Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 02:27:43 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (235) 1175 Value Destroyed (8873) 8873 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 17762 Bonus ------- High Alert Combat Kills 414 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Core Analyzer Core Analyzer Advanced Recoil Stabilizer Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Improved Treads Armored Treads Advanced Treads Advanced Treads Medium Treads Improved Cooling System High-capacity Matter Pod Matter Compressor Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Force Field HERF Cannon HERF Cannon Advanced Beam Cannon Advanced Beam Cannon XL Autogun Subcomponent Hardcell Cannon Heavy Rocket Launcher [Rating: 98] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 9 | . . . . . . . . 2 2 1 . . 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 141 | 8 4 2 34 . . 2 11 11 11 13 7 2 22 14 Power 21 | 1 1 . 7 . . . . 1 1 3 1 . 4 2 Engine 11 | 1 1 . 7 . . . . 1 . 1 . . . . Core 6 | . . . . . . . . . . 2 1 . 3 . Reactor 4 | . . . . . . . . . 1 . . . 1 2 Propulsion 42 | 2 . 1 15 . . . 7 4 2 2 . 1 5 3 Treads 39 | 2 . 1 15 . . . 7 4 2 2 . 1 5 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 51 | 2 2 1 5 . . . 3 6 8 8 1 1 7 7 Device 24 | 1 . 1 4 . . . 1 3 . 6 1 . 3 4 Storage 6 | 1 2 . 1 . . . 1 . . . . . . 1 Processor 8 | . . . . . . . . 1 1 2 . . 2 2 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . . . . . 1 2 7 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 3 1 . 7 . . 2 1 . . . 5 . 6 2 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 Energy Cannon 5 | . 1 . 1 . . . . . . . . . 2 1 Ballistic Gun 12 | 2 . . 5 . . . 1 . . . 4 . . . Ballistic Cannon 5 | . . . 1 . . . . . . . 1 . 3 . Launcher 3 | . . . . . . 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . . . 1 . 1 . 1 . Parts Lost 30 | . . 1 . . . . . . 1 1 1 2 15 9 Power 5 | . . . . . . . . . . . 1 1 2 1 Propulsion 6 | . . . . . . . . . . . . . 3 3 Utility 12 | . . 1 . . . . . . 1 1 . 1 5 3 Weapon 7 | . . . . . . . . . . . . . 5 2 Highest Loss Streak 15 | . . 1 . . . . . . 1 1 1 2 15 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 16 | 1 5 10 14 15 13 12 18 19 19 19 19 20 19 4 Power 1 | . 1 2 2 2 2 2 2 2 2 1 1 1 . . Propulsion 3 | . . 1 2 2 2 2 4 5 4 4 5 5 4 . Utility 6 | . 1 2 4 6 4 3 6 7 7 8 9 9 6 2 Weapon 5 | . 2 3 4 5 4 5 5 5 5 5 4 5 7 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 2 . 3 . 3 . 6 7 4 4 . . 4 1 Power 6 | . 2 . 1 . . . . 1 . 1 . . 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 19 | . . . 2 . 3 . 3 4 4 . . . 2 1 Weapon 9 | . . . . . . . 3 2 . 3 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 99 100 100 100 72 75 79 81 96 94 97 14 Engine 5 | . 14 14 11 11 11 11 9 7 3 3 . . . . Core 2 | . . . . . . . . . . 3 8 5 7 . Reactor 1 | . . . . . . . . . 2 2 . . 2 1 Treads 26 | . 28 28 32 33 33 33 36 29 26 23 23 23 20 . Device 14 | . 12 11 11 11 11 11 4 10 19 20 17 15 21 2 Storage 7 | . 15 14 11 11 11 11 9 7 6 5 5 5 4 . Processor 3 | . . . . . . . . . . 5 11 11 10 4 Protection 5 | . . . . . . . 4 10 12 6 5 6 8 . Energy Cannon 3 | . 8 14 9 11 11 8 . . . . . . . . Ballistic Gun 11 | . 14 14 15 11 11 11 9 7 6 5 22 23 17 . Ballistic Cannon 2 | . . . 7 11 11 11 . . . . . . 2 . Peak Build Rating 98 | 7 7 8 20 19 22 22 55 68 82 95 94 82 98 44 Average Rating 55 | 5 7 7 15 19 20 21 50 60 76 89 79 75 91 19 On Entrance 37 | . 7 7 8 19 19 22 20 51 68 81 94 82 76 1 Naked Turns 43 | . . . . . . . . . . . . . 39 4 Heaviest Build 120 | 15 31 31 41 41 41 41 65 75 90 96 88 80 120 24 Greatest Support 105 | 40 40 40 63 60 60 60 86 92 92 105 98 101 104 24 Greatest Overweight (x) 2 | 1 . . . . . . . 1 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 10 Average Capacity 17 | 7 9 15 15 15 15 15 19 20 20 20 20 20 19 6 Most Carried 20 | 2 9 12 15 15 15 15 20 20 20 20 20 20 20 6 Average Carried 17 | 1 6 10 14 15 14 15 18 19 19 19 19 20 19 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 2 9 10 15 15 15 15 20 20 20 20 20 20 5 . Class Distribution -------------------- 24% | Gunner 16% | Tank 14% | Scavenger-Gunner 11% | Scavenger-Skirmisher 11% | Scavenger-Tank 10% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 9210 | 276 184 223 1017 9 5 74 688 1309 1168 1576 414 257 1849 161 Remotely 2914 | . . . . . . . 253 . 1018 1168 414 61 . . Salvage Created 9867 | 119 607 164 1752 8 . 74 557 845 1127 2161 175 365 1913 . Parts 557 | 10 27 4 123 2 . 3 38 51 62 113 10 14 100 . Haulers Intercepted 7 | . 1 . 3 . . . 1 . . 1 . . 1 . Recyclers Shooed 13 | . . 2 3 . . . . 1 . 4 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 10 13 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 175 | . 13 5 36 . . 3 13 11 21 35 3 5 30 . Guns 133 | . 8 4 15 . . 1 13 11 21 35 2 5 18 . Cannons 37 | . 4 1 21 . . . . . . . 1 . 10 . AOE 2 | . . . . . . 2 . . . . . . . . Classes Destroyed 16 | 2 4 . 5 . . . 1 1 2 1 . . . . Worker 25 | . 1 1 7 1 . . 1 8 1 3 . . 2 . Builder 6 | . . . . . . . . . . 2 . . 4 . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 7 | . 1 . 3 . . . 1 . . 1 . . 1 . Recycler 7 | 1 2 . 1 . . . . 2 . . . . 1 . Operator 3 | . . . 2 . . . . 1 . . . . . . Watcher 10 | . . . 2 . . . 2 1 . 4 . . 1 . Swarmer 32 | . 6 3 4 . . . 6 . 4 5 . . 4 . Grunt 78 | . 7 2 22 . . 3 3 4 10 19 . 4 4 . Brawler 2 | . . . 1 . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 20 | . . . 8 . . . 3 4 . 1 . . 4 . Specialist 4 | . . . . . . . . . 2 2 . . . . Hunter 10 | . . . . . . . 1 . . . 2 . 7 . Programmer 27 | . . . . . . . . 3 4 8 1 . 11 . Heavy 1 | . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 7 4 6 1 . 3 4 4 8 6 2 3 7 . Combat Bots Only 8 | . 3 3 4 . . 3 4 3 8 6 2 3 4 . Max Kills in Single Turn 3 | 1 2 1 2 1 . 2 2 2 1 2 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 865 | . 54 20 112 . . 11 9 38 30 64 22 13 347 145 Missed 276 | . 20 3 24 . . 4 2 19 5 21 5 2 131 40 Hits 589 | . 34 17 88 . . 7 7 19 25 43 17 11 216 105 Melee 8 | . . . 3 . . . . . . . . 1 4 . Projectile 581 | . 34 17 85 . . 7 7 19 25 43 17 10 212 105 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 21 | . 1 . . . . . 1 . 1 1 . 1 12 4 Actively Blocked 1 | . . . . . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . 3 . Damage Taken 9927 | . 303 172 1093 . . 120 53 206 577 755 330 220 4103 1995 Core 2682 | . 39 37 79 . . . 22 11 . 54 14 19 1086 1321 Absorbed by Shields 579 | . . . . . . . . . . 211 . . 276 92 Redirected to Shielding 101 | . . . . . . . 5 53 43 . . . . . Regen/Repaired (Parts) 238 | . 15 . 191 . . . . . 32 . . . . . Core Remaining (%) 79 | 100 . 69 . . . 80 96 98 100 . . 91 5 . Volleys Fired 498 | 5 35 16 90 . . 4 28 47 45 104 16 12 90 6 Largest 4 | 2 2 2 3 . . 3 1 1 1 1 4 4 4 2 Hottest 165 | 70 80 80 124 . . 86 60 60 60 60 107 80 165 128 Shots Fired 1069 | 10 70 32 271 . . 12 28 47 45 104 50 51 342 7 Gun 813 | 10 45 16 146 . . 4 28 47 45 104 48 51 268 1 Cannon 247 | . 25 16 125 . . 4 . . . . 2 . 69 6 Launcher 9 | . . . . . . 4 . . . . . . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 924 | 5 35 16 199 . . 8 28 47 45 104 50 51 336 . Thermal 134 | 5 35 16 72 . . . . . . . . . . 6 Explosive 9 | . . . . . . 4 . . . . . . 5 . Electromagnetic 2 | . . . . . . . . . . . . . 1 1 Robot Hit Streak 21 | 8 13 12 21 . . . 8 12 11 19 20 14 11 7 Robot Miss Streak 8 | . 4 1 4 . . . 5 8 5 5 3 2 6 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . . . . . . . 3 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . Shots Hit Robots 670 | 8 40 27 169 . . . 23 29 41 85 31 33 178 6 Core Hits 432 | 4 19 9 73 1 . 9 22 27 36 92 10 18 109 3 Critical Kills 2 | . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 8 | 1 2 . 2 . . . . . . . . . 3 . Burn 1 | 1 . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . Blast 4 | . . . 1 . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22946 | 103 652 398 2805 11 . 344 1291 2038 2541 5695 698 680 5563 127 Guns 17195 | 103 326 160 1189 . . 31 1248 1886 2491 5268 648 673 3154 18 Cannons 3648 | . 319 227 1588 . . 19 . . . . 50 . 1343 102 Explosions 1631 | . . . . . . 278 . . . 358 . . 995 . Melee . | . . . . . . . . . . . . . . . Ramming 472 | . 7 11 28 11 . 16 43 152 50 69 . 7 71 7 Kinetic 19035 | 42 249 160 1804 . . 50 1248 1886 2491 5268 698 673 4466 . Thermal 1759 | 61 396 227 973 . . . . . . . . . . 102 Explosive 1534 | . . . . . . 278 . . . 261 . . 995 . Electromagnetic 146 | . . . . . . . . . . 97 . . 31 18 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 1 1 1 . . 1 3 3 8 19 . Average Corruption 3 | . . . 1 1 1 1 . . 1 1 3 7 5 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . . . 16 1 5 5 . . 6 8 10 27 60 . Message Errors 35 | . . . 3 . 2 1 . . 2 3 1 7 16 . Matter Fused 27 | . . . 3 1 1 . . . 2 2 3 7 8 . Heat Flow Errors 12 | . . . . . 1 . . . 1 . 1 1 8 . Energy Discharges 18 | . . . 4 . 1 1 . . . 1 . 6 5 . Parts Rejected 3 | . . . 1 . . . . . . . . . 2 . Parts Fused 4 | . . . 2 . . 1 . . . . 1 . . . Data Loss (minor) 16 | . . . 2 . . 1 . . 1 2 . 1 9 . Data Loss (major) 7 | . . . . . . . . . . . 3 1 3 . Misfires 6 | . . . 1 . . . . . . . 1 3 1 . Alerts 4 | . . . . . . 1 . . . . . 1 2 . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 137 | . . . 9 . . . 8 6 . 65 . 1 48 . Projectiles 57 | . . . 9 . . . . . . . . . 48 . Explosions 65 | . . . . . . . . . . 65 . . . . Melee 15 | . . . . . . . 8 6 . . . 1 . . Knockbacks 24 | . . . 8 . . . . 2 . 1 . . 12 1 Impact 5 | . . . . . . . . 2 . 1 . . 1 1 Kinetic 17 | . . . 8 . . . . . . . . . 9 . Secondary 2 | . . . . . . . . . . . . . 2 . Self-Inflicted Damage 78 | . . . . . . . . . . 75 . . . 3 Shots 1 | . . . . . . . . . . 1 . . . . Rammed 42 | . 2 4 7 . . 1 3 8 4 5 . 1 5 2 Targets Rammed 53 | . 3 4 8 1 . 1 3 14 5 5 . 1 6 2 Kicked . | . . . . . . . . . . . . . . . Crushed 11 | . 1 . 1 1 . . . 6 1 . . . 1 . Highest Temperature 431 | 18 216 108 431 . 178 . 128 48 180 204 212 181 327 15 Average Temperature 65 | 9 59 36 75 . 110 . 38 13 43 59 51 62 99 9 Received Heat Transfer 1485 | . 48 57 426 . . 63 . 63 118 132 . 108 308 162 Effects 3 | . . . 1 . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 1 . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . 3 . . . . 1 . Impact Corruptions 5 | . . . . . . . 1 1 . . . 1 2 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 6 | 1 2 1 2 . . . . . . . . . . . Heat Transferred 3737 | 259 888 481 1924 . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 3 | . . . 2 1 . . . 1 1 3 . . 2 . Low Security (%) 81 | 100 100 100 33 95 . 100 100 98 94 64 . . 86 100 Level 1 13 | . . . 49 4 . . . 1 5 20 . . 9 . Level 2 5 | . . . 16 . . . . . . 12 . . 4 . Level 3 . | . . . . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 854 | 5 186 100 538 208 . 72 155 211 300 854 . . 481 197 Initial 208 | . . 50 7 208 . . 12 35 100 144 . . 31 197 Average 113 | 1 72 48 268 101 . 12 74 31 90 165 . . 85 124 Influence Increases 5787 | 15 398 140 1161 5 . 81 428 474 689 1149 80 110 922 135 Destroy 0b10 Robot/C 3500 | . 260 100 720 . . 60 260 220 420 700 60 100 600 . Destroy 0b10 Robot/NC 300 | 15 20 5 75 5 . . 20 60 5 50 . . 45 . Destroy Leader 844 | . 52 20 180 . . 10 76 82 100 140 20 10 154 . Successful Hack 121 | . 5 . 28 . . . 18 . 49 16 . . 5 . Disable Machine 345 | . . 15 45 . . . 30 60 30 105 . . 60 . Destroy Structure 302 | . 1 . 8 . . 11 24 37 25 138 . . 58 . Partial Spotted 30 | . . . . . . . . . . . . . . 30 Lose Combat Pursuer 345 | . 60 . 105 . . . . 15 60 . . . . 105 Influence Decreases 5767 | 15 268 250 645 541 . 49 381 346 599 596 555 434 596 492 Entered New Map 1332 | . . 80 13 328 . . 20 44 107 153 315 72 20 180 Time Decay 4145 | 15 268 170 632 213 . 49 361 302 482 433 230 342 426 222 Lost Part 290 | . . . . . . . . . 10 10 10 20 150 90 Squads Dispatched 52 | . 1 . 5 . . . 2 4 11 11 . . 16 2 Investigation 5 | . 1 . 3 . . . . . . . . . . 1 Extermination 18 | . . . . . . . . 4 3 4 . . 6 1 Reinforcement 20 | . . . 2 . . . 2 . 6 7 . . 3 . Assault 2 | . . . . . . . . . 2 . . . . . Garrison 7 | . . . . . . . . . . . . . 7 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . 2 3 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 16 | . 1 . 3 . . . 3 . . 4 . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | . 19 5 53 . . 3 18 21 19 45 3 10 53 17 Peak Tracking Total 16 | . 4 3 6 . . 3 5 4 4 6 2 4 16 7 Tactical Retreats 14 | . 2 . 6 . . . . 1 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 16 | . 1 . 3 . . . . 3 3 3 . . . 3 Indirectly 2 | . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 23 | . . 1 3 . . . 2 4 2 7 . . 4 . Max in Single Turn 2 | . . 1 1 . . . 1 1 1 2 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 25 | . 2 . 6 . 5 . 3 1 4 2 . . 2 . Terminals 16 | . 1 . 5 . . . 3 1 2 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 99 | . 5 . 19 . 46 . 7 2 11 3 . . 6 . Successful 72 | . 3 . 11 . 46 . 3 . 7 1 . . 1 . Failed 27 | . 2 . 8 . . . 4 2 4 2 . . 5 . Catastrophic 2 | . . . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 2 . 11 . 1 . 2 2 3 1 . . 5 . Terminals 38 | . 3 . 13 . . . 7 2 4 3 . . 6 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . 2 . 6 . . . . . 7 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 54 | . . . 4 . 46 . 1 . 2 1 . . . . Record 45 | . . . . . 45 . . . . . . . . . Prototype ID Bank 4 | . . . 3 . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 4 . . . . . 4 . . . . . Scan Component 6 | . 1 . 2 . . . . . 3 . . . . . Repair 4 | . 1 . 2 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . . . 2 . 1 . . . 1 . Terminals 8 | . 1 . 3 . . . 2 . 1 . . . 1 . Botnet 8 | . 1 . 3 . . . 2 . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 6 . . . 2 1 4 1 . . 2 . Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . . 1 . . . . . Time 100 | . 26 . 52 . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 2 . . . 3 . Machine Destruction 2 | . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . Highest-Rated Group 42 | . . . . 42 42 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 4523 | 41 650 144 2 . . . . . . 97 443 768 2378 . Optics 1 | . . . . . . . . . . . . . 1 . Sensors 2446 | . . . 2 . . . . . . . 443 768 1233 . Terrain 2046 | . . . . . . . . . . 97 . . 1949 . Seismic 835 | 41 650 144 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 16307 | 116 714 393 2218 455 727 496 902 2366 1681 2066 492 768 2439 474 Spaces Moved 8784 | 50 318 206 1030 266 439 300 444 1300 907 1069 285 443 1034 693 Core 560 | 9 . . . . . . . . . . . . 79 472 Treads 8003 | 41 318 206 1030 266 439 300 444 1300 907 1069 285 443 955 . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 221 | . . . . . . . . . . . . . . 221 Fastest Speed 34 | 50 160 160 160 160 160 160 148 152 152 160 160 160 50 34 Average Speed 155 | 142 160 160 160 160 160 160 159 157 154 164 160 160 203 46 Slowest Speed 242 | 160 160 160 160 160 160 160 160 230 242 242 160 160 242 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins 12 | . . . . . . . . . . 2 . . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 51 53 73 65 70 87 39 42 26 33 58 39 23 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 9 | . . 2 . 2 . 1 . . . . . 4 . . Spaces Dug 32 | . . . . . . . 1 9 2 5 . . 15 . Terrain Destroyed 233 | . . . 5 . . 22 31 42 23 68 6 . 36 . Melee . | . . . . . . . . . . . . . . . Projectile 161 | . . . 5 . . 2 31 28 23 30 6 . 36 . AOE 72 | . . . . . . 20 . 14 . 38 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 11028 | 81 449 236 1415 295 466 307 639 1616 1193 1393 312 498 1296 832 Wait 1262 | 17 79 3 196 29 23 . 114 203 200 183 4 36 93 82 Move 8768 | 49 317 205 1029 265 438 299 443 1299 906 1068 284 442 1033 691 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 86 | 2 6 4 15 . 1 . 15 12 8 6 1 1 9 6 Fast Attach 35 | 7 . . 4 . . . . 4 1 2 4 1 4 8 Attach 28 | . . 1 3 . . . 2 2 3 1 1 . 5 10 Detach 8 | . . . . . . . 3 . . . . . . 5 Swap 158 | 1 7 1 39 . . 2 21 18 13 15 2 2 37 . Drop 115 | . 2 2 31 . 4 1 10 17 12 9 . 2 19 6 Fire 498 | 5 35 16 90 . . 4 28 47 45 104 16 12 90 6 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 51 | . 3 4 8 1 . 1 3 14 5 5 . 1 6 . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 407 | -10/Materials | Repaired Ion Engine 548 | -10/Materials | Discovered new exit (range 4) 831 | -10/Materials | Entered Mines 876 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1071 | -10/Mines | Discovered new exit (range 13) 1163 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1169 | -10/Mines | Found Prototype Device 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1534 | -9/Materials | Repaired Lgt. Treads 1555 | -9/Materials | Build established: Scavenger-Gunner 1562 | -9/Materials | Repaired Assault Rifle 1803 | -9/Materials | Identified Exp. Sensor Array 1901 | -9/Materials | Discovered new exit (range 8) 2158 | -9/Materials | Identified exit to Mines 2438 | -9/Materials | Discovered new exit (range 3) 2949 | -9/Materials | Build established: Gunner 3136 | -9/Materials | Discovered new exit (range 5) 3442 | -9/Materials | Entered Mines 3625 | -9/Mines | Discovered new exit (range 14) 3788 | -9/Mines | Learned location of Zion (-6) 3796 | -9/Mines | Discovered new exit (range 11) 3858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3860 | -9/Mines | Discovered new exit (range 5) 3897 | -9/Mines | Entered Exiles 3897 | -9/Exiles | Accompanied by 2 allies 3927 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3936 | -9/Exiles | Met 8R-AWN 4044 | -9/Exiles | Met EX-HEX 4095 | -9/Exiles | Met EX-BIN 4114 | -9/Exiles | Aligned with FarCom system 4116 | -9/Exiles | Given EX-Vault access code 4156 | -9/Exiles | Opened EX-Vault 4183 | -9/Exiles | Found XL Autogun Array 4247 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4290 | -9/Exiles | Met EX-DEC 4400 | -9/Exiles | Visited The Gauntlet 4603 | -9/Exiles | Discovered new exit (range 15) 4624 | -9/Exiles | Left Exiles lab with XL Autogun Array 4624 | -9/Exiles | Entered Mines 4834 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4921 | -8/Mines | Build established: Skirmisher 5100 | -8/Mines | Discovered new exit (range 14) 5120 | -8/Mines | Entered Materials 5120 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5593 | -8/Materials | Discovered new exit (range 3) 5674 | -8/Materials | Build established: Scavenger-Skirmisher 6022 | -8/Materials | Entered Factory 6022 | -7/Factory | Evolved 2 slots: Utility x2 6330 | -7/Factory | Build established: Scavenger-Tank 6757 | -7/Factory | Discovered new exit (range 8) 7516 | -7/Factory | Build established: Scavenger-Skirmisher 7645 | -7/Factory | Allied Derelicts emerged from ambush trap array 7861 | -7/Factory | Build established: Skirmisher 7877 | -7/Factory | Discovered new exit (range 9) 8266 | -7/Factory | Discovered new exit (range 8) 8304 | -7/Factory | Identified exit to Factory 8388 | -7/Factory | Entered another Factory area 8388 | -6/Factory | Evolved 2 slots: Utility x2 8436 | -6/Factory | Discovered new exit (range 5) 8474 | -6/Factory | Identified exit to Lower Caves 8712 | -6/Factory | Build established: Tank 8717 | -6/Factory | Repaired Kinecellerator 9272 | -6/Factory | Destroyed 8 combat bots 9424 | -6/Factory | Cargo convoy interrupted 9982 | -6/Factory | Discovered new exit (range 14) 10068 | -6/Factory | Identified exit to Factory 10069 | -6/Factory | Entered another Factory area 10069 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10840 | -5/Factory | Build established: Gunner 10990 | -5/Factory | Identified exit to Upper Caves 10990 | -5/Factory | Identified exit to Extension 11397 | -5/Factory | Build established: Tank 11553 | -5/Factory | Discovered new exit (range 10) 11806 | -5/Factory | Discovered new exit (range 9) 12135 | -5/Factory | Entered Upper Caves 12177 | -5/Upper Caves | Build established: Gunner 12228 | -5/Upper Caves | Entered a destroyed Warlord outpost 12461 | -5/Upper Caves | Encountered a Warlord checkpoint 12547 | -5/Upper Caves | Learned Factory security intel 12619 | -5/Upper Caves | Discovered new exit (range 5) 12627 | -5/Upper Caves | Entered another Upper Caves area 12668 | -5/Upper Caves | Build established: Scavenger-Gunner 12681 | -5/Upper Caves | Learned Factory interactive machine intel 13157 | -5/Upper Caves | Build established: Gunner 13383 | -5/Upper Caves | Discovered new exit (range 10) 13394 | -5/Upper Caves | Ambushed by wild Derelicts 13395 | -5/Upper Caves | Entered Factory 13395 | -4/Factory | Evolved 2 slots: Utility x2 13397 | -4/Factory | Loaded intel: 54 interactive machine locations 13819 | -4/Factory | Build established: Scavenger-Gunner 14108 | -4/Factory | Garrison activated, responded to threat 14291 | -4/Factory | Build established: Scavenger-Tank 14617 | -4/Factory | Garrison activated, responded to threat 14841 | -4/Factory | Garrison activated, responded to threat 14915 | -4/Factory | Build established: Scavenger-Skirmisher 15509 | -4/Factory | System corruption reached 10% 15671 | -4/Factory | Build established: Scavenger-Gunner 15770 | -4/Factory | Cargo convoy interrupted 15771 | -4/Factory | Spotted Striker 15771 | -4/Factory | Spotted Executioner 15795 | -4/Factory | Core integrity fell below 50% 15795 | -4/Factory | Released all parts (7) 15797 | -4/Factory | Spotted B-86 Titan 15802 | -4/Factory | Core integrity fell below 20% 15823 | -4/Factory | Lost 15 parts (2p3n5u5w) 15826 | -4/Factory | Discovered new exit (range 16) 15834 | -4/Factory | Entered Research 15834 | -3/Research | Evolved 2 slots: Utility x2 16062 | -3/Research | Build established: Mutant 16212 | -3/Research | Lost 3 parts (3n) 16296 | -3/Research | Core integrity fell below 50% 16305 | -3/Research | Core integrity fell below 20% 16308 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16295_ Penetrated by Slug. 16295_ Lgt. Particle Reactor destroyed. 16297_ Penetrated by Slug. 16297_ Adv. Beam Cannon destroyed. 16297_ Slug penetrates Wall. 16298_ Penetrated by Slug. 16298_ Slug penetrates Wall. 16300_ Penetrated by Slug. 16300_ Slug penetrates Y-72 Warden. 16300_ Y-72 Warden suffers critical hit (Destroy). 16300_ Penetrated by Slug. 16300_ Slug penetrates Wall. 16301_ Penetrated by Slug. 16301_ Slug penetrates Wall. 16304_ Penetrated by Slug. 16304_ Slug penetrates Wall. 16307_ Penetrated by Slug. 16307_ Slug penetrates Wall. 16307_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #+########+########## ######+### """ + """ | | # # # #????????# """ # """ | | # ! # # #????????# # """ | | ""# """# # #????????# # """ | | F"# """# + #????????# # """ | | "# """# # #????????#=! # | | ""# # # #????????#=! # | | # # #### #????????#=! ###### | | # # #??# #????????# #????? | | ! # ! ! # #??# #????????# #????? | | ###############??# #???###### #????? | | #????????????????# #???# #"" #????? | | #???????????????## ##??# #"" #????? | | #######?????###########= #### #"" #????? | | ????????????# + + #T #????? | | ????????????# !! # ## #### #"" #?#### | | ????????????# !! # ###+##??# #"" ### | | ????????????# !! # # ??# #"" # | | ????????????# # # ## # # | | ????????????# # # ## # # | | ????????????######## # ####### + | | ???????????????????# # #?????######## # | | ???????????????????# #[ #????????????# # | | ????????????######## ########????????????# # | | ????????????# # #?#####?????????????######### | | ????????????# # ###h@ #?????????????????????? | | ????????????# + Y hY #?????????????????????? | | ????????????# #####! #?????????????????????? | | ????????????# #???#####?????????????????????? | | ????????????# #?????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 75% | -10/Materials Lgt. Treads | 25% | -9/Materials Assault Rifle | 13% | -9/Materials Kinecellerator | 36% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialArchitectComputer Manual? 0 Play Time 01:48:58 Cumulative 120.8 hours Start 2025.10.01 @ 00:39:16 End 2025.10.01 @ 02:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 229 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc81c9b3-6afd-409c-86c9-de2878c8515b