Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.10 @ 10:15:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (147) 735 Value Destroyed (3806) 3806 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1149) 1149 TOTAL SCORE: 13270 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 20 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -204 Cogmind --------- Core Integrity 1089/1150 Matter 279/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -4/Factory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY (9) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Advanced Datajack Force Lance > --- INVENTORY (10) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Advanced Actuator Array Improved Light Armor Plating Improved System Restoration Module Great Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Advanced Actuator Array Improved System Restoration Module Great Axe [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 Utility 7 | . . 2 1 . . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 7 14 34 23 26 . 4 . 5 9 . 17 8 . 11 . 5 12 . 12 Power 31 | 1 2 4 2 3 . . . 1 2 . 7 . . 4 . . 4 . 1 Engine 8 | 1 2 4 1 . . . . . . . . . . . . . . . . Core 17 | . . . 1 3 . . . 1 2 . 4 . . 4 . . 2 . . Reactor 6 | . . . . . . . . . . . 3 . . . . . 2 . 1 Propulsion 40 | 2 3 10 12 6 . . . . . . 1 . . 2 . . 2 . 2 Treads 24 | 2 3 10 9 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . Flight 15 | . . . 2 6 . . . . . . 1 . . 2 . . 2 . 2 Utility 69 | 2 4 7 5 13 . 2 . 2 5 . 5 4 . 4 . 3 6 . 7 Device 20 | 1 . 2 1 5 . 1 . 1 . . 1 2 . . . 1 3 . 2 Storage 7 | 1 3 1 1 . . . . . . . 1 . . . . . . . . Processor 5 | . 1 . 1 1 . . . . 1 . . . . . . . 1 . . Hackware 15 | . . . . 6 . . . . 4 . 2 . . 1 . . . . 2 Protection 22 | . . 4 2 1 . 1 . 1 . . 1 2 . 3 . 2 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 13 4 4 . 2 . 2 2 . 4 4 . 1 . 2 . . 2 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 4 . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 4 6 4 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . 1 . . 1 2 . . . 1 . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 . 1 . 1 1 . 3 2 . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . . 3 . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 16 | . . 4 4 . . . . . . . 1 . . 1 . . 5 . 1 Parts Lost 10 | . 2 2 . . . . . 1 . . 1 . . 1 . . . . 3 Power 3 | . 1 1 . . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . Utility 4 | . 1 . . . . . . . . . . . . 1 . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 1 . . . . . 1 . . 1 . . 1 . . . . 3 Average Slot Usage (%) 94 | . 99 99 98 94 92 92 92 91 92 93 87 86 86 87 88 94 90 88 81 Engine 5 | . 13 10 8 . . . . . . . . . . . . . . . . Core 4 | . . . . 14 15 15 15 14 12 13 11 13 13 11 11 11 7 5 . Treads 13 | . 27 22 26 . . . . . . . . . . . . . . . . Flight 11 | . . . . 28 30 30 30 30 26 26 23 20 20 23 23 23 19 17 21 Device 5 | . 1 8 5 6 7 6 7 5 6 6 5 5 6 5 5 4 5 5 4 Storage 16 | . 23 24 27 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 3 | . 2 . 1 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Hackware 10 | . . . . 14 15 15 15 15 25 26 26 26 26 25 23 23 23 23 25 Protection 4 | . . 10 8 . . . . 1 . . . . . 2 5 5 4 5 5 Energy Gun 1 | . . 5 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 22 10 17 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 6 7 7 5 6 4 5 6 4 5 9 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 55 81 94 94 24 24 24 26 24 24 37 37 35 41 41 45 51 51 66 Greatest Support 73 | 40 40 44 67 67 24 24 24 24 24 24 39 39 39 47 47 47 60 60 73 Greatest Overweight (x) 2 | 1 1 1 2 1 . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 18 24 28 28 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 4 13 19 24 9 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Most Carried 26 | 4 18 24 26 25 6 7 7 7 8 8 8 9 9 10 10 10 10 10 10 Average Carried 13 | 2 11 19 23 8 6 6 7 6 5 7 7 8 9 9 10 9 9 10 9 Final Capacity 28 | 6 18 24 28 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 18 24 25 6 6 7 7 7 8 8 8 9 9 10 10 10 10 10 10 Class Distribution -------------------- 37% | Hacker-Sprinter 24% | Hauler-Mutant 16% | Mutant 11% | Scavenger-Mutant 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 3602 | 278 365 513 942 260 29 66 . 75 90 . 117 461 . 104 21 45 147 . 89 Remotely 193 | 125 68 . . . . . . . . . . . . . . . . . . Salvage Created 5552 | 57 734 1794 1648 299 . 26 . 57 90 . 130 287 . 267 . 13 . . 150 Parts 347 | 3 57 113 112 11 . 6 . 2 2 . 10 11 . 7 . . . . 13 Haulers Intercepted 15 | . 2 4 6 1 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 6 | . . 3 2 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 4 . 2 . . . 4 . . 5 . 1 . . Prevented 13 | . . . . . . . . . . . . 1 . . 1 . 11 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 104 | . 20 34 29 1 . 3 . 2 . . 5 7 . . . 1 . . 2 Melee 7 | . . 1 . 1 . . . 2 . . 1 . . . . . . . 2 Guns 64 | . 20 15 29 . . . . . . . . . . . . . . . . Cannons 17 | . . 17 . . . . . . . . . . . . . . . . . AOE 15 | . . . . . . 3 . . . . 4 7 . . . 1 . . . Classes Destroyed 14 | 1 4 5 1 . . . . . . . 2 1 . . . . . . . Worker 3 | . . 1 1 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 15 | . 2 4 6 1 . . . . 1 . . . . 1 . . . . . Recycler 6 | 1 . 1 2 1 . . . . . . . . . 1 . . . . . Operator 7 | . 3 2 1 . . . . . . . . . . 1 . . . . . Watcher 10 | . . 3 2 3 . . . . . . 1 . . . . . . . 1 Swarmer 43 | . 9 7 10 . . 3 . 2 . . 4 7 . . . 1 . . . Grunt 37 | . 11 16 9 1 . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . 10 8 . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . . . . . . . 2 Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 4 | 1 3 4 4 2 . 3 . 2 1 . 4 4 . 1 . 1 . . 1 Combat Bots Only 4 | . 3 4 4 1 . 3 . 2 . . 4 4 . . . 1 . . 1 Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 . 1 1 . 3 3 . 1 . 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . 3 3 . . . 1 . . . Melee 1 | . . 1 . 1 . . . 1 . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Damage Taken 5338 | . 703 1579 1491 187 . 67 . 69 . . 351 98 . 144 103 52 . . 494 Core 868 | . 128 187 175 40 . 17 . . . . 131 32 . 62 35 . . . 61 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 48 53 68 . . . . 91 . . . . 80 . . . . 90 . Volleys Fired 357 | 2 91 119 129 . . 4 . . . . 3 8 . . . 1 . . . Largest 2 | 2 2 2 2 . . 1 . . . . 1 1 . . . 1 . . . Hottest 124 | 40 40 124 50 . . 30 . . . . 30 30 . . . 30 . . . Shots Fired 681 | 4 176 227 258 . . 4 . . . . 3 8 . . . 1 . . . Gun 580 | 4 165 153 258 . . . . . . . . . . . . . . . . Cannon 72 | . . 72 . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 4 . . . . 3 8 . . . 1 . . . Special 13 | . 11 2 . . . . . . . . . . . . . . . . . Kinetic 509 | 4 165 82 258 . . . . . . . . . . . . . . . . Thermal 156 | . 11 145 . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . 4 . . . . 3 8 . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 11 22 23 . . . . . . . 2 1 . . . . . . . Robot Miss Streak 6 | . 6 4 5 . . 3 . . . . 4 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 6 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 506 | 4 108 164 173 14 . . . 2 2 . 10 11 . 8 . . . . 10 Core Hits 225 | 2 49 57 66 7 . 6 . 2 1 . 9 15 . 3 . 4 . . 4 Critical Hits 22 | . 3 11 2 1 . . . . . . 1 2 . 1 . . . . 1 Critical Kills 7 | . . 4 2 . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . 3 5 . 1 . . . . . . 1 1 . 1 . . . . 1 Melee Attacks 255 | . . . . 53 1 14 . 3 13 . 40 11 . 58 12 8 2 2 38 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . 52 1 14 . 3 12 . 40 11 . 58 12 8 2 2 5 Piercing 33 | . . . . . . . . . . . . . . . . . . . 33 Sneak Attacks 19 | . . . . 6 . . . . 2 . 2 4 . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11888 | 38 1143 2908 2789 979 . 217 . 78 108 . 830 1372 . 850 . 91 . . 485 Guns 5353 | 38 1010 1558 2747 . . . . . . . . . . . . . . . . Cannons 1176 | . . 1176 . . . . . . . . . . . . . . . . . Explosions 1302 | . . . . . . 217 . . . . 379 615 . . . 91 . . . Melee 3708 | . . . . 979 . . . 78 108 . 451 757 . 850 . . . . 485 Ramming 241 | . 37 162 42 . . . . . . . . . . . . . . . . Kinetic 4553 | 38 1010 758 2747 . . . . . . . . . . . . . . . . Thermal 2084 | . 96 1988 . . . . . . . . . . . . . . . . . Explosive 1302 | . . . . . . 217 . . . . 379 615 . . . 91 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3223 | . . . . 979 . . . 78 108 . 451 757 . 850 . . . . . Piercing 485 | . . . . . . . . . . . . . . . . . . . 485 Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 804 | . . 40 5 129 . . . . . . 36 235 . 320 . . . . 39 Projectiles 33 | . . 33 . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . 19 12 . . . . . . . Melee 740 | . . 7 5 129 . . . . . . 17 223 . 320 . . . . 39 Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . 33 . . . . . 49 . . . . . . . Shots 3 | . . . . . . 1 . . . . . 2 . . . . . . . Rammed 25 | . 7 13 5 . . . . . . . . . . . . . . . . Targets Rammed 26 | . 7 14 5 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 174 | . 12 174 63 9 . 12 . . 8 5 . 21 . 18 9 8 . . 7 Average Temperature 24 | . 6 31 28 7 . 8 . . 8 3 . 10 . 5 5 8 . . 4 Received Heat Transfer 1416 | . 192 570 486 60 . . . . . . 24 . . 36 21 9 . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . 2 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . . . . . . Heat Transferred 4218 | . 333 3885 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 876 | 5 373 516 384 585 . . . . 535 186 334 . . 876 . . . . 208 Initial 194 | . 3 107 139 163 . . . . 54 186 130 . . 194 . . . . 28 Average 243 | 2 238 306 209 306 . . . . 184 186 219 . . 316 . . . . 80 Maximum Alert Level 3 | . 1 2 1 2 . . . . 2 . 1 . . 3 . . . . 1 Low Security (%) 35 | 100 17 13 46 22 . . . . 78 100 41 . . 29 . . . . 99 Level 1 54 | . 82 61 53 60 . . . . . . 58 . . 43 . . . . . Level 2 9 | . . 24 . 16 . . . . 21 . . . . 19 . . . . . Level 3 . | . . . . . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 4 4 4 . . . . . . 3 . . 7 . . . . 2 Investigation 10 | . 3 2 1 1 . . . . . . 1 . . 2 . . . . . Extermination 4 | . . . . 1 . . . . . . 1 . . 1 . . . . 1 Reinforcement 11 | . 2 2 1 2 . . . . . . 1 . . 2 . . . . 1 Assault 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 16 | . 2 4 2 1 . . . . . . 1 . . 5 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 54 60 49 35 . 2 . 3 3 . 32 8 . 26 3 4 1 3 16 Peak Tracking Total 12 | . 7 5 5 12 . 2 . 3 1 . 8 4 . 8 2 3 1 3 8 Tactical Retreats 58 | . 10 1 9 8 . . . . . . 7 1 . 13 1 4 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 10 | . 4 2 1 1 . . . . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 2 . . 1 1 12 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 6 | . . 2 4 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 94 | . 6 11 12 16 . . 3 . 11 . 10 1 . 13 1 . 1 . 9 Terminals 64 | . 5 9 9 11 . . . . 8 . 7 . . 10 . . . . 5 Fabricators 7 | . . . . 2 . . . . 2 . 1 . . 1 . . . . 1 Repair Stations 9 | . 1 1 2 1 . . . . 1 . 1 . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . 1 . . . . 2 Total Hacks 314 | . 19 34 38 54 . . 25 . 39 . 34 1 . 46 1 . 1 . 22 Successful 221 | . 12 19 28 30 . . 25 . 23 . 26 1 . 36 1 . 1 . 19 Failed 93 | . 7 15 10 24 . . . . 16 . 8 . . 10 . . . . 3 Catastrophic 10 | . 1 2 2 2 . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 154 | . 10 20 15 28 . . . . 20 . 21 . . 27 . . 1 . 12 Terminals 202 | . 11 30 24 34 . . . . 24 . 24 . . 40 . . . . 15 Fabricators 27 | . . . . 10 . . . . 7 . 4 . . 3 . . . . 3 Repair Stations 39 | . 8 2 7 6 . . . . 8 . 4 . . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 2 7 . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . 4 . . . . . . . . . 1 . . . . 2 Terminal Hacks 95 | . 2 8 8 9 . . 25 . 8 . 6 1 . 21 1 . 1 . 5 Record 6 | . . . . . . . 6 . . . . . . . . . . . . Part Schematic 28 | . 1 . 1 4 . . 10 . 4 . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 1 . . . 3 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 5 | . . 1 1 1 . . . . 1 . 1 . . . . . . . . Fabricator Index 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 14 | . . 4 2 1 . . . . . . . . . 7 . . . . . Locate Traps 5 | . . 1 . . . . . . . . 1 . . 2 . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . 1 . . . . . . . 2 Fabricator Hacks 16 | . . . . 4 . . . . 5 . 3 . . 2 . . . . 2 Load Schematic 7 | . . . . 2 . . . . 2 . 1 . . 1 . . . . 1 Build 9 | . . . . 2 . . . . 3 . 2 . . 1 . . . . 1 Repair Station Hacks 34 | . 8 2 6 6 . . . . 4 . 4 . . 2 . . . . 2 Scan Component 17 | . 4 1 3 3 . . . . 2 . 2 . . 1 . . . . 1 Repair 17 | . 4 1 3 3 . . . . 2 . 2 . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 2 7 . . . . . . . 2 . . . . . . . . Insert Component 5 | . . 1 3 . . . . . . . 1 . . . . . . . . Analyze 6 | . . 1 4 . . . . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . . . . . . . . . 1 . . . . 2 Seal Access 5 | . . . . 2 . . . . . . . . . 1 . . . . 2 Unauthorized Hacks 60 | . 2 7 7 9 . . . . 6 . 11 . . 10 . . . . 8 Terminals 54 | . 2 7 7 7 . . . . 5 . 10 . . 9 . . . . 7 Track 21 | . . 2 . 1 . . . . 2 . 6 . . 5 . . . . 5 Assimilate 14 | . 1 2 2 4 . . . . 1 . 2 . . 1 . . . . 1 Botnet 14 | . . 2 3 2 . . . . 2 . 2 . . 2 . . . . 1 Operators 5 | . 1 1 2 . . . . . . . . . . 1 . . . . . Fabricators 6 | . . . . 2 . . . . 1 . 1 . . 1 . . . . 1 Siphon 6 | . . . . 2 . . . . 1 . 1 . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 8 6 15 . . . . 8 . 7 . . 9 . . . . 5 Full Trace Events 4 | . . . . 1 . . . . . . 1 . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 1 4 4 . . 10 . 4 . 1 . . 8 . . . . . Parts Built 9 | . . . . 2 . . . . 3 . 2 . . 1 . . . . 1 Matter 1563 | . . . . 268 . . . . 530 . 318 . . 159 . . . . 288 Time 639 | . . . . 131 . . . . 247 . 106 . . 53 . . . . 102 Total Part Build Rating 53 | . . . . 9 . . . . 18 . 12 . . 6 . . . . 8 Parts Repaired 17 | . 4 1 3 3 . . . . 2 . 2 . . 1 . . . . 1 Time 669 | . 104 51 114 149 . . . . 38 . 157 . . 22 . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 3 . . . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . 1 3 . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . 1 . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . 1 . . . . . . . . . . find_chute 2 | . . . . 1 . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Total Allies 13 | . 1 1 1 4 . . . 1 1 . 2 . . 1 . . . . 1 Largest Group 2 | . 1 1 1 2 . . . 1 1 . 2 . . 1 . . . . 1 Highest-Rated Group 94 | . 10 10 10 36 . . . 94 26 . 35 . . 26 . . . . 26 Highest-Rated Ally 94 | . 10 10 10 26 . . . 94 26 . 26 . . 26 . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . . . . . . Total Damage 188 | . . . . . . . . 188 . . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 . 1 . . . 1 2 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 13065 | 86 1882 2424 2532 1104 252 165 21 75 391 61 1001 286 60 857 264 336 354 198 716 Spaces Moved 14593 | 46 850 1043 1174 2052 451 299 78 214 715 222 1701 506 96 1897 488 599 706 307 1149 Core 9 | 9 . . . . . . . . . . . . . . . . . . . Treads 3128 | 37 850 1043 1174 24 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11456 | . . . . 2028 451 299 78 214 715 222 1701 506 96 1897 488 599 706 307 1149 Fastest Speed 26 | 50 160 165 165 26 26 26 26 26 26 26 26 30 30 27 28 28 28 32 28 Average Speed 58 | 146 168 176 169 27 26 26 26 26 26 26 27 30 30 27 28 28 28 32 28 Slowest Speed 192 | 160 180 180 192 170 26 26 26 96 26 26 30 30 30 28 28 28 34 32 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 1 . . . . . . 5 . . 9 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 93 92 85 60 58 44 69 36 21 93 31 59 14 58 54 68 85 50 34 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 1 . . . . 1 1 . 1 . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 2 7 . 3 . . . 2 . . 1 4 . 1 . Spaces Dug 206 | . . . . 38 1 14 . . 10 . 29 21 . 46 12 7 2 2 24 Terrain Destroyed 295 | . . . . 38 1 58 . . 10 . 42 48 . 46 12 12 2 2 24 Melee 185 | . . . . 38 1 14 . . 10 . 29 . . 46 12 7 2 2 24 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 110 | . . . . . . 44 . . . . 13 48 . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac Total 18062 | 58 1132 1411 1539 2494 583 355 77 223 896 228 2152 608 126 2115 593 749 856 402 1465 Wait 2408 | . 145 142 156 324 132 34 . 1 153 . 385 75 31 142 94 136 116 94 248 Move 14535 | 45 849 1042 1173 2049 450 298 77 213 715 221 1690 505 95 1878 487 598 705 306 1139 Hop 19 | . . . . 1 . . . . . . 5 . . 9 . . . . 4 Pick Up 114 | 4 17 27 22 4 . 1 . 1 4 3 3 1 . 8 . 1 6 . 12 Fast Attach 49 | 7 6 3 11 3 . . . . 2 . 4 . . 4 . 1 6 . 2 Attach 46 | . . 7 4 13 . . . 1 3 . 3 . . 4 . 1 4 . 6 Detach 7 | . . . . 2 . . . . 1 . 3 . . 1 . . . . . Swap 92 | . 8 24 8 10 . 4 . 4 4 . 10 8 . 3 . 3 2 . 4 Drop 137 | . 9 33 31 17 . . . . 1 4 6 . . 8 . 1 15 . 12 Fire 357 | 2 91 119 129 . . 4 . . . . 3 8 . . . 1 . . . Melee 254 | . . . . 53 1 14 . 3 13 . 40 11 . 58 12 7 2 2 38 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 26 | . 7 14 5 . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Build established: Scavenger-Mutant 894 | -10/Materials | Discovered new exit (range 7) 1424 | -10/Materials | Build established: Mutant 1508 | -10/Materials | Discovered new exit (range 4) 1719 | -10/Materials | Repaired Lgt. Treads 1746 | -10/Materials | Repaired Lgt. Assault Rifle 1774 | -10/Materials | Repaired Lgt. Treads 1801 | -10/Materials | Repaired Lgt. Assault Rifle 1911 | -10/Materials | Core integrity fell below 50% 1969 | -10/Materials | Entered another Materials area 1969 | -9/Materials | Evolved 2 slots: Utility x2 2531 | -9/Materials | Discovered new exit (range 16) 2840 | -9/Materials | Build established: Scavenger-Mutant 3043 | -9/Materials | Discovered new exit (range 5) 3237 | -9/Materials | Discovered new exit (range 16) 3413 | -9/Materials | Repaired Adv. Beam Cannon 3435 | -9/Materials | Build established: Mutant 4040 | -9/Materials | Discovered new exit (range 9) 4051 | -9/Materials | Build established: Hauler-Mutant 4393 | -9/Materials | Entered another Materials area 4393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4920 | -8/Materials | Repaired Adv. Treads 4959 | -8/Materials | Repaired Imp. Light Armor Plating 5466 | -8/Materials | Repaired Adv. Treads 5940 | -8/Materials | Discovered new exit (range 15) 6248 | -8/Materials | Discovered new exit (range 16) 6739 | -8/Materials | Garrison activated, responded to threat 6925 | -8/Materials | Entered Factory 6925 | -7/Factory | Accompanied by 1 ally 6925 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7277 | -7/Factory | Build established: Hacker-Sprinter 7331 | -7/Factory | Identified exit to Storage 7331 | -7/Factory | Identified exit to Lower Caves 7493 | -7/Factory | Discovered new exit (range 8) 7550 | -7/Factory | Fabricated Lrn. Sensor Array? 7574 | -7/Factory | Discovered new exit (range 15) 7577 | -7/Factory | Identified exit to Factory 7675 | -7/Factory | Discovered exit to Factory (range 15) 7745 | -7/Factory | Discovered exit to Factory (range 12) 7798 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7896 | -7/Factory | Repaired Lgt. Nuclear Core 7949 | -7/Factory | Repaired Imp. Flight Unit 8010 | -7/Factory | Repaired Imp. VTOL Module 8029 | -7/Factory | Entered Lower Caves 8277 | -7/Lower Caves | Discovered new exit (range 11) 8280 | -7/Lower Caves | Identified exit to Lower Caves 8281 | -7/Lower Caves | Entered another Lower Caves area 8283 | -7/Lower Caves | Learned Factory stockpile data 8357 | -7/Lower Caves | Encountered a Warlord checkpoint 8435 | -7/Lower Caves | Discovered new exit (range 9) 8438 | -7/Lower Caves | Identified exit to Data Miner 8446 | -7/Lower Caves | Entered Data Miner 8446 | -7/Data Miner | Discovered new exit (range 6) 8451 | -7/Data Miner | Met Data Miner 8456 | -7/Data Miner | Learned location of Section 7 (-2) 8456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8460 | -7/Data Miner | Received God Mode back door access code from Data Miner 8466 | -7/Data Miner | Identified exit to Proximity Caves 8467 | -7/Data Miner | Entered Proximity Caves 8471 | -6/Proximity Caves | Escorted by Enhanced Grunt 8493 | -6/Proximity Caves | Learned Factory stockpile data 8539 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8542 | -6/Proximity Caves | Entered Factory 8542 | -6/Factory | Evolved 2 slots: Utility x2 8588 | -6/Factory | Repaired Lgt. Nuclear Core 8608 | -6/Factory | Repaired Lgt. Nuclear Core 8630 | -6/Factory | Discovered new exit (range 16) 8679 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8745 | -6/Factory | Fabricated Adv. System Shield (x1) 8768 | -6/Factory | Identified exit to Lower Caves 8847 | -6/Factory | Local fabrication network quarantined 8853 | -6/Factory | Fabricated Adv. System Shield? 8933 | -6/Factory | Manually triggered Chute Trap 8933 | -6/Factory | Sucked down chute 8933 | -6/Factory | Entered Waste 8933 | -6/Waste | The area was eerily silent 8987 | -6/Waste | Discovered new exit (range 13) 8994 | -6/Waste | Identified exit to Factory 8994 | -6/Waste | Entered Factory 9219 | -6/Factory | Incoming investigation squad redirected 9285 | -6/Factory | Fabricated Adv. Hacking Suite? 9466 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9529 | -6/Factory | Spotted B-75 Beast 9688 | -6/Factory | Repaired Broken Impulse Thruster Array 9753 | -6/Factory | Repaired Imp. System Restoration Module 9959 | -6/Factory | Discovered exit to Lower Caves (range 16) 9995 | -6/Factory | Entered Lower Caves 10144 | -6/Lower Caves | Spotted B-75 Beast 10247 | -6/Lower Caves | Learned location of Zion (-6) 10271 | -6/Lower Caves | Discovered new exit (range 13) 10275 | -6/Lower Caves | Encountered a Warlord checkpoint 10276 | -6/Lower Caves | Identified exit to Lower Caves 10281 | -6/Lower Caves | Entered another Lower Caves area 10324 | -6/Lower Caves | Learned Factory terminal intel 10328 | -6/Lower Caves | Discovered new exit (range 11) 10329 | -6/Lower Caves | Learned location of Extension (-4) 10341 | -6/Lower Caves | Identified exit to Factory 10341 | -6/Lower Caves | Entered Factory 10341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10342 | -5/Factory | Loaded intel: 20 terminal locations 10367 | -5/Factory | Discovered new exit (range 10) 10369 | -5/Factory | Identified exit to Factory 10511 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10741 | -5/Factory | Local fabrication network quarantined 10809 | -5/Factory | Incoming investigation squad redirected 10814 | -5/Factory | Build established: Wizard-Sprinter 10838 | -5/Factory | Spotted B-75 Beast 10933 | -5/Factory | Discovered exit to Factory (range 12) 10934 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 10941 | -5/Factory | First assault squad dispatched 10956 | -5/Factory | Incoming assault squad redirected 10960 | -5/Factory | Incoming assault squad redirected 10978 | -5/Factory | Identified exit to Upper Caves 11031 | -5/Factory | Discovered exit to Factory (range 13) 11112 | -5/Factory | Repaired Great Axe 11198 | -5/Factory | Entered Upper Caves 11223 | -5/Upper Caves | Build established: Hacker-Sprinter 11228 | -5/Upper Caves | Learned Factory emergency access door positions 11243 | -5/Upper Caves | Spotted B-75 Beast 11389 | -5/Upper Caves | Encountered a Warlord checkpoint 11459 | -5/Upper Caves | Discovered new exit (range 13) 11462 | -5/Upper Caves | Identified exit to Upper Caves 11462 | -5/Upper Caves | Entered another Upper Caves area 11466 | -5/Upper Caves | Discovered exit to Factory (range 9) 11744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11770 | -5/Upper Caves | Learned location of 1 exit from Factory 11773 | -5/Upper Caves | Learned Factory emergency access door positions 11778 | -5/Upper Caves | Discovered new exit (range 5) 11779 | -5/Upper Caves | Encountered a Warlord checkpoint 11798 | -5/Upper Caves | Identified exit to Warlord 11798 | -5/Upper Caves | Entered Warlord 11955 | -5/Warlord | Met Warlord 11958 | -5/Warlord | Opened Warlord's prototype stash 11960 | -5/Warlord | Found Prototype Reactor 11960 | -5/Warlord | Identified Vortex Chain Reactor 11971 | -5/Warlord | Warlord's base attacked by MAIN.C 11976 | -5/Warlord | Found Prototype Device 11976 | -5/Warlord | Identified Thermal Barrier 11984 | -5/Warlord | Found Prototype Hackware 11988 | -5/Warlord | Found Prototype Processor 11988 | -5/Warlord | Identified Exp. Targeting Computer 12123 | -5/Warlord | Opened side exit 12148 | -5/Warlord | Discovered new exit (range 11) 12152 | -5/Warlord | Identified exit to Proximity Caves 12152 | -5/Warlord | Entered Proximity Caves 12338 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12350 | -4/Proximity Caves | Entered Factory 12350 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12351 | -4/Factory | Identified exit to Research 12415 | -4/Factory | Identified System Mapper 12484 | -4/Factory | Discovered new exit (range 6) 12489 | -4/Factory | Identified exit to Upper Caves 12489 | -4/Factory | Identified exit to Extension 12542 | -4/Factory | Spotted B-86 Titan 12598 | -4/Factory | Discovered exit to Research (range 16) 12722 | -4/Factory | Build established: Wizard-Sprinter 12797 | -4/Factory | Fabricated Exp. Transmission Jammer? 12849 | -4/Factory | Repaired Impulse Thruster Array 12920 | -4/Factory | Lost 3 parts (2u1w) 13066 | -4/Factory | Self-destructed Last Messages --------------- >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Layout(Zone) Retrieving Zone 6J layout... Downloaded map data. 12958_ Imp. System Restoration Module purges 1% of system corruption (1%). 12963_ Imp. System Restoration Module purges 1% of system corruption (0%). 13028_ W-44 Eye destroyed. 13029_ K-01 Serf collects debris. 13033_ Acquired Adv. Sensor Array. 13034_ R-10 Processor collects Antigrav System. 13037_ Acquired 49 matter. 13039_ R-10 Processor collects Antigrav System. 13039_ Penetrated by Slug. 13039_ Slug penetrates Wall. 13044_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 13058_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | #?????# "Y #????????????????????? | | #?????# """ #????????????????????? | | #?????# #????????????????????? | | #?????# """"""""" #????????????????????? | | #?????# ##????????????????????? | | #?????+ #?????????????????????? | | #?????# #?????????????????????? | | #?????# # ##?????????????????????? | | ??????###+############### #??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##############?????????? | | ????????????????????????# + | #?????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# ## " " " " " #?????????? | | ????????????????????????#u## "k" " " " ??????????? | | ????????????????????????#@## " " " " ????????????? | | ??????+?????????????????#u## " " " " ????????????? | | ????????????????????????# ## "p" " " ????????????? | | ????????????????????????# ## " " " " ????????????? | | ????????????????????????# ## "A" " " ????????????? | | ????????????????????????# ## " " " " ????????????? | | ????????????????????????# ## " " " " ????????????? | | ??????????????###########+## p #?????????? | | ??????????????# k ku ######+#####??????????? | | ??????????????# u #????? ?????+????+??? | | ??????????????#k" " " " " #?????? #????????????? | | ??????????????# " " " " " =#????????#????+???????? | | ??????????????#k" " " " " #?????????????????????? | | ??????????????# " " " " " #?????????????????????? | | ????????????? / " " " " " #?????????????????????? | | ???????????? # " " " " " #?????????????????????? | | ???????????? # " " " " " #?????????????????????? | | ???????????##?# " " " " " #?????????????????????? | | ??????????????# " " " " " #????????????????+????? | | ??????????????? #?????????????????????? | | ??????????????? ############?????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 28 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Impulse Thruster Array | -6/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. System Shield | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Power Shielding | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyTachyonDesublimator Manual? 0 Play Time 01:47:49 Cumulative 673.4 hours Start 2020.12.10 @ 08:29:31 End 2020.12.10 @ 10:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1019 Rogue 1019 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b5126a0-6abd-4228-8a56-7bc54c87a89c