Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 02:07:00 // Winter2019/RPGLIKE Player: Rumbl3 Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (198) 990 Value Destroyed (7882) 7882 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2898) 2898 TOTAL SCORE: 20070 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 1285 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 230 Friendly Fire -796 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 1300/1300 System Corruption 1% Temperature Cool (6) Movement Hovering (40) Location -4/Extension Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Antigrav System Antigrav System Improved Linear Gravjet Cooled Antigrav System > --- UTILITY (11) ----- Advanced Heat Sink Improved Energy Well Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Improved Target Analyzer Improved Kinecellerator Maneuvering Thrusters Experimental Phase Shifter Experimental Thermal Shield Ghost Barrier > --- WEAPON (3) ------- KE Penetrator KE Penetrator Railgun > --- INVENTORY (5) ---- Proton Missile Launcher Precision Rocket Launcher Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Improved Energy Well Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Maneuvering Thrusters Experimental Phase Shifter Experimental Thermal Shield Ghost Barrier > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Makeshift Hover Unit Proton Missile Launcher Precision Rocket Launcher Improved Remote Datajack Power Sword [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Maneuvering Thrusters Device Maneuvering Thrusters Storage Improved Energy Well Processor Advanced Signal Interpreter Hackware Ghost Barrier Weapon KE Penetrator Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Slots Evolved 16 | 3 . . 2 . . . 2 1 . . . . . 2 . . 6 . . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | 1 . . 2 . . . 1 1 . . . . . 2 . . 3 . . . . . Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 162 | 6 10 1 3 3 . . 16 20 3 2 1 7 8 4 5 7 23 3 11 13 7 9 Power 9 | . 1 . . . . . 2 2 . . . 1 . . . . 2 . 1 . . . Engine 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . Core 5 | . 1 . . . . . 1 1 . . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 15 | 2 3 . . . . . . 2 . . . . . . . . 5 . 1 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . 3 . . . . . . 2 . . . . . . . . 5 . 1 1 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 30 | 2 1 . 2 . . . 3 2 . . . . . 2 2 1 6 . 5 . 3 1 Device 19 | 1 . . 1 . . . 1 1 . . . . . 1 2 1 4 . 4 . 2 1 Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Processor 9 | 1 1 . 1 . . . 2 1 . . . . . . . . 2 . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 5 1 1 3 . . 11 14 3 2 1 6 8 2 3 6 10 3 4 12 3 8 Energy Gun 7 | . 4 . 1 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 3 . . . 1 . . . . . . . . . . Ballistic Gun 40 | 2 1 1 . 1 . . 2 4 2 2 . 3 4 . . 2 5 1 1 3 2 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 1 . . 5 2 . . . . 1 1 2 2 2 2 1 5 . 3 Special Weapon 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Impact Weapon 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . 2 1 . . 2 3 . 1 2 3 . 1 4 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 . . . . . . . 1 1 2 . 6 . 1 . Parts Lost 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 98 | . 100 100 100 100 100 100 100 99 100 100 100 100 100 100 100 99 99 92 93 95 94 94 Engine 4 | . 3 . . . . . . 4 8 8 8 8 8 7 7 7 . . . . . . Core 2 | . 10 14 12 11 11 11 9 4 . . . . . . . . 6 10 2 . . . Hover 17 | . 11 28 25 22 22 22 18 17 16 16 16 16 16 14 14 14 15 20 20 20 20 20 Device 26 | . 14 14 14 22 22 22 27 26 25 25 25 25 25 26 28 27 27 25 28 30 29 33 Storage 3 | . . . . . . . . . . . . . . 3 7 7 5 5 5 5 5 5 Processor 19 | . 14 14 20 22 22 22 18 19 25 25 25 25 25 22 21 21 22 16 15 15 15 10 Energy Gun 1 | . 10 4 6 9 11 11 4 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 4 8 . . . 1 8 . . . . . . . . . Ballistic Gun 13 | . 17 23 19 11 11 11 11 11 14 16 12 15 10 14 14 15 12 13 10 11 12 11 Launcher 3 | . . . . 1 . . 4 1 8 8 8 6 3 6 2 2 . 1 2 2 1 2 Slashing Weapon 1 | . . . . . . . . 2 1 . . . 1 . 4 2 4 . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 10 11 11 12 14 13 13 23 27 24 25 24 27 30 36 36 37 63 63 69 69 69 71 Greatest Support 89 | 37 37 17 17 17 17 17 22 29 29 29 29 29 29 29 29 39 71 71 83 89 89 85 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . 1 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 2 2 2 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 1 2 3 2 3 4 5 5 5 5 5 4 5 4 4 4 4 5 4 4 Final Capacity 5 | 2 2 2 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 2 3 3 2 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 56% | Scavenger-Scout 21% | Scavenger-Skirmisher 8% | Scavenger-Assassin 5% | Mutant 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Matter Collected 5816 | 332 128 42 . 133 . 33 433 453 420 27 . 714 134 322 50 317 597 289 169 584 . 639 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8513 | 187 400 . . 115 . . 633 617 483 99 . 714 483 509 102 672 1006 748 171 634 17 923 Parts 469 | 15 21 . 4 13 . . 46 57 44 6 . 52 17 33 2 18 41 18 7 30 7 38 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 225 | . . . . . . . . . 33 4 . 60 . 24 2 12 . 8 53 29 . . Prevented 95 | . . . . . . . . . 10 2 . 27 . 16 . 4 . 8 8 20 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Combat Hostiles Destroyed 157 | . 5 . 1 6 . . 19 14 17 2 . 23 5 11 . 8 5 10 3 16 1 11 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Guns 88 | . 5 . 1 2 . . 10 7 5 1 . 10 3 8 . 7 5 4 3 9 1 7 Cannons 10 | . . . . . . . 3 6 . . . 1 . . . . . . . . . . AOE 54 | . . . . 4 . . 6 . 12 1 . 11 2 3 . 1 . 6 . 4 . 4 Classes Destroyed 17 | 2 4 . 1 1 . . 1 2 1 1 . . . . . . . . 1 . 1 2 Worker 6 | . . . . . . . . 3 . . . . 1 . . . 2 . . . . . Builder 5 | . 1 . . . . . 1 1 . . . . . . . . 2 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . Recycler 7 | 1 . . . . . . . 2 . . . . . . . . 4 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 9 | . 2 . . . . . 2 1 . . . . . . . . 2 . . . . 2 Swarmer 40 | . . . . 4 . . 3 6 7 . . 7 . 5 . . . 1 . 4 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 71 | . 5 . . 2 . . 12 2 7 . . 11 4 4 . 4 . 7 2 6 . 5 Brawler 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Duelist 7 | . . . . . . . . . 1 . . 3 . 2 . 1 . . . . . . Sentry 21 | . . . 1 . . . 2 5 1 1 . 2 1 . . 1 1 2 . 2 1 1 Hunter 6 | . . . . . . . . . . 1 . . . . . 1 2 . . 2 . . Programmer 7 | . . . . . . . . 1 . . . . . . . 1 2 . . 2 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 4 3 . 1 4 . . 7 4 8 1 . 6 3 4 . 2 3 8 2 4 2 3 Combat Bots Only 8 | . 2 . 1 4 . . 5 4 8 1 . 6 2 4 . 2 2 8 2 4 1 3 Max Kills in Single Turn 4 | 1 1 . 1 3 . . 3 2 4 1 . 3 2 2 . 1 2 3 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Exploded 4 | . . . . 3 . . 3 . 4 1 . 2 2 2 . 1 . 3 . 1 . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Damage Taken 8530 | . 205 . 53 49 . 200 836 732 479 25 . 1039 130 431 . 634 453 645 57 1424 . 1138 Core 6847 | . 167 . 41 37 . 170 662 567 402 20 . 845 102 347 . 507 381 508 44 1141 . 906 Absorbed by Shields 1090 | . . . . . . . . 311 283 22 . 297 96 33 . 48 . . . . . . Redirected to Core 5725 | . 122 . 41 37 . 103 578 472 243 17 . 683 102 282 . 449 260 465 44 998 . 829 Core Remaining (%) 79 | 100 . 72 . . . 78 68 . . . . 100 . . . 100 . . . 35 . . Volleys Fired 482 | 12 22 . 3 8 . 11 54 54 33 4 3 65 13 33 . 28 24 20 6 41 3 45 Largest 3 | 2 2 . 2 2 . 2 3 3 3 3 1 3 3 3 . 3 3 3 3 3 3 3 Hottest 127 | 40 85 . 76 79 . 79 114 117 81 81 30 117 122 127 . 102 105 109 99 105 99 107 Shots Fired 1116 | 24 42 . 6 16 . 22 108 104 78 7 3 154 31 64 . 84 64 54 14 111 9 121 Gun 889 | 24 42 . 6 14 . 22 75 72 60 4 . 116 18 46 . 75 60 43 13 81 9 109 Cannon 71 | . . . . . . . 20 27 . . . 10 10 4 . . . . . . . . Launcher 149 | . . . . 2 . . 13 5 18 3 . 28 3 11 . 9 4 11 . 30 . 12 Special 7 | . . . . . . . . . . . 3 . . 3 . . . . 1 . . . Kinetic 843 | 24 26 . 3 8 . 11 65 72 60 4 . 116 18 46 . 75 60 43 13 81 9 109 Thermal 46 | . 16 . 3 6 . 11 10 . . . . . . . . . . . . . . . Explosive 5 | . . . . 2 . . 2 . . . . . . . . . . 1 . . . . Electromagnetic 215 | . . . . . . . 31 32 18 3 . 38 13 15 . 9 4 10 . 30 . 12 Robot Hit Streak 25 | 6 9 . 4 7 . 16 25 12 9 3 2 11 8 11 . 8 11 13 6 7 4 11 Robot Miss Streak 6 | 2 5 . 1 2 . 1 5 3 3 1 1 4 3 4 . 5 2 3 1 3 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 Secondary Targets 8 | . . . . . . . . . . . . 2 . 1 . . . 1 . 2 . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 Shots Hit Robots 677 | 15 22 . 4 13 . 21 67 79 43 3 2 98 19 36 1 52 47 37 10 59 5 44 Core Hits 428 | 7 14 . 2 8 . 2 38 36 37 5 . 70 14 23 1 22 25 30 7 44 3 40 Critical Hits 54 | . . . . . . . 2 1 1 . . 5 2 . . 7 13 4 1 8 . 10 Critical Kills 17 | . . . . . . . 1 . 1 . . 2 1 . . 3 4 . . 2 . 3 Critical Parts Destroyed 29 | . . . . . . . 1 1 . . . 3 1 . . 4 9 1 1 3 . 5 Melee Attacks 114 | . . . . . . . 4 34 4 . . 4 5 . 1 6 25 . 3 16 10 2 Impact 23 | . . . . . . . 4 19 . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . 15 4 . . 4 5 . 1 6 25 . 3 16 10 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 4 . . . . 1 . . . 3 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21747 | 170 310 . 52 362 . 271 1864 1999 1323 78 . 2870 745 1189 109 1840 1754 1744 323 2209 259 2276 Guns 12297 | 170 310 . 52 167 . 271 718 733 591 32 . 1333 202 586 . 1204 1256 886 323 1346 106 2011 Cannons 1597 | . . . . . . . 539 511 . . . 177 265 105 . . . . . . . . Explosions 6134 | . . . . 195 . . 607 127 732 46 . 1360 150 498 . 365 68 858 . 863 . 265 Melee 1719 | . . . . . . . . 628 . . . . 128 . 109 271 430 . . . 153 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11807 | 170 138 . 23 97 . 111 659 733 591 32 . 1333 202 586 . 1204 1256 886 323 1346 106 2011 Thermal 1546 | . 172 . 29 70 . 160 274 . 134 . . 303 118 135 . 80 . . . 71 . . Explosive 580 | . . . . 195 . . 104 . . . . . . . . . . 281 . . . . Electromagnetic 6095 | . . . . . . . 827 638 598 46 . 1234 297 468 . 285 68 577 . 792 . 265 Impact 70 | . . . . . . . . 70 . . . . . . . . . . . . . . Slashing 1649 | . . . . . . . . 558 . . . . 128 . 109 271 430 . . . 153 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 3 4 4 4 4 . . 4 3 . 1 2 1 . 1 Average Corruption 2 | . . . . . . . 1 2 3 4 4 4 . . 4 2 . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 5 9 13 8 3 30 . . 2 19 . 2 . 1 . 1 Message Errors 13 | . . . . . . . 2 2 . 1 . 3 . . 1 4 . . . . . . Matter Fused 21 | . . . . . . . . 1 6 3 1 7 . . . 3 . . . . . . Heat Flow Errors 15 | . . . . . . . . 1 2 2 . 5 . . . 5 . . . . . . Energy Discharges 11 | . . . . . . . 1 . 1 1 1 3 . . 1 2 . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 2 . 1 4 . . . 1 . . . . . . Targeting Errors 17 | . . . . . . . 1 3 2 1 . 4 . . . 4 . 1 . . . 1 Weapon Failures 7 | . . . . . . . 1 2 . . . 3 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . . 35 50 . . . 19 17 42 . 112 98 . . 9 123 . Projectiles 42 | . . . . . . . 9 1 . . . . 17 15 . . . . . . . . Explosions 90 | . . . . . . . 26 4 . . . 19 . 27 . 5 . . . 9 . . Melee 373 | . . . . . . . . 45 . . . . . . . 107 98 . . . 123 . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . 91 . 56 . . 61 . 16 . 17 . 13 . 48 . . Shots 20 | . . . . . . . 4 . 3 . . 6 . 1 . 1 . 1 . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 111 . 36 77 . 134 212 174 299 207 16 252 223 163 . 371 353 576 167 374 96 411 Average Temperature 101 | . 37 . 21 30 . 69 63 50 96 69 10 69 71 35 . 111 139 240 26 125 35 117 Received Heat Transfer 1842 | . 129 . 18 27 . . 396 165 105 9 . 242 24 16 . 117 48 279 9 114 . 144 Effects 36 | . . . . . . . . . 3 . . 2 . . . 5 2 16 . 4 . 4 Shutdowns 7 | . . . . . . . . . . . . . . . . 1 1 5 . . . . Energy Bleed 6 | . . . . . . . . . . . . 1 . . . 1 1 . . 2 . 1 Interference 9 | . . . . . . . . . 3 . . 1 . . . 2 . 3 . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 1 . . . . . . 3 . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . Parts Fried 12 | . . . . . . . 1 1 1 . . 1 2 1 . . . 2 . 3 . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Heat Transferred 2271 | . 407 . 74 185 . 407 398 . 150 . . 300 100 100 . 100 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 3 . 2 . . 4 1 1 . 1 1 . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Peak Influence 777 | 30 245 95 119 262 . 50 459 597 . . . . 777 . . . 256 . . . 178 360 Average Influence 227 | 13 95 95 82 206 . 9 247 428 . . . . 593 . . . 66 . . . 122 220 Maximum Alert Level 3 | . 1 . . 1 . . 2 2 . . . . 3 . . . 1 . . . . 1 Low Security (%) 49 | 100 89 100 100 31 . 100 23 . . . . . . . . . 89 . . . 100 39 Level 1 31 | . 10 . . 68 . . 61 42 . . . . . . . . 10 . . . . 60 Level 2 17 | . . . . . . . 14 57 . . . . 76 . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . 23 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 3 4 . . . 1 4 . . . 4 . . . 2 . Investigation 10 | . . . . . . . 1 3 . . . . 3 . . . 2 . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Reinforcement 5 | . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Distress Signals 20 | . . . . . . . 1 3 . . . . . . . . 1 . . 15 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 10 . 1 8 . 1 34 30 20 1 . 40 8 17 . 13 13 11 3 30 2 17 Peak Tracking Total 9 | . 2 . 1 4 . 1 7 7 9 1 . 8 3 7 . 3 5 9 3 9 1 5 Tactical Retreats 24 | . 1 . . . . . 2 7 1 . . . . 2 . 2 4 2 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Traps Triggered 8 | . 3 . . . . . . 1 . . . . . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Machines Disabled 22 | . . . . . . . 1 2 . . . . 2 . . 2 4 1 . 5 . 5 Max in Single Turn 3 | . . . . . . . 1 1 . . . . 2 . . 1 1 1 . 2 . 3 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Machines Accessed 49 | . 3 . 2 . 3 . 4 6 1 1 4 . 6 . . 1 7 . 3 . 5 3 Terminals 20 | . 2 . 1 . . . 2 4 . . . . 2 . . . 3 . . . 3 3 Fabricators 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . Total Hacks 158 | . 6 . 5 . 18 . 11 18 1 1 30 . 13 . . 1 15 . 4 . 16 19 Successful 104 | . 4 . 5 . 18 . 7 8 1 1 30 . 4 . . 1 8 . 4 . 7 6 Failed 54 | . 2 . . . . . 4 10 . . . . 9 . . . 7 . . . 9 13 Catastrophic 12 | . 1 . . . . . . 2 . . . . 3 . . . 1 . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 3 . 5 . . . 6 14 . . . . 1 . . . 5 . 1 . 11 10 Terminals 70 | . 5 . 4 . . . 6 14 . . . . 4 . . . 6 . . . 12 19 Fabricators 8 | . . . . . . . . . . . . . 7 . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . . . . . 8 . . . 3 . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 2 . . . . 2 . . . 1 . . . . . Terminal Hacks 68 | . 1 . 1 . 18 . 1 2 1 1 30 . . . . 1 1 . 4 . 2 5 Record 32 | . . . . . 18 . . . . . 11 . . . . 1 . . 2 . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . . . . . 2 . . 1 Branch Access Points 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . Report Inventory 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 67 | . 6 . 8 . . . 5 17 . . . . 1 . . . 7 . . . 13 10 Terminals 17 | . 2 . 3 . . . 1 5 . . . . . . . . 2 . . . 3 1 Track 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . 1 . . . . 4 . . . . . . . . 1 . . . 1 1 Operators 6 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Mechanics 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 2 . . . 2 6 . . . . 5 . . . 6 . . . 4 3 Full Trace Events 8 | . 1 . . . . . . 3 . . . . 3 . . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . parse_system 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 1 2 . . 2 . 2 . . . 1 3 . . 3 Allies Hacked 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Total Allies 20 | . . 3 . 1 . . . 1 2 . . 3 . 2 . . . 2 3 . . 3 Largest Group 4 | . . 3 3 4 4 3 3 1 3 1 1 4 2 3 3 3 . 1 3 3 . 3 Highest-Rated Group 179 | . . 40 40 71 71 40 40 37 82 36 36 179 130 129 94 94 . 146 131 131 . 124 Highest-Rated Ally 146 | . . 16 16 31 31 16 16 37 36 36 36 94 94 94 35 35 . 146 49 49 . 49 Total Orders 59 | . . . . . . . . 6 7 5 1 18 4 8 2 . . . 3 . 4 1 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 31 | . . . . . . . . 3 4 3 1 10 2 5 1 . . . 1 . . 1 FOLLOW 23 | . . . . . . . . 3 3 2 . 8 2 3 1 . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 173 | . . . . 9 . 1 23 . 10 . . 81 11 6 . 5 . 2 . 21 . 4 Total Damage 4829 | . . . . 111 . 18 231 . 175 . . 2379 418 184 . 122 . 265 . 842 . 84 Kills 35 | . . . . 2 . 1 1 . 1 . . 15 3 1 . 1 . 2 . 6 . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . 2 1 . 1 . 2 2 1 . . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Turns Passed 11153 | 91 388 130 132 196 208 137 621 701 447 222 75 996 299 1216 1171 966 602 258 660 803 207 627 Spaces Moved 11451 | 30 370 196 179 238 316 174 468 571 494 311 86 1045 314 933 995 851 602 253 882 981 302 860 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheels 142 | 28 114 . . . . . . . . . . . . . . . . . . . . . Hover 11307 | . 256 196 179 238 316 174 468 571 494 311 86 1045 314 933 995 851 602 253 882 981 302 860 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 100 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 48 48 45 45 40 40 Average Speed 66 | 101 74 56 56 56 56 56 78 56 56 56 56 56 59 114 115 92 55 48 46 45 44 40 Slowest Speed 120 | 120 100 56 56 56 56 56 116 56 56 56 56 56 116 116 116 116 112 48 48 48 45 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 3 66 46 15 55 74 43 44 16 66 51 63 93 14 82 84 94 22 30 91 89 10 54 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . Known Exits Taken 20 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . 2 . . 3 . 4 2 1 . . . 1 . . Spaces Dug 77 | . . . . . . . 3 17 4 . . 4 4 . . 2 19 . 3 10 9 2 Terrain Destroyed 362 | . . . . 10 . . 42 17 17 . . 14 9 26 . 13 31 33 5 55 11 79 Melee 77 | . . . . . . . 3 17 4 . . 4 4 . . 2 19 . 3 10 9 2 Projectile 123 | . . . . . . . . . . . . . . 7 . 5 12 16 2 36 2 43 AOE 162 | . . . . 10 . . 39 . 13 . . 10 5 19 . 6 . 17 . 9 . 34 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Total 13790 | 64 440 216 203 283 346 191 623 806 599 352 110 1324 393 1024 1014 955 773 342 1118 1220 353 1041 Wait 1000 | 14 31 18 9 29 31 2 36 55 32 32 21 113 41 18 10 19 81 39 163 120 2 84 Move 11428 | 29 369 195 178 237 315 173 466 570 493 310 85 1044 313 932 994 850 601 252 881 980 301 860 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 25 | 1 1 1 1 1 . . 3 5 1 . . 1 2 1 . 3 2 . 1 . . 1 Fast Attach 71 | 6 10 . 2 1 . . 5 7 . 2 . 1 2 2 4 2 14 . 7 1 3 2 Attach 4 | . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . Detach 11 | 1 2 . . . . . 1 . . . . . . . . . 1 1 1 . 3 1 Swap 88 | . . . . 2 . . 10 13 3 . 1 6 6 2 1 6 9 3 4 12 3 7 Drop 62 | 1 5 1 1 1 . 1 4 10 1 2 . 1 4 1 4 4 8 1 6 1 2 3 Fire 482 | 12 22 . 3 8 . 11 54 54 33 4 3 65 13 33 . 28 24 20 6 41 3 45 Melee 114 | . . . . . . . 4 34 4 . . 4 5 . 1 6 25 . 3 16 10 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 1 . . . . . . . . . . . . 3 . 6 Rewire 102 | . . . . . . . . 10 7 . . 34 . 15 . . . 9 16 2 . 9 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 393 | . . . 8 4 . 4 38 48 25 2 . 55 7 20 . 37 8 17 30 44 25 21 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: [*Res] / Cet) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 92 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Entered Mines 492 | -10/Mines | Met a Derelict bent on vengeance 511 | -10/Mines | Learned Materials security intel 526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 581 | -10/Mines | Learned 2 Materials zone layouts 583 | -10/Mines | Discovered new exit (range 10) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Accompanied by 3 allies 611 | -9/Materials | Identified exit to Storage 612 | -9/Materials | Reached level 2 658 | -9/Materials | Discovered exit to Storage (range 11) 663 | -9/Materials | Discovered new exit (range 8) 667 | -9/Materials | Upgraded with Utility slot (x1) 691 | -9/Materials | Reached level 3 727 | -9/Materials | Upgraded with Utility slot (x1) 736 | -9/Materials | Identified exit to Mines 742 | -9/Materials | Entered Mines 742 | -9/Mines | Accompanied by 3 allies 764 | -9/Mines | Discovered new exit (range 16) 772 | -9/Mines | Identified exit to Materials 833 | -9/Mines | Reached level 4 878 | -9/Mines | Discovered exit to Materials (range 12) 883 | -9/Mines | Received a Mining Laser from a helpful Derelict 911 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -9/Mines | Discovered new exit (range 5) 938 | -9/Mines | Identified exit to Exiles 938 | -9/Mines | Entered Exiles 938 | -9/Exiles | Accompanied by 4 allies 946 | -9/Exiles | Discovered new exit (range 15) 957 | -9/Exiles | Met 8R-AWN 967 | -9/Exiles | Met EX-HEX 982 | -9/Exiles | Met EX-BIN 1027 | -9/Exiles | Build established: Scavenger-Scout 1039 | -9/Exiles | Met EX-DEC 1071 | -9/Exiles | Visited The Gauntlet 1108 | -9/Exiles | Discovered new exit (range 11) 1114 | -9/Exiles | Identified exit to Mines 1146 | -9/Exiles | Entered Mines 1146 | -8/Mines | Accompanied by 3 allies 1231 | -8/Mines | Discovered exit to Materials (range 8) 1283 | -8/Mines | Entered Materials 1283 | -8/Materials | Accompanied by 3 allies 1285 | -8/Materials | Reached level 5 1302 | -8/Materials | Upgraded with Utility slot (x1) 1383 | -8/Materials | Reached level 6 1403 | -8/Materials | Upgraded with Weapon slot (x1) 1493 | -8/Materials | Discovered new exit (range 13) 1755 | -8/Materials | Reached level 7 1875 | -8/Materials | Discovered new exit (range 10) 1895 | -8/Materials | Identified exit to Factory 1904 | -8/Materials | Entered Factory 1906 | -7/Factory | Reached level 8 2055 | -7/Factory | Reached level 9 2254 | -7/Factory | Identified exit to Lower Caves 2419 | -7/Factory | Upgraded with Utility slot (x1) 2490 | -7/Factory | Core integrity fell below 50% 2575 | -7/Factory | Reached level 10 2605 | -7/Factory | Entered Lower Caves 2605 | -7/Lower Caves | Accompanied by 1 ally 2607 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2663 | -7/Lower Caves | Destroyed 8 combat bots 2789 | -7/Lower Caves | Reached level 11 2815 | -7/Lower Caves | Learned Factory non-interactive machine intel 2820 | -7/Lower Caves | Learned Factory emergency access door positions 2975 | -7/Lower Caves | Discovered new exit (range 3) 3032 | -7/Lower Caves | Identified exit to Lower Caves 3052 | -7/Lower Caves | Entered another Lower Caves area 3052 | -7/Lower Caves | Accompanied by 1 ally 3054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3054 | -7/Lower Caves | Reached level 12 3209 | -7/Lower Caves | Learned 4 Factory zone layouts 3237 | -7/Lower Caves | Discovered new exit (range 10) 3242 | -7/Lower Caves | Identified exit to Data Miner 3274 | -7/Lower Caves | Entered Data Miner 3274 | -7/Data Miner | Accompanied by 1 ally 3274 | -7/Data Miner | Discovered new exit (range 6) 3285 | -7/Data Miner | Met Data Miner 3296 | -7/Data Miner | Learned location of Section 7 (-2) 3296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3306 | -7/Data Miner | Received God Mode back door access code from Data Miner 3349 | -7/Data Miner | Identified exit to Proximity Caves 3349 | -7/Data Miner | Entered Proximity Caves 3349 | -6/Proximity Caves | Accompanied by 1 ally 3351 | -6/Proximity Caves | Reached level 13 3482 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3485 | -6/Proximity Caves | Escorted by Enhanced Grunt 3517 | -6/Proximity Caves | Reached level 14 3902 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3911 | -6/Proximity Caves | Reached level 15 4037 | -6/Proximity Caves | Reached level 16 4085 | -6/Proximity Caves | Spotted B-75 Beast 4129 | -6/Proximity Caves | Allies destroyed B-75 Beast 4233 | -6/Proximity Caves | Reached level 17 4253 | -6/Proximity Caves | Discovered new exit (range 15) 4261 | -6/Proximity Caves | Identified exit to Factory 4262 | -6/Proximity Caves | Learned 4 Factory zone layouts 4345 | -6/Proximity Caves | Entered Factory 4345 | -6/Factory | Accompanied by 2 allies 4348 | -6/Factory | Loaded intel: 208 non-interactive machine locations 4396 | -6/Factory | Garrison activated, responded to threat 4418 | -6/Factory | Reached level 18 4602 | -6/Factory | Discovered new exit (range 12) 4612 | -6/Factory | Identified exit to Lower Caves 4644 | -6/Factory | Entered Lower Caves 4644 | -6/Lower Caves | Accompanied by 2 allies 4885 | -6/Lower Caves | Encountered a Warlord checkpoint 4891 | -6/Lower Caves | Learned Factory emergency access door positions 4935 | -6/Lower Caves | Core integrity fell below 50% 5083 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5219 | -6/Lower Caves | Upgraded with Utility slot (x1) 5219 | -6/Lower Caves | Found Exp. Thermal Shield 5225 | -6/Lower Caves | Upgraded with Utility slot (x1) 5364 | -6/Lower Caves | Discovered new exit (range 10) 5386 | -6/Lower Caves | Learned Factory non-interactive machine intel 5410 | -6/Lower Caves | Identified exit to Lower Caves 5416 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5417 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5426 | -6/Lower Caves | Identified exit to Zion 5860 | -6/Lower Caves | Entered Zion 5860 | -6/Zion | Accompanied by 3 allies 5862 | -6/Zion | Reached level 19 5924 | -6/Zion | Discovered new exit (range 15) 5969 | -6/Zion | Found Prototype Launcher 5969 | -6/Zion | Identified Rocket Array 5994 | -6/Zion | Given A8's code to call for help 6008 | -6/Zion | System corruption cleaned by Quarantine Array 6237 | -6/Zion | Learned location of Warlord (-5) 6295 | -6/Zion | Learned location of 1 exit from Factory 6487 | -6/Zion | Learned location of Quarantine (-3) 6543 | -6/Zion | Build established: Scavenger-Assassin 6592 | -6/Zion | Learned 12 Factory zone layouts 7028 | -6/Zion | Identified exit to Proximity Caves 7031 | -6/Zion | Entered Proximity Caves 7031 | -5/Proximity Caves | Accompanied by 3 allies 7064 | -5/Proximity Caves | Identified exit to Factory 7255 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 5a 7265 | -5/Proximity Caves | Reached level 20 7396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7691 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 7908 | -5/Proximity Caves | Found Alien Artifact 7908 | -5/Proximity Caves | Identified Dimensional Node Initializer 7908 | -5/Proximity Caves | Initialized slip node 7997 | -5/Proximity Caves | Entered Factory 7998 | -5/Factory | Identified exit to Upper Caves 7999 | -5/Factory | Reached level 21 8001 | -5/Factory | Loaded intel: 179 non-interactive machine locations 8048 | -5/Factory | Build established: Scavenger-Scout 8062 | -5/Factory | Upgraded with Utility slot (x1) 8244 | -5/Factory | Upgraded with Utility slot (x1) 8298 | -5/Factory | Upgraded with Propulsion slot (x1) 8344 | -5/Factory | Upgraded with Propulsion slot (x1) 8365 | -5/Factory | Upgraded with Power slot (x1) 8464 | -5/Factory | Upgraded with Utility slot (x1) 8589 | -5/Factory | Spotted B-75 Beast 8599 | -5/Factory | Entered Upper Caves 8602 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8616 | -5/Upper Caves | Core integrity fell below 50% 8642 | -5/Upper Caves | NK-0LA showed up to help 8644 | -5/Upper Caves | NK-0LA revealed a hidden path 8660 | -5/Upper Caves | Destroyed 8 combat bots 8691 | -5/Upper Caves | Identified exit to Factory 8786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8792 | -5/Upper Caves | Reached level 22 8844 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8845 | -5/Upper Caves | Identified exit to Warlord 8857 | -5/Upper Caves | Entered Warlord 8857 | -5/Warlord | Accompanied by 1 ally 8874 | -5/Warlord | System corruption cleaned by Quarantine Array 9033 | -5/Warlord | Met Warlord 9043 | -5/Warlord | Opened Warlord's prototype stash 9046 | -5/Warlord | Found Prototype Reactor 9046 | -5/Warlord | Identified Vortex Chain Reactor 9055 | -5/Warlord | Found Prototype Device 9055 | -5/Warlord | Identified Exp. Focal Shield 9058 | -5/Warlord | Warlord's base attacked by MAIN.C 9061 | -5/Warlord | Found Prototype Device 9061 | -5/Warlord | Identified Exp. Phase Shifter 9064 | -5/Warlord | Found Ghost Barrier 9306 | -5/Warlord | Spotted B-86 Titan 9324 | -5/Warlord | Spotted B-75 Beast 9360 | -5/Warlord | Warlord forces counterattacked 9431 | -5/Warlord | Discovered new exit (range 18) 9453 | -5/Warlord | Opened side exit 9466 | -5/Warlord | Identified exit to Proximity Caves 9517 | -5/Warlord | Entered Proximity Caves 9517 | -4/Proximity Caves | Accompanied by 3 allies 9519 | -4/Proximity Caves | Reached level 23 9569 | -4/Proximity Caves | Spotted B-86 Titan 9586 | -4/Proximity Caves | Allies destroyed B-86 Titan 9901 | -4/Proximity Caves | Reached level 24 10038 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10082 | -4/Proximity Caves | Learned Research emergency access door positions 10173 | -4/Proximity Caves | Attracted the attention of an 0b10 base 10314 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10320 | -4/Proximity Caves | Entered Factory 10321 | -4/Factory | Core integrity fell below 50% 10400 | -4/Factory | Found Prototype Processor 10400 | -4/Factory | Identified Exp. Melee Analysis Suite 10419 | -4/Factory | Identified exit to Upper Caves 10419 | -4/Factory | Identified exit to Extension 10485 | -4/Factory | Incoming investigation squad redirected 10498 | -4/Factory | Reached level 25 10527 | -4/Factory | Entered Extension 10527 | -4/Extension | Accompanied by 3 allies 10532 | -4/Extension | Disrupted transfer network 10542 | -4/Extension | Energy Cycler disabled 10543 | -4/Extension | Rescued a captive Derelict 10545 | -4/Extension | Rescued a captive Derelict 10552 | -4/Extension | Rescued a captive Derelict 10553 | -4/Extension | Rescued a captive Derelict 10562 | -4/Extension | Rescued a captive Derelict 10563 | -4/Extension | Rescued a captive Derelict 10565 | -4/Extension | Rescued a captive Derelict 10566 | -4/Extension | Rescued a captive Derelict 10699 | -4/Extension | Identified exit to Cetus 10884 | -4/Extension | Spotted B-86 Titan 10906 | -4/Extension | Destroyed B-86 Titan 11146 | -4/Extension | Discovered new exit (range 20) 11155 | -4/Extension | Crushed by falling debris 11155 | -4/Extension | Smashed by cave-in Last Messages --------------- 11143_ Slug penetrates Y-64 Sentinel. 11144_ Penetrated by Slug. 11146_ R-10 Processor collects Imp. Target Analyzer. 11146_ EXIT=FOUND 11146_ Slug penetrates Y-64 Sentinel. 11146_ Mini Drone destroyed. 11146_ Slug penetrates Y-64 Sentinel. 11146_ System corrupted: KE Penetrator targeting data glitched. 11146_ Slug penetrates Y-64 Sentinel. 11147_ Penetrated by Slug. 11148_ 9R-H4W(g) reactivates. 11149_ Penetrated by Slug. 11150_ Slug penetrates Y-64 Sentinel. 11150_ 9R-H4W(g) destroyed. 11150_ Slug penetrates Y-64 Sentinel. 11153_ Y-64 Sentinel suffers critical hit. 11153_ Y-64 Sentinel destroyed. 11153_ Machine disabled. 11155_ The unstable cave ceiling collapses. 11155_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | # ############# #?#???##????????????????? | | + + ]#?###???????????????????? | | # #### ### ! #####???#???????????????? | | # #### ### #######?#???????????????? | | # #### #?#= ##?##?##?#??????????????? | | # ####### ### !!####?#####T?? ??????????? | | " ^^^^^^###?###u########+######??#??? ???????????? | | # % ##?####R ###?###### ????????????? | | # ####### ##?###?###??? ??????????? | | ###/###+####### u #####??#?? ????????????? | | ### # ##??##?# ??? ? ???????? | | ! ! ### ########u###?#####? ??????????? | | % ### ######## ######## #? ?? ?????????? | | ### ######?# #?####?#?????? ?????????? | | ! " #+#####??# #?#?##?? ?? ????????????? | | ! ### ####?#R#####?# ? ???? ?????????? | | "############## ###### ##?###? ??? ???????????? | | ############### + ####?##??? ? ???????????? | | #############?# ###### ####?#? ?? ????????????? | | ##?###?######?# ###### #####?? #?? ???????????? | | ############### ##?### #??##?# ?#? ??R?s???????? | | ############??# #?#### ##????? ?? ? ?????????? | | ############### #?#### "##?#?# ?????????????? | | #####?######### #?####=####?## ? ?? ???????????? | | ############?###########!####???" #? ????????????? | | ############?###########=@###?#?? ? ?? ??????????? | | ##?#?#############?#####%[##?##???#?? ???????????? | | #######?#?#####?#######;|### ## ###??????????????? | | ####??###########??### "b"" " %"????????????? | | #?##?####?#######??### "%" "%"????????????? | | ####?#??#########?#?##[%%% #??????????? | | #############?# ###### =!! " $ #??????????? | | ####"#########"""##### "%" s#??????????? | | R Y " "% s????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | " #################### % BB ???????????? | | ############?#?#?#### BB ????????????? | | "##############???### ????????????? | | ##?########??##?##### ??????????????? | | ##?#?###?###??#?###### ????????????????? | | ?#?###?#####???##??########T# ?????????????????? | | ###?###########?###?###?##?#? < #????????????????? | | ###########?###??##???#???????#??????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 18 Terrain Scan Density 310 Resistance: KI 5 Resistance: TH 30 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 6 Target Analysis 6 Core Analysis 8 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- EMP Blaster | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp War Pro Fac Ext Levels Raised 24 | . . . 2 1 . . 3 3 1 1 . 5 1 . 1 1 1 1 . 2 1 . XP Earned 40039 | 3000 855 500 1795 1462 200 695 4236 3850 2624 762 650 6490 1874 982 294 1844 1566 866 489 3004 1008 993 XP Spent 28765 | 2825 150 . 2650 . . . 3400 3020 . . . . . 4300 . 850 11170 . . . . 400 Upgrades 39 | 11 2 . 3 . . . 4 3 . . . . . 2 . 5 7 . . . . 2 Power Slot 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility Slot 10 | 1 . . 2 . . . 1 1 . . . . . 2 . . 3 . . . . . Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Heat Dissipation 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . Mass Support 4 | 1 . . . . . . 1 . . . . . . . . 2 . . . . . . Inventory Capacity 5 | 2 . . 1 . . . 1 1 . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sensor Range 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 3539 | . . . 57 20 . . 474 431 454 56 . 608 60 126 . 170 128 134 . 566 86 169 Integrity Restored 8081 | . . . 171 81 . 75 776 1014 479 25 . 1058 134 417 . 761 174 402 661 876 528 449 Core 6082 | . . . 171 37 . 75 607 754 402 20 . 845 87 336 . 533 174 402 357 686 455 141 Parts 1999 | . . . . 44 . . 169 260 77 5 . 213 47 81 . 228 . . 304 190 73 308 Protomatter Decayed 2239 | . . . . . . . 167 83 171 46 . 468 . 64 . 15 50 64 641 421 . 49 Game ------ Seed DeuteriumStructuralAutogun Manual? 0 Play Time 03:37:51 Cumulative 342.9 hours Start 2020.01.02 @ 14:19:18 End 2020.01.03 @ 02:07:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/1/0/1/0/0/0 Lore% 86 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6da30183-4f79-4fc4-b8c4-238b907cddba