Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.17 @ 14:13:15 Player: Nuclear Winter Man Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1562) 1562 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6177 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 656/700 Matter 293/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (122) Location -6/Zion Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Seismic Detector Improved Targeting Computer Improved Field Recycling Unit > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (8) ---- Light Nuclear Core Improved Carbon-fiber Leg Small Storage Unit Makeshift ECM Suite Hardened Medium Armor Plating Heavy Assault Rifle Heavy Rocket Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Field Recycling Unit > --- WEAPON ----------- Heavy EM Pulse Gun Longsword +1 > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Small Storage Unit Insulated Plating Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 49 | 6 10 8 . . 7 13 3 2 . Power 7 | 1 2 1 . . 1 1 1 . . Engine 6 | 1 2 1 . . 1 . 1 . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 3 3 . . 3 6 . . . Treads . | . . . . . . . . . . Leg 17 | 2 3 3 . . 3 6 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 1 2 . . 1 2 1 . . Device 5 | . . 1 . . 1 2 1 . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 4 2 . . 2 4 1 2 . Energy Gun 9 | 2 3 2 . . . 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . . . 1 3 . . . Ballistic Cannon 2 | . 1 . . . . . . 1 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 9 | . . 1 . . 2 5 . . 1 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 1 2 . . . Utility 2 | . . 1 . . 1 . . . . Weapon 3 | . . . . . . 2 . . 1 Highest Loss Streak 4 | . . 1 . . 2 4 . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 6 7 8 7 8 7 7 8 8 Power 1 | . 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 2 1 1 1 1 1 1 1 1 Utility 2 | . 1 2 3 2 2 2 1 2 2 Weapon 2 | . 1 2 2 2 3 2 3 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 2 2 . 1 2 3 3 . 6 Power 4 | . . 1 . . 1 1 . . 1 Propulsion 5 | . 2 . . . . 1 1 . 1 Utility 6 | . . . . 1 1 1 . . 3 Weapon 3 | . . 1 . . . . 1 . 1 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 98 | . 94 98 100 100 98 97 95 100 99 Engine 8 | . 14 11 11 11 11 6 3 7 7 Core 2 | . . . . . . 2 7 7 7 Leg 31 | . 28 32 33 33 32 33 30 30 30 Device 15 | . . 10 11 11 10 17 22 23 23 Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 7 | . . 6 11 11 11 9 7 7 7 Protection 1 | . 8 4 . . . . . . . Energy Gun 12 | . 20 22 22 22 11 6 6 7 6 Ballistic Gun 3 | . . . . . 9 9 7 1 . Ballistic Cannon 2 | . 6 . . . . . . 4 7 Peak Build Rating 37 | 6 7 12 12 12 29 37 34 35 35 Average Rating 23 | 4 6 10 12 12 21 30 32 34 34 On Entrance 17 | . 6 7 12 12 12 23 33 34 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 14 16 15 15 15 17 33 36 39 39 Greatest Support 62 | 20 20 30 30 30 45 62 52 52 52 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 6 7 8 7 7 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 89% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Matter Collected 926 | 260 236 80 . . 82 141 . 127 . Remotely . | . . . . . . . . . . Salvage Created 1787 | . 442 313 . . 178 684 . 170 . Parts 121 | . 33 18 . . 15 47 . 8 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 15 | . . . . . . 11 . 4 . Retrieved Matter 146 | . . . . . . 117 . 29 . Parts Self-Destructed 8 | . . . . . . . . 8 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 45 | . 13 9 . . 5 10 . 8 . Melee 8 | . . . . . 3 5 . . . Guns 18 | . 2 9 . . 2 5 . . . Cannons 12 | . 11 . . . . . . 1 . AOE 7 | . . . . . . . . 7 . Classes Destroyed 7 | . 3 1 . . 1 2 . . . Worker 3 | . . . . . . 3 . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . Swarmer 14 | . 3 4 . . 3 . . 4 . Grunt 24 | . 10 2 . . 2 6 . 4 . Sentry 7 | . . 3 . . . 4 . . . Best Kill Streak 8 | . 5 7 . . 3 5 . 8 . Combat Bots Only 8 | . 5 7 . . 2 3 . 8 . Max Kills in Single Turn 3 | . 1 1 . . 1 2 . 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 274 | . 70 43 . . 35 78 . 14 34 Missed 84 | . 18 13 . . 12 18 . 6 17 Hits 190 | . 52 30 . . 23 60 . 8 17 Projectile 190 | . 52 30 . . 23 60 . 8 17 Critical Strikes 6 | . . 1 . . . 4 . . 1 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 2501 | . 528 349 . . 330 930 . 168 196 Core 433 | . 123 39 . . 58 169 . . 44 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . 44 8 . . . . . . . Regen/Repaired (Parts) 68 | . . . . . . . . . 68 Core Remaining (%) 73 | 100 50 . . . 75 69 . . . Volleys Fired 117 | . 34 25 . . 14 33 . 9 2 Largest 2 | . 2 2 . . 2 2 . 2 2 Hottest 96 | . 90 80 . . 96 68 . 95 95 Shots Fired 214 | . 68 50 . . 18 64 . 11 3 Gun 175 | . 38 50 . . 18 64 . 4 1 Cannon 34 | . 30 . . . . . . 2 2 Launcher 5 | . . . . . . . . 5 . Special . | . . . . . . . . . . Kinetic 77 | . 30 . . . 2 41 . 2 2 Thermal 100 | . 23 50 . . 16 11 . . . Explosive 5 | . . . . . . . . 5 . Electromagnetic 32 | . 15 . . . . 12 . 4 1 Robot Hit Streak 18 | . 11 18 . . 12 18 . 6 3 Robot Miss Streak 4 | . 2 3 . . 2 4 . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 178 | . 51 37 . . 25 55 . 8 2 Core Hits 83 | . 21 14 . . 11 25 . 11 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . . . Burn 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . . 1 . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 17 | . . . . . 10 7 . . . Impact . | . . . . . . . . . . Slashing 17 | . . . . . 10 7 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3531 | . 718 417 . . 654 1000 . 697 45 Guns 1566 | . 339 417 . . 167 595 . 33 15 Cannons 459 | . 376 . . . . . . 53 30 Explosions 698 | . . . . . . 87 . 611 . Melee 805 | . . . . . 487 318 . . . Ramming 3 | . 3 . . . . . . . . Kinetic 854 | . 376 . . . 17 378 . 53 30 Thermal 990 | . 227 417 . . 150 196 . . . Explosive 611 | . . . . . . . . 611 . Electromagnetic 268 | . 112 . . . . 108 . 33 15 Impact . | . . . . . . . . . . Slashing 805 | . . . . . 487 318 . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . . . . . 26 . . 36 . Projectiles 23 | . . . . . . . . 23 . Explosions 13 | . . . . . . . . 13 . Melee 26 | . . . . . 26 . . . . Knockbacks 8 | . 7 . . . . . . 1 . Impact . | . . . . . . . . . . Kinetic 6 | . 5 . . . . . . 1 . Secondary 2 | . 2 . . . . . . . . Self-Inflicted Damage 52 | . . . . . . 17 . 35 . Shots 3 | . . . . . . 1 . 2 . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 1 . . . 1 1 . . . Kicked 3 | . 1 . . . 1 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 249 | . 249 228 . . 81 14 . 1 30 Average Temperature 68 | . 74 92 . . 39 6 . 1 30 Received Heat Transfer 1103 | . 210 102 . . 153 531 . 27 80 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . Heat Transferred 2234 | . 548 925 . . 411 350 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 94 | 100 77 84 100 . 100 100 100 . . Level 1 5 | . 22 15 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 256 | . 256 221 74 . 55 155 41 . . Initial 91 | . . 91 74 . . . 41 . . Average 43 | . 88 94 65 . 11 44 4 . . Influence Increases 1466 | . 402 270 . . 200 399 . 195 . Destroy 0b10 Robot/C 900 | . 260 180 . . 100 200 . 160 . Destroy 0b10 Robot/NC 30 | . 5 . . . 5 20 . . . Destroy Leader 202 | . 62 40 . . 20 60 . 20 . Successful Hack 17 | . . 5 . . . 12 . . . Disable Machine 45 | . 30 . . . . 15 . . . Destroy Structure 2 | . . . . . . 2 . . . Partial Spotted 45 | . 15 . . . . 30 . . . Lose Combat Pursuer 225 | . 30 45 . . 75 60 . 15 . Influence Decreases 1466 | . 186 295 137 54 200 308 91 195 . Entered New Map 346 | . . 125 117 54 . . 50 . . Time Decay 1055 | . 181 160 20 . 190 268 41 195 . Lost Part 60 | . . 10 . . 10 40 . . . Purge Threat 5 | . 5 . . . . . . . . Squads Dispatched 13 | . 4 . . . . 8 1 . . Investigation 6 | . 3 . . . . 3 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . 1 . . . . 4 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 19 10 . . 10 18 1 9 5 Peak Tracking Total 8 | . 6 7 . . 3 3 1 4 8 Tactical Retreats 14 | . 2 1 . . 5 4 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Traps Triggered 3 | . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Disabled 4 | . 2 . . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Accessed 9 | . 2 1 . 1 . 3 . 1 1 Terminals 7 | . 2 1 . . . 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 5 2 . 1 . 12 . 1 6 Successful 18 | . 2 1 . 1 . 7 . 1 6 Failed 9 | . 3 1 . . . 5 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 20 | . 5 2 . . . 12 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 2 1 . 1 . 7 . 1 6 Record 1 | . . . . . . . . 1 . Part Schematic 6 | . . . . . . . . . 6 Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Reinforcement Status 2 | . . . . . . 2 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 3 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Active Infowar (turns) 3055 | . . 312 51 756 33 . 388 777 738 Sensors 1152 | . . 312 51 756 33 . . . . Seismic 1903 | . . . . . . . 388 777 738 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Turns Passed 5159 | 69 545 320 51 756 683 786 434 777 738 Spaces Moved 3588 | 49 275 140 43 628 460 427 348 619 599 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3584 | 45 275 140 43 628 460 427 348 619 599 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 122 122 Average Speed 122 | 114 120 120 120 120 125 124 122 122 122 Slowest Speed 130 | 120 120 120 120 120 126 130 122 122 122 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 37 15 12 93 69 40 9 75 74 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 2 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 1 . . 2 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 56 | . . . . . . 2 . 54 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 56 | . . . . . . 2 . 54 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total 4150 | 59 427 247 42 631 536 615 361 629 603 Wait 293 | . 87 63 . . 29 114 . . . Move 3579 | 48 274 139 42 627 459 426 347 618 599 Hop . | . . . . . . . . . . Pick Up 34 | 5 6 5 . 1 3 7 6 . 1 Fast Attach 15 | 5 4 . . . 2 3 1 . . Attach 9 | 1 . 3 . . . 4 1 . . Detach . | . . . . . . . . . . Swap 34 | . 8 5 . . 7 11 1 2 . Drop 42 | . 13 7 . 1 6 9 5 . 1 Fire 117 | . 34 25 . . 14 33 . 9 2 Melee 17 | . . . . . 10 7 . . . Ram . | . . . . . . . . . . Kick 3 | . 1 . . . 1 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . . 2 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -6/Zion History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -9/Materials | Discovered new exit (range 16) 807 | -9/Materials | Build established: Scavenger-Mutant 912 | -9/Materials | Destroyed 7 combat bots 935 | -9/Materials | Entered Mines 973 | -9/Mines | Learned Materials security intel 981 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -9/Mines | Discovered new exit (range 5) 986 | -9/Mines | Entered Exiles 1004 | -9/Exiles | Discovered new exit (range 15) 1030 | -9/Exiles | Met 8R-AWN 1049 | -9/Exiles | Met EX-HEX 1131 | -9/Exiles | Met EX-DEC 1165 | -9/Exiles | Visited The Gauntlet 1394 | -9/Exiles | Discovered new exit (range 11) 1514 | -9/Exiles | Met EX-BIN 1538 | -9/Exiles | Aligned with FarCom system 1539 | -9/Exiles | Given EX-Vault access code 1570 | -9/Exiles | Opened EX-Vault 1585 | -9/Exiles | Found Longsword +1 1621 | -9/Exiles | Exiles lab attacked by MAIN.C 1742 | -9/Exiles | Left Exiles lab with Longsword +1 1742 | -9/Exiles | Entered Mines 2296 | -8/Mines | Found DCF Scrap (15 items) 2406 | -8/Mines | Discovered new exit (range 16) 2425 | -8/Mines | Entered Materials 2425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -8/Materials | Lost 4 parts (1p2n1w) 3190 | -8/Materials | Garrison activated, responded to threat 3205 | -8/Materials | Discovered new exit (range 6) 3211 | -8/Materials | Entered Factory 3211 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3251 | -7/Factory | Discovered new exit (range 14) 3485 | -7/Factory | Discovered new exit (range 16) 3645 | -7/Factory | Entered Lower Caves 3889 | -7/Lower Caves | Destroyed 8 combat bots 4333 | -7/Lower Caves | Learned location of Zion (-6) 4419 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4422 | -7/Lower Caves | Entered Zion 4459 | -6/Zion | Given A8's code to call for help 4879 | -6/Zion | Learned location of Quarantine (-3) 5108 | -6/Zion | Rebuked by Imprinter 5136 | -6/Zion | Attempted to imprint without authorization 5136 | -6/Zion | Attacked by Zionites 5160 | -6/Zion | Self-destructed Last Messages --------------- 05078_ Found Imp. Utility Shielding. 05078_ Found Imp. Core Shielding. 05078_ Found Weapon Cycler. 05078_ Found 40 Matter. Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 05136_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 05137_ 91-LKI(c) calibrates the Memory Banks. 05142_ GL-ZI7(c) calibrates the Memory Banks. 05151_ 91-LKI(c) calibrates the Memory Banks. 05152_ GL-ZI7(c) calibrates the Memory Banks. 05154_ Critical hit (Burn: +80). 05155_ GL-ZI7(c) calibrates the Memory Banks. 05156_ O7-XXM(M) misfires. 05158_ Memory Banks disabled. 05158_ Arc Projector destroyed. 05158_ O7-XXM(M) IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????# " """ | | ?????????????????????#"" " "" | | ??????????????????????#! "# " | | ??????????????????????######## | | ??????????????????????????#"" | | ???????????????????###????##"" | | ????????????????####"######"#" | | ????????????????#""""##"#"""""" | | ???????????????##""""""""""""#""" | | ?????????"""???#""" """"""""" | | ??????""""""""?#""" ! [ """" # | | ??????? ?#"" %! """"" | | ????????"" ##"" """! """#"" | | ????????""" """"" """"" | | ????????""" "###" " | | ????????""" """"" | | ????????"" ###" ""#"" """""" | | ??????? ?#""" "###" """""" | | ??????""""""???#""" """#"" ""##"" | | ???????????????###" """##" """""" | | ???????????????#""" """#""" """### | | ???????????#####"## ""###"" """"## | | ??????????##"""#### #""##"" ""#" | | ??????????#" #"###"" """" | | ??????????#" M #?"?#"" """"" | | ??????????#"@ M #?????? """"" | | ??????????## M#### #?????? """" | | ???????????# M#??######????"" """ | | ??????###### #####???????#"" | | ??????"""""" """""???????#""""""""" | | ?????######" ######????????""""""" | | ?????# " "c " " #??????????####" | | ?????# " c """ #?????????????#" | | ?????#"""" " " #?????????????## | | ?????#""""" """""#??????????????# | | ?????#""""" """" #??????????????# | | ?????#" "" "" ""#??????????????# | | ?????#"" """" "" " #??????????????# | | ?????#""""""" """""" #??????????????# | | ?????#"""" """"""""""#??????????????# | | ?????# " """"" #??????????????# | | ?????? """""""""""" ???????????????# | | ??????""""""""" """""???????????????# | | ????????? """"" ""??????????????????? | | ????????????""" "???????????????????? | | ??????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Imp. System Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Point Defense System | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Sixth Sense Challenges ------------ None Game ------ Seed DisassembledScrapDirector Manual? 0 Play Time 01:00:58 Cumulative 19.7 hours Start 2026.02.17 @ 13:10:28 End 2026.02.17 @ 14:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f12b8b2b-efce-4bfa-a566-31fb0d60533f