Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 10:10:53 Player: microsand Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (790) 790 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4455 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Plasma Rifle Flak Gun DRS Beacon (Expended) Botcube Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Medium Treads Improved Aluminum Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner Advanced Sensor Array 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Light Armor Plating Mapping Drone Bay > --- WEAPON ----------- Subdweller Laser Assault Cannon Great Axe > --- INVENTORY -------- Ion Engine Medium Treads Small Storage Unit Proton Cannon Makeshift Sword DRS Beacon Botcube [Rating: 67] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 40 | 7 2 5 8 18 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 4 | . . . . 4 Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 1 2 9 Device 6 | . 1 1 . 4 Storage 2 | 1 . . 1 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 3 1 3 3 5 Energy Gun 6 | 3 . . 1 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 11 | . . 1 . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 4 | . . 1 . 3 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Backups 4 | 2 3 4 5 4 Power 1 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . . 3 . Weapon 1 | 1 2 2 . 2 Tool/Special . | . . . . . Unused Backups 4 | . . 2 1 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 96 90 85 69 Engine 1 | . 14 4 . . Core 8 | . . 7 11 4 Treads 1 | . . . . 7 Leg 21 | . 28 23 25 2 Device 7 | . 10 18 . 12 Storage 10 | . 14 11 11 5 Processor 2 | . . . . 16 Protection 5 | . . . 8 4 Energy Gun 11 | . 20 11 11 4 Energy Cannon 2 | . . 5 3 . Ballistic Cannon 5 | . . . 8 2 Launcher 1 | . 7 3 . . Peak Build Rating 67 | 6 7 24 34 67 Average Rating 27 | 5 6 18 28 49 On Entrance 14 | . 6 7 23 34 Naked Turns 169 | . . . . 169 Heaviest Build 56 | 14 16 23 38 56 Greatest Support 56 | 20 20 20 42 56 Greatest Overweight (x) 13 | . . 1 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 10 13 Most Carried 13 | 5 4 8 13 12 Average Carried 7 | 2 3 7 8 5 Final Capacity 15 | 8 8 8 15 5 Final Carried 13 | 4 4 8 13 5 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 720 | 270 30 147 . 273 Remotely . | . . . . . Salvage Created 955 | 168 112 89 . 586 Parts 38 | 8 5 4 . 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 14 | . 2 2 . 10 Melee 6 | . . . . 6 Guns 7 | . 2 1 . 4 Cannons 1 | . . 1 . . Classes Destroyed 9 | 2 2 2 . 3 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Grunt 4 | . 2 . . 2 Duelist 3 | . . . . 3 Sentry 4 | . . . . 4 Programmer 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 4 | 3 2 3 . 4 Combat Bots Only 4 | . 1 1 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 352 | . 6 36 . 310 Missed 113 | . 2 10 . 101 Hits 239 | . 4 26 . 209 Melee 11 | . . . . 11 Projectile 228 | . 4 26 . 198 Critical Strikes 9 | . . 1 . 8 Damage Taken 3262 | . 64 372 . 2826 Core 996 | . . 133 . 863 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . . 46 . Volleys Fired 67 | 6 11 35 . 15 Largest 3 | 2 2 2 . 3 Hottest 172 | 80 80 130 . 172 Shots Fired 107 | 12 22 51 . 22 Gun 74 | 12 22 22 . 18 Cannon 14 | . . 10 . 4 Launcher 5 | . . 5 . . Special 14 | . . 14 . . Kinetic 8 | . . 6 . 2 Thermal 58 | . . 40 . 18 Explosive 5 | . . 5 . . Electromagnetic 36 | 12 22 . . 2 Robot Hit Streak 21 | 3 9 10 . 21 Robot Miss Streak 3 | 2 3 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | 7 12 11 . 51 Core Hits 46 | 4 5 9 . 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Burn 1 | . . 1 . . Blast 1 | . . . . 1 Sever 3 | . . . . 3 Melee Attacks 33 | . . . . 33 Impact . | . . . . . Slashing 33 | . . . . 33 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2460 | 93 202 332 . 1833 Guns 814 | 93 202 74 . 445 Cannons 168 | . . 88 . 80 Explosions 170 | . . 170 . . Melee 1266 | . . . . 1266 Ramming 42 | . . . . 42 Kinetic 65 | . . 10 . 55 Thermal 597 | . . 152 . 445 Explosive 170 | . . 170 . . Electromagnetic 320 | 93 202 . . 25 Impact . | . . . . . Slashing 1266 | . . . . 1266 Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 9 . 2 Message Errors 4 | . . 3 . 1 Matter Fused 3 | . . 3 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 40 | . . 1 . 39 Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee 39 | . . . . 39 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots . | . . . . . Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 313 | 36 126 313 . 309 Average Temperature 91 | 9 48 62 . 164 Received Heat Transfer 1266 | . 36 426 . 804 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1295 | . . 370 . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 96 Level 1 2 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 244 | 15 47 . . 244 Initial . | . . . . . Average 23 | 1 7 . . 33 Influence Increases 662 | 20 62 70 . 510 Destroy 0b10 Robot/C 280 | . 40 40 . 200 Destroy 0b10 Robot/NC 25 | 20 5 . . . Destroy Leader 82 | . 12 . . 70 Successful Hack 5 | . 5 . . . Lose Combat Pursuer 270 | . . 30 . 240 Influence Decreases 424 | 20 62 70 . 272 Time Decay 334 | 20 62 60 . 192 Lost Part 90 | . . 10 . 80 Squads Dispatched 6 | . . . . 6 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 4 6 . 32 Peak Tracking Total 7 | . 4 2 . 7 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 1 1 5 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 3 9 28 . Successful 38 | . 1 9 28 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 37 | . . 9 28 . Record 30 | . . 8 22 . Robot Analysis 5 | . . . 5 . Proto ID Catalog 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2254 | . 285 1274 92 603 Sensors 489 | . . . . 489 Structural 600 | . . . . 600 Seismic 1651 | . 285 1274 92 . Decoding 603 | . . . . 603 Robot Analysis Total 5 | . . . 5 . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches 1 | . . . . 1 Drone Recoveries 1 | . . . . 1 Decoded 0b10 Intel 17 | . . . . 17 Traps 2 | . . . . 2 Items 11 | . . . . 11 Machines 1 | . . . . 1 Guards 3 | . . . . 3 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5521 | 194 355 1274 2737 961 Spaces Moved 3452 | 132 143 700 1843 634 Core 346 | 19 . . . 327 Treads 253 | . . . . 253 Legs 2853 | 113 143 700 1843 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 139 | 109 120 153 146 113 Slowest Speed 700 | 120 120 190 190 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 23 40 81 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . 1 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 2 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3996 | 168 304 822 1895 807 Wait 302 | 14 145 64 5 74 Move 3448 | 131 142 699 1842 634 Hop . | . . . . . Pick Up 60 | 10 2 11 25 12 Fast Attach . | . . . . . Attach 38 | 6 1 4 5 22 Detach 4 | . . 1 . 3 Swap 9 | 1 2 2 3 1 Drop 28 | . 1 6 15 6 Fire 67 | 6 11 35 . 15 Melee 32 | . . . . 32 Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Entered Subcaves 551 | -10/Subcaves | Approached by a straggling Scientist 576 | -10/Subcaves | Learned location of Zion (-6) 576 | -10/Subcaves | Met a Zionite searching for "candidates" 872 | -10/Subcaves | Learned Materials emergency access door positions 882 | -10/Subcaves | Visited 4L-MR0's lab 900 | -10/Subcaves | Found Meta Core 915 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 966 | -10/Subcaves | Discovered new exit (range 13) 1303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1327 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1510 | -10/Subcaves | Disturbed a concealed Subdweller 1525 | -10/Subcaves | Core integrity fell below 50% 1760 | -10/Subcaves | Discovered new exit (range 9) 1812 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1824 | -10/Subcaves | Entered Scraptown 1824 | -9/Scraptown | System corruption cleaned by C-Scrubber 1974 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2154 | -9/Scraptown | Visited Junk Repository 2243 | -9/Scraptown | Visited Cyclists 2338 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2344 | -9/Scraptown | Learned location of 1 exit from Factory 2346 | -9/Scraptown | Learned location of 1 exit from Research 2374 | -9/Scraptown | Discovered new exit (range 5) 2808 | -9/Scraptown | Visited UFD Registry 2808 | -9/Scraptown | Registered with UFD as "Pipeglider" 2839 | -9/Scraptown | Visited Abandonware Association 2920 | -9/Scraptown | Visited Botcube Research 2932 | -9/Scraptown | Found Botcube 2964 | -9/Scraptown | Visited Curators Association 3023 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3101 | -9/Scraptown | Visited Junk Repository 3171 | -9/Scraptown | Visited Derelict Rescue Squad 3185 | -9/Scraptown | Found DRS Beacon 3220 | -9/Scraptown | Visited Infowarlord's Domain 3259 | -9/Scraptown | Visited Cartography Club 3396 | -9/Scraptown | Found Deep Structural Scanner 3410 | -9/Scraptown | Learned location of Lower Caves (-7) 3410 | -9/Scraptown | Learned location of Hub_04(d) (-5) 3410 | -9/Scraptown | Learned 8 Materials zone layouts 3410 | -9/Scraptown | Learned 16 Materials zone layouts 3410 | -9/Scraptown | Learned 12 Factory zone layouts 3410 | -9/Scraptown | Learned 20 Factory zone layouts 3410 | -9/Scraptown | Learned 12 Research zone layouts 3410 | -9/Scraptown | Learned 4 Mines zone layouts 3410 | -9/Scraptown | Learned 4 Recycling zone layouts 3410 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3410 | -9/Scraptown | Learned Storage emergency access door positions 3410 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 3410 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3410 | -9/Scraptown | Learned location of 1 exit from Factory 3471 | -9/Scraptown | Visited Analyses Database 3504 | -9/Scraptown | Visited Science Guys 3555 | -9/Scraptown | Visited LU-1G1's Boring Crew 4554 | -9/Scraptown | Discovered new exit (range 3) 4561 | -9/Scraptown | Entered Factory 4561 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 4562 | -6/Factory | Identified exit to Lower Caves 4562 | -6/Factory | Identified exit to Factory 5012 | -6/Factory | Garrison activated, responded to threat 5093 | -6/Factory | Lost 4 parts (2u2w) 5188 | -6/Factory | Lost 3 parts (2n1u) 5353 | -6/Factory | Released all parts (10) 5394 | -6/Factory | Core integrity fell below 50% 5465 | -6/Factory | Core integrity fell below 20% 5522 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05444_ Dropped Broken Sub. Laser. 05444_ Acquired Plasma Rifle. 05464_ Knocked back. 05471_ Triggered Alarm Trap. 05471_ An alarm sounds. 05471_ ALERT: Alarm triggered, dispatching investigation squad. 05473_ U-05 Engineer lays Concrete. 05487_ Slammed into U-05 Engineer. 05487_ Destabilizing: System corrupted (+2). 05489_ Slammed into U-05 Engineer. 05490_ Slammed into K-01 Serf. 05490_ Destabilizing: Core damaged (-42). 05492_ Slammed into K-01 Serf. 05495_ K-01 Serf knocked back. 05497_ Slammed into K-01 Serf. 05518_ C-30 ARC bursts open, deploying its payload. 05518_ S-27 Virus unfolds itself. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"" 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Challenges ------------ None Game ------ Seed BarrageRainbowLattice Manual? 0 Play Time 00:38:05 Cumulative 16.2 hours Start 2025.10.11 @ 09:24:47 End 2025.10.11 @ 10:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a7841a3-09fb-4647-b2b4-5b59ca12bd6c