Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 18:12:26 Player: Inkie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1818) 1818 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 4638 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 99/100 System Corruption 5% Temperature Cool (11) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Surge Thruster > --- UTILITY (6) ------ Disposable Heat Sink System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Hover Unit Authchip [Propulsion] Authchip [Armor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Great Axe > --- INVENTORY -------- Flight Unit Flight Unit Heat Sink Cooling System Disposable Heat Sink Disposable Heat Sink Improved Targeting Computer Matter Filter Utility Shielding Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Authchip [Armor] Authchip [Weapon] Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Great Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 52 | 6 2 2 20 7 12 3 Power 7 | 1 . 2 4 . . . Engine 7 | 1 . 2 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 4 4 5 1 Treads 10 | 2 . . 4 2 2 . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight 4 | . . . . . 3 1 Utility 16 | . 2 . 6 2 5 1 Device 4 | . . . 3 . 1 . Storage 1 | . 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware 3 | . . . . 2 . 1 Protection 6 | . . . 2 . 4 . Artifact . | . . . . . . . Weapon 13 | 3 . . 6 1 2 1 Energy Gun 8 | 2 . . 5 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 19 | . . 1 2 8 8 . Power 3 | . . 1 1 1 . . Propulsion 7 | . . . 1 3 3 . Utility 6 | . . . . 2 4 . Weapon 3 | . . . . 2 1 . Highest Loss Streak 6 | . . 1 1 5 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 86 100 98 76 73 39 Engine 10 | . 14 14 10 4 . . Treads 23 | . 28 28 21 13 12 . Device 4 | . . . 8 9 8 9 Storage 11 | . 13 14 11 9 7 . Processor 11 | . 1 14 21 15 . . Hackware 1 | . . . . 5 15 3 Protection 1 | . . . 1 . 9 . Energy Gun 14 | . 14 14 18 11 7 . Ballistic Gun 8 | . 14 14 2 4 . . Naked Turns . | . . . . . . . Heaviest Build 58 | 9 49 49 56 52 58 5 Greatest Support 43 | 40 40 40 43 43 40 7 Greatest Overweight (x) 2 | 2 1 1 1 2 2 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 5 Average Capacity 19 | 5 19 20 20 20 17 5 Most Carried 20 | . 14 16 20 20 20 5 Average Carried 13 | . 5 15 17 19 15 4 Final Capacity 20 | 5 20 20 20 20 5 5 Final Carried 20 | . 13 16 20 17 5 5 Class Distribution -------------------- 93% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Matter Collected 842 | 212 155 57 233 84 40 61 Remotely . | . . . . . . . Salvage Created 1899 | . 287 200 817 388 207 . Parts 109 | . 12 14 53 22 8 . Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 4 | . . . 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 55 | . 9 7 23 10 6 . Melee 1 | . . . . . 1 . Guns 52 | . 9 7 23 10 3 . Classes Destroyed 12 | . 4 2 2 3 1 . Worker 3 | . . 1 2 . . . Hauler 3 | . . . 3 . . . Recycler 4 | . 1 . 2 1 . . Operator 2 | . 1 . 1 . . . Swarmer 18 | . 6 1 9 2 . . Cutter 2 | . . . . . 2 . Grunt 17 | . 3 4 8 1 1 . Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 12 | . . . 6 3 3 . Hunter 1 | . . . . 1 . . Assembled 2 | . . 2 . . . . Best Kill Streak 6 | . 6 4 6 4 3 . Combat Bots Only 6 | . 6 4 5 3 3 . Max Kills in Single Turn 2 | . 1 1 2 2 1 . Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Damage Taken 2907 | . 217 238 624 643 1101 84 Core 777 | . 42 15 158 96 396 70 Absorbed by Shields 28 | . . . . . 28 . Core Remaining (%) 79 | 100 . 77 60 . . . Volleys Fired 137 | . 29 14 53 30 11 . Largest 2 | . 2 2 2 2 1 . Hottest 130 | . 70 70 130 130 65 . Shots Fired 245 | . 58 28 101 47 11 . Gun 245 | . 58 28 101 47 11 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 65 | . 29 14 15 7 . . Thermal 180 | . 29 14 86 40 11 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 12 8 26 24 6 . Robot Miss Streak 11 | . 6 1 5 6 11 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 198 | . 33 20 84 46 14 1 Core Hits 227 | . 17 11 113 66 20 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 2 1 . . 1 1 Burn 3 | . 2 1 . . . . Smash 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 27 | . . . . . 16 11 Impact 7 | . . . . . 7 . Slashing 20 | . . . . . 9 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3312 | . 440 283 1351 757 383 98 Guns 2955 | . 440 265 1325 757 168 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 313 | . . . . . 215 98 Ramming 44 | . . 18 26 . . . Kinetic 565 | . 161 165 140 99 . . Thermal 2390 | . 279 100 1185 658 168 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 129 | . . . . . 129 . Slashing 184 | . . . . . 86 98 Piercing . | . . . . . . . Highest Corruption 5 | . . . . 4 4 5 Average Corruption 4 | . . . . 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 1 10 3 Message Errors 2 | . . . . . 1 1 Matter Fused 4 | . . . . 1 2 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 4 | . . . . . 3 1 Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . . 78 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 78 | . . . . . 78 . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . . 3 3 . . . Targets Rammed 8 | . . 4 4 . . . Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 257 | . 117 93 257 192 171 . Average Temperature 64 | . 41 40 80 52 67 . Received Heat Transfer 1009 | . 42 103 207 135 486 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . 1 . . Heat Transferred 3857 | . 962 370 1480 835 210 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Peak Influence 496 | . 190 89 363 437 496 314 Initial 284 | . . 5 34 152 284 241 Average 115 | . 39 22 129 257 398 273 Maximum Alert Level 2 | . . . 1 2 2 1 Low Security (%) 77 | 100 100 100 74 44 . . Level 1 18 | . . . 25 45 57 100 Level 2 4 | . . . . 9 42 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 3 3 . 1 Investigation 4 | . 1 . 2 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Distress Signals 8 | . . . 5 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 18 10 34 14 17 8 Peak Tracking Total 11 | . 6 3 5 7 11 7 Tactical Retreats 7 | . 1 2 . 2 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Machines Accessed 7 | . 1 . 3 1 . 2 Terminals 5 | . 1 . 2 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 19 | . 2 . 9 3 . 5 Successful 6 | . 1 . 2 1 . 2 Failed 13 | . 1 . 7 2 . 3 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual 16 | . 2 . 7 2 . 5 Terminals 12 | . 2 . 5 . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 1 . 2 . . 2 Terminals 3 | . 1 . . . . 2 Assimilate 1 | . 1 . . . . . Botnet 1 | . . . . . . 1 Operators 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Monitor 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 1 . 2 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 41 | . . 41 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Turns Passed 5020 | 63 1352 1161 1529 347 468 100 Spaces Moved 1979 | 47 434 453 506 129 274 136 Core 27 | 27 . . . . . . Treads 1589 | 20 434 453 506 68 108 . Legs . | . . . . . . . Wheels 83 | . . . . 61 22 . Hover . | . . . . . . . Flight 280 | . . . . . 144 136 Fastest Speed 34 | 50 160 240 240 130 34 34 Average Speed 202 | 114 236 240 240 189 124 34 Slowest Speed 320 | 160 240 240 240 320 320 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 1 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 35 88 53 11 41 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . . . 2 7 Terrain Destroyed 9 | . . . . . 2 7 Melee 9 | . . . . . 2 7 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Total 2674 | 54 702 494 712 185 359 168 Wait 407 | 1 224 19 112 13 21 17 Move 1967 | 46 433 452 505 129 271 131 Hop 3 | . . . . . 1 2 Pick Up 40 | . 14 3 9 4 8 2 Fast Attach 23 | 6 1 . 6 2 7 1 Attach 19 | . 1 1 6 5 4 2 Detach 2 | . . . 2 . . . Swap 10 | . . 1 8 . 1 . Drop 17 | 1 . . 7 2 5 2 Fire 137 | . 29 14 53 30 11 . Melee 27 | . . . . . 16 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . 4 4 . . . Escape Stasis 14 | . . . . . 14 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 1416 | -10/Materials | Entered Mines 1579 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1708 | -10/Mines | Discovered new exit (range 8) 1806 | -10/Mines | Discovered new exit (range 10) 1921 | -10/Mines | Excavation squad dispatched 1921 | -10/Mines | A large section of the Mines collapsed 2231 | -10/Mines | Learned location of 1 exit from Materials 2409 | -10/Mines | Received a Mining Laser from a helpful Derelict 2577 | -10/Mines | Entered Materials 2577 | -9/Materials | Accompanied by 1 ally 2577 | -9/Materials | Evolved 2 slots: Utility x2 2578 | -9/Materials | Identified exit to Materials 3088 | -9/Materials | Discovered new exit (range 6) 3419 | -9/Materials | Discovered exit to Materials (range 10) 4106 | -9/Materials | Entered another Materials area 4106 | -8/Materials | Evolved 2 slots: Utility x2 4257 | -8/Materials | Garrison activated, responded to threat 4325 | -8/Materials | Lost 3 parts (1p1n1w) 4444 | -8/Materials | Lost 5 parts (2n2u1w) 4452 | -8/Materials | Identified exit to Garrison 4453 | -8/Materials | Entered Garrison 4474 | -8/Garrison | Triggered checkpoint 4752 | -8/Garrison | Build established: Hacker-Mutant 4799 | -8/Garrison | Triggered checkpoint 4826 | -8/Garrison | Core integrity fell below 50% 4862 | -8/Garrison | Lost 6 parts (2n3u1w) 4888 | -8/Garrison | Core integrity fell below 20% 4902 | -8/Garrison | Garrison Relay disabled 4914 | -8/Garrison | Discovered new exit (range 11) 4921 | -8/Garrison | Entered Materials 5021 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- M012. 04955_ Dropped Great Axe. 04957_ Acquired Lgt. Nuclear Core. 04958_ Acquired 61 matter. 04968_ System corrupted: Matter fused (-10). 04986_ Acquired System Shield. 04990_ W-25 Informer sends out distress signal. 04994_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 05007_ R7HQNTR NQTATF3HII5Q6S