Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 22:20:25 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (282) 282 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1252 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (8) ---- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Autogun Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 7 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 2 7 6 Power . | . 1 1 Propulsion 3 | 1 3 4 Utility 1 | . 1 . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 1 | . . 1 Propulsion 6 | . 2 4 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 96 Engine 13 | . 14 11 Treads 26 | . 28 21 Device 17 | . 14 30 Storage 13 | . 14 11 Energy Gun 13 | . 13 11 Ballistic Gun 13 | . 14 10 Peak Build Rating 16 | 7 10 16 Average Rating 9 | 4 9 15 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 13 16 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 7 Average Carried 6 | 2 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 370 | 273 38 59 Remotely . | . . . Salvage Created 412 | 111 123 178 Parts 15 | 5 4 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 7 | . 3 4 Classes Destroyed 4 | 2 1 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Grunt 6 | . 3 3 Sentry 1 | . . 1 Best Kill Streak 4 | 3 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 26 | . 14 12 Missed 11 | . 6 5 Hits 15 | . 8 7 Projectile 15 | . 8 7 Critical Strikes 1 | . . 1 Damage Taken 215 | . 130 85 Core 26 | . 14 12 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 31 | 13 11 7 Largest 2 | 2 2 2 Hottest 100 | 60 100 76 Shots Fired 51 | 16 21 14 Gun 50 | 16 20 14 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 20 | 3 10 7 Thermal 31 | 13 11 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 6 12 Robot Miss Streak 3 | 3 1 . Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 35 | 10 14 11 Core Hits 18 | 5 7 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 448 | 129 160 159 Guns 446 | 129 158 159 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 122 | 14 64 44 Thermal 324 | 115 94 115 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 178 | 20 178 . Average Temperature 54 | 15 60 . Received Heat Transfer 114 | . 54 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 793 | 250 210 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 5 51 90 Initial . | . . . Average 10 | . 8 24 Influence Increases 209 | 15 92 102 Destroy 0b10 Robot/C 140 | . 60 80 Destroy 0b10 Robot/NC 15 | 15 . . Destroy Leader 30 | . 10 20 Successful Hack 7 | . 5 2 Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 129 | 15 92 22 Time Decay 129 | 15 92 22 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 18 | . 6 12 Successful 10 | . 2 8 Failed 8 | . 4 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Emergency Access Points 1 | . . 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Retrieve Study 6 | . . 6 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 6 | . . 6 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 721 | 32 532 157 Terrain 156 | . . 156 Seismic 712 | 32 532 148 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 807 | 118 532 157 Spaces Moved 344 | 52 227 65 Core 7 | 7 . . Treads 337 | 45 227 65 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 145 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 44 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 556 | 76 377 103 Wait 150 | . 124 26 Move 342 | 51 226 65 Hop . | . . . Pick Up 12 | 5 6 1 Fast Attach 10 | 7 1 2 Attach 2 | . . 2 Detach . | . . . Swap 3 | . 3 . Drop 5 | . 5 . Fire 31 | 13 11 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 431 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Utility x2 808 | -9/Materials | Self-destructed Last Messages --------------- 00779_ Acquired 3 matter. 00797_ Triggered Blade Trap. 00797_ Massive razor-sharp blades shoot up from within the floor. 00797_ Assault Rifle+ severed. 00797_ Imp. Heat Sink severed. 00797_ Lgt. Treads+ severed. 00799_ Triggered Blade Trap. 00799_ Massive razor-sharp blades shoot up from within the floor. 00799_ Seismic Detector severed. 00802_ Acquired Assault Rifle+. 00805_ U-05 Engineer lays Concrete. 00805_ Acquired Lgt. Treads+. 00807_ Triggered Blade Trap. 00807_ Massive razor-sharp blades shoot up from within the floor. 00807_ Lgt. Treads+ severed. 00807_ Assault Rifle+ severed. 00807_ Ion Engine+ severed. 00807_ U-05 Engineer lays Concrete. 00808_ R-06 Scavenger collects Lgt. Treads+. 00808_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???#??????#??#??????????#????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????#??????#??????????????????????????? | | ????????#??????????????????#?????????????????????? | | ???????????###########???#???????????????????????? | | ####???????# ###### "????"???????????????? | | #???##### + ## "????????????????????? | | #???# # ### ## "?? ?????????????????? | | #???# # #?# ## ? ??????????????????? | | #???# # """ "" #?# # ????????????????????? | | " #???# + """ """#?# + ????????????????????? | | " #???# # """ S"#?# # ???????????????????? | | ######## # #?# ###?#+##???????????????? | | ## #############r ### #???????????????? | | " """ # ####### @* #???????????????? | | " """ # o r rru!! #????? ?????????? | | """ + T #### ############ #???????????????? | | """ # #??#[#?##########?? ##???????????????? | | """ # #?##%#?# """ #???????????????????? | | ## #####+### """ ????????????????????? | | ## # T *[! # """ ????????????????????? | | ##+##### # %=[ # ?????? ?????????????? | | ?# #???# / # ?? ?????????????????? | | ?# #??## # # ????????? ??????????? | | ##+##### ######### "T" #???????????????????? | | ## ##?#???## """ #???????????????????? | | # #################????????????????????? | | # ????????????????????? | | " """ / ????????????????????? | | " """ # """ ????????????????????? | | " """ # """ ########### ????????????????????? | | # """ #?????????# ????????????????????? | | #/ #?????????# ????????????????????? | | ####### #????????## ????????????????????? | | ??????# ! """ ########??# ????????????????????? | | ??????# """ # """ #??# ????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketHellfireMeganuke Manual? 0 Play Time 00:10:52 Cumulative 109.2 hours Start 2026.06.05 @ 22:09:44 End 2026.06.05 @ 22:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 67979cc9-702e-4015-964d-68dd5dcae063