Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 17:31:11 Player: OBLIQUE Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (478) 2390 Value Destroyed (26240) 26240 Prototype IDs (79) 1580 Alien Tech Used (3) 600 Bonus (16649) 16649 TOTAL SCORE: 59159 Bonus ------- High Alert Combat Kills 5175 Follower Combat Kills 1286 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2996 Met Warlord at Research 2000 Friendly Fire -108 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 916/940 System Corruption 15% Temperature Hot (287) Movement Core (1650) Ox32 Location -1/Access Parts ------- > --- POWER (4) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Experimental Targeting Computer Energy Filter Assembled Alloy Armor Advanced Remote Shield GOLEM Unit GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Experimental Targeting Computer Experimental Core Analyzer Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor High-capacity Storage Unit Advanced Energy Well Energy Filter Heavy Reflective Plating Advanced Remote Shield GOLEM Unit GOLEM Unit Firepult YOLO Cannon [Rating: 235] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 2 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 146 | 8 11 1 . . 22 24 1 4 1 4 1 7 . 1 3 1 . . . 1 1 3 1 13 2 . 8 3 3 1 3 . . 1 2 15 Power 32 | 2 1 . . . 3 1 . 1 . 1 . 1 . . 1 . . . . . . . . 2 . . 7 1 1 . 1 . . 1 . 8 Engine 8 | 2 1 . . . 2 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 6 1 1 . 1 . . 1 . 8 Propulsion 16 | 2 1 . . . 4 6 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Treads 9 | 2 1 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Wheel 5 | . . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 5 1 . . 13 10 1 2 . 3 . 4 . 1 1 1 . . . 1 1 2 . 10 2 . 1 2 2 1 2 . . . 2 6 Device 34 | . 1 . . . 6 3 1 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . 4 . . . 2 2 1 1 . . . 2 3 Storage 7 | 1 2 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Processor 8 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 25 | . 2 1 . . 7 6 . . . 2 . 1 . . . . . . . . . . . 1 2 . 1 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 3 4 . . . 2 7 . 1 1 . 1 1 . . 1 . . . . . . 1 1 . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 7 | 3 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 4 . . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 . . 1 . . . 1 . . . . . . . 1 . 1 . 10 . . 1 . . . 4 . . . 1 1 Parts Lost 99 | . . . . . 2 3 . . . . . 5 2 2 1 . . . . . 6 7 1 2 7 . 2 . 6 . . . . 1 . 52 Power 15 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . 1 . . . 1 . . . . . . 9 Propulsion 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Utility 61 | . . . . . 1 2 . . . . . 4 1 1 1 . . . . . 3 5 1 1 5 . 2 . 3 . . . . 1 . 30 Weapon 18 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . 1 1 . . . 2 . . . . . . 10 Highest Loss Streak 19 | . . . . . 2 1 . . . . . 4 2 2 1 . . . . . 3 9 1 2 4 . 1 . 6 . . . . 1 . 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Backups 13 | 1 12 15 13 13 13 14 18 17 17 17 18 17 13 12 12 13 13 12 13 13 12 12 13 12 11 10 11 14 12 13 13 14 14 14 13 13 Power . | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 3 2 2 2 2 2 2 2 4 Propulsion . | . . 1 1 1 2 2 3 3 3 3 3 2 . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . Utility 7 | . 3 5 5 5 2 6 10 9 8 6 7 6 8 8 8 8 8 8 9 9 8 8 9 8 8 7 7 8 6 8 8 8 8 8 7 6 Weapon 3 | . 6 8 6 5 7 4 3 3 3 4 5 5 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 . 4 2 8 2 1 2 1 . 1 4 . . 1 . . . . 1 . . . 1 1 . 2 1 . . . . . . . 1 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 6 | . . . . . 1 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . 2 . . 1 1 . . 1 1 . . 1 . . 1 . . . . 1 . . . 1 1 . 1 1 . . . . . . . . Weapon 14 | . 1 . 4 1 6 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 96 88 81 83 84 91 91 77 84 85 86 86 85 86 86 86 87 83 83 83 86 79 88 89 88 89 83 90 86 90 90 86 Engine 3 | . 14 14 14 14 4 4 . 6 7 9 15 7 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 3 7 6 6 6 6 6 6 6 5 5 5 5 10 5 9 14 13 14 15 15 13 13 12 10 Treads 3 | . 27 28 28 28 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . 5 15 13 13 13 12 13 13 13 11 10 11 11 11 10 10 10 10 10 10 10 9 9 8 5 Wheel 1 | . . . . . 7 8 9 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Device 23 | . 2 . . . 23 15 18 23 23 23 23 15 23 32 29 31 27 26 26 30 40 34 33 22 20 24 20 24 24 25 25 25 27 31 29 24 Storage 11 | . 14 14 14 14 9 9 9 7 7 7 7 11 15 13 16 14 18 20 20 15 11 11 11 11 11 10 10 10 10 10 12 10 9 9 11 10 Processor 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 6 16 15 15 15 15 15 15 15 13 13 12 10 Protection 10 | . 11 14 14 14 17 20 18 15 15 22 23 13 7 6 6 6 6 6 6 6 4 9 11 13 5 5 9 5 5 5 1 5 4 4 7 8 Energy Cannon 8 | . . . . . . 1 9 7 7 5 7 4 15 13 12 13 13 13 13 13 10 9 11 11 10 9 10 10 9 10 5 10 9 9 8 10 Ballistic Gun 1 | . 1 . . . 2 10 9 7 6 8 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 26 28 28 28 15 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 235 | 6 12 13 14 14 32 46 46 55 53 53 62 119 119 137 134 134 134 134 134 137 155 155 156 167 163 160 183 183 182 181 181 181 199 199 217 235 Average Rating 120 | 5 11 12 13 14 25 36 46 52 53 50 51 72 118 132 133 133 133 133 134 136 154 148 154 153 158 158 172 182 175 179 168 181 194 198 215 223 On Entrance 113 | . 6 12 13 14 14 31 46 46 53 53 51 62 119 119 133 134 134 134 134 134 137 146 155 155 158 142 160 183 182 176 172 181 181 199 199 215 Avg Prop Armor Cover (%) 4 | . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 13 40 40 40 40 54 104 104 118 118 118 119 119 119 120 125 125 125 125 125 125 127 127 127 137 140 122 164 170 176 176 159 159 161 161 167 189 Greatest Support 80 | 40 40 40 40 40 49 40 28 28 28 28 28 60 60 80 60 60 60 60 60 60 80 80 80 80 80 80 80 60 60 60 60 60 80 80 80 80 Greatest Overweight (x) 57 | . . . . . 2 10 3 4 4 4 4 4 1 1 2 2 3 2 2 2 2 2 2 2 2 2 2 2 5 2 2 2 2 2 2 57 Average Overweight (x) 1 | . . . . . 1 5 3 3 4 3 4 2 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 2 2 2 2 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 12 14 14 14 14 15 20 19 19 19 19 19 20 19 19 20 20 19 20 19 19 18 19 19 19 15 16 19 18 19 19 20 20 20 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 14 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 15 15 20 20 17 20 20 20 20 20 19 1 Class Distribution -------------------- 37% | Golem 28% | Generator-Golem 23% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Garrison Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/DSF Generator-Golem | -2/Research Generator-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 5764 | 283 614 42 . 278 931 1567 40 69 84 125 10 331 276 44 61 42 10 . . 10 74 97 20 149 30 . 80 30 50 55 . 79 . 10 20 253 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25723 | 91 724 63 . 327 645 1378 108 138 131 . 21 597 522 170 765 561 323 552 . 430 1585 502 318 1456 875 . 1424 1174 1085 650 . 306 . 568 228 8006 Parts 1195 | 3 39 1 . 9 52 46 7 9 7 . . 19 10 13 32 25 10 23 . 16 73 17 20 85 42 . 70 51 36 26 . 17 . 33 6 398 Haulers Intercepted 10 | . 2 . . . 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 9 | . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 247 | . . . . . . . . . 11 3 . . 9 . . . 11 23 . 16 . 19 23 . 43 . . . 42 30 . 17 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 431 | . 19 2 . 3 12 25 1 1 3 . . 44 6 3 15 11 7 10 . 7 24 11 5 24 14 . 25 13 14 11 . 7 . 8 . 106 Guns 15 | . . . . . 1 12 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 361 | . 19 2 . 3 11 13 . . . . . 4 6 2 15 11 7 10 . 7 20 10 5 23 13 . 25 13 14 11 . 7 . 8 . 102 AOE 47 | . . . . . . . . 1 3 . . 37 . 1 . . . . . . 4 . . . . . . . . . . . . . . 1 Classes Destroyed 29 | 1 5 . . . 3 3 . . . . 1 6 . . 1 1 . . . . 1 1 . 4 1 . . . . . . . . 1 . . Worker 18 | . 1 . . . . . . 2 . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . . . . 9 Builder 15 | . . . . . 5 . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 10 | . 2 . . . 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Recycler 13 | 1 2 . . 4 2 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . Watcher 20 | . 3 . . . 2 1 1 . . . . . . 1 . . . . . . 4 . . . . . . 3 . . . . . . . 5 Swarmer 72 | . 3 . . 3 5 . . . . . . . . . 4 1 3 2 . . . 6 . . 4 . 9 . . 4 . 4 . 2 . 22 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Grunt 147 | . 16 2 . . 3 6 . . 3 . . . 3 . 4 5 4 2 . 5 12 3 1 7 6 . 9 4 10 4 . 2 . . . 36 Brawler 7 | . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 . . . . 1 . . . . . . 1 Duelist 16 | . . . . . . 1 . . . . . . 1 . 1 . . 2 . . 1 . . 1 1 . . . 2 1 . . . . . 5 Protector 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 2 Sentry 38 | . . . . . 3 9 1 . . . . . . . 4 1 . 1 . . 1 1 . . 1 . 4 3 1 1 . . . . . 7 Specialist 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Hunter 26 | . . . . . 1 3 . 1 . . . . . . 1 . . 2 . . 1 . 1 . 2 . . 2 . . . . . 2 . 10 Programmer 52 | . . . . . . 3 . . . . . . . 3 . 2 . . . . 8 . 2 6 . . 2 4 . 1 . . . 1 . 20 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 5 2 . 3 6 6 1 6 3 . 2 38 2 3 3 3 4 5 . 5 10 4 2 10 4 . 6 4 8 9 . 4 . 3 1 13 Combat Bots Only 36 | . 5 2 . 3 4 5 1 1 3 . . 36 2 1 3 3 4 5 . 5 6 4 2 9 4 . 6 3 8 9 . 4 . 3 . 9 Max Kills in Single Turn 19 | 1 1 1 . 1 2 1 1 3 3 . 2 19 1 2 1 1 1 1 . 1 9 2 1 2 1 . 1 1 1 1 . 2 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . . . . . . . . 1 3 . . 18 . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 2538 | . 67 3 . 11 87 207 . . 16 15 23 67 36 21 67 36 33 46 . 20 124 87 44 103 184 . 124 63 134 41 . 22 . 38 . 819 Missed 850 | . 21 1 . 1 23 49 . . 5 3 10 24 4 7 23 17 9 22 . 4 43 27 19 41 82 . 35 13 38 17 . 8 . 17 . 287 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1688 | . 46 2 . 10 64 158 . . 11 12 13 43 32 14 44 19 24 24 . 16 81 60 25 62 102 . 89 50 96 24 . 14 . 21 . 532 Melee 59 | . . . . . . 2 . . 1 . . 9 4 . . . . . . . 3 . . . 20 . . . 10 2 . . . . . 8 Projectile 1629 | . 46 2 . 10 64 156 . . 10 12 13 34 28 14 44 19 24 24 . 16 78 60 25 62 82 . 89 50 86 22 . 14 . 21 . 524 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 83 | . . . . . 3 5 . . . . . . 2 2 1 1 1 . . 1 8 5 . 3 11 . 3 3 4 3 . . . 1 1 25 Part Disruptions 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 30361 | . 557 33 . 82 777 2352 . . 75 142 44 1039 577 419 540 197 455 324 . 257 1784 1034 367 1528 2495 . 1478 473 1011 486 . 250 . 394 25 11166 Core 3547 | . 60 . . 19 62 174 . . . 8 8 59 49 7 70 16 43 28 . 100 149 222 15 250 331 . 94 44 91 96 . 36 . 28 . 1488 Absorbed by Shields 1722 | . . . . . . . . . 83 113 53 153 . . 40 . . . . . . . . . . . . 448 731 31 . . . . . 70 Redirected to Shielding 236 | . 10 . . . . . . . . . . 94 . . . . . . . . . . . 132 . . . . . . . . . . . . Ignored by Resistances 4126 | . . . . . . 17 . . 58 75 42 57 108 86 108 41 90 68 . 50 338 102 76 320 . . 306 186 369 109 . 53 . 82 5 1380 Regen/Repaired (Parts) 369 | . 96 . . . . . . . . . . . . . . . . . . . 165 . . . . . . . . . . . . . 108 . Core Remaining (%) 71 | 100 . . . 68 . . 57 . . . . . 82 . . . . . . 68 . . . . 3 . . . . . . 68 . 97 100 . Volleys Fired 1201 | 6 58 4 . 16 59 155 7 3 11 10 6 35 21 15 62 27 15 21 . 21 47 29 14 54 35 4 69 45 40 24 . 14 . 20 13 241 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 3 Hottest 250 | 40 66 66 . 66 70 85 113 113 124 113 100 100 50 50 50 50 50 50 . 50 50 250 50 50 50 50 50 50 50 50 . 50 . 50 50 250 Shots Fired 2320 | 12 116 8 . 32 118 247 13 6 18 17 6 50 39 23 100 51 30 42 . 42 88 46 28 107 61 5 128 88 49 48 . 29 . 40 26 607 Gun 167 | 12 . . . . 4 114 7 3 6 9 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2142 | . 116 8 . 32 114 133 6 3 11 8 6 28 39 23 100 51 30 42 . 42 88 46 28 107 61 5 128 88 49 48 . 29 . 40 26 607 Launcher 11 | . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 522 | 12 116 8 . 32 118 197 7 3 6 9 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1787 | . . . . . . 50 6 3 11 8 6 26 39 23 100 51 30 42 . 42 88 46 28 107 61 5 128 88 49 48 . 29 . 40 26 607 Explosive 11 | . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 5 11 1 . 4 11 28 10 1 4 6 2 5 12 7 13 20 4 9 . 7 14 23 15 31 24 29 37 17 37 39 . 9 . 20 12 46 Robot Miss Streak 14 | 2 6 1 . 3 5 5 4 10 14 6 . 6 1 1 3 1 2 2 . 3 1 2 2 1 3 . 1 1 2 4 . 3 . 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1565 | 8 67 4 . 14 66 203 9 2 7 12 1 24 24 7 70 34 18 25 . 25 62 35 23 89 45 5 78 62 42 33 . 14 . 34 14 409 Core Hits 859 | 2 28 3 . 7 27 111 6 7 13 9 2 63 8 8 21 16 9 13 . 9 35 15 8 47 24 1 42 30 24 15 . 8 . 14 5 229 Critical Kills 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 4 . . 1 5 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 11 | . 4 . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . 4 . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 4 . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74046 | 92 1464 100 . 342 1729 4433 219 329 324 315 195 6737 1077 926 2174 1510 867 1147 . 1053 5024 1781 1128 4245 2082 234 3349 2961 1997 1491 . 726 . 1456 625 21914 Guns 2258 | 92 . . . . 38 1608 95 18 84 185 . 138 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 61745 | . 1434 100 . 342 1659 2825 124 58 29 130 76 1094 1077 346 2163 1401 867 1147 . 1053 3101 1735 1128 4245 2082 234 3349 2954 1997 1491 . 726 . 1456 623 20699 Explosions 9829 | . . . . . . . . 253 211 . 119 5505 . 521 . 101 . . . . 1864 46 . . . . . . . . . . . . . 1209 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 214 | . 30 . . . 32 . . . . . . . . 59 11 8 . . . . 59 . . . . . . 7 . . . . . . 2 6 Kinetic 7140 | 92 1434 100 . 342 1697 2936 95 18 84 185 . 157 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 65344 | . . . . . . 1497 124 311 29 130 195 5664 1077 646 2163 1502 867 1147 . 1053 4965 1781 1128 4245 2082 234 3349 2954 1997 1491 . 726 . 1456 623 21908 Explosive 1348 | . . . . . . . . . 211 . . 916 . 221 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 5 5 . . . . 4 4 1 1 1 . . . . 3 3 3 3 3 . . 1 4 4 4 4 . 1 . 15 Average Corruption 3 | . . . . . . 4 5 . . . . 4 4 1 1 1 . . . . 1 3 3 1 2 . . 1 3 4 4 4 . 1 . 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 319 | . . . . . . 24 6 . . . . 18 19 8 8 4 . . . . 20 34 12 6 9 . . 2 16 17 7 15 . 2 . 92 Message Errors 74 | . . . . . . 7 1 . . . . 3 6 2 4 . . . . . 4 6 4 1 2 . . 1 5 4 2 4 . 1 . 17 Matter Fused 78 | . . . . . . 9 1 . . . . 6 6 2 3 2 . . . . 4 8 2 4 3 . . . 4 2 3 2 . . . 17 Heat Flow Errors 37 | . . . . . . 2 . . . . . 3 1 . . . . . . . 3 4 . . 2 . . . 4 4 . 3 . 1 . 10 Energy Discharges 29 | . . . . . . 2 . . . . . 2 1 . . . . . . . 2 3 4 . . . . 1 . 3 1 2 . . . 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . . . . 1 1 . . . . 1 2 1 . 1 . . . . 4 6 2 . . . . . 1 2 1 1 . . . 13 Data Loss (major) 15 | . . . . . . . 1 . . . . 1 1 1 . . . . . . 1 5 . . 2 . . . . . . . . . . 3 Misfires 15 | . . . . . . . 2 . . . . 2 1 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . . 5 Alerts 10 | . . . . . . 1 . . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . 1 . . . 4 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3219 | . 35 . . . 55 64 . 35 . . 16 939 80 135 . 36 3 . . 84 530 37 44 70 56 3 5 99 54 79 . 8 . 98 10 644 Projectiles 2067 | . 35 . . . 55 64 . . . . . 230 80 51 . 36 3 . . 84 227 37 44 70 56 3 5 99 54 79 . 8 . 98 10 639 Explosions 1148 | . . . . . . . . 35 . . 16 709 . 80 . . . . . . 303 . . . . . . . . . . . . . . 5 Melee 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . 10 . . 2 20 7 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 34 | . 8 . . 2 17 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . . . 12 . . . . . . 83 . 154 . . . . . . 130 . . . . . . . . . . . . . . 130 Shots 11 | . . . . . . . . . . . . 2 . 3 . . . . . . 2 . . . . . . . . . . . . . . 4 Rammed 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 6 . . . 4 . . . . . . . . 3 3 1 . . . . 8 . . . . 1 . 2 . . . . . . 1 1 Kicked 20 | . . . . . . . . . . . . . . 3 3 1 . . . . 8 . . . . 1 . 2 . . . . . . 1 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 168 63 . 90 252 360 135 108 162 276 44 276 98 . . . . . . . 209 210 . 9 251 . . . 227 196 . 207 . 52 . 444 Average Temperature 76 | . 38 28 . 31 82 95 57 49 61 131 20 48 44 . . . . . . . 99 88 . 7 80 . . . 107 77 . 109 . 52 . 173 Received Heat Transfer 5145 | . 294 18 . . 189 486 . . . 18 4 153 270 36 112 114 159 63 . 159 505 333 45 141 330 . 313 55 255 82 . 9 . . . 1002 Effects 7 | . . . . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 Combat Hostiles 7 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 Parts Melted 51 | . . . . . . . 1 . . . . 2 1 . . . . . . . 1 4 . 8 2 . 4 4 4 1 . . . 1 1 17 Heat Transferred 40103 | . . . . . . 1813 148 274 37 148 240 4000 600 325 1122 773 475 625 . 575 3000 1220 575 2129 1150 125 1719 1600 1100 825 . 375 . 750 350 14030 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 5 | . . . . . 1 4 2 1 . . . . . 1 4 3 . . . . 3 . . . . . 3 2 . . . . . 1 1 5 Low Security (%) 43 | 100 100 100 . 100 97 6 . . . . . . . 82 2 . . . . . 19 . . . . 100 13 . . . . . 100 36 77 11 Level 1 19 | . . . . . 2 28 . 100 . . . . . 17 13 . . . . . 32 . . . . . 50 78 . . . . . 63 22 4 Level 2 14 | . . . . . . 13 100 . . . . . . . 12 65 . . . . 40 . . . . . 21 21 . . . . . . . 14 Level 3 10 | . . . . . . 38 . . . . . . . . 31 34 . . . . 7 . . . . . 14 . . . . . . . . 10 Level 4 9 | . . . . . . 13 . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . 46 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 2008 | 5 156 58 . 85 207 1258 637 391 . . . . . 311 1478 775 . . . . 949 . . . . 88 861 471 . . . . 27 334 310 2008 Initial 775 | . . 39 . . . 92 612 260 . . . . . . 195 775 . . . . 450 . . . . 88 . 451 . . . . 27 12 187 . Average 417 | . 65 8 . 9 86 685 607 333 . . . . . 58 896 667 . . . . 416 . . . . 19 377 357 . . . . 21 208 124 1050 Influence Increases 15190 | 5 622 66 . 108 451 1196 141 164 178 32 . . 115 495 1433 457 202 220 . 115 1845 265 130 575 415 59 889 530 350 272 . 148 . 332 262 3118 Destroy 0b10 Robot/C 8240 | . 380 40 . 60 240 520 40 20 140 20 . . 80 60 680 240 160 200 . 100 480 220 100 440 280 20 500 260 300 240 . 120 . 220 . 2080 Destroy 0b10 Robot/NC 515 | 5 40 . . 20 65 30 15 30 . . . . 25 15 . 10 . . . 15 60 . . 15 5 . . 25 . . . 5 . . 10 125 Destroy Leader 1260 | . 80 10 . 10 82 20 24 12 20 10 . . 10 32 30 52 30 20 . . 98 30 30 . 40 10 50 76 20 20 . 10 . 30 4 400 Allied During Kill 547 | . . . . . . 5 10 4 18 2 . . . . 345 83 12 . . . . . . . . 3 . . 15 12 . 13 . 25 . . Successful Hack 287 | . 36 . . . 19 14 5 . . . . . . 41 . 7 . . . . 49 . . . . 26 14 28 . . . . . . 24 24 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . 15 . . 30 30 15 75 . . . . . 180 30 30 . . . . 480 . . . . . 45 30 . . . . . 15 . 15 Anti-Garrison Action 1150 | . . . . . . 500 . . . . . . . . 250 . . . . . . . . . . . 200 . . . . . . . 200 . Destroy Structure 1031 | . 11 1 . 3 15 17 2 23 . . . . . 62 98 35 . . . . 198 . . . . . 80 36 . . . . . 12 24 414 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 630 | . 15 . . 15 . 60 15 . . . . . . 105 . . . . . . 30 15 . 120 90 . . 60 15 . . . . 30 . 60 Influence Decreases 13243 | 5 520 166 2 108 309 80 826 433 408 106 . . 115 216 234 1195 788 368 6 115 936 1045 259 131 719 199 28 928 630 425 30 107 24 15 596 1171 Entered New Map 3972 | . . 63 2 . . 50 646 313 114 15 . . . . 84 703 274 30 6 . . 337 25 . 444 52 . 410 172 36 30 . 14 5 147 . Time Decay 7659 | 5 520 103 . 108 279 . 160 120 294 71 . . 95 192 . 452 474 338 . 115 526 638 224 111 205 147 . 498 398 389 . 107 10 . 429 651 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . Lost Part 932 | . . . . . 20 30 . . . . . . 20 12 10 . . . . . 60 70 10 20 70 . 20 . 60 . . . . 10 . 520 Lost Ally 318 | . . . . . 10 . 20 . . 20 . . . . 140 40 40 . . . . . . . . . 8 20 . . . . . . 20 . Purge Threat 162 | . . . . . . . . . . . . . . 12 . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . . . 1 . 1 1 . . . . . 9 . 7 . . . . 5 . . . 1 1 . 3 . 1 . . . 1 3 29 Investigation 7 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Extermination 18 | . . . . . . . . . . . . . . 3 . 3 . . . . 3 . . . . 1 . 3 . . . . . . . 5 Reinforcement 17 | . . . . . 1 . 1 1 . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . 1 2 5 Assault 13 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . 8 Garrison 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 24 | . . . . . 4 . 2 . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 671 | . 28 2 . 4 23 34 2 3 7 1 3 43 5 16 35 16 8 10 . 9 39 12 5 92 29 2 25 18 17 11 . 6 . 11 16 139 Peak Tracking Total 37 | . 6 2 . 4 5 6 3 2 4 1 2 37 4 5 6 6 4 5 . 5 10 4 2 18 12 2 6 4 9 6 . 4 . 6 4 10 Tactical Retreats 26 | . 1 . . 1 . 4 1 . . . . . . 2 . . . . . . 2 1 . 4 2 . . 3 1 . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 17 | . 1 . . . . 4 . . . . . . . . 6 1 . . . . . . . . . . 4 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . Objects Rigged 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 86 | . . 1 . . 2 9 1 5 . . 3 4 . 12 6 2 . . . . 32 . . . . . 5 2 . . . . . 1 . 1 Max in Single Turn 19 | . . 1 . . 1 2 . 5 . . 1 2 . 9 1 1 . . . . 19 . . . . . 1 1 . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 10 | . . . . . . 5 . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 81 | . 11 1 2 . 8 2 3 2 . . . . . 13 2 6 . 1 3 . 6 . . 1 . 2 3 5 . . 4 . 1 . 2 3 Terminals 42 | . 8 . . . 6 2 2 . . . . . . 8 2 4 . . . . 3 . . . . 1 3 1 . . . . 1 . . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycling Units 9 | . 2 . . . 1 . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . Garrison Access 8 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . 1 1 Total Hacks 212 | . 30 1 5 . 25 3 10 6 . . . . . 29 3 14 . 1 19 . 24 . . 1 . 4 5 8 . . 16 . 1 . 3 4 Successful 129 | . 18 1 5 . 16 1 6 1 . . . . . 13 1 4 . 1 19 . 13 . . 1 . 4 1 4 . . 16 . 1 . 2 1 Failed 82 | . 12 . . . 8 2 4 5 . . . . . 16 2 10 . . . . 11 . . . . . 4 4 . . . . . . 1 3 Catastrophic 20 | . 2 . . . 1 . . 1 . . . . . 5 1 4 . . . . 1 . . . . . 1 2 . . . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 26 . 1 . 17 . 6 3 . . . . . 8 . 7 . . . . 11 . . 1 . 3 . 3 . . . . . . 1 4 Terminals 112 | . 20 . . . 22 3 7 . . . . . . 21 3 10 . . . . 14 . . . . 3 5 1 . . . . 1 . . 2 Fabricators 6 | . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Recycling Units 25 | . 8 . . . 2 . . 2 . . . . . 4 . 2 . . . . 5 . . . . . . 2 . . . . . . . . Scanalyzers 11 | . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . 2 . Garrison Access 10 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 . 3 . . . . . . 1 1 Terminal Hacks 80 | . 6 1 5 . 8 1 1 . . . . . . 7 1 2 . 1 19 . 7 . . 1 . 2 1 . . . 16 . 1 . . . Record 10 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . 2 . 1 . . . . . . . . . . . 3 . 1 . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Unlock Access 4 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 32 | . 10 . . . 7 . 2 . . . . . . 4 . 1 . . . . 3 . . . . 1 . 2 . . . . . . 1 1 Terminals 15 | . 4 . . . 5 . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . 4 . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 14 | . 6 . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . Reject 6 | . 2 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Mask 6 | . 2 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . . . 7 2 3 2 . . . . . 12 2 6 . . . . 6 . . . . 1 2 4 . . . . 1 . 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 . . . 14 . . . . . . . 10 . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 52 | . 26 . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 18 . . . . . . . 2 12 . . . . . . . . . . . 10 . . . . . . . 2 7 Machine Destruction 44 | . . . . . . 18 . . . . . . . 2 12 . . . . . . . . . . . 10 . . . . . . . 2 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 3 . . . . . . . . 9 . . . . . . . . . . 1 . . 2 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 23 | . 1 . . . . 3 . . . . . . . . 11 3 . . . . . . . . . 1 1 . 2 1 . . . . . . Largest Group 11 | . 1 1 1 1 1 3 3 2 2 2 1 . . . 11 5 2 . . . . . . . . 1 1 1 2 2 1 1 1 1 1 . Highest-Rated Group 427 | . 10 10 10 10 10 63 63 42 42 42 21 . . . 427 211 124 . . . . . . . . 48 48 38 95 95 47 47 47 47 47 . Highest-Rated Ally 95 | . 10 10 10 10 10 21 21 21 21 21 21 . . . 95 95 95 . . . . . . . . 48 48 38 48 48 47 47 47 47 47 . Initial Warlord ECA Mod 23 | . . . . . . . 12 11 11 11 11 11 10 10 7 14 12 12 12 11 11 10 10 10 9 9 9 15 15 15 15 14 14 14 23 22 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pyro 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 12 | . . 2 . 2 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . STAY 6 | . . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 242 | . . . . . . 2 12 9 15 13 8 8 . . 95 29 11 . . . . . . . . 8 . 3 10 6 . . . 10 3 . Total Damage 6025 | . . . . . . 9 162 82 264 259 154 31 . . 2520 852 442 . . . . . . . . 243 . 138 374 136 . . . 259 100 . Kills 45 | . . . . . . 1 2 1 4 1 4 . . . 22 3 1 . . . . . . . . 1 . . 1 1 . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 19148 | . 321 . . . 1275 1368 326 244 676 454 1557 644 . . . . . . . . . 166 . 781 667 651 1505 1338 958 937 327 502 39 357 1242 2813 Optics 12669 | . . . . . . . . . . . . 552 . . . . . . . . . . . 781 667 651 1505 1338 958 937 327 502 39 357 1242 2813 Sensors 166 | . . . . . . . . . . . . . . . . . . . . . . 166 . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Structural 6018 | . . . . . 1275 1368 326 244 676 454 1557 118 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 848 | . 321 . . . 527 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 10 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 23 | . . 2 . 2 . . . . 3 2 2 . 2 . . . 2 1 . . . 2 2 . . . . . 2 1 . . . . . . Drone Launches 11 | . . . . . . 2 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 37003 | 127 2150 798 444 779 1275 2028 326 246 676 458 1557 1599 746 1584 1377 1125 1216 918 156 434 1465 2273 547 1363 667 651 1505 1338 958 937 327 502 39 357 1242 2813 Spaces Moved 15785 | 63 1069 489 275 432 711 842 209 141 396 259 955 542 275 767 570 511 336 393 75 156 641 839 272 548 278 141 571 529 366 400 130 203 18 146 569 668 Core 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 2420 | 58 1069 489 275 432 88 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9529 | . . . . . . . . . . . . 128 275 767 570 511 336 393 75 156 641 839 272 548 278 141 571 529 366 400 130 203 18 146 569 667 Wheels 3830 | . . . . . 623 833 209 141 396 259 955 414 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 110 145 145 160 145 160 130 180 180 180 180 180 210 210 210 180 180 180 175 180 180 180 180 210 210 210 210 180 210 210 180 Average Speed 182 | 151 160 160 160 160 133 167 145 159 160 157 160 154 180 180 195 186 213 210 210 210 184 180 180 183 195 200 207 209 231 210 210 210 208 210 210 228 Slowest Speed 2900 | 160 160 160 160 160 240 240 145 160 160 160 160 180 180 180 210 210 240 210 210 210 210 210 210 210 210 210 210 210 300 210 210 210 210 210 210 2900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 3 97 85 60 87 45 71 26 5 69 53 85 78 44 24 81 20 57 57 68 31 24 95 61 82 50 5 71 26 65 68 61 48 3 84 34 18 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 14 | . 2 1 1 . . . . . 1 . 1 . . . . . 1 . 1 . . 1 1 . . . . . 1 . 3 . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . Unknown Exits Taken 21 | 1 1 1 . 1 . . . . 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 . . 1 . Scrap Searched 28 | . . 2 . 1 . . . . 1 1 3 . 2 . . . 1 7 . 1 . 4 2 . . . . . 2 1 . . . . . . Spaces Dug 127 | . . . . . . . . . 4 3 . 10 4 14 3 8 . 2 . . 4 1 . . . . 5 14 . . . 8 . . 8 39 Terrain Destroyed 744 | . 10 1 . 3 15 7 2 22 22 4 5 84 15 87 15 30 9 17 . 18 96 9 5 10 14 . 23 20 4 12 . 13 . 6 11 155 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 429 | . 10 1 . 3 15 . 2 1 10 4 1 10 15 15 15 18 9 17 . 18 17 9 5 10 14 . 23 20 4 12 . 13 . 6 11 121 AOE 315 | . . . . . . 7 . 21 12 . 4 74 . 72 . 12 . . . . 79 . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Acc Total 22075 | 80 1394 497 282 489 931 1244 223 157 420 292 971 1246 489 948 737 636 807 446 74 223 824 1558 302 799 344 505 768 670 437 469 190 261 19 176 601 1566 Wait 4385 | 4 213 2 . 37 94 145 4 . 9 10 2 615 192 157 33 90 448 29 . 41 118 680 9 159 17 351 88 83 16 24 39 44 1 4 11 616 Move 15750 | 62 1068 488 274 431 711 840 208 140 395 258 954 541 274 767 569 510 335 392 74 155 641 838 271 547 277 141 567 528 365 399 129 202 18 145 568 668 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | . 19 1 3 3 14 16 1 4 2 2 4 12 . 2 2 . . 1 . 1 1 1 1 12 2 . 7 2 . 1 3 . . 2 1 5 Fast Attach 55 | 6 4 . . . 7 9 . 2 . 2 . 2 . . 1 2 . . . 1 . 1 1 3 . . 3 1 . 1 4 1 . . 1 3 Attach 49 | . 2 . . . 5 4 . 2 . 2 1 8 . . . . . . . . . 2 . . 1 . . 1 2 . . . . . 1 18 Detach 106 | . 2 . . . 1 5 . . . . . 5 2 2 7 4 8 2 . 2 3 6 5 6 5 6 2 4 3 5 9 . . . 4 8 Swap 105 | 2 8 1 . . 12 30 1 2 2 4 . 5 . 1 3 1 1 . . . 6 1 . 10 1 . 5 1 1 2 . . . 1 . 4 Drop 154 | . 14 1 5 2 24 26 2 4 1 4 4 23 . 1 3 1 . 1 . 2 1 . 1 8 4 . 7 3 . . 6 . . 3 1 2 Fire 1201 | 6 58 4 . 16 59 155 7 3 11 10 6 35 21 15 62 27 15 21 . 21 47 29 14 54 35 4 69 45 40 24 . 14 . 20 13 241 Melee 23 | . . . . . . 4 . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . 3 3 1 . . . . 7 . . . . 1 . 2 . . . . . . 1 1 Crush 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 8 . . . . . . . . 33 . . . . . . . . . . . 20 . . . . . . . . . Rewire 30 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 2 . . 10 13 . . . 1 . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Discovered new exit (range 13) 950 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Repaired Lgt. Treads 1573 | -10/Materials | Discovered new exit (range 6) 2278 | -10/Materials | Entered Mines 2278 | -10/Mines | Accompanied by 1 ally 2729 | -10/Mines | Found the Drone Emporium 2736 | -10/Mines | Found Prototype Device 2809 | -10/Mines | Discovered new exit (range 9) 2816 | -10/Mines | Discovered new exit (range 10) 2978 | -10/Mines | Discovered new exit (range 10) 3066 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3066 | -10/Mines | Discovered new exit (range 5) 3076 | -10/Mines | Entered Exiles 3076 | -10/Exiles | Accompanied by 1 ally 3077 | -10/Exiles | Identified exit to Mines 3115 | -10/Exiles | Met 8R-AWN 3142 | -10/Exiles | Met EX-HEX 3188 | -10/Exiles | Met EX-BIN 3222 | -10/Exiles | Met EX-DEC 3230 | -10/Exiles | Learned location of Zion (-7) 3292 | -10/Exiles | Aligned with FarCom system 3294 | -10/Exiles | Given EX-Vault access code 3331 | -10/Exiles | Opened EX-Vault 3347 | -10/Exiles | Found YOLO Cannon 3377 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3520 | -10/Exiles | Left Exiles lab with YOLO Cannon 3520 | -10/Exiles | Entered Mines 3520 | -9/Mines | Accompanied by 1 ally 3527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3613 | -9/Mines | Found DCF Scrap (12 items) 3939 | -9/Mines | Discovered new exit (range 7) 4000 | -9/Mines | Discovered new exit (range 10) 4110 | -9/Mines | Learned 8 Materials zone layouts 4299 | -9/Mines | Entered Materials 4299 | -8/Materials | Accompanied by 1 ally 4299 | -8/Materials | Evolved 4 slots: Utility x4 4300 | -8/Materials | Identified exit to Factory 4673 | -8/Materials | Central database locked down 5180 | -8/Materials | Identified Splice Drone Bay 5574 | -8/Materials | Identified exit to Garrison 5574 | -8/Materials | Entered Garrison 5618 | -8/Garrison | Triggered checkpoint 5758 | -8/Garrison | Triggered checkpoint 5765 | -8/Garrison | Discovered new exit (range 6) 6085 | -8/Garrison | Phase Generator disabled 6133 | -8/Garrison | Build established: Scavenger-Mutant 6438 | -8/Garrison | Discovered new exit (range 9) 6515 | -8/Garrison | Build established: Mutant 6549 | -8/Garrison | Garrison Relay disabled 6551 | -8/Garrison | Garrison Relay disabled 6553 | -8/Garrison | Garrison Relay disabled 6555 | -8/Garrison | Garrison Relay disabled 6730 | -8/Garrison | Garrison Relay disabled 6762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6904 | -8/Garrison | Triggered checkpoint 7114 | -8/Garrison | Discovered new exit (range 11) 7483 | -8/Garrison | Discovered new exit (range 25) 7483 | -8/Garrison | Discovered new exit (range 31) 7483 | -8/Garrison | Discovered new exit (range 58) 7483 | -8/Garrison | Discovered new exit (range 70) 7602 | -8/Garrison | Entered Materials 7602 | -8/Materials | Accompanied by 3 allies 7896 | -8/Materials | Discovered exit to Factory (range 4) 7928 | -8/Materials | Entered Factory 7928 | -7/Factory | Accompanied by 2 allies 7928 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7929 | -7/Factory | Identified exit to Storage 8044 | -7/Factory | Discovered new exit (range 7) 8172 | -7/Factory | Identified exit to Lower Caves 8174 | -7/Factory | Entered Lower Caves 8174 | -7/Lower Caves | Accompanied by 2 allies 8180 | -7/Lower Caves | Met a Warlord Commander 8181 | -7/Lower Caves | Learned location of Warlord (-5) 8182 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8183 | -7/Lower Caves | Found Encrypted Comm Array 8227 | -7/Lower Caves | Learned 4 Factory zone layouts 8635 | -7/Lower Caves | Learned Factory trap positions 8821 | -7/Lower Caves | Encountered a Warlord checkpoint 8830 | -7/Lower Caves | Discovered new exit (range 13) 8850 | -7/Lower Caves | Entered another Lower Caves area 8850 | -7/Lower Caves | Accompanied by 2 allies 8850 | -7/Lower Caves | Spotted B-75 Beast 8880 | -7/Lower Caves | Allies destroyed B-75 Beast 9087 | -7/Lower Caves | Learned Factory terminal intel 9145 | -7/Lower Caves | Encountered a Warlord checkpoint 9201 | -7/Lower Caves | Build established: Scavenger-Mutant 9268 | -7/Lower Caves | Discovered new exit (range 4) 9308 | -7/Lower Caves | Entered Zion 9308 | -7/Zion | Accompanied by 1 ally 9513 | -7/Zion | Discovered new exit (range 13) 9692 | -7/Zion | Learned 4 Factory zone layouts 9720 | -7/Zion | Given the Hacking Drone Bay 9985 | -7/Zion | Learned 4 Factory zone layouts 10815 | -7/Zion | Attacked by Zionites 10862 | -7/Zion | Discovered new exit (range 3) 10862 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10865 | -7/Zion | Entered Deep Caves 10990 | -7/Deep Caves | Z-Facility disabled 11005 | -7/Deep Caves | Attacked by Z-Imprinter 11038 | -7/Deep Caves | Destroyed Z-Imprinter 11053 | -7/Deep Caves | Lost 3 allies 11068 | -7/Deep Caves | Found Prototype Protection 11068 | -7/Deep Caves | Identified Zio. Weapon Casing 11233 | -7/Deep Caves | Discovered new exit (range 12) 11450 | -7/Deep Caves | Spotted Golem 11474 | -7/Deep Caves | Destroyed Golem 11501 | -7/Deep Caves | Spotted Golem 11532 | -7/Deep Caves | Destroyed Golem 11566 | -7/Deep Caves | Triggered Deep Caves wall 11566 | -7/Deep Caves | Spotted Assembler 11566 | -7/Deep Caves | Spotted Assembler 11574 | -7/Deep Caves | Destroyed Assembler 11583 | -7/Deep Caves | Destroyed Assembler 11611 | -7/Deep Caves | Destroyed 36 combat bots 11612 | -7/Deep Caves | Exposed GOLEM chamber 11615 | -7/Deep Caves | Found GOLEM Unit 11621 | -7/Deep Caves | Lost 4 parts (1p3u) 12036 | -7/Deep Caves | Build established: Golem 12224 | -7/Deep Caves | Found Firepult 12284 | -7/Deep Caves | Found GOLEM Unit 12289 | -7/Deep Caves | Found GOLEM Unit 12295 | -7/Deep Caves | Found GOLEM Unit 12301 | -7/Deep Caves | Found GOLEM Unit 12358 | -7/Deep Caves | Found GOLEM Unit 12464 | -7/Deep Caves | Entered Proximity Caves 12855 | -6/Proximity Caves | Learned Factory stockpile data 12984 | -6/Proximity Caves | Learned Factory terminal intel 13190 | -6/Proximity Caves | Discovered new exit (range 4) 13210 | -6/Proximity Caves | Entered Factory 13210 | -6/Factory | Evolved 2 slots: Utility x2 13211 | -6/Factory | Identified exit to Factory 13211 | -6/Factory | Identified exit to Lower Caves 13212 | -6/Factory | Loaded intel: 92 trap records 13214 | -6/Factory | Loaded intel: 26 terminal locations 13401 | -6/Factory | Joined by Warlord Pyro squad 13570 | -6/Factory | Discovered exit to Factory (range 11) 13988 | -6/Factory | Joined by Warlord Dakka squad 14064 | -6/Factory | Joined by Warlord Dakka squad 14193 | -6/Factory | Garrison activated, responded to threat 14292 | -6/Factory | Identified exit to Garrison 14335 | -6/Factory | Lost 4 allies 14794 | -6/Factory | Identified exit to Garrison 14794 | -6/Factory | Entered Garrison 14823 | -6/Garrison | Triggered checkpoint 14885 | -6/Garrison | Found embedded Infiltrators 15142 | -6/Garrison | Triggered checkpoint 15218 | -6/Garrison | Lost 6 allies 15252 | -6/Garrison | Triggered checkpoint 15329 | -6/Garrison | Garrison Relay disabled 15362 | -6/Garrison | Discovered new exit (range 10) 15475 | -6/Garrison | Discovered new exit (range 13) 15600 | -6/Garrison | Triggered checkpoint 15630 | -6/Garrison | Garrison Relay disabled 15790 | -6/Garrison | Triggered checkpoint 15874 | -6/Garrison | Triggered checkpoint 15878 | -6/Garrison | Assembled breached garrison interior 15886 | -6/Garrison | Garrison Relay disabled 16026 | -6/Garrison | Discovered new exit (range 14) 16036 | -6/Garrison | Spotted B-75 Beast 16046 | -6/Garrison | Allies destroyed B-75 Beast 16171 | -6/Garrison | Entered Factory 16171 | -6/Factory | Accompanied by 3 allies 16172 | -6/Factory | Loaded intel: 26 terminal locations 16381 | -6/Factory | Joined by Warlord Muscle squad 16434 | -6/Factory | Allied Derelicts emerged from ambush trap array 16521 | -6/Factory | First assault squad dispatched 16572 | -6/Factory | Discovered exit to Factory (range 5) 16612 | -6/Factory | Joined by Warlord Infantry squad 17153 | -6/Factory | Lost 3 allies 17296 | -6/Factory | Entered Lower Caves 17296 | -6/Lower Caves | Accompanied by 2 allies 17751 | -6/Lower Caves | Spotted B-75 Beast 17763 | -6/Lower Caves | Allies destroyed B-75 Beast 17792 | -6/Lower Caves | Learned Factory stockpile data 18059 | -6/Lower Caves | Encountered a Warlord checkpoint 18180 | -6/Lower Caves | Discovered new exit (range 16) 18512 | -6/Lower Caves | Entered another Lower Caves area 18972 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19306 | -6/Lower Caves | Discovered new exit (range 10) 19430 | -6/Lower Caves | Entered Data Miner 19430 | -6/Data Miner | Discovered new exit (range 6) 19470 | -6/Data Miner | Met Data Miner 19510 | -6/Data Miner | Learned location of Section 7 (-3) 19510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19535 | -6/Data Miner | Received God Mode back door access code from Data Miner 19586 | -6/Data Miner | Entered Proximity Caves 19589 | -5/Proximity Caves | Spotter reported a threat 19589 | -5/Proximity Caves | Spotter reported a threat 19707 | -5/Proximity Caves | Found Imp. Powered Armor 19809 | -5/Proximity Caves | Spotter reported a threat 19974 | -5/Proximity Caves | Discovered exit to Factory (range 15) 20020 | -5/Proximity Caves | Entered Factory 20020 | -5/Factory | Evolved 2 slots: Utility x2 20021 | -5/Factory | Identified exit to Upper Caves 20021 | -5/Factory | Identified exit to Extension 20103 | -5/Factory | Repaired Hcp. Storage Unit 20320 | -5/Factory | Search patrols dispatched 20620 | -5/Factory | Search patrols dispatched 21000 | -5/Factory | Joined by Warlord Pyro squad 21100 | -5/Factory | Cargo convoy interrupted 21426 | -5/Factory | Watched by a mysterious "MATRIX" hacker 21485 | -5/Factory | Entered Upper Caves 21571 | -5/Upper Caves | Lost 9 parts (2p1n4u2w) 22359 | -5/Upper Caves | Encountered a Warlord checkpoint 22761 | -5/Upper Caves | Discovered new exit (range 15) 23096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23316 | -5/Upper Caves | Spotted B-75 Beast 23327 | -5/Upper Caves | Destroyed B-75 Beast 23533 | -5/Upper Caves | Found Alien Artifact 23533 | -5/Upper Caves | Identified Core Expander 23533 | -5/Upper Caves | Installed Core Expander, added new Power slot 23758 | -5/Upper Caves | Entered another Upper Caves area 23977 | -5/Upper Caves | Spotted B-75 Beast 24000 | -5/Upper Caves | Destroyed B-75 Beast 24194 | -5/Upper Caves | Learned location of Armory (-3) 24215 | -5/Upper Caves | Encountered a Warlord checkpoint 24242 | -5/Upper Caves | Learned Factory machine intel 24285 | -5/Upper Caves | Discovered new exit (range 12) 24305 | -5/Upper Caves | Entered Warlord 24367 | -5/Warlord | System corruption cleaned by Quarantine Array 24627 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24857 | -5/Warlord | Opened Warlord's prototype stash 24863 | -5/Warlord | Found Prototype Reactor 24863 | -5/Warlord | Identified Vortex Chain Reactor 24871 | -5/Warlord | Found Prototype Processor 24872 | -5/Warlord | Identified Exp. Targeting Computer 24886 | -5/Warlord | Found Prototype Processor 24887 | -5/Warlord | Identified Spectral Analyzer 25000 | -5/Warlord | Met Warlord 25025 | -5/Warlord | Warlord's base attacked by MAIN.C 25314 | -5/Warlord | Lost 3 allies 25375 | -5/Warlord | Warlord forces counterattacked 25383 | -5/Warlord | Spotted Executioner 25396 | -5/Warlord | Destroyed 9 combat bots 25426 | -5/Warlord | Spotted Executioner 25450 | -5/Warlord | Spotted Executioner 25465 | -5/Warlord | Destroyed Executioner 25490 | -5/Warlord | Spotted Striker 25494 | -5/Warlord | Lost 13 allies 25502 | -5/Warlord | Destroyed Striker 25527 | -5/Warlord | Spotted Executioner 25530 | -5/Warlord | Found Prototype Processor 25545 | -5/Warlord | Lost 6 allies 25549 | -5/Warlord | Identified Exp. Core Analyzer 25552 | -5/Warlord | P-70 Sage assimilated allied AE-CT3(g) 25554 | -5/Warlord | Spotted AE-CT3(g) 25561 | -5/Warlord | Core integrity fell below 50% 25581 | -5/Warlord | Destroyed 9 combat bots 25584 | -5/Warlord | Found Prototype Device 25585 | -5/Warlord | Identified Adv. Kinecellerator 25602 | -5/Warlord | Lost 4 allies 25617 | -5/Warlord | Found Exp. Core Analyzer 25626 | -5/Warlord | Spotted Executioner 25626 | -5/Warlord | Spotted Executioner 25626 | -5/Warlord | Spotted Executioner 25651 | -5/Warlord | Discovered new exit (range 11) 25668 | -5/Warlord | Entered Proximity Caves 25676 | -4/Proximity Caves | Lost 6 allies 25880 | -4/Proximity Caves | Build established: Scavenger-Golem 26156 | -4/Proximity Caves | Core integrity fell below 20% 26179 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26298 | -4/Proximity Caves | Discovered new exit (range 20) 26335 | -4/Proximity Caves | Entered Factory 26335 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26336 | -4/Factory | Identified exit to Upper Caves 26337 | -4/Factory | Loaded intel: 320 machine locations 26349 | -4/Factory | Lost 4 parts (3u1w) 26625 | -4/Factory | Build established: Generator-Golem 26727 | -4/Factory | Identified exit to Garrison 26986 | -4/Factory | Entered Garrison 26986 | -4/Garrison | Accompanied by 1 ally 27067 | -4/Garrison | Spotted B-86 Titan 27135 | -4/Garrison | Destroyed B-86 Titan 27288 | -4/Garrison | Discovered new exit (range 11) 27299 | -4/Garrison | Spotted B-86 Titan 27299 | -4/Garrison | Spotted B-90 Cyclops 27309 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27368 | -4/Garrison | Triggered checkpoint 27418 | -4/Garrison | Garrison Relay disabled 27708 | -4/Garrison | Triggered checkpoint 27924 | -4/Garrison | Triggered checkpoint 27950 | -4/Garrison | Garrison Relay disabled 27994 | -4/Garrison | Discovered new exit (range 4) 28000 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28115 | -4/Garrison | Triggered checkpoint 28309 | -4/Garrison | Discovered new exit (range 22) 28473 | -4/Garrison | Rescued a captive Derelict 28491 | -4/Garrison | Entered Factory 28491 | -4/Factory | Accompanied by 1 ally 29775 | -4/Factory | Discovered exit to Upper Caves (range 5) 29829 | -4/Factory | Entered Upper Caves 30027 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30109 | -4/Upper Caves | Destroyed 8 combat bots 30148 | -4/Upper Caves | Lost 6 parts (1p3u2w) 30464 | -4/Upper Caves | Learned Research stockpile data 30646 | -4/Upper Caves | Discovered new exit (range 15) 30787 | -4/Upper Caves | Entered another Upper Caves area 30787 | -4/Upper Caves | Accompanied by 2 allies 30928 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31265 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31318 | -4/Upper Caves | Destroyed 9 combat bots 31555 | -4/Upper Caves | Learned Research security intel 31587 | -4/Upper Caves | Discovered new exit (range 13) 31724 | -4/Upper Caves | Entered Zhirov 31724 | -4/Zhirov | Accompanied by 1 ally 31726 | -4/Zhirov | Discovered new exit (range 4) 31763 | -4/Zhirov | Met Zhirov 31803 | -4/Zhirov | Learned location of Quarantine (-3) 31803 | -4/Zhirov | Learned location of Testing (-2) 31803 | -4/Zhirov | Learned location of Command (-1) 31822 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31853 | -4/Zhirov | Found Alien Artifact 31853 | -4/Zhirov | Identified Integrated Reactor 31853 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31933 | -4/Zhirov | Found Alien Artifact 32051 | -4/Zhirov | Entered Proximity Caves 32051 | -3/Proximity Caves | Accompanied by 1 ally 32536 | -3/Proximity Caves | Discovered new exit (range 9) 32553 | -3/Proximity Caves | Entered Research 32553 | -3/Research | Accompanied by 1 ally 32553 | -3/Research | Evolved 2 slots: Utility x2 32592 | -3/Research | Identified exit to DSF 32592 | -3/Research | Entered DSF 32592 | -3/DSF | Accompanied by 1 ally 32605 | -3/DSF | Discovered new exit (range 23) 32639 | -3/DSF | Additional patrols routed to DSF 32874 | -3/DSF | Sterilization system engaged 32894 | -3/DSF | Ambient heat levels rising (+10) 32909 | -3/DSF | Ambient heat levels rising (+10) 32924 | -3/DSF | Ambient heat levels rising (+10) 32939 | -3/DSF | Ambient heat levels rising (+10) 32949 | -3/DSF | Entered Research 32949 | -2/Research | Accompanied by 1 ally 32949 | -2/Research | Warlord forces began assault on 0b10 32949 | -2/Research | Evolved 2 slots: Utility x2 32974 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 32974 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 33059 | -2/Research | Research machine network offline 33444 | -2/Research | Borebot progress halted 33557 | -2/Research | Spotted Executioner 33561 | -2/Research | Spotted Executioner 33591 | -2/Research | Met up with Warlord 33595 | -2/Research | Lost 5 allies 33650 | -2/Research | Discovered new exit (range 12) 33687 | -2/Research | Identified exit to Testing 33769 | -2/Research | Borebot progress halted 33997 | -2/Research | Spotted Striker 34071 | -2/Research | Lost 3 allies 34112 | -2/Research | Spotted Executioner 34123 | -2/Research | Spotted Executioner 34138 | -2/Research | Discovered new exit (range 15) 34191 | -2/Research | Entered Access 34191 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34313 | -1/Access | Lost 6 allies 34693 | -1/Access | Destroyed 7 combat bots 34726 | -1/Access | Energy Cycler disabled 35191 | -1/Access | First assault squad dispatched 35260 | -1/Access | Incoming assault squad redirected 35319 | -1/Access | System corruption reached 10% 35379 | -1/Access | Lost 8 parts (1p1n5u1w) 35381 | -1/Access | Destroyed 9 combat bots 35497 | -1/Access | Spotted B-99 Colossus 35553 | -1/Access | Garrison activated, responded to threat 35561 | -1/Access | Identified Transdimensional Reconstructor 35561 | -1/Access | Warped through subspace 35591 | -1/Access | Lost 4 parts (2u2w) 35823 | -1/Access | Garrison activated, responded to threat 36503 | -1/Access | Spotted B-99 Colossus 36526 | -1/Access | Destroyed B-99 Colossus 36567 | -1/Access | Found Hvy. Reflective Plating 36654 | -1/Access | Garrison activated, responded to threat 36734 | -1/Access | Destroyed 9 combat bots 36888 | -1/Access | Lost 9 parts (1p7u1w) 36964 | -1/Access | Incoming assault squad redirected 36972 | -1/Access | Core integrity fell below 50% 36990 | -1/Access | Core integrity fell below 20% 37004 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 36994_ Slug penetrates Wall. 36995_ H-88 Terminator heat short circuits KE Penetrator. 36996_ Quantum Reactor+ destroyed. 36996_ Penetrated by Slug. 36998_ H-88 Terminator heat damages Broken KE Penetrator. 36999_ Penetrated by Slug. 37000_ H-88 Terminator heat damages Unknown Leg. 37000_ Penetrated by Slug. 37001_ Acquired 61 matter. 37003_ Hcp. Storage Unit destroyed. 37004_ H-88 Terminator heat damages Unknown Leg, Unknown Leg. 37004_ Quantum Reactor+ destroyed. 37004_ Penetrated by Slug. 37004_ Lgt. Quantum Reactor destroyed. 37004_ H-88 Terminator destroyed. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????###############%#####=####+###### | | ????????????????## ^ *[=%==*%==!%%%=!===%!! | | ????????????????## ^ =*%[%=[[%*=*/%=[[= % | | ????????????????## =%#####=############### | | ?????????????????# = #?###?????#####% ^ | | ?????????????????# ! #?????????????# ! | | ?????????????????# ###?????????????# == | | ?????????????????# ^ #???????????????# == | | ?????????????????# " " #???????????????# == | | ?????????????????# " " #???????????????# | | ?????????????????# ""G"" ########????????# = | | ?????????????????+ #????????# | | ?????????????????# #????????### # | | ?????????????????# #??????????### | | ?????????????????# ############ #????????????? | | ?????????????????# #??????????# #????????????? | | ?????????????????# ########???# #????????????? | | ?????????????????# h ## ##### #????????????? | | ?????????????????# ## #????????????? | | ?????????????????# hR ## #????????????? | | ?????????????????# ## #????????????? | | ?????????????????# ## #????????????? | | ?????????????????# #????????????? | | ?????????????????# ! #????????????? | | ?????????????????# %= % g #????????????? | | ?????????????????# * @ #????????????? | | ??????# ????????# =% [% % #????########? | | ??????+ ### ! ###### * =## | | ??????# ! %% % % ! ## | | + != g ![ = ! %[% | | # !%= g g % =%= !%% %%% ! | | ??????# u ! * % ## | | ??????# ############ ########## ## | | ??????# ???????????? ! ???????### #### | | ??????## ????????????? ????????# #??? | | ???????# ????????????? !#???????# #??? | | ???????# ?????????????? ! #???????# #??? | | ???????# ???????????????? #????#??# ##?? | | ???????# ############################## ##?? | | ????#### % [[!%[% #??? | | ??? =|[% ##?? | | ??? %!= ##?? | | ?? %= #??? | | ?? % !! #??? | | ?? % [=%*% ##?? | | ?? ################################# #??? | | ????????????????????????????????# * = ## ##?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# " + #?? | | ????????????????????????????????# """ # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 99 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 50 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Chainsword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Hcp. Storage Unit | 67% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Bullet Installation Great Explorer Squad Leader Challenges ------------ None Game ------ Seed ScatterWeldingSuperbattery Manual? 0 Play Time 04:32:12 Cumulative 273.0 hours Start 2026.08.29 @ 22:12:27 End 2026.08.30 @ 17:31:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c6ffa6c-6c00-4aae-9c3a-15a3b3ebf018