Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.25 @ 14:22:18 // Winter2019/RPGLIKE Player: BVrutally Odd Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (479) 2395 Value Destroyed (23786) 23786 Prototype IDs (288) 5760 Alien Tech Used (2) 400 Bonus (33873) 33873 TOTAL SCORE: 75714 Bonus ------- High Alert Combat Kills 4870 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -97 Cogmind --------- Core Integrity 767/1700 Matter 300/300 Energy 334/580 System Corruption 0% Temperature Cool (0) Movement Hovering (26) Location Free Derelict Territories Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (11) ----- Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Advanced Reaction Control System Thermal Barrier Improved Corruption Screen Long-range Tractor Beam > --- WEAPON (8) ------- Helical Railgun Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Compact Mass Driver Graviton Cannon Graviton Cannon > --- INVENTORY (2) ---- Experimental Matter Compressor (500) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Advanced Reaction Control System System Mapper Advanced System Shield Improved Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Compact Mass Driver Graviton Cannon Graviton Cannon > --- INVENTORY -------- Experimental Matter Compressor [Rating: 211] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Improved Quantum Reactor Propulsion Cooled Antigrav System Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility Core Analyzer Device Improved Weapon Cycler Storage Improved Matter Compressor Processor Core Analyzer Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Linear Accelerator Energy Gun Gatling Laser Energy Cannon BFG-9k Vortex Edition Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 22 | 7 . 1 . . 2 3 . . . . . 4 . . . 3 2 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 10 | 3 . . . . 1 2 . . . . . 4 . . . . . . . . . . . . . Weapon 7 | 1 . 1 . . 1 1 . . . . . . . . . 3 . . . . . . . . . Parts Attached 190 | 7 6 . 2 4 17 6 3 6 . . 7 36 2 1 7 . 8 4 . 23 . 23 1 12 15 Power 8 | 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . . 2 Engine 6 | 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 44 | 2 5 . . 3 6 1 . . . . . 7 . . . . 4 . . 6 . 10 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . 5 . . . 5 1 . . . . . 7 . . . . 4 . . 4 . 10 . . . Flight 5 | . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . Utility 67 | 2 1 . . . 4 2 1 . . . 5 14 2 . 5 . 2 . . 8 . 5 . 9 7 Device 42 | . 1 . . . 1 2 1 . . . 4 9 2 . 3 . 1 . . 5 . 4 . 6 3 Storage 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Processor 14 | 2 . . . . 3 . . . . . . 1 . . . . 1 . . 1 . 1 . 3 2 Hackware 6 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . . 2 Protection 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 . . 2 1 4 3 2 6 . . 2 15 . 1 . . 2 4 . 9 . 8 1 3 6 Energy Gun 21 | 1 . . 1 . 3 3 1 6 . . . 4 . . . . . . . . . 2 . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Ballistic Gun 31 | 1 . . 1 1 1 . . . . . 1 11 . 1 . . 2 2 . 6 . 1 . . 3 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . 1 . . . 5 1 3 3 Launcher 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 4 . 1 1 . . 1 2 . . 4 . . . . 11 . 2 . 4 2 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 70 89 68 78 95 90 99 86 82 82 77 95 100 100 100 97 92 97 100 93 73 89 95 96 98 Engine 4 | . 9 8 8 8 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 3 3 3 2 Hover 22 | . 10 35 33 11 26 23 23 23 23 23 23 20 19 19 19 18 20 23 23 22 23 23 23 23 23 Device 20 | . 1 8 8 8 11 15 22 23 23 23 19 21 28 28 27 27 23 19 19 18 19 21 23 22 19 Processor 14 | . 18 17 16 16 20 17 17 17 17 17 17 12 14 14 14 13 12 15 15 13 11 11 11 11 14 Hackware 6 | . . . . . . . . . . . . 11 9 9 9 8 7 7 7 9 11 8 7 7 6 Energy Gun 5 | . 9 8 1 8 20 23 28 15 11 11 5 4 . . . . . . . . . 1 . . . Ballistic Gun 9 | . 9 8 1 10 7 2 . . . . . 18 23 23 23 22 24 27 30 21 . 2 3 2 4 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 15 22 23 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 6 7 7 7 8 25 32 35 36 36 36 40 43 43 44 44 44 57 66 62 79 69 85 91 111 111 Greatest Support 127 | 25 33 33 33 33 41 41 41 41 41 41 41 46 46 46 46 46 68 68 68 88 76 125 98 103 127 Greatest Overweight (x) 4 | . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . . 1 2 2 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . . 1 1 1 1 1 1 1 2 2 1 2 2 2 2 1 2 1 2 1 1 Final Capacity 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . . 1 2 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 Class Distribution -------------------- 34% | Wizard-Sprinter 23% | Hacker-Gunner 19% | Wizard-Gunner 10% | Wizard-Executioner 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Zhirov Wizard-Gunner | -4/Proximity Caves Wizard-Executioner | -4/Factory Wizard-Executioner | -4/Upper Caves Wizard-Executioner | -4/Upper Caves Wizard-Executioner | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 15781 | 282 124 47 . 32 286 104 68 60 . . 70 1391 460 270 . 191 1434 537 172 6 312 2672 1528 1938 3797 Remotely 13777 | . . . . . . . . . . . . 1024 460 270 . 191 1434 537 172 6 312 2128 1528 1938 3777 Salvage Created 20838 | 78 166 115 . 16 808 851 627 . 528 . . 2994 729 483 . 116 2943 816 106 . 105 1985 1051 1764 4557 Parts 977 | 4 16 5 . 4 40 43 18 . 32 . . 148 35 40 . 11 114 53 8 . . 80 73 66 187 Haulers Intercepted 26 | . 1 . . . 4 1 . . . . . 6 . . . . 4 . . . . 4 3 3 . Recyclers Shooed 6 | 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 355 | . 5 4 . 2 12 11 11 . 20 . . 35 17 17 . 6 26 22 3 . 8 34 27 28 67 Guns 231 | . 5 4 . 2 12 10 9 . 18 . . 34 17 17 . 6 26 22 3 . . 5 1 5 35 Cannons 118 | . . . . . . . . . . . . . . . . . . . . . 8 29 26 23 32 Classes Destroyed 26 | 2 4 . . . 4 1 2 . 1 . . 2 . . . . 1 . . . . . 3 2 4 Worker 22 | . . . . . 1 3 . . . . . 6 . . . . 1 . . . . 3 2 1 5 Builder 14 | . . . . . . . . . . . . 4 . . . . 6 . . . . 2 . 2 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 26 | . 1 . . . 4 1 . . . . . 6 . . . . 4 . . . . 4 3 3 . Recycler 12 | 1 . . . . . 2 . . . . . 3 . . . . 1 . . . . 2 . 1 2 Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 11 | . . . . . 1 . . . . . . 3 . . . . 3 . . . . 2 . . 2 Watcher 35 | . 1 . . . 4 1 . . . . . 9 . . . . 5 . . . . 7 2 1 5 Swarmer 82 | . 2 . . 2 2 . 2 . 3 . . 3 4 6 . 6 . 16 3 . 4 4 8 7 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 94 | . 3 4 . . 7 . 2 . 11 . . 10 8 5 . . 9 4 . . 2 6 6 6 11 Brawler 11 | . . . . . . . 2 . . . . 2 1 2 . . . . . . . . . . 4 Duelist 12 | . . . . . . . 3 . 1 . . . . 3 . . 1 . . . . 2 . . 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Sentry 51 | . . . . . 2 4 2 . 2 . . 9 1 1 . . 6 1 . . 1 6 3 5 8 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 26 | . . . . . 1 1 . . 2 . . 4 . . . . 4 . . . . 8 2 3 1 Programmer 45 | . . . . . . 6 . . . . . 6 2 . . . 4 . . . 1 7 4 3 12 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 11 | . . . . . . . . . 1 . . 1 1 . . . 1 1 . . . 1 1 2 2 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | 2 6 2 . 2 5 4 8 . 6 . . 10 7 9 . 3 19 7 3 . 2 7 11 7 14 Combat Bots Only 14 | . 4 2 . 2 4 2 8 . 6 . . 5 7 9 . 3 12 7 3 . 2 6 6 7 14 Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 1 . 2 . . 4 2 2 . 2 3 4 3 . 1 3 4 4 3 Gunslinging 2 | . . . . . . . . . . . . 1 1 1 . 1 1 2 2 . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 8853 | . 106 153 . 19 125 342 140 . 325 . . 441 241 41 . 34 414 132 26 11 312 725 853 782 3631 Core 6968 | . 89 116 . 15 100 267 113 . 252 . . 343 189 30 . 26 338 106 20 8 245 558 673 611 2869 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 6345 | . 48 107 . 9 76 264 91 . 230 . . 314 169 30 . 26 265 78 20 8 220 544 636 567 2643 Regen/Repaired (Parts) 6 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . Core Remaining (%) 83 | 100 . . . 100 93 . . . 100 . . . . . . 100 . . . . 47 100 66 . 45 Volleys Fired 645 | 4 22 14 . 3 22 15 19 . 20 . . 87 22 14 . 4 54 21 5 1 10 84 34 50 140 Largest 8 | 2 2 2 . 2 4 5 5 . 2 . . 5 5 5 . 5 7 8 8 1 1 6 7 7 8 Hottest 536 | 60 60 60 . 60 265 400 400 . 330 . . 330 156 161 . 161 229 264 264 300 300 360 426 466 536 Shots Fired 2647 | 8 44 29 . 6 88 68 81 . 38 . . 331 110 70 . 20 314 119 40 1 10 295 218 239 518 Gun 1674 | 8 44 29 . 6 88 68 79 . 38 . . 330 110 70 . 20 314 114 40 . . 65 34 30 187 Cannon 970 | . . . . . . . . . . . . . . . . . . 5 . 1 10 230 184 209 331 Launcher 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2236 | 4 22 15 . 3 22 9 . . . . . 254 110 70 . 20 314 115 40 . . 263 218 239 518 Thermal 388 | 4 22 14 . 3 66 59 79 . 38 . . 73 . . . . . 4 . . . 26 . . . Explosive 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . . 1 10 6 . . . Robot Hit Streak 75 | 2 24 26 . 10 36 33 59 . 50 . . 51 47 52 . 11 45 32 29 . 35 55 44 36 75 Robot Miss Streak 4 | 2 1 2 . . 2 2 1 . 4 . . 3 1 1 . . 2 1 . . 1 2 2 2 2 Penetration Max 2 | . . . . . . . . . . . . 1 1 1 . . 2 1 . . . 1 1 1 2 Secondary Targets 50 | . . . . 1 . . . . . . . 9 7 7 . 2 7 12 2 . . . . . 3 Max Gunslinging Chain 3 | . . . . 1 . . . . . . . 1 1 2 . 1 2 3 2 . . . . . 1 Shots Hit Robots 1743 | 4 40 23 . 5 71 59 53 . 37 . . 227 84 55 . 8 222 67 13 . 9 187 119 106 354 Core Hits 997 | 3 14 10 . 2 53 46 41 . 69 . . 156 33 31 . 6 108 33 6 . 4 88 56 58 180 Critical Kills 26 | . . . . . . . . . . . . 2 . . . 1 3 3 . . . 2 1 1 13 Critical Parts Destroyed 32 | . . . . . . . . . . . . 1 2 . . . 7 1 1 . . 4 3 . 13 Critical Strikes 153 | . . . . . . . . . . . . 4 2 . . 1 10 6 1 . 4 35 19 15 56 Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 61 | . . . . . . . . . . . . 3 2 . . 1 10 6 1 . . 6 4 1 27 Blast 85 | . . . . . . . . . . . . . . . . . . . . . . 27 15 14 29 Sunder 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74607 | 49 459 256 . 53 1279 1234 1066 . 2000 . . 6946 2432 1553 . 221 7783 2116 268 . 4107 10225 6092 6582 19886 Guns 38303 | 49 459 256 . 53 1279 1234 1066 . 2000 . . 6911 2432 1553 . 221 7758 2116 268 . . 1652 877 868 7251 Cannons 36244 | . . . . . . . . . . . . . . . . . . . . . 4107 8573 5215 5714 12635 Explosions 60 | . . . . . . . . . . . . 35 . . . . 25 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59811 | 27 242 128 . 21 156 117 . . . . . 4438 2432 1553 . 221 7758 2116 268 . . 7774 6092 6582 19886 Thermal 8706 | 22 217 128 . 32 1123 1117 1066 . 2000 . . 2396 . . . . . . . . . 605 . . . Explosive 60 | . . . . . . . . . . . . 35 . . . . 25 . . . . . . . . Electromagnetic 77 | . . . . . . . . . . . . 77 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5953 | . . . . . . . . . . . . . . . . . . . . . 4107 1846 . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . 2 . . . . . . . . 1 1 24 . 23 Effects 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Matter Fused 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3250 | . . . . . . . . . . . . . . . . . . . . . 1834 974 155 100 187 Projectiles 3250 | . . . . . . . . . . . . . . . . . . . . . 1834 974 155 100 187 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 159 | . . . . . . . . . . . . . . . . . . . . . . 47 32 16 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | . . . . . . . . . . . . . . . . . . . . . . 42 28 15 61 Secondary 13 | . . . . . . . . . . . . . . . . . . . . . . 5 4 1 3 Self-Inflicted Damage 33 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 174 199 . . 394 288 198 . 199 . . 207 199 195 . 124 240 497 328 238 250 460 198 198 405 Average Temperature 110 | . 55 78 . . 118 107 128 . 109 . . 99 91 99 . 57 107 165 131 121 136 125 106 108 86 Received Heat Transfer 1113 | . 27 141 . . 72 12 36 . 156 . . 129 75 27 . . 39 9 . . 21 54 99 36 180 Effects 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 6 | . . . . . . 1 2 . 2 . . 1 . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 1 2 . 2 . . 1 . . . . . . . . . . . . . Parts Melted 64 | . 1 . . . 6 10 5 . 15 . . 21 . . . . 1 . . . . 3 . . 2 Heat Transferred 16639 | 50 500 300 . 75 2550 2325 2375 . 3375 . . 4275 . . . . . . . . . 814 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1582 | 10 131 120 . 50 217 375 . . . 57 13 570 . . . . 700 . . . . 567 848 910 1582 Initial 445 | . 4 5 . . 13 46 . . . 57 13 6 . . . . 67 . . . . 122 80 385 445 Average 358 | 4 23 54 . 42 122 180 . . . 57 13 237 . . . . 305 . . . . 226 403 617 1021 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 2 . . . . 3 . . . . 2 3 3 5 Low Security (%) 42 | 100 100 100 . 100 90 62 . . . 100 100 51 . . . . 36 . . . . 46 22 . . Level 1 23 | . . . . . 9 37 . . . . . 26 . . . . 27 . . . . 39 39 19 . Level 2 19 | . . . . . . . . . . . . 22 . . . . 35 . . . . 14 33 50 15 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 30 34 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 1 2 . . . . . 6 . . . . 4 . . . . 5 3 5 5 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Extermination 12 | . . . . . . 2 . . . . . 3 . . . . 1 . . . . 2 . 1 3 Reinforcement 8 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 3 1 . Assault 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Garrison 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 29 | . . . . . 1 1 . . . . . 3 . . . . 2 . . . . 1 3 . 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 415 | . 7 5 . 2 16 11 11 . 17 . . 48 16 12 . 4 34 22 3 12 11 43 34 31 76 Peak Tracking Total 12 | . 4 2 . 2 4 2 9 . 5 . . 4 5 7 . 2 5 7 3 12 4 5 7 5 7 Tactical Retreats 15 | . . 1 . . . . . . . . . . . . . . 2 . . . 2 2 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . 2 . . . . . . . . 1 . 4 . . . . . . . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 1 . 2 . . . 1 . . . . . . 11 . . . . 5 Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 14 | . . . . . . . 1 . . . . 1 1 1 . . 3 . . . . 2 2 1 2 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 1 1 . . 1 . . . . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 73 | . 3 . 4 . 3 3 2 . . . . 15 1 . 4 . 7 . . 3 . 9 2 7 10 Terminals 40 | . 3 . . . 3 1 . . . . . 8 1 . . . 4 . . . . 6 . 4 10 Fabricators 9 | . . . . . . . . . . . . 4 . . . . 1 . . . . 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . Total Hacks 214 | . 10 . 4 . 13 7 2 . . . . 43 3 . 17 . 22 . . 4 . 41 4 22 22 Successful 144 | . 4 . 4 . 11 2 2 . . . . 31 3 . 17 . 15 . . 4 . 28 3 11 9 Failed 70 | . 6 . . . 2 5 . . . . . 12 . . . . 7 . . . . 13 1 11 13 Catastrophic 12 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 8 . . . 3 . . . . . . 18 . . . . 17 . . . . 17 . 9 17 Terminals 134 | . 10 . . . 13 2 . . . . . 27 3 . . . 18 . . . . 24 . 15 22 Fabricators 33 | . . . . . . . . . . . . 12 . . . . 2 . . . . 14 3 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 5 . . . . . 2 . . . . . . . . . . . 4 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . Terminal Hacks 101 | . 4 . 4 . 11 1 2 . . . . 17 3 . 17 . 11 . . 4 . 11 . 7 9 Record 21 | . . . 4 . 4 . 1 . . . . . 3 . 5 . . . . 2 . . . . 2 Part Schematic 14 | . . . . . . . . . . . . 5 . . 4 . 1 . . . . 4 . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . Machine Index 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unreport Threat 20 | . 1 . . . 4 . . . . . . 5 . . . . 3 . . . . 3 . 2 2 Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Registered Prototypes 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 30 | . . . . . . . . . . . . 10 . . . . 2 . . . . 14 2 2 . Load Schematic 15 | . . . . . . . . . . . . 5 . . . . 1 . . . . 7 1 1 . Build 15 | . . . . . . . . . . . . 5 . . . . 1 . . . . 7 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . Retrieve Components 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . Seal Access 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . 1 . . . . . . 3 . . . . 3 . . . . 1 . . 2 Used 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Hacking Detections 41 | . 3 . . . 3 2 . . . . . 10 . . . . 2 . . . . 7 1 5 8 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 5 . . 4 . 1 . . . . 5 . . . Parts Built 22 | . . . . . . . . . . . . 8 . . . . 2 . . . . 9 1 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1232 | . . . . . . . . . . . . 490 . . . . 53 . . . . 568 68 53 . Total Part Build Rating 142 | . . . . . . . . . . . . 41 . . . . 12 . . . . 69 8 12 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . 7 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Largest Group 4 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 14 . . . . . . . . . . . . . . . . Highest-Rated Ally 32 | . . . . . . . . 32 14 . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Total Damage 92 | . . . . . . . . . 92 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 2 . . . 3 1 . 1 . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 12844 | 85 266 360 303 64 367 638 874 364 420 9 51 1674 815 316 76 134 496 535 119 299 253 1604 778 779 1165 Spaces Moved 17226 | 57 197 532 622 98 307 684 1557 640 451 19 75 1852 901 645 147 281 630 1123 241 681 268 1507 888 902 1921 Core 9 | 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 146 | 49 97 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16967 | . 100 532 622 14 287 684 1557 640 451 19 75 1852 901 645 147 281 630 1123 241 680 268 1507 888 902 1921 Flight 104 | . . . . 84 20 . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 48 48 48 34 34 48 48 48 48 48 48 40 40 40 40 40 35 35 35 23 31 15 30 30 16 Average Speed 39 | 110 85 48 48 36 47 48 48 48 48 48 48 42 40 40 40 40 37 35 35 35 31 30 30 32 28 Slowest Speed 250 | 120 120 48 48 48 120 48 48 48 48 48 48 52 40 40 40 40 102 35 35 250 31 31 30 80 80 Overloaded Moves 332 | . . . . . . . . . . . . . . . . . . . . 14 . 1 . . 317 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 55 | 3 37 97 94 27 33 23 99 82 69 1 76 51 98 85 60 57 19 97 47 81 48 34 37 23 55 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 4 2 . . . . 2 2 . 1 . 2 1 . 1 . . . . Spaces Dug 102 | . . . . . . . 5 . . . . 10 . . . . 3 . . 2 . 13 14 36 19 Terrain Destroyed 622 | . . . . . . . 17 . . . . 70 29 16 . 3 81 48 15 2 1 66 65 89 120 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Projectile 566 | . . . . . . . . . . . . 49 29 16 . 3 65 48 15 . 1 66 65 89 120 AOE 54 | . . . . . . . 17 . . . . 21 . . . . 16 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 21980 | 67 248 608 625 118 460 944 1620 697 575 19 89 2561 1316 677 163 294 785 1228 264 738 431 2512 1325 1305 2311 Wait 3333 | . 17 53 . 8 97 216 26 43 84 . . 514 376 10 . 7 64 73 19 1 154 816 376 291 88 Move 17195 | 56 196 531 621 95 306 683 1556 639 450 19 74 1851 900 644 146 280 629 1122 240 680 267 1505 883 901 1921 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 12 | . . . . . 1 3 1 . . . . 1 . . 1 . . . . . . 3 . . 2 Fast Attach 164 | 7 5 . 2 4 16 3 1 6 . . 7 30 2 1 8 . 6 4 . 23 . 17 1 9 12 Attach 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Detach 7 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . 1 2 Swap 24 | . 1 . . . 1 3 2 . . . . 6 . . . . 2 . . . . 5 . 2 2 Drop 148 | . 3 . 2 4 13 3 2 9 . . 7 17 2 1 8 . 3 3 . 30 . 19 . 10 12 Fire 645 | 4 22 14 . 3 22 15 19 . 20 . . 87 22 14 . 4 54 21 5 1 10 84 34 50 140 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 13 . . . . . . . . . 1 4 . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 414 | . 4 10 . 3 4 18 11 . 21 . . 42 14 7 . 3 27 5 . . . 60 27 40 118 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Junkyard | Upgraded with Propulsion slot (x3) 4 | -11/Junkyard | Upgraded with Utility slot (x3) 4 | -11/Junkyard | Upgraded with Weapon slot (x1) 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 86 | -11/Junkyard | Entered Materials 259 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Discovered exit to Materials (range 9) 352 | -10/Materials | Entered Mines 403 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 560 | -10/Mines | Discovered exit to Materials (range 15) 568 | -10/Mines | Discovered exit to Materials (range 5) 600 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 636 | -10/Mines | Identified exit to Exiles 636 | -10/Mines | Discovered exit to Exiles (range 11) 652 | -10/Mines | Reached level 2 669 | -10/Mines | Upgraded with Weapon slot (x1) 710 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 712 | -10/Mines | Entered Exiles 712 | -10/Exiles | Found Exiles lab abandoned 719 | -10/Exiles | Identified exit to Mines 719 | -10/Exiles | Discovered exit to Mines (range 17) 947 | -10/Exiles | Discovered exit to Mines (range 12) 1015 | -10/Exiles | Entered Mines 1026 | -9/Mines | Reached level 3 1075 | -9/Mines | Identified exit to Materials 1075 | -9/Mines | Discovered exit to Materials (range 11) 1079 | -9/Mines | Entered Materials 1081 | -8/Materials | Reached level 4 1081 | -8/Materials | Reached level 5 1081 | -8/Materials | Upgraded with Utility slot (x1) 1081 | -8/Materials | Upgraded with Weapon slot (x1) 1102 | -8/Materials | Reached level 6 1336 | -8/Materials | Build established: Hacker-Gunner 1343 | -8/Materials | Reached level 7 1375 | -8/Materials | Identified exit to Factory 1446 | -8/Materials | Entered Factory 1448 | -7/Factory | Reached level 8 1448 | -7/Factory | Reached level 9 1455 | -7/Factory | Upgraded with Utility slot (x2) 1455 | -7/Factory | Upgraded with Weapon slot (x1) 1515 | -7/Factory | Identified exit to Lower Caves 1616 | -7/Factory | Reached level 10 1635 | -7/Factory | Noticed a derelict Sapper rigging charges 2084 | -7/Factory | Entered Lower Caves 2086 | -7/Lower Caves | Reached level 11 2139 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2376 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2417 | -7/Lower Caves | Reached level 12 2438 | -7/Lower Caves | Destroyed 8 combat bots 2445 | -7/Lower Caves | Identified exit to Lower Caves 2445 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 2496 | -7/Lower Caves | Found Alien Artifact 2496 | -7/Lower Caves | Identified Dimensional Node Initializer 2496 | -7/Lower Caves | Initialized slip node 2676 | -7/Lower Caves | Encountered a Warlord checkpoint 2958 | -7/Lower Caves | Entered Zion 3006 | -6/Zion | Learned Factory emergency access door positions 3048 | -6/Zion | Found Prototype Energy Gun 3048 | -6/Zion | Identified Storm Laser 3104 | -6/Zion | Gained Derelict followers 3254 | -6/Zion | Given A8's code to call for help 3294 | -6/Zion | Identified exit to Proximity Caves 3294 | -6/Zion | Discovered exit to Proximity Caves (range 15) 3305 | -6/Zion | Visited the Megawrench Repair Shop 3309 | -6/Zion | Megawrench repaired 2 parts 3322 | -6/Zion | Entered Proximity Caves 3322 | -5/Proximity Caves | Accompanied by 1 ally 3324 | -5/Proximity Caves | Reached level 13 3324 | -5/Proximity Caves | Reached level 14 3352 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3382 | -5/Proximity Caves | Spotted B-75 Beast 3383 | -5/Proximity Caves | Destroyed B-75 Beast 3479 | -5/Proximity Caves | Reached level 15 3567 | -5/Proximity Caves | Learned Factory terminal intel 3627 | -5/Proximity Caves | Reached level 16 3682 | -5/Proximity Caves | Learned Factory garrison access intel 3698 | -5/Proximity Caves | Identified exit to Factory 3698 | -5/Proximity Caves | Discovered exit to Factory (range 9) 3742 | -5/Proximity Caves | Entered Factory 3744 | -5/Factory | Loaded intel: 26 terminal locations 3744 | -5/Factory | Reached level 17 3745 | -5/Factory | Loaded intel: 3 garrison access locations 3751 | -5/Factory | Sucked down chute 3751 | -5/Factory | Entered Waste 3751 | -5/Waste | The area was eerily silent 3770 | -5/Waste | Found Damper Plating 3797 | -5/Waste | Identified exit to Factory 3797 | -5/Waste | Discovered exit to Factory (range 11) 3802 | -5/Waste | Entered Factory 3873 | -5/Factory | Identified exit to Upper Caves 3904 | -5/Factory | Garrison activated, responded to threat 3924 | -5/Factory | Reached level 18 3990 | -5/Factory | Identified exit to Factory 3990 | -5/Factory | Discovered exit to Factory (range 3) 4222 | -5/Factory | Upgraded with Utility slot (x3) 4405 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 4470 | -5/Factory | Build established: Wizard-Gunner 4528 | -5/Factory | Fabricated Imp. Kinecellerator? 4655 | -5/Factory | Reached level 19 4737 | -5/Factory | Fabricated Imp. Corruption Screen? 4832 | -5/Factory | Upgraded with Utility slot (x1) 4841 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 4987 | -5/Factory | Reached level 20 4998 | -5/Factory | Garrison activated, responded to threat 5026 | -5/Factory | Spotted B-75 Beast 5040 | -5/Factory | Destroyed B-75 Beast 5302 | -5/Factory | First assault squad dispatched 5323 | -5/Factory | Fabricated Recoil Nullifier? 5476 | -5/Factory | Entered Upper Caves 5488 | -5/Upper Caves | Reached level 21 5519 | -5/Upper Caves | Spotted B-75 Beast 5536 | -5/Upper Caves | Destroyed B-75 Beast 5981 | -5/Upper Caves | Learned location of Armory (-4) 5996 | -5/Upper Caves | Attracted the attention of an 0b10 base 6029 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6029 | -5/Upper Caves | Identified exit to Upper Caves 6029 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 6037 | -5/Upper Caves | Destroyed 7 combat bots 6048 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6186 | -5/Upper Caves | Learned Factory terminal intel 6235 | -5/Upper Caves | Learned 4 Factory zone layouts 6291 | -5/Upper Caves | Entered another Upper Caves area 6305 | -5/Upper Caves | Encountered a Warlord checkpoint 6310 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6340 | -5/Upper Caves | Reached level 22 6365 | -5/Upper Caves | Destroyed 9 combat bots 6425 | -5/Upper Caves | Learned Factory stockpile data 6595 | -5/Upper Caves | Identified exit to Zhirov 6595 | -5/Upper Caves | Discovered exit to Zhirov (range 5) 6607 | -5/Upper Caves | Entered Zhirov 6607 | -5/Zhirov | Identified exit to Proximity Caves 6607 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6615 | -5/Zhirov | Met Zhirov 6627 | -5/Zhirov | Learned location of Quarantine (-2) 6627 | -5/Zhirov | Learned location of Testing (-3) 6627 | -5/Zhirov | Learned location of Command (-1) 6630 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6637 | -5/Zhirov | Found Alien Artifact 6637 | -5/Zhirov | Identified Integrated Reactor 6637 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6668 | -5/Zhirov | Found Alien Artifact 6683 | -5/Zhirov | Entered Proximity Caves 6685 | -4/Proximity Caves | Reached level 23 6789 | -4/Proximity Caves | Upgraded with Weapon slot (x3) 6817 | -4/Proximity Caves | Entered Factory 6818 | -4/Factory | Identified exit to Research 6819 | -4/Factory | Reached level 24 6820 | -4/Factory | Loaded intel: 25 terminal locations 6820 | -4/Factory | Upgraded with Propulsion slot (x1) 6840 | -4/Factory | Identified exit to Upper Caves 6840 | -4/Factory | Identified exit to Armory 6959 | -4/Factory | Garrison activated, responded to threat 7001 | -4/Factory | Destroyed 12 combat bots 7077 | -4/Factory | Spotted B-86 Titan 7084 | -4/Factory | Build established: Wizard-Executioner 7132 | -4/Factory | Fabricated Antigrav System (x2) 7138 | -4/Factory | Destroyed B-86 Titan 7183 | -4/Factory | Reached level 25 7190 | -4/Factory | Upgraded with Propulsion slot (x1) 7313 | -4/Factory | Entered Upper Caves 7404 | -4/Upper Caves | Destroyed 7 combat bots 7438 | -4/Upper Caves | Spotted B-86 Titan 7442 | -4/Upper Caves | Destroyed B-86 Titan 7586 | -4/Upper Caves | Identified exit to Upper Caves 7586 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 7667 | -4/Upper Caves | Attracted the attention of an 0b10 base 7695 | -4/Upper Caves | Destroyed 7 combat bots 7848 | -4/Upper Caves | Entered another Upper Caves area 7855 | -4/Upper Caves | Discovered exit to Research (range 9) 7896 | -4/Upper Caves | Reached level 26 7963 | -4/Upper Caves | Identified exit to Warlord 7963 | -4/Upper Caves | Discovered exit to Warlord (range 10) 7967 | -4/Upper Caves | Entered Warlord 8011 | -4/Warlord | Met Warlord 8023 | -4/Warlord | Warlord's base attacked by MAIN.C 8070 | -4/Warlord | Found Prototype Piercing Weapon 8070 | -4/Warlord | Identified Vortex Lance 8115 | -4/Warlord | Found Prototype Hackware 8115 | -4/Warlord | Identified System Mapper 8118 | -4/Warlord | Found Prototype Processor 8118 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 8120 | -4/Warlord | Found Prototype Device 8120 | -4/Warlord | Identified System Purifier 8126 | -4/Warlord | Found Prototype Device 8126 | -4/Warlord | Identified Exp. Cloaking Device 8182 | -4/Warlord | Met EX-DEC 8185 | -4/Warlord | Found Prototype Energy Cannon 8185 | -4/Warlord | Identified BFG-9k Vortex Edition 8258 | -4/Warlord | Opened side exit 8264 | -4/Warlord | Identified exit to Proximity Caves 8264 | -4/Warlord | Discovered exit to Proximity Caves (range 11) 8266 | -4/Warlord | Entered Proximity Caves 8268 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8423 | -3/Proximity Caves | Core integrity fell below 50% 8460 | -3/Proximity Caves | Reached level 27 8514 | -3/Proximity Caves | Discovered exit to Research (range 9) 8515 | -3/Proximity Caves | Build established: Wizard-Sprinter 8519 | -3/Proximity Caves | Entered Research 8520 | -3/Research | Core integrity fell below 50% 8522 | -3/Research | Identified exit to Testing 8713 | -3/Research | Fabricated Linear Accelerator? 8761 | -3/Research | Fabricated Linear Accelerator? 8896 | -3/Research | Reached level 28 9105 | -3/Research | Identified exit to Research 9105 | -3/Research | Discovered exit to Research (range 15) 9183 | -3/Research | Found Prototype Processor 9183 | -3/Research | Identified Exp. Target Analyzer 9246 | -3/Research | Spotted B-86 Titan 9275 | -3/Research | Destroyed B-86 Titan 9453 | -3/Research | Fabricated Cld. Antigrav System? 9568 | -3/Research | Fabricated Cld. Aerolev Unit? 9697 | -3/Research | Fabricated Cld. Antigrav System? 9802 | -3/Research | Fabricated Cld. Antigrav System? 9912 | -3/Research | Fabricated Cld. Antigrav System (x1) 10123 | -3/Research | Entered another Research area 10123 | -2/Research | Warlord forces began assault on 0b10 10125 | -2/Research | Reached level 29 10125 | -2/Research | Reached level 30 10222 | -2/Research | Fabricated Com. Mass Driver (x1) 10233 | -2/Research | Research machine network offline 10350 | -2/Research | Met up with Warlord 10359 | -2/Research | Spotted B-90 Cyclops 10366 | -2/Research | Destroyed B-90 Cyclops 10538 | -2/Research | Reached level 31 10577 | -2/Research | Spotted Striker 10584 | -2/Research | Destroyed Striker 10845 | -2/Research | Spotted Striker 10855 | -2/Research | Borebot progress halted 10864 | -2/Research | Spotted Striker 10898 | -2/Research | Crushed by falling debris 10900 | -2/Research | Identified exit to Access 10900 | -2/Research | Discovered exit to Access (range 3) 10900 | -2/Research | Crushed by falling debris 10901 | -2/Research | Entered Access 10903 | -1/Access | Reached level 32 11074 | -1/Access | Reached level 33 11380 | -1/Access | Found Prototype Device 11380 | -1/Access | Identified Exp. EM Disruption Field 11395 | -1/Access | Found Prototype Processor 11395 | -1/Access | Identified Exp. Core Analyzer 11401 | -1/Access | First assault squad dispatched 11412 | -1/Access | Spotted B-99 Colossus 11413 | -1/Access | Spotted B-99 Colossus 11421 | -1/Access | Destroyed B-99 Colossus 11441 | -1/Access | Destroyed B-99 Colossus 11462 | -1/Access | Destroyed 7 combat bots 11503 | -1/Access | Core integrity fell below 50% 11512 | -1/Access | Fabricated Recoil Nullifier? 11576 | -1/Access | Reached level 34 11603 | -1/Access | Found Exp. Core Analyzer 11605 | -1/Access | Found Exp. Core Analyzer 11607 | -1/Access | Found Prototype Device 11607 | -1/Access | Identified Exp. Shock Absorption System 11676 | -1/Access | Identified exit to Command 11676 | -1/Access | Discovered exit to Command (range 5) 11680 | -1/Access | Entered Command 11823 | -1/Command | Spotted B-99 Colossus 11840 | -1/Command | Destroyed B-99 Colossus 11854 | -1/Command | Spotted Alpha 7 11854 | -1/Command | Spotted Striker 11854 | -1/Command | Spotted Executioner 11854 | -1/Command | Spotted Executioner 11854 | -1/Command | Spotted Alpha 7 11854 | -1/Command | Spotted Striker 11854 | -1/Command | Spotted Executioner 11854 | -1/Command | Spotted Executioner 11858 | -1/Command | Reached level 35 11858 | -1/Command | Destroyed Striker 11922 | -1/Command | Destroyed Executioner 11956 | -1/Command | Destroyed Executioner 11956 | -1/Command | Destroyed Executioner 11965 | -1/Command | Destroyed Alpha 7 11974 | -1/Command | Found Exp. Core Analyzer 11988 | -1/Command | Destroyed Alpha 7 12204 | -1/Command | Spotted B-99 Colossus 12238 | -1/Command | Destroyed B-99 Colossus 12480 | -1/Command | First assault squad dispatched 12537 | -1/Command | Reached level 36 12562 | -1/Command | Destroyed 14 combat bots 12595 | -1/Command | Spotted Combat Programmer 12596 | -1/Command | Spotted Combat Programmer 12669 | -1/Command | Disengaged cave seal 12675 | -1/Command | Spotted M Guard 12676 | -1/Command | Spotted M Guard 12681 | -1/Command | Met MAIN.C 12689 | -1/Command | 0b10 Conduit disabled 12694 | -1/Command | Destroyed MAIN.C Shell 12697 | -1/Command | MAIN.C activated Command garrisons 12711 | -1/Command | Reached level 37 12711 | -1/Command | Destroyed MAIN.C 12715 | -1/Command | Identified exit to Surface 12715 | -1/Command | Discovered exit to Surface (range 47) 12715 | -1/Command | Discovered exit to Surface (range 92) 12715 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12719 | -1/Command | Destroyed Combat Programmer 12735 | -1/Command | Destroyed M Guard 12738 | -1/Command | Destroyed Combat Programmer 12738 | -1/Command | All MAIN.C guards destroyed 12742 | -1/Command | Found Thermal Barrier 12835 | -1/Command | Destroyed 10 combat bots 12845 | -1/Command | Welcomed Warlord to Command 12845 | *** | Establishing Free Derelict Territories! Last Messages --------------- 12810_ Slug penetrates Reinforced Barrier. 12810_ G-73 Enforcer suffers critical hit (Blast). 12810_ Destroyed Lgt. Quantum Reactor. 12810_ G-73 Enforcer destroyed. 12811_ Acquired 107 matter. 12814_ Acquired 9 matter. 12814_ Slug penetrates D-83 Annihilator. 12814_ Destroyed Imp. Shock Absorption System. 12814_ D-83 Annihilator destroyed. 12814_ P-80 Master destroyed. 12814_ G-73 Enforcer destroyed. 12815_ Acquired 3 matter. 12815_ Acquired 58 matter. 12827_ Used Protomatter to restore core integrity (+162, depleted) 12834_ Used Protomatter to restore core integrity (+72, depleted) 12835_ Dropped Protomatter-20. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ????????????#?#?#????###+########+####+###???????? | | ????????????#?#?#??????# #??# #?# #??# #?????????? | | ????????????#?#?#??????# #??# #?# #??# #?????????? | | ????????????#?#?#??????# #### ### #### #?????????? | | ????????????#?#?#??????# #?????????? | | ????????????#?#?#??????#########+#######?????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#????????????## #??????????????? | | ????????????#?#?#????????????#" #??????????????? | | ????????????#?#?#????????????## #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ########????#?#?#?????????????# #??????????????? | | ???????#????#?#?#?????????????# #??????????????? | | ######?#????#?#?#?????????????# #??????????????? | | =#####################????# #??????????????? | | #?#???????????????#?#???## #??????????????? | | !#######################?#" #??????????????? | | [%%**%%% #?## #??????????????? | | %*!!%%=%%%%[#### #??????????????? | | !!%[ !%!%%%%# " ##?????????????? | | *###################%%!#### "##????????????? | | !#?#???????????????#%@ ## # ##???????????? | | ###################% ## #"############# | | #?#????#?#?#??????# T# # " " " " | | #?#????#?#?#??????#//W## # ### ##" | | #?#????#?#?#??????# h | | #?#????#?#?#??????# % | | #?#????#?#?#??????# [%[ | | " #?#????#?#?#??????# !%% | | "" " #?#????#?#?#??????# [%*/ | | """" #?#????#?#?#??????# ###% ### ##" ### | | " #?#????#?#?#??????######?#% #?# # # #?# | | " #?#????#?#?#?????????????##[##?####"######?## | | """""#?#????#?#?#?????????????# #????###???????? | | " #?#????#?#?#?????????????# #??????????????? | | ######?#????#?#?#?????????????# ! #??????????????? | | ???????#????#?#?#?????????????# #??????????????? | | ########????#?#?#?????????????# [#??????????????? | | ????????????#?#?#?????????????#%[%#??????????????? | | ????????????#?#?#?????????????#!=%#??????????????? | | ????????????#?#?#?????????????#"[=#??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | | ????????????#?#?#?????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 80 Energy Generation 48 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 15 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 73 Targeting Accuracy 10 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 67 Defensive Hacking 33 Item Schematics ----------------- Cld. Aerolev Unit | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Imp. Corruption Screen | -5/Factory | Hacked Lrn. Tractor Beam | -5/Factory | Hacked Recoil Nullifier | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Antigrav System | -4/Factory | Hacked Linear Accelerator | -3/Research | Hacked Adv. Coolant Injector | -3/Research | Hacked Adv. Target Analyzer | -3/Research | Hacked Cld. Antigrav System | -3/Research | Scanalyzed Com. Mass Driver | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Imp. Kinecellerator | x1 | -5/Factory Imp. Corruption Screen | x2 | -5/Factory Lrn. Tractor Beam | x2 | -5/Factory Recoil Nullifier | x2 | -5/Factory Antigrav System | x2 | -4/Factory Linear Accelerator | x2 | -3/Research Linear Accelerator | x2 | -3/Research Cld. Antigrav System | x1 | -3/Research Cld. Aerolev Unit | x1 | -3/Research Cld. Antigrav System | x1 | -3/Research Cld. Antigrav System | x1 | -3/Research Cld. Antigrav System | x1 | -3/Research Com. Mass Driver | x1 | -2/Research Recoil Nullifier | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Hard Hitter Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Levels Raised 36 | . . 1 . 1 4 3 2 . 4 1 . 3 1 1 . 1 2 . 1 . 1 1 3 3 3 XP Earned 60524 | 6000 700 1000 200 1262 6514 5184 1650 843 5757 1500 200 4820 1269 959 220 1484 2708 981 286 234 1335 2714 3930 3945 4829 XP Spent 58455 | 6000 . 1420 . 1200 4150 5100 . . 1300 . . 12950 . . . 6000 3800 . 640 . . 3180 . 7465 5250 Upgrades 96 | 11 . 6 . 3 6 3 . . 2 . . 7 . . . 3 4 . 4 . . 10 . 16 21 Propulsion Slot 5 | 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility Slot 10 | 3 . . . . 1 2 . . . . . 4 . . . . . . . . . . . . . Weapon Slot 7 | 1 . 1 . . 1 1 . . . . . . . . . 3 . . . . . . . . . Core Integrity 22 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 14 Heat Dissipation 22 | . . 4 . . . . . . . . . . . . . . . . 4 . . . . 7 7 Energy Generation 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Energy Storage 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Mass Support 5 | 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Inventory Capacity 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Protomatter Created 6583 | . 98 102 . 17 103 133 187 . 783 . . 882 354 521 . 46 412 305 . . . 506 697 407 1030 Integrity Restored 8225 | . 73 187 . 25 64 388 191 . 375 . . 731 249 58 . 34 544 77 . . . 1232 508 886 2603 Core 6035 | . 73 132 . 15 60 307 87 . 278 . . 343 189 30 . 26 338 62 . . . 875 335 782 2103 Parts 2190 | . . 55 . 10 4 81 104 . 97 . . 388 60 28 . 8 206 15 . . . 357 173 104 500 Protomatter Decayed 13054 | . 73 17 . . 81 . 174 . 547 . 199 457 268 380 . 22 161 277 . 296 . 83 3359 179 6481 Game ------ Seed LegReactiveRipper Manual? 0 Play Time 03:25:54 Cumulative 96.6 hours Start 2024.01.25 @ 06:12:28 End 2024.01.25 @ 14:22:18 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 6 Adventurer 16 Explorer 21 Win Type 7 Total 17 Types 12/4/0/0/0/0/0/1/0 Lore% 65 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d7ee949-985c-458b-bc29-e139306571ae