704 43 305 43 609 1215 125 968 92 . 26 566 . 134 . . 541 612 Cannons 4211 | . . . 410 83 752 1009 . 1150 220 . . . . . . . . 587 Explosions 1674 | . . . . . 695 . . 472 . . . . . . . 259 . 248 Melee 377 | . . . . . . . . . . . . . . . 109 . . 268 Ramming 22 | . 14 . . . 8 . . . . . . . . . . . . . Kinetic 3640 | . . 43 175 . . 520 . 885 226 . 26 566 . 134 . . 315 750 Thermal 6171 | 68 704 . 540 126 1361 1704 125 782 86 . . . . . . . 226 449 Explosive 1221 | . . . . . 695 . . 278 . . . . . . . . . 248 Electromagnetic 904 | . . . . . . . . 645 . . . . . . . 259 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 377 | . . . . . . . . . . . . . . . 109 . . 268 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 6 9 10 10 3 4 18 19 19 19 . 5 21 . 30 Average Corruption 9 | . . . . 4 8 9 10 2 2 12 18 19 19 . 5 5 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . 4 53 23 25 4 8 5 25 8 . 3 4 . 20 Message Errors 42 | . . . . . . 13 6 6 1 3 . 6 . . 1 1 . 5 Matter Fused 49 | . . . . . 1 18 5 6 . 1 . 7 3 . 2 . . 6 Heat Flow Errors 21 | . . . . . 1 5 2 6 1 . . 4 . . . . . 2 Energy Discharges 20 | . . . . . 1 4 . 2 1 2 4 3 2 . . . . 1 Parts Rejected 5 | . . . . . . 1 1 . . 1 . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . 5 . 1 1 . 1 3 2 . . . . 1 Data Loss (major) 6 | . . . . . 1 . . 1 . . . . . . . 3 . 1 Misfires 7 | . . . . . . 3 2 2 . . . . . . . . . . Alerts 8 | . . . . . . 3 2 1 . . . 1 1 . . . . . Misdirections 7 | . . . . . . . 5 . . 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . 6 . 17 . . 64 33 . . . . . . . . 65 Projectiles 96 | . . . 6 . . . . 22 33 . . . . . . . . 35 Explosions 72 | . . . . . 17 . . 42 . . . . . . . . . 13 Melee 17 | . . . . . . . . . . . . . . . . . . 17 Knockbacks 7 | . . . . . . . . 5 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 5 . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . 7 . . . 4 40 . 19 . . . . . . . 19 . 223 Shots 8 | . . . . . . 1 . 1 . . . . . . . 1 . 5 Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 235 . 54 81 236 256 245 398 156 . . 263 . . . . 9 212 Average Temperature 74 | . 74 . 20 32 65 90 58 66 69 . . 102 . . . . 5 87 Received Heat Transfer 1497 | . 96 18 78 36 312 411 . 203 . . 9 45 . . 106 . 69 114 Effects 2 | . . . . . . . . 1 . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . 2 . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . 1 1 . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . 1 1 . . . . . . . . . . . . Parts Melted 22 | . 4 . 4 . 6 4 . 4 . . . . . . . . . . Heat Transferred 10845 | 150 2217 . 1073 259 2294 2923 370 1263 . . . . . . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Peak Influence 461 | . 147 58 160 117 445 427 158 461 286 15 42 . . 97 . . 169 109 Initial 225 | . . 48 13 62 . 96 113 . 225 7 3 . . 56 . . 44 89 Average 139 | . 74 40 59 100 239 198 97 203 200 7 20 . . 63 . . 83 79 Maximum Alert Level 2 | . . . . . 2 2 . 2 1 . . . . . . . . . Low Security (%) 73 | 100 100 100 100 100 43 52 100 45 42 100 100 . . 100 . . 100 100 Level 1 23 | . . . . . 47 45 . 42 57 . . . . . . . . . Level 2 3 | . . . . . 8 2 . 11 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . 3 . . 12 . . . . . 1 . . . 2 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 3 . . . . . . . . . 2 Reinforcement 10 | . 3 . 1 . 3 . . 2 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 11 | . 1 3 . . 3 3 . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 20 2 10 3 32 28 . 38 3 6 5 12 . 4 14 2 21 13 Peak Tracking Total 14 | . 4 2 3 3 5 6 . 6 1 6 4 6 . 4 5 2 14 6 Tactical Retreats 25 | . . 1 . 1 2 2 . 5 . . . 2 . 1 9 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 11 | . 3 . . . . 3 . 2 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 15 | . . . 1 . . 6 . 6 1 . . . . 1 . . . . Max in Single Turn 4 | . . . 1 . . 1 . 4 1 . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 35 | . 6 . 6 1 7 5 3 2 2 . . . . 1 . . . 2 Terminals 27 | . 5 . 4 . 6 4 3 . 2 . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . . . Total Hacks 100 | . 22 . 20 1 18 15 6 3 9 . . . . 2 . . . 4 Successful 42 | . 13 . 6 1 9 8 . . 4 . . . . . . . . 1 Failed 58 | . 9 . 14 . 9 7 6 3 5 . . . . 2 . . . 3 Catastrophic 11 | . . . 2 . 3 2 2 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 63 | . 15 . 13 . 12 10 . . 8 . . . . 2 . . . 3 Terminals 83 | . 19 . 13 . 17 13 6 . 9 . . . . 2 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 3 . 7 . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . . . . . . . Terminal Hacks 20 | . 5 . 1 1 5 5 . . 2 . . . . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 1 . . 1 . . . . . . . . . Locate Traps 6 | . 3 . . . 1 2 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 3 . . 1 . . . . . . . . . . . . Scan Component 5 | . 2 . 2 . . 1 . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 2 . 3 2 . . 2 . . . . . . . . . Terminals 14 | . 5 . 2 . 3 2 . . 2 . . . . . . . . . Assimilate 5 | . 2 . . . 1 1 . . 1 . . . . . . . . . Botnet 9 | . 3 . 2 . 2 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 30 | . 6 . 5 . 5 4 3 2 2 . . . . 1 . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . Time 77 | . 26 . 51 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 6 . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Total Allies 9 | . . . . . . 1 6 . . 1 . . . . 1 . . . Largest Group 6 | . . . . . . 1 6 6 . 1 . . . . 1 . . . Highest-Rated Group 100 | . . . . . . 100 100 96 . 31 . . . . 49 . . . Highest-Rated Ally 100 | . . . . . . 100 100 34 . 31 . . . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 7 . 7 . . . . 4 . . . Total Damage 872 | . . . . . . . . 606 . 106 . . . . 160 . . . Kills 5 | . . . . . . . . 5 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 11202 | 80 1077 577 757 409 1021 1529 517 1930 464 191 131 577 189 163 542 131 231 686 Spaces Moved 7687 | 55 771 311 395 273 565 711 254 1191 351 156 157 613 247 152 647 100 207 531 Core 17 | 13 3 . . . . . 1 . . . . . . . . . . . Treads 1060 | . 2 . 48 . . 413 242 355 . . . . . . . . . . Legs 1369 | . . . . . . . 11 704 351 156 . . . . . . . 147 Wheels 2602 | 42 766 311 347 273 565 298 . . . . . . . . . . . . Hover 1682 | . . . . . . . . 132 . . 157 613 247 152 380 . . 1 Flight 957 | . . . . . . . . . . . . . . . 267 100 207 383 Fastest Speed 50 | 50 100 115 115 130 130 130 160 119 119 119 76 76 76 76 76 76 76 76 Average Speed 113 | 88 112 115 141 130 131 148 177 133 119 119 76 76 76 76 76 76 76 94 Slowest Speed 600 | 100 400 115 240 130 145 240 600 200 119 119 76 76 76 76 76 76 76 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 3 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 99 20 32 67 46 90 60 36 7 82 4 77 37 4 81 9 9 43 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . 2 . . 3 . . . Spaces Dug 12 | . . . . . 4 4 . . . . . . . . 4 . . . Terrain Destroyed 194 | . . . . . 45 22 . 52 2 . 1 17 . 1 5 . 3 46 Melee 6 | . . . . . 2 . . . . . . . . . 4 . . . Projectile 87 | . . . . . 16 16 . 14 2 . 1 17 . 1 1 . 3 16 AOE 101 | . . . . . 27 6 . 38 . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Tes Total 9397 | 76 904 524 538 317 736 1034 319 1385 384 161 167 688 248 191 681 153 252 639 Wait 837 | . 63 201 72 21 54 169 4 82 9 2 . 30 2 28 14 40 31 15 Move 7659 | 54 770 310 394 272 563 710 253 1190 351 155 156 612 246 151 646 99 200 527 Hop 5 | . . . . . . . . . . . . . . . . . 3 2 Pick Up 91 | 8 10 1 10 3 11 6 3 10 5 . 5 3 . 1 . 3 2 10 Fast Attach 70 | 4 10 . 6 . 5 18 1 3 1 . 1 4 . 4 2 1 2 8 Attach 43 | 2 . 2 5 1 9 1 1 3 2 4 . 1 . . . 3 1 8 Detach 13 | . 1 . 2 . 1 2 1 1 1 . 1 . . . . 1 . 2 Swap 73 | . 4 2 4 9 21 27 . 4 1 . . . . . . . . 1 Drop 111 | . 6 2 15 6 14 23 8 12 6 . 2 3 . 1 2 3 1 7 Fire 420 | 8 39 6 30 5 54 78 3 80 8 . 2 35 . 6 1 3 12 50 Melee 21 | . . . . . 2 . . . . . . . . . 10 . . 9 Ram 2 | . 1 . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . . Rewire 51 | . . . . . . . 45 . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Repaired Med. Laser 1115 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Entered Mines 1218 | -10/Mines | Assembled infested the area 1223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1722 | -10/Mines | Discovered new exit (range 9) 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Evolved 2 slots: Utility x2 2156 | -9/Materials | Repaired Adv. Beam Cannon 2351 | -9/Materials | Discovered new exit (range 9) 2451 | -9/Materials | Identified exit to Mines 2492 | -9/Materials | Entered Mines 2641 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2726 | -9/Mines | Learned Materials trap positions 2754 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2882 | -9/Mines | Discovered new exit (range 8) 2901 | -9/Mines | Entered Materials 2901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -8/Materials | Loaded intel: 7 trap records 3180 | -8/Materials | Destroyed 7 combat bots 3463 | -8/Materials | Identified exit to Storage 3821 | -8/Materials | Crushed by falling debris 3871 | -8/Materials | Lost 3 parts (2u1w) 3922 | -8/Materials | Entered Storage 4257 | -8/Storage | Core integrity fell below 50% 4575 | -8/Storage | Discovered new exit (range 16) 4627 | -8/Storage | Build established: Scavenger-Mutant 4990 | -8/Storage | System corruption reached 10% 5339 | -8/Storage | Met 01-MTF 5436 | -8/Storage | Discovered new exit (range 7) 5444 | -8/Storage | Identified exit to Recycling 5451 | -8/Storage | Entered Recycling 5451 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5453 | -8/Recycling | Found Unknown Device 5453 | -8/Recycling | Identified Scrap Engine 5456 | -8/Recycling | 01-MTF left 5866 | -8/Recycling | Discovered new exit (range 5) 5962 | -8/Recycling | Identified exit to Factory 5968 | -8/Recycling | Entered Factory 5968 | -6/Factory | Accompanied by 6 allies 5968 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6140 | -6/Factory | Build established: Commander-Mutant 6492 | -6/Factory | Garrison activated, responded to threat 6619 | -6/Factory | Build established: Construct 7794 | -6/Factory | Discovered new exit (range 15) 7845 | -6/Factory | Identified exit to Factory 7898 | -6/Factory | Entered another Factory area 7898 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8362 | -5/Factory | Sucked down chute 8362 | -5/Factory | Entered Waste 8363 | -5/Waste | Met a frightened Derelict 8373 | -5/Waste | Spotted C-40 Crusher 8373 | -5/Waste | Spotted C-40 Crusher 8374 | -5/Waste | Spotted C-40 Crusher 8377 | -5/Waste | EMP discharged 8400 | -5/Waste | Spotted C-40 Crusher 8412 | -5/Waste | Spotted C-40 Crusher 8421 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8423 | -5/Waste | Spotted C-40 Crusher 8477 | -5/Waste | EMP discharged 8477 | -5/Waste | System corruption reached 10% 8495 | -5/Waste | Crushed by Compactor (1 part destroyed) 8499 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8505 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8538 | -5/Waste | Discovered new exit (range 10) 8553 | -5/Waste | Entered Factory 8638 | -5/Factory | Discovered new exit (range 16) 8684 | -5/Factory | Entered Upper Caves 8743 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8909 | -5/Upper Caves | Learned location of Armory (-3) 9050 | -5/Upper Caves | Lost 3 parts (2u1w) 9151 | -5/Upper Caves | Discovered new exit (range 5) 9261 | -5/Upper Caves | Entered another Upper Caves area 9310 | -5/Upper Caves | Discovered new exit (range 13) 9316 | -5/Upper Caves | Encountered a Warlord checkpoint 9450 | -5/Upper Caves | Entered Factory 9450 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9515 | -4/Factory | Discovered new exit (range 8) 9582 | -4/Factory | Found Prototype Launcher 9613 | -4/Factory | Entered Upper Caves 9754 | -4/Upper Caves | Build established: Mutant 9762 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10051 | -4/Upper Caves | Learned Research garrison access intel 10128 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10152 | -4/Upper Caves | Discovered new exit (range 6) 10155 | -4/Upper Caves | Entered another Upper Caves area 10185 | -4/Upper Caves | Identified Tesla Bomb Launcher 10238 | -4/Upper Caves | Discovered new exit (range 9) 10284 | -4/Upper Caves | System corruption reached 10% 10286 | -4/Upper Caves | Entered Research 10286 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10287 | -3/Research | Loaded intel: 1 garrison access location 10511 | -3/Research | Discovered new exit (range 5) 10517 | -3/Research | Entered Testing 10756 | -3/Testing | Spotted Striker 10868 | -3/Testing | Lost 3 parts (2u1w) 10891 | -3/Testing | System corruption reached 10% 10937 | -3/Testing | Lost 3 parts (2u1w) 11005 | -3/Testing | Lost 4 parts (1p1n2u) 11099 | -3/Testing | Core integrity fell below 50% 11122 | -3/Testing | System corruption reached 30% 11161 | -3/Testing | Lost 7 parts (2p2u3w) 11191 | -3/Testing | Spotted PX-TO3UAL55BJ 11203 | -3/Testing | Self-destructed Last Messages --------------- 11142_ The unstable cave ceiling collapses. 11146_ System corrupted: Substantial component data lost. 11148_ The unstable cave ceiling collapses. 11148_ Imp. Antigrav System crushed. 11148_ Acquired Gamma Rifle. 11149_ U-05 Engineer builds a Wall. 11153_ Acquired Prototype Impact Weapon. 11159_ Acquired 35 matter. 11160_ Acquired 10 matter. 11166_ Acquired Adv. Heat Sink. 11168_ Acquired 55 matter. 11169_ System corrupted: Matter fused (-5). 11169_ Acquired 5 matter. 11184_ System corrupted: Matter fused (-5). 11199_ System corrupted: Imp. Focal Shield rejected. 11201_ Myomer-FC Exoskeleton destroyed. 11201_ Myomer-FC Exoskeleton core remains intact and functional. 11201_ Phasing Sabre destroyed. 11201_ Critical hit (Blast). 11201_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????######????????????????????????????###### | | ??????????? ????????????????????????????# | | ??????????""""" ????????????????????????#### | | ????????"""" """ ####;####################"## | | ????????"" "" x %!@% R!% +% | | ????????""" "" ########################## #% ! | | ??????? ###########??????????????# # !! | | ??????? ?# #??????????????# ###### | | ????###+########## /#???#####?????## ##### | | ##### + """ #"### ######## ###### | | # # "" "" + T | | # + "S """ # ### ############### | | + ######### """ """ # #?#####?????????????# | | # #???????# "" # #???????????????????# | | # #???????#= # #???????????????????# | | ##### #???????#####+##### #???????????????????# | | ?????????????? ???????????????????? | | ?????????? ???????????????????? | | ?????? ???????????????????? | | ????? ???????????????????? | | #############/##### ?????? ???????????????????? | | ?????????????? ??????????? ???????????????????? | | ??????????????? ?????????? ???????????????????? | | ???????????????? ?????????" ???????????????????? | | ????????????????? #????????" ???????????????????? | | ??????????????????#????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 539 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 25 Resistance: TH 20 Core Shielding 20 Utility Shielding 33 Phase Shifting 10 Evasion (%) 64 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GravityRocketMediator Manual? 0 Play Time 02:02:20 Cumulative 102.6 hours Start 2023.06.29 @ 17:01:26 End 2023.07.01 @ 10:56:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12fe9ce3-7056-451a-9d0d-17f3a59ed337