Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 22:33:30 Player: MinorBread Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (5466) 5466 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (587) 587 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 125 Aligned with FarCom 300 Friendly Fire -241 Cogmind --------- Core Integrity 0/1150 Matter 42/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Advanced Armor Integrity Analyzer Recoil Stabilizer Mini Assault Cannon Mass Driver Mass Driver Hypervelocity Gauss Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Potential Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Armored Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Recoil Stabilizer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Shock Rifle Mini Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Mass Driver Mass Driver Hypervelocity Gauss Cannon Hardcell Cannon Smartbomb Launcher [Rating: 103] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . 1 . Utility 6 | . . . . . 3 . . 1 1 1 Weapon 2 | . . . . . . . . 1 . 1 Parts Attached 148 | 10 5 . 2 1 21 30 15 19 19 26 Power 20 | 2 . . . . 4 4 3 3 1 3 Engine 15 | 2 . . . . 3 4 3 2 1 . Core 3 | . . . . . 1 . . 1 . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 26 | 4 . . 2 . 2 1 2 3 4 8 Treads 2 | 2 . . . . . . . . . . Leg 22 | . . . 2 . 2 1 2 3 4 8 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 3 . . . 6 12 4 7 7 7 Device 10 | . 1 . . . 1 2 . 1 3 2 Storage 6 | 1 2 . . . . 2 . 1 . . Processor 3 | . . . . . . 2 . 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 27 | . . . . . 4 6 4 4 4 5 Artifact . | . . . . . . . . . . . Weapon 55 | 3 2 . . 1 9 13 6 6 7 8 Energy Gun 12 | 1 1 . . . 1 . 2 2 2 3 Energy Cannon 13 | . 1 . . 1 2 4 2 1 1 1 Ballistic Gun 16 | 2 . . . . 4 4 2 1 3 . Ballistic Cannon 7 | . . . . . . 1 . 2 1 3 Launcher 6 | . . . . . 1 4 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 3 1 . . Parts Lost 40 | . 1 . . . . 5 3 1 4 26 Power 5 | . . . . . . . 1 1 . 3 Propulsion 9 | . . . . . . . . . 1 8 Utility 15 | . . . . . . 5 1 . 1 8 Weapon 11 | . 1 . . . . . 1 . 2 7 Highest Loss Streak 23 | . 1 . . . . 2 3 1 3 23 Average Slot Usage (%) 98 | . 98 100 100 100 96 98 99 99 99 96 Engine 8 | . 14 14 14 14 8 9 15 9 6 1 Core 1 | . . . . . . . . 2 3 4 Leg 25 | . . . 10 28 27 27 29 26 29 25 Wheel 2 | . 28 28 17 . . . . . . . Device 9 | . 5 14 14 14 9 9 7 6 11 14 Storage 12 | . 21 14 14 14 9 11 15 13 11 10 Processor 3 | . . . . . . 1 . 6 5 5 Protection 12 | . . . . . 16 19 14 12 10 9 Energy Gun 4 | . 6 . . . . . . 5 7 9 Energy Cannon 3 | . 5 14 14 28 9 3 4 . . 4 Ballistic Gun 6 | . 15 14 14 . 8 9 7 6 2 2 Ballistic Cannon 3 | . . . . . . 5 1 5 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 13 75 44 44 46 63 97 81 97 99 117 Greatest Support 116 | 40 26 26 60 60 75 77 92 96 116 111 Greatest Overweight (x) 2 | . 2 1 1 . . 1 . 1 . 2 Average Overweight (x) . | . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 6 20 12 12 12 12 20 16 18 18 18 Average Capacity 15 | 5 16 12 12 12 12 13 16 17 18 17 Most Carried 18 | 6 12 11 12 11 12 15 16 18 18 18 Average Carried 14 | 3 9 11 11 10 11 11 13 15 15 16 Final Capacity 18 | 6 12 12 12 12 12 16 16 18 18 12 Final Carried 18 | 6 11 11 11 10 12 15 14 18 18 8 Class Distribution -------------------- 44% | Mutant 36% | Tank 14% | Scavenger-Tank 3% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 3858 | 120 319 . . 39 329 836 456 782 558 419 Remotely . | . . . . . . . . . . . Salvage Created 6385 | 74 319 . . . 735 1448 680 1445 820 864 Parts 320 | 1 21 . . . 50 76 24 58 42 48 Haulers Intercepted 16 | . 1 . . . 4 5 3 1 2 . Recyclers Shooed 2 | . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 99 | . 5 . . . 11 29 12 16 12 14 Guns 43 | . 3 . . . 3 6 9 10 6 6 Cannons 40 | . 2 . . . 7 12 2 6 6 5 AOE 14 | . . . . . 1 10 1 . . 2 Classes Destroyed 13 | 1 5 . . . 3 2 1 1 . . Worker 9 | . . . . . 1 2 . 5 . 1 Builder 6 | . . . . . 1 2 . 1 2 . Hauler 16 | . 1 . . . 4 5 3 1 2 . Recycler 5 | 1 . . . . . . . 4 . . Operator 4 | . 1 . . . . 1 . 1 1 . Watcher 12 | . 3 . . . 3 2 . 3 1 . Swarmer 23 | . 3 . . . 6 8 6 . . . Grunt 21 | . 2 . . . . 7 2 4 1 5 Brawler 4 | . . . . . . 3 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 27 | . . . . . 5 10 1 6 2 3 Hunter 5 | . . . . . . . . 2 3 . Programmer 18 | . . . . . . . 2 4 6 6 Thug 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 1 5 . . . 6 5 7 12 5 5 Combat Bots Only 7 | . 5 . . . 3 5 7 2 2 4 Max Kills in Single Turn 9 | 1 1 . . . 1 3 3 9 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 3 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Damage Taken 10961 | . 221 . . . 298 1591 962 1328 1721 4840 Core 1618 | . 27 . . . 35 218 43 63 79 1153 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 89 . 54 93 92 92 . Volleys Fired 368 | 2 32 . . . 47 99 44 57 41 46 Largest 4 | 2 2 . . . 2 2 2 3 3 4 Hottest 272 | 70 76 . . . 112 107 107 161 201 272 Shots Fired 871 | 4 64 . . . 88 197 88 171 119 140 Gun 534 | 4 58 . . . 39 101 69 114 69 80 Cannon 326 | . 6 . . . 49 87 19 57 50 58 Launcher 11 | . . . . . . 9 . . . 2 Special . | . . . . . . . . . . . Kinetic 529 | 3 32 . . . 39 144 72 117 69 53 Thermal 127 | 1 . . . . . . . 54 31 41 Explosive 9 | . . . . . . 7 . . . 2 Electromagnetic 206 | . 32 . . . 49 46 16 . 19 44 Robot Hit Streak 23 | 4 16 . . . 9 23 11 18 9 17 Robot Miss Streak 6 | . 4 . . . 4 4 3 6 5 5 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 588 | 4 38 . . . 57 141 57 120 80 91 Core Hits 309 | 2 11 . . . 25 66 21 79 59 46 Critical Hits 14 | . 1 . . . 2 2 2 5 2 . Critical Kills 7 | . . . . . 1 1 1 3 1 . Critical Parts Destroyed 7 | . 1 . . . 1 1 1 2 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17494 | 53 620 . . . 1315 3766 1355 4325 2463 3597 Guns 6799 | 53 460 . . . 344 1188 874 1823 1023 1034 Cannons 6379 | . 140 . . . 734 1551 377 953 970 1654 Explosions 4316 | . 20 . . . 237 1027 104 1549 470 909 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 7586 | 41 215 . . . 344 1806 926 1884 1214 1156 Thermal 4227 | 12 20 . . . 237 72 104 2340 438 1004 Explosive 2269 | . . . . . . 789 . 101 470 909 Electromagnetic 3412 | . 385 . . . 734 1099 325 . 341 528 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 . 3 4 14 Average Corruption 3 | . . . . . . 1 . 1 2 7 Corruption Purged . | . . . . . . . . . . . Effects 46 | . . . . . . 4 . 10 7 25 Message Errors 11 | . . . . . . 1 . 3 3 4 Matter Fused 11 | . . . . . . . . 2 . 9 Heat Flow Errors 4 | . . . . . . . . 1 1 2 Energy Discharges 3 | . . . . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 . . 1 1 Targeting Errors 11 | . . . . . . 1 . 3 2 5 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 774 | . . . . . 84 62 . 509 3 116 Projectiles 191 | . . . . . 61 4 . 22 . 104 Explosions 583 | . . . . . 23 58 . 487 3 12 Melee . | . . . . . . . . . . . Knockbacks 37 | . . . . . . 4 . 15 5 13 Impact . | . . . . . . . . . . . Kinetic 35 | . . . . . . 4 . 15 5 11 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 319 | . 27 . . . . 150 31 . . 111 Shots 9 | . 1 . . . . 5 1 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 883 | 9 100 . . . 32 21 54 261 162 883 Average Temperature 114 | 6 43 . . . 12 6 22 57 55 291 Received Heat Transfer 1755 | . 75 . . . 54 468 144 324 54 636 Effects 18 | . . . . . . . . . . 18 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Fried 23 | . 3 . . . 8 6 1 . 2 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 4894 | 37 50 . . . 250 100 150 2356 605 1346 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 730 | 5 171 9 . . 232 730 386 546 567 404 Initial 331 | . 3 9 . . . . 331 122 244 263 Average 261 | 2 43 9 . . 127 328 275 311 356 242 Maximum Alert Level 3 | . . . . . 1 3 1 2 2 2 Low Security (%) 40 | 100 100 100 . 100 81 11 40 40 22 23 Level 1 36 | . . . . . 18 75 59 5 30 73 Level 2 22 | . . . . . . 11 . 54 47 2 Level 3 . | . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 2 11 4 8 8 5 Investigation 8 | . 1 . . . 2 2 . 2 1 . Extermination 12 | . . . . . . . 2 4 2 4 Reinforcement 9 | . 1 . . . . 1 2 2 2 1 Assault 2 | . . . . . . 2 . . . . Garrison 9 | . . . . . . 6 . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 1 Haulers Reinforced 4 | . . . . . . . 2 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 3 | . 1 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 10 . . . 14 39 12 21 13 29 Peak Tracking Total 11 | . 6 . . . 3 10 6 3 2 11 Tactical Retreats 10 | . . . . . . 7 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 11 | . . . . . . 2 2 2 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 44 | . . . . . 2 3 3 16 20 . Max in Single Turn 15 | . . . . . 2 1 2 15 6 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 29 | . 2 . 1 . 5 9 2 6 2 2 Terminals 22 | . 2 . . . 5 9 2 3 1 . Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 5 . 1 . 15 20 3 22 4 3 Successful 39 | . 3 . 1 . 10 10 . 12 1 2 Failed 34 | . 2 . . . 5 10 3 10 3 1 Catastrophic 4 | . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . . . 3 . 12 6 3 10 2 . Terminals 57 | . 5 . . . 15 20 3 12 2 . Fabricators 3 | . . . . . . . . 2 . 1 Repair Stations 8 | . . . . . . . . 6 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 3 . 1 . 7 10 . 1 . . Record 2 | . 1 . . . . 1 . . . . Part Schematic 2 | . . . . . . 1 . 1 . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . Open Door 6 | . . . . . . 6 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 3 | . . . . . 2 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . 4 . 2 Scan Component 3 | . . . . . . . . 2 . 1 Repair 3 | . . . . . . . . 2 . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 3 . . 4 . . Terminals 7 | . . . . . 3 . . 4 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 6 | . . . . . 3 . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . Hacking Detections 26 | . 2 . . . 5 8 2 5 2 2 Full Trace Events 7 | . 1 . . . 2 2 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built 1 | . . . . . . . . 1 . . Matter 219 | . . . . . . . . 219 . . Time 116 | . . . . . . . . 116 . . Total Robot Build Rating 3 | . . . . . . . . 3 . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . 1 Time 107 | . . . . . . . . 82 . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 5 | . . 2 . . . 2 . 1 . . Largest Group 2 | . . 2 2 . . 2 1 1 . . Highest-Rated Group 62 | . . 42 42 . . 62 28 26 . . Highest-Rated Ally 31 | . . 31 31 . . 31 28 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . . 38 4 . . . Total Damage 497 | . . . . . . 497 . . . . Kills 6 | . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 10241 | 106 571 100 223 109 1037 1372 1212 2530 1475 1506 Spaces Moved 6575 | 61 411 95 228 50 819 789 870 1408 996 848 Core 10 | 10 . . . . . . . . . . Treads 35 | 35 . . . . . . . . . . Legs 5877 | . . . 97 50 819 789 870 1408 996 848 Wheels 653 | 16 411 95 131 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 90 100 100 107 105 108 114 Average Speed 106 | 123 104 100 95 90 100 103 107 106 109 117 Slowest Speed 180 | 160 110 100 100 90 100 136 107 140 114 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 6 54 21 60 11 54 73 17 27 16 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 257 | . 5 . . . 2 50 50 66 38 46 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . . 4 5 3 5 15 AOE 225 | . 5 . . . 2 46 45 63 33 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 9151 | 88 489 100 235 113 966 1189 1075 2310 1291 1295 Wait 1802 | . 25 6 . 62 43 222 119 771 203 351 Move 6565 | 60 410 94 227 49 818 788 869 1407 995 848 Hop . | . . . . . . . . . . . Pick Up 153 | 14 12 . 3 . 19 26 14 32 21 12 Fast Attach 10 | . . . . . 3 4 . 1 . 2 Attach 57 | 6 2 . . . 3 4 8 8 10 16 Detach 2 | . . . . . 1 . . . . 1 Swap 81 | 4 3 . 2 1 15 22 7 10 9 8 Drop 108 | 2 5 . 3 1 17 24 9 24 12 11 Fire 368 | 2 32 . . . 47 99 44 57 41 46 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 414 | -10/Materials | Build established: Hauler-Mutant 479 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Entered Mines 697 | -10/Mines | Met a Derelict bent on vengeance 738 | -10/Mines | Learned location of Zion (-7) 743 | -10/Mines | Build established: Mutant 762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Entered Exiles 778 | -10/Exiles | Accompanied by 2 allies 803 | -10/Exiles | Met 8R-AWN 808 | -10/Exiles | Led the pair of lost Derelicts to a safe place 836 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-BIN 875 | -10/Exiles | Aligned with FarCom system 876 | -10/Exiles | Given EX-Vault access code 899 | -10/Exiles | Opened EX-Vault 908 | -10/Exiles | Found Potential Leg 910 | -10/Exiles | Found Potential Leg 935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 960 | -10/Exiles | Met EX-DEC 992 | -10/Exiles | Discovered new exit (range 14) 1001 | -10/Exiles | Left Exiles lab with Potential Leg 1001 | -10/Exiles | Entered Mines 1070 | -9/Mines | Discovered new exit (range 4) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1536 | -8/Materials | Discovered new exit (range 16) 1652 | -8/Materials | Discovered new exit (range 16) 2147 | -8/Materials | Entered Storage 2786 | -8/Storage | Garrison activated, responded to threat 2972 | -8/Storage | Garrison activated, responded to threat 3072 | -8/Storage | Learned location of Armory (-3) 3363 | -8/Storage | Discovered new exit (range 16) 3369 | -8/Storage | Met a pair of Derelict thieves 3397 | -8/Storage | Garrison activated, responded to threat 3519 | -8/Storage | Entered Factory 3519 | -7/Factory | Accompanied by 1 ally 3519 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4313 | -7/Factory | Discovered new exit (range 13) 4385 | -7/Factory | Destroyed 7 combat bots 4390 | -7/Factory | Lost 3 parts (1p1u1w) 4731 | -7/Factory | Entered another Factory area 4731 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5044 | -6/Factory | Build established: Tank 5272 | -6/Factory | Fabricated O-24 Administrator (x1) 5309 | -6/Factory | Spotted B-75 Beast 6534 | -6/Factory | Repaired Imp. Medium Armor Plating 6574 | -6/Factory | Repaired Imp. Light Armor Plating 6958 | -6/Factory | Discovered new exit (range 12) 7261 | -6/Factory | Entered another Factory area 7261 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7743 | -5/Factory | Garrison activated, responded to threat 8244 | -5/Factory | Lost 3 parts (1u2w) 8269 | -5/Factory | Discovered new exit (range 11) 8652 | -5/Factory | Build established: Scavenger-Tank 8736 | -5/Factory | Entered another Factory area 8736 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9205 | -4/Factory | Repaired Arm. Leg 10164 | -4/Factory | System corruption reached 10% 10194 | -4/Factory | Core integrity fell below 50% 10238 | -4/Factory | Core integrity fell below 20% 10242 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10223_ System corrupted: Point Defense Array rejected. 10223_ Flexi-carbon Leg destroyed. 10223_ Slug penetrates Wall. 10224_ U-05 Engineer lays Concrete. 10227_ Slug penetrates Wall. 10227_ Slug penetrates U-05 Engineer. 10227_ Slug penetrates T-07 Excavator. 10229_ Arm. Leg destroyed. 10229_ Penetrated by Slug. 10236_ ALERT: Rogue bot located, Programmers report to Factory Zone 5G. 10237_ Slug penetrates Wall. 10237_ Penetrated by Slug. 10238_ Slug penetrates Wall. 10238_ Penetrated by Slug. 10238_ U-05 Engineer destroyed. 10240_ U-05 Engineer builds a Wall. 10240_ Slug penetrates Wall. 10240_ Penetrated by Slug. 10240_ U-05 Engineer destroyed. 10241_ Lrg. Storage Unit destroyed. 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""" # # # | | ??? # # # # | | ????????# # # ###/##h + # | | ????????# # ?#u%*h # # | | ????????# # ## # # | | ????????# !*=* #### h # ###### | | ????????# *%!! ###Y####/#+############?????? | | ????????# [! # wu gkg #???????????? | | ????????# =| # u hg #???????????? | | ??????### ##/###### g #???????????? | | + !@! #???????????? | | ??????###+##### ###### !!! #???????????? | | ???????? ???## #????# u!!! #???????????? | | ??????? ?????# #????# u%|u #???????????? | | ??????""??????# #????# !!!u #???????????? | | ??????????????# #????# % #???????????? | | ??????????????#h#????# =u #???????????? | | ??????????????#h#????#################???????????? | | ??????????????? ???????????##????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ???????????p?????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????p????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Adv. Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Fabricated ------------ O-24 Administrator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Dynamic Key My Command Is Your Wish Shopping List Challenges ------------ None Game ------ Seed HeavyAnalysisBuckler Manual? 0 Play Time 02:55:34 Cumulative 17.5 hours Start 2021.10.14 @ 13:36:31 End 2021.10.14 @ 22:33:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be267b12-2e55-401a-ab25-cb4ed3a493c6