Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 18:00:36 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (161) 805 Value Destroyed (7176) 7176 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1687) 1687 TOTAL SCORE: 16128 Bonus ------- High Alert Combat Kills 487 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Sensor Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Triangulator Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Core Analyzer Makeshift Transmission Jammer Graphene Brace > --- WEAPON ----------- Cooled Plasma Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Improved Linear Gravjet Advanced Sensor Array Long-range Sensor Array Improved Weapon Cycler EM Disruption Field [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Advanced Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . 1 Utility 9 | . . 1 2 1 . . 1 1 . . 2 . . 1 Weapon 2 | . . . . 1 . . . 1 . . . . . . Parts Attached 208 | 8 3 6 11 4 5 2 34 30 20 . 13 16 3 53 Power 16 | 1 . 1 . . 1 . 2 2 1 . 1 1 1 5 Engine 7 | 1 . 1 . . 1 . 2 1 . . 1 . . . Core 3 | . . . . . . . . 1 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . 1 . 5 Propulsion 54 | 2 1 1 2 . 2 . 8 10 6 . 3 5 . 14 Treads 21 | 2 . . . . 2 . 6 2 2 . . . . 7 Leg 10 | . . . . . . . . 2 1 . . 3 . 4 Wheel 14 | . 1 1 2 . . . 2 6 . . 1 1 . . Hover 9 | . . . . . . . . . 3 . 2 1 . 3 Flight . | . . . . . . . . . . . . . . . Utility 63 | 2 . 4 5 1 2 . 9 7 5 . 8 4 1 15 Device 35 | 1 . . 3 1 2 . 6 3 2 . 2 4 . 11 Storage 6 | 1 . 2 . . . . 1 . . . 1 . . 1 Processor 11 | . . 2 1 . . . 1 . 1 . 4 . 1 1 Hackware 2 | . . . . . . . . 1 . . . . . 1 Protection 9 | . . . 1 . . . 1 3 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 75 | 3 2 . 4 3 . 2 15 11 8 . 1 6 1 19 Energy Gun 37 | . 2 . 3 3 . 1 9 8 4 . . 1 . 6 Energy Cannon 16 | . . . . . . . 6 2 . . . 1 . 7 Ballistic Gun 9 | 3 . . . . . . . . 1 . 1 1 . 3 Ballistic Cannon 5 | . . . . . . . . . . . . 1 1 3 Launcher 2 | . . . . . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . 1 . . . . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 1 . . . . . 2 Corrupted Parts 3 | . . . . . . . . . 1 . . . . 2 System Corruption 15 | . . . . . . . . . 7 . . . . 8 Parts Lost 97 | . . . 1 . 2 1 7 19 7 . 13 3 3 41 Power 12 | . . . . . . . 2 1 1 . 2 . 1 5 Propulsion 26 | . . . . . 1 . 3 6 3 . 4 1 . 8 Utility 32 | . . . 1 . 1 1 1 6 . . 4 2 1 15 Weapon 27 | . . . . . . . 1 6 3 . 3 . 1 13 Highest Loss Streak 14 | . . . 1 . 1 1 3 14 4 . 8 3 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 98 99 97 97 97 87 78 58 88 89 67 71 61 Engine 3 | . 14 11 9 7 7 7 5 2 . . . . . . Treads 9 | . 25 11 9 7 12 15 19 7 . 11 8 . . 4 Leg 2 | . . . . . . . . . 5 5 4 1 10 7 Wheel 5 | . 2 22 18 15 8 7 5 9 . . 2 4 . . Hover 1 | . . . . . . . . . 5 . 1 5 5 1 Device 14 | . 14 11 9 13 18 20 13 15 16 17 22 13 15 13 Storage 4 | . 14 11 9 7 7 7 6 5 . . 1 5 5 1 Processor 11 | . . 9 16 15 15 15 7 5 5 11 15 23 19 11 Protection 3 | . . . 9 7 2 . 5 4 9 11 7 . . . Energy Gun 12 | . 26 22 17 22 23 22 18 20 . 5 4 . . 5 Ballistic Gun 1 | . . . . . . . . . 1 5 4 . . 4 Impact Weapon 1 | . . . . . . . . . 4 5 5 5 5 . Naked Turns 39 | . . . . . . . . . . . . . . 39 Heaviest Build 91 | 15 17 34 36 42 48 50 74 91 54 29 40 51 46 67 Greatest Support 120 | 40 40 26 32 26 56 56 78 72 40 40 40 50 50 120 Greatest Overweight (x) 14 | . 1 1 1 1 4 4 5 14 2 . 2 3 . 6 Average Overweight (x) 1 | . . . 1 1 3 3 2 3 . . . 1 . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 20 5 10 10 10 10 Average Capacity 12 | 7 8 8 15 15 15 15 16 20 6 5 7 10 10 6 Most Carried 20 | 7 8 10 15 15 15 15 19 20 16 5 8 10 10 10 Average Carried 10 | 4 7 7 13 14 14 15 14 19 5 5 4 9 9 4 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 5 5 10 10 10 5 Final Carried 19 | 7 8 10 15 15 15 15 19 16 5 5 8 10 10 2 Class Distribution -------------------- 34% | Mutant 22% | Skirmisher 17% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Skirmisher 4% | Infiltrator-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -7/Garrison Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3303 | 263 53 30 115 13 56 69 441 376 186 20 118 359 152 1052 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7097 | 78 86 174 337 8 146 268 1542 1156 247 26 209 284 136 2400 Parts 307 | 7 3 10 24 1 7 17 37 36 7 1 13 11 15 118 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 3 . . 9 14 . Prevented 4 | . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 128 | . . 4 6 . 3 8 24 17 5 . 3 5 9 44 Melee 3 | . . . . . . . . . . . 3 . . . Guns 74 | . . 4 6 . 3 4 20 11 2 . . . . 24 Cannons 30 | . . . . . . . . . . . . 5 9 16 AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 15 | 2 2 2 2 1 1 1 2 2 . . . . . . Worker 12 | . . . . 1 . . 3 2 . . 4 . . 2 Builder 3 | . 1 . . . . . . 1 . . . . . 1 Tunneler 4 | 1 . . 2 . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 8 | 1 1 1 1 . . . 2 2 . . . . . . Watcher 5 | . 1 1 . . . . 2 . . . 1 . . . Swarmer 33 | . . 3 . . . 3 3 . 1 . . . 9 14 Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 41 | . . . 3 . 2 2 15 3 1 . . 3 . 12 Brawler 2 | . . . . . . . 1 . . . . . . 1 Duelist 4 | . . . . . . . . 1 . . . . . 3 Sentry 14 | . . 1 3 . . 2 2 3 1 . . . . 2 Hunter 12 | . . . . . . 1 . 3 2 . . 2 . 4 Programmer 17 | . . . . . . . 3 3 . . 3 . . 8 Heavy 3 | . . . . . 1 . . 2 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 1 3 3 1 2 4 4 6 3 . 3 2 5 10 Combat Bots Only 9 | . . 3 2 . 2 4 3 4 3 . 2 2 5 9 Max Kills in Single Turn 3 | 1 1 2 1 1 1 3 2 2 1 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 Exploded 3 | . . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 18220 | . 44 59 309 . 182 222 1636 2804 788 . 1745 777 432 9222 Core 2719 | . . . 76 . 20 17 213 325 119 . 376 229 30 1314 Absorbed by Shields 232 | . . . . . . . . . . . . . . 232 Reduced by Siege Mode 828 | . . . . . . . . 26 . . . . . 802 Redirected to Shielding 156 | . . . 25 . 27 . . . . . . . . 104 Core Remaining (%) 81 | 100 100 100 86 . . 94 74 . . 55 . . 44 . Volleys Fired 438 | 3 10 7 29 1 5 10 73 54 9 . 7 27 16 187 Largest 4 | 2 2 2 2 3 3 3 3 4 2 . 2 1 2 4 Hottest 320 | 40 130 130 130 240 240 240 240 320 160 . 108 105 85 248 Shots Fired 849 | 6 20 14 58 3 15 29 188 141 14 . 9 27 18 307 Gun 655 | 6 20 14 58 3 15 28 169 136 14 . 9 . 1 182 Cannon 193 | . . . . . . . 19 5 . . . 27 17 125 Launcher 1 | . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 189 | 6 . . . . . . . . . . 8 19 18 138 Thermal 633 | . 20 14 58 3 15 28 188 141 14 . 1 8 . 143 Explosive 1 | . . . . . . 1 . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . 26 Robot Hit Streak 33 | 5 5 8 10 8 9 15 17 33 11 . 8 11 11 22 Robot Miss Streak 9 | . 9 5 7 1 3 5 6 3 1 . . 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . 1 . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 Shots Hit Robots 696 | 5 18 13 47 3 15 23 155 124 20 1 31 22 13 206 Core Hits 452 | 3 10 21 50 1 12 21 109 80 7 1 7 10 9 111 Critical Kills 5 | . . . . . . . . . . . 2 . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . 5 . . . Critical Strikes 24 | . . . . . . . . . 3 . 7 1 4 9 Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . . . . . 1 Blast 11 | . . . . . . . . . . . . 1 4 6 Smash 7 | . . . . . . . . . . . 7 . . . Sever 3 | . . . . . . . . . 3 . . . . . Melee Attacks 68 | . . . 5 . . . . . 12 1 47 3 . . Impact 31 | . . . 5 . . . . . 3 . 20 3 . . Slashing 37 | . . . . . . . . . 9 1 27 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 . 3 . . . Damage Inflicted 18279 | 57 241 158 739 54 301 678 3465 2957 562 69 1483 967 446 6102 Guns 12086 | 57 170 158 739 54 301 526 3367 2953 309 . 242 . 6 3204 Cannons 4227 | . . . . . . . 98 . . . . 806 440 2883 Explosions 223 | . 71 . . . . 152 . . . . . . . . Melee 1712 | . . . . . . . . . 253 69 1229 161 . . Ramming 31 | . . . . . . . . 4 . . 12 . . 15 Kinetic 4463 | 57 . . . . . . . . . . 242 588 446 3130 Thermal 11330 | . 241 158 739 54 301 526 3465 2953 309 . . 218 . 2366 Explosive 152 | . . . . . . 152 . . . . . . . . Electromagnetic 591 | . . . . . . . . . . . . . . 591 Impact 1313 | . . . . . . . . . 173 . 979 161 . . Slashing 399 | . . . . . . . . . 80 69 250 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 13 7 14 14 13 13 13 30 Average Corruption 9 | . . . . . . . 11 4 8 14 3 13 13 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 251 | . . . . . . . 67 48 17 2 13 37 9 58 Message Errors 55 | . . . . . . . 19 8 4 1 . 9 . 14 Matter Fused 66 | . . . . . . . 17 16 4 1 5 10 . 13 Heat Flow Errors 28 | . . . . . . . 6 5 3 . 2 6 3 3 Energy Discharges 26 | . . . . . . . 8 5 2 . 1 3 1 6 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 34 | . . . . . . . 3 10 1 . 3 4 2 11 Data Loss (major) 11 | . . . . . . . 4 1 2 . . 1 . 3 Misfires 13 | . . . . . . . 5 . 1 . 1 1 2 3 Alerts 6 | . . . . . . . 1 . . . 1 1 . 3 Weapon Failures 11 | . . . . . . . 4 3 . . . 1 1 2 Overload Shots 12 | . . . . . . . . . . . . 3 . 9 Effects 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Overflow Damage 799 | . 41 . . . . . . . 66 . 584 17 35 56 Projectiles 108 | . . . . . . . . . . . . 17 35 56 Explosions 41 | . 41 . . . . . . . . . . . . . Melee 650 | . . . . . . . . . 66 . 584 . . . Knockbacks 32 | . . . . . . . . . 2 . 7 7 1 15 Impact 9 | . . . . . . . . . 2 . 7 . . . Kinetic 21 | . . . . . . . . . . . . 6 1 14 Secondary 2 | . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 51 | . 44 . . . . . . 2 . . 5 . . . Shots 1 | . 1 . . . . . . . . . . . . . Rammed 6 | . . . . . . . . 1 . . 3 . . 2 Targets Rammed 7 | . . . . . . . . 1 . . 3 . . 3 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 424 | . 245 240 231 114 108 196 341 199 185 . 164 248 187 424 Average Temperature 112 | . 105 86 63 66 43 112 109 112 94 . 60 87 74 140 Received Heat Transfer 2359 | . . . 144 . 36 72 526 207 81 . 9 160 . 1124 Effects 5 | . . . . . . . 1 . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations 9 | . . . . . . . . 1 . . . . . 8 Total Turns 282 | . . . . . . . . 17 . . . . . 265 Longest Duration 81 | . . . . . . . . 17 . . . . . 81 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . 1 . 1 . . 2 Impact Corruptions 21 | . . . . . . . . . 5 . 16 . . . Robots Melted 15 | . . . . . . 1 4 6 1 . . . . 3 Combat Hostiles 15 | . . . . . . 1 4 6 1 . . . . 3 Parts Melted 71 | . . . 3 . 1 6 21 28 1 . . . . 11 Heat Transferred 22327 | . 265 195 1021 125 675 1200 7650 6525 725 . . 290 . 3656 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 543 | 10 76 148 344 72 100 367 543 366 . . 90 . . 538 Initial 192 | . 6 31 62 67 50 75 192 176 . . . . . 144 Average 248 | 2 36 80 186 70 81 306 321 201 . . 15 . . 402 Maximum Alert Level 2 | . . . 1 . . 1 2 1 . . . . . 2 Low Security (%) 42 | 100 100 100 67 100 100 12 24 44 . . 100 . . 6 Level 1 30 | . . . 32 . . 87 33 55 . . . . . 30 Level 2 26 | . . . . . . . 41 . . . . . . 62 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 1 . 1 . 10 11 . . 2 . . 10 Investigation 9 | . . . . . . . 3 5 . . . . . 1 Extermination 10 | . . . . . . . 3 1 . . 1 . . 5 Reinforcement 9 | . . . . . 1 . . 4 . . 1 . . 3 Assault 2 | . . . . . . . 1 . . . . . . 1 Garrison 5 | . . . 1 . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . 2 3 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 4 | . . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 185 | . 3 5 11 . 4 8 32 22 5 . 11 6 9 69 Peak Tracking Total 10 | . 2 3 4 . 2 3 5 4 3 . 6 4 5 10 Tactical Retreats 10 | . . . . . . . 1 1 . . . 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 13 | . . . . 1 2 1 2 3 . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 2 | . 2 . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . 2 2 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 34 | . 1 1 6 1 . . 9 8 1 . 3 . . 4 Terminals 21 | . 1 1 4 1 . . 5 4 . . 2 . . 3 Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . 1 . . . 2 2 . . 1 . . 1 Total Hacks 75 | . 3 2 15 1 . . 18 20 1 . 4 . . 11 Successful 44 | . 2 . 7 1 . . 14 12 1 . 2 . . 5 Failed 31 | . 1 2 8 . . . 4 8 . . 2 . . 6 Catastrophic 3 | . . . . . . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 3 . 4 . . . 8 9 . . 2 . . 9 Terminals 54 | . 3 2 10 1 . . 12 13 . . 3 . . 10 Fabricators 5 | . . . . . . . 2 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 10 | . . . 4 . . . 2 2 . . 1 . . 1 Terminal Hacks 18 | . 1 . 3 1 . . 7 4 1 . . . . 1 Record 1 | . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 3 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . 1 . . . 2 2 . . 1 . . 1 Seal Access 7 | . . . 1 . . . 2 2 . . 1 . . 1 Unauthorized Hacks 10 | . 1 . 2 . . . 1 2 . . 1 . . 3 Terminals 10 | . 1 . 2 . . . 1 2 . . 1 . . 3 Track 4 | . 1 . 1 . . . 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 5 | . . . 1 . . . . 2 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 1 5 . . . 7 4 . . 2 . . 3 Full Trace Events 3 | . . . . . . . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . 2 1 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 135 | . . . . . . . 84 51 . . . . . . Total Part Build Rating 9 | . . . . . . . 8 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 3 . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Total Allies 1 | . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 10324 | 111 187 351 507 192 150 219 2212 1620 518 31 929 947 193 2157 Spaces Moved 6025 | 53 98 256 340 160 74 110 1189 847 412 19 544 642 110 1171 Core 86 | 1 . . . . . . . 5 . . . . . 80 Treads 1314 | 52 71 . 1 . 8 6 443 53 14 19 240 . . 407 Legs 898 | . . . . . . . . 8 193 . . 107 110 480 Wheels 3285 | . 27 256 339 160 66 104 746 781 . . 271 535 . . Hover 442 | . . . . . . . . . 205 . 33 . . 204 Flight . | . . . . . . . . . . . . . . . Fastest Speed 33 | 50 115 90 105 105 105 140 125 125 66 160 61 110 120 33 Average Speed 127 | 157 147 90 105 105 135 141 148 138 100 160 136 116 120 120 Slowest Speed 750 | 160 160 105 240 105 160 160 232 750 260 160 160 190 120 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 32 | 5 26 23 29 5 84 36 32 29 62 5 18 83 20 35 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . . . . Scrap Searched 5 | . . . . . . . . . 2 . . 3 . . Spaces Dug 65 | . . . 5 . . . 16 5 . . 7 4 3 25 Terrain Destroyed 104 | . 5 . 5 . . 8 16 5 . . 7 8 8 42 Melee 12 | . . . 5 . . . . . . . 7 . . . Projectile 79 | . . . . . . . 16 5 . . . 8 8 42 AOE 13 | . 5 . . . . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac Upp Upp Res Total 7819 | 71 121 361 421 182 115 150 1465 1162 474 19 661 807 154 1656 Wait 857 | . 5 80 15 . . 21 132 208 14 . 47 109 22 204 Move 6010 | 52 97 255 339 159 73 109 1188 846 411 18 543 641 109 1170 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 8 2 6 11 4 7 . 15 9 3 . 5 5 3 11 Fast Attach 105 | 6 2 2 3 3 3 . 8 11 16 . 11 8 . 32 Attach 57 | 1 . 1 2 1 1 . 10 11 4 . . 5 2 19 Detach 25 | . 1 . 2 1 . . 4 3 1 . 1 4 . 8 Swap 46 | 1 1 3 6 . 1 2 16 8 . . 2 3 1 2 Drop 87 | . 3 7 9 5 9 . 11 11 6 . 4 2 1 19 Fire 438 | 3 10 7 29 1 5 10 73 54 9 . 7 27 16 187 Melee 57 | . . . 5 . . . . . 10 1 38 3 . . Ram 4 | . . . . . . . . 1 . . 3 . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . . . . . . . . 2 Escape Stasis 41 | . . . . 8 16 8 8 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 563 | -9/Materials | Discovered new exit (range 10) 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Utility x2 882 | -8/Materials | Garrison activated, responded to threat 1075 | -8/Materials | Discovered new exit (range 3) 1157 | -8/Materials | Entered Factory 1157 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1348 | -7/Factory | Identified exit to DSF 1349 | -7/Factory | Entered DSF 1380 | -7/DSF | Additional patrols routed to DSF 1425 | -7/DSF | Found Prototype Device 1459 | -7/DSF | Discovered new exit (range 17) 1499 | -7/DSF | Entered Garrison 1506 | -7/Garrison | Installed Relay Interface Framework 1524 | -7/Garrison | Triggered checkpoint 1618 | -7/Garrison | Triggered checkpoint 1640 | -7/Garrison | Build established: Gunner 1706 | -7/Garrison | Discovered new exit (range 9) 1718 | -7/Garrison | Entered Factory 1718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -6/Factory | Discovered new exit (range 7) 2217 | -6/Factory | Crushed by falling debris 2224 | -6/Factory | Identified Active Sensor Suite 2247 | -6/Factory | System corruption reached 10% 2248 | -6/Factory | Lost 3 parts (1p1u1w) 2252 | -6/Factory | Garrison activated, responded to threat 2600 | -6/Factory | Discovered new exit (range 5) 2605 | -6/Factory | Identified exit to Lower Caves 2647 | -6/Factory | Build established: Skirmisher 2980 | -6/Factory | Fabricated Gatling Laser (x2) 3818 | -6/Factory | First assault squad dispatched 3903 | -6/Factory | Discovered new exit (range 10) 3915 | -6/Factory | Identified exit to Factory 3930 | -6/Factory | Entered another Factory area 3930 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4071 | -5/Factory | Fabricated Cargo Storage Unit (x1) 4124 | -5/Factory | Discovered new exit (range 5) 4129 | -5/Factory | Identified exit to Upper Caves 4394 | -5/Factory | Garrison activated, responded to threat 4682 | -5/Factory | Cargo convoy interrupted 4755 | -5/Factory | Found Prototype Launcher 4755 | -5/Factory | Identified Tesla Bomb Launcher 4760 | -5/Factory | Found Tesla Bomb Launcher 4765 | -5/Factory | Found Tesla Bomb Launcher 5318 | -5/Factory | Discovered exit to Upper Caves (range 7) 5516 | -5/Factory | Lost 14 parts (1p4n3u6w) 5550 | -5/Factory | Entered Upper Caves 5560 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5613 | -5/Upper Caves | Lost 4 parts (1p1n2w) 5734 | -5/Upper Caves | Build established: Mutant 5817 | -5/Upper Caves | Learned Factory stockpile data 5944 | -5/Upper Caves | System corruption reached 10% 5970 | -5/Upper Caves | Lost 3 parts (2n1w) 6012 | -5/Upper Caves | Encountered a Warlord checkpoint 6015 | -5/Upper Caves | Discovered new exit (range 12) 6068 | -5/Upper Caves | Entered another Upper Caves area 6084 | -5/Upper Caves | Discovered new exit (range 9) 6099 | -5/Upper Caves | Entered Factory 6099 | -4/Factory | Evolved 2 slots: Utility x2 6353 | -4/Factory | Build established: Scavenger-Mutant 6373 | -4/Factory | Spotted B-86 Titan 6897 | -4/Factory | System corruption reached 10% 6927 | -4/Factory | Lost 8 parts (1p3n2u2w) 7014 | -4/Factory | Discovered new exit (range 11) 7023 | -4/Factory | Identified exit to Upper Caves 7028 | -4/Factory | Entered Upper Caves 7029 | -4/Upper Caves | Encountered a Warlord checkpoint 7057 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 7078 | -4/Upper Caves | Spotted B-86 Titan 7323 | -4/Upper Caves | Build established: Mutant 7440 | -4/Upper Caves | Learned Research emergency access door positions 7560 | -4/Upper Caves | Lost 3 parts (1n2u) 7829 | -4/Upper Caves | Core integrity fell below 50% 7875 | -4/Upper Caves | Discovered new exit (range 14) 7876 | -4/Upper Caves | Build established: Infiltrator-Mutant 7890 | -4/Upper Caves | Identified exit to Upper Caves 7975 | -4/Upper Caves | Entered another Upper Caves area 8018 | -4/Upper Caves | Lost 3 parts (1p1u1w) 8159 | -4/Upper Caves | Discovered new exit (range 9) 8167 | -4/Upper Caves | Identified exit to Research 8168 | -4/Upper Caves | Entered Research 8168 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8439 | -3/Research | Lost 3 parts (1p1n1u) 8509 | -3/Research | Lost 3 parts (1n2w) 8648 | -3/Research | Lost 4 parts (1p1n2u) 9104 | -3/Research | Build established: Scavenger-Tank 9248 | -3/Research | Lost 3 parts (2u1w) 9277 | -3/Research | Destroyed 9 combat bots 9513 | -3/Research | Build established: Scavenger-Mutant 9561 | -3/Research | System corruption reached 10% 9597 | -3/Research | Lost 3 parts (1p2u) 9668 | -3/Research | First assault squad dispatched 9793 | -3/Research | Core integrity fell below 50% 9801 | -3/Research | Lost 4 parts (2n2w) 9918 | -3/Research | Lost 3 parts (1p1n1w) 10002 | -3/Research | Lost 7 parts (1n2u4w) 10096 | -3/Research | Crushed by falling debris 10234 | -3/Research | Build established: Mutant 10238 | -3/Research | Core integrity fell below 20% 10286 | -3/Research | System corruption reached 30% 10286 | -3/Research | Released all parts (4) 10316 | -3/Research | Lost 3 parts (1p1n1w) 10325 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10266_ K-01 Serf destroyed. 10270_ K-01 Serf collects debris. 10272_ P-80 Master resets K-01 Serf, system corruption cleaned. 10273_ K-01 Serf collects debris. 10276_ System corrupted: Component data lost. 10276_ P-80 Master resets P-80 Master, system corruption cleaned. 10279_ Adv. Medium Treads destroyed. 10283_ Mic. Antimatter Reactor destroyed. 10283_ Triggered Tiamat Bomb Trap. 10283_ An explosion rips through the floor. 10285_ HERF Cannon destroyed. 10286_ Released System Shield. 10286_ Released Graphene Brace. 10286_ Released Core Analyzer. 10286_ Released Myomer Leg. 10288_ U-05 Engineer lays Concrete. 10291_ U-05 Engineer builds a Wall. 10291_ U-05 Engineer lays Concrete. 10308_ ALERT: Cargo convoy en route, clear transfer corridor. 10324_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# +???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #??????+????????????? | | ???????????????# #???????????????????? | | ???????????????# #??????+????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# pp #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????#! +???????????????????? | | ???????????????#%= #???????????????????? | | ???????????????#= #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????+ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????#@ #???????????????????? | | ????????????#### #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????#########???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 145 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 135 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -6/Factory | Hacked Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -6/Factory Cargo Storage Unit | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberIonEngine Manual? 0 Play Time 01:57:22 Cumulative 324.5 hours Start 2022.03.26 @ 17:44:26 End 2022.03.27 @ 18:00:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 405 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a2877d0-abe3-4057-bae2-3b0c8c18b102