Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 20:20:45 Player: Dicaso9 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1228) 1228 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3854 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Visual Processing Unit Field Laser Improved Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads VTOL Module > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine VTOL Module VTOL Module VTOL Module Improved Flight Unit Weight Redist. System Hardened Light Armor Plating System Shield Field Laser Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 52 | 7 8 17 2 . 3 15 Power 7 | 1 2 1 1 . . 2 Engine 5 | 1 1 1 1 . . 1 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 6 . . . 5 Treads 9 | 2 2 5 . . . . Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 5 | . . 1 . . . 4 Utility 14 | 2 3 3 . . 1 5 Device 3 | 1 . 1 . . . 1 Storage 4 | 1 3 . . . . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 1 7 1 . 2 3 Energy Gun 4 | . . 3 1 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 2 1 4 . . 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 24 | . . 7 . . . 17 Power 2 | . . 1 . . . 1 Propulsion 13 | . . 3 . . . 10 Utility 4 | . . 1 . . . 3 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 15 | . . 6 . . . 15 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 11 12 15 15 15 11 Power 2 | 1 3 3 2 2 2 1 Propulsion 5 | . 4 4 6 6 6 3 Utility 2 | . 2 3 3 3 3 2 Weapon 3 | . 1 2 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 19 | . 2 10 . . . 7 Power 6 | . . 5 . . . 1 Propulsion 2 | . 1 . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 7 | . 1 3 . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 81 100 100 100 75 Engine 9 | . 9 7 11 11 11 6 Core 1 | . 4 2 . . . . Treads 30 | . 27 30 33 33 33 23 Device 7 | . 14 5 11 11 . 7 Storage 10 | . 14 9 11 11 11 6 Protection 10 | . . 4 11 11 21 13 Energy Gun 11 | . . 8 22 22 6 8 Ballistic Gun 8 | . 27 12 . . 7 3 Launcher 1 | . . . . . 7 . Peak Build Rating 27 | 7 11 25 23 23 23 27 Average Rating 18 | 5 9 14 23 23 20 19 On Entrance 15 | . 7 11 23 23 23 20 Avg Prop Armor Cover (%) 6 | 41 . . . . . 4 Naked Turns 2 | . . 2 . . . . Heaviest Build 46 | 14 29 35 35 35 41 46 Greatest Support 80 | 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 7 12 14 15 15 15 12 Most Carried 16 | 5 16 15 15 15 15 15 Average Carried 13 | 3 11 12 14 15 15 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 14 15 15 15 15 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1391 | 275 268 270 117 5 117 339 Remotely . | . . . . . . . Salvage Created 1939 | 59 435 533 64 46 100 702 Parts 118 | 8 30 41 4 2 12 21 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 8 11 4 . 6 9 Guns 32 | . 8 11 4 . 1 8 AOE 5 | . . . . . 5 . Classes Destroyed 9 | 1 5 2 . . 1 . Worker 2 | . . 1 . . . 1 Builder 3 | . 2 1 . . . . Tunneler 4 | 3 . . . . 1 . Hauler 3 | . 2 1 . . . . Recycler 5 | . . . . . 1 4 Watcher 2 | . 1 1 . . . . Swarmer 16 | . 3 3 4 . 6 . Grunt 18 | . 5 4 . 1 . 8 Sentry 5 | . . 4 . . . 1 Best Kill Streak 5 | 1 3 3 2 . 4 5 Combat Bots Only 3 | . 3 3 2 . 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 382 | . 47 105 36 . 18 176 Missed 109 | . 7 31 13 . 7 51 Hits 273 | . 40 74 23 . 11 125 Projectile 273 | . 40 74 23 . 11 125 Critical Strikes 12 | . . 7 . . 1 4 Damage Taken 3737 | . 452 975 197 . 114 1999 Core 893 | . 87 250 6 . . 550 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 282 | . 66 104 . . . 112 Core Remaining (%) 67 | 100 65 . . . 36 . Volleys Fired 157 | 4 47 52 9 . 5 40 Largest 2 | 2 2 2 2 . 2 2 Hottest 122 | 40 40 122 122 . 94 122 Shots Fired 292 | 8 94 92 18 1 10 69 Gun 276 | 8 94 92 18 1 5 58 Cannon 11 | . . . . . . 11 Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 203 | 8 94 70 . . 2 29 Thermal 84 | . . 22 18 1 3 40 Explosive 5 | . . . . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 5 10 15 16 . 2 8 Robot Miss Streak 7 | 1 7 2 3 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 198 | 5 59 72 9 . 3 50 Core Hits 99 | 3 27 25 4 1 9 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 5 | . . 2 . 1 . 2 Burn 3 | . . . . 1 . 2 Destroy 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3256 | 57 614 829 219 20 479 1038 Guns 2720 | 57 614 828 200 20 42 959 Cannons 67 | . . . . . . 67 Explosions 433 | . . . . . 433 . Melee . | . . . . . . . Ramming 36 | . . 1 19 . 4 12 Kinetic 1587 | 57 614 488 . . 22 406 Thermal 1200 | . . 340 200 20 20 620 Explosive 433 | . . . . . 433 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . 8 7 2 11 . Message Errors 4 | . . . . . 4 . Matter Fused 7 | . . 1 3 1 2 . Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 8 | . . 3 1 . 4 . Data Loss (minor) 4 | . . 2 2 . . . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . 1 . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 29 | . . . . . 24 5 Shots 1 | . . . . . 1 . Rammed 13 | . 1 1 3 . 2 6 Targets Rammed 13 | . 1 1 3 . 2 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 30 148 91 2 21 420 Average Temperature 64 | . 7 31 36 2 13 116 Received Heat Transfer 1581 | . 198 330 9 . . 1044 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 2442 | . . 629 370 111 37 1295 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 169 | 5 102 60 169 . 78 106 Initial 14 | . . . 14 . . . Average 28 | 1 23 22 57 . 10 33 Influence Increases 1516 | 15 253 326 358 . 177 387 Destroy 0b10 Robot/C 920 | . 160 220 240 . 120 180 Destroy 0b10 Robot/NC 95 | 15 25 20 . . 10 25 Destroy Leader 210 | . 36 74 30 . 20 50 Allied During Kill 25 | . . . 23 . 2 . Successful Hack 73 | . 32 12 5 . . 24 Destroy Structure 28 | . . . . . 25 3 Lose Combat Pursuer 165 | . . . 60 . . 105 Influence Decreases 1474 | 15 253 288 396 . 177 345 Entered New Map 24 | . . . 24 . . . Time Decay 1262 | 15 253 258 352 . 157 227 Lost Part 148 | . . 30 . . . 118 Lost Ally 40 | . . . 20 . 20 . Squads Dispatched 8 | . 1 2 . . . 5 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 14 16 15 . 5 25 Peak Tracking Total 10 | . 3 3 4 . 3 10 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 17 | . 8 2 1 4 . 2 Terminals 9 | . 7 1 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 46 | . 28 5 4 4 . 5 Successful 25 | . 14 2 2 4 . 3 Failed 21 | . 14 3 2 . . 2 Catastrophic 7 | . 5 . . . . 2 Database Lockouts . | . . . . . . . Manual 14 | . 12 2 . . . . Terminals 32 | . 26 2 4 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 2 3 . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 12 . 2 4 . . Record 6 | . 1 . 1 4 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 2 . . . 3 Scan Component 4 | . 1 1 . . . 2 Repair 3 | . 1 1 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 2 1 . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . 1 1 . . . 1 Time 52 | . 26 13 . . . 13 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 6 | . . . 6 . . . Largest Group 5 | . . . 5 4 1 . Highest-Rated Group 104 | . . . 104 73 16 . Highest-Rated Ally 31 | . . . 31 31 16 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . 26 . 2 . Total Damage 286 | . . . 286 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1283 | 76 1084 58 . . . 65 Optics 65 | . . . . . . 65 Seismic 1218 | 76 1084 58 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6023 | 125 1084 719 1228 820 1393 654 Spaces Moved 3067 | 70 451 273 701 511 683 378 Core 195 | 16 . 16 . . . 163 Treads 2849 | 54 451 257 701 511 683 192 Legs . | . . . . . . . Wheels 19 | . . . . . . 19 Hover . | . . . . . . . Flight 4 | . . . . . . 4 Fastest Speed 27 | 50 160 50 160 160 160 27 Average Speed 152 | 134 160 155 160 160 160 110 Slowest Speed 240 | 160 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 5 76 21 98 91 99 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 31 | . . . . . 29 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 29 | . . . . . 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4132 | 94 727 499 787 514 969 542 Wait 711 | . 195 102 68 4 274 68 Move 3061 | 69 450 272 700 510 682 378 Hop . | . . . . . . . Pick Up 64 | 12 15 27 2 . . 8 Fast Attach 20 | . 1 10 . . . 9 Attach 27 | 8 3 3 . . . 13 Detach 3 | 1 . . . . . 2 Swap 34 | . 9 9 3 . 6 7 Drop 42 | . 6 23 2 . . 11 Fire 157 | 4 47 52 9 . 5 40 Melee . | . . . . . . . Ram 6 | . . 1 . . . 5 Kick . | . . . . . . . Crush 7 | . 1 . 3 . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired Lgt. Treads 450 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Discovered new exit (range 4) 1172 | -10/Materials | Discovered new exit (range 11) 1210 | -10/Materials | Entered another Materials area 1210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Core integrity fell below 50% 1424 | -9/Materials | Lost 6 parts (1p3n2w) 1692 | -9/Materials | Build established: Scavenger-Mutant 1802 | -9/Materials | Repaired Lgt. Treads 1894 | -9/Materials | Discovered new exit (range 16) 1929 | -9/Materials | Entered Mines 2144 | -9/Mines | Learned location of Storage (-8) 2167 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2168 | -9/Mines | Learned Materials machine intel 2466 | -9/Mines | Discovered new exit (range 5) 2529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -9/Mines | Discovered new exit (range 5) 2556 | -9/Mines | Received a Mining Laser from a helpful Derelict 2793 | -9/Mines | Discovered new exit (range 12) 2803 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2935 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3157 | -9/Mines | Entered Exiles 3157 | -9/Exiles | Found Exiles lab abandoned 3157 | -9/Exiles | Accompanied by 4 allies 3187 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3545 | -9/Exiles | Discovered new exit (range 10) 3977 | -9/Exiles | Entered Mines 3977 | -8/Mines | Accompanied by 1 ally 4366 | -8/Mines | Build established: Mutant 4424 | -8/Mines | Discovered new exit (range 10) 4789 | -8/Mines | Discovered new exit (range 8) 5370 | -8/Mines | Entered Materials 5370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5371 | -8/Materials | Identified exit to Storage 5372 | -8/Materials | Loaded intel: 47 machine locations 5537 | -8/Materials | Repaired Lgt. Treads 5682 | -8/Materials | Build established: Scavenger-Mutant 5760 | -8/Materials | Garrison activated, responded to threat 5888 | -8/Materials | Core integrity fell below 50% 5890 | -8/Materials | Lost 15 parts (1p8n3u3w) 6002 | -8/Materials | Core integrity fell below 20% 6024 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05961_ R-06 Scavenger destroyed. 05963_ Acquired 12 matter. 05965_ Acquired Com. Wheel. 05968_ Acquired Weight Redist. System. 05969_ Acquired 20 matter. 05979_ R-06 Scavenger destroyed. 05981_ Acquired 4 matter. 05986_ Slammed into W-25 Informer. 05986_ Visual Processing Unit broken. 05986_ Destabilizing: Short circuit. 05994_ Critical hit (Burn: +37). 05996_ Com. Wheel destroyed. 05997_ Dropped Imp. Light Cannon. 05999_ Critical hit (Burn: +37). 06001_ W-25 Informer sends out distress signal. 06003_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06006_ Acquired Assault Cannon. 06010_ Dropped Lgt. Deuterium Engine. 06012_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"Y"??????????????? | | ????????????????????????????????????"""??????????? | | ????????????????????????????????????"""??????????? | | ????????????????????????????????????"""??????????? | | ""???????????????????????????????????????????????? | | ""???????????????#######?????????????????????????? | | ""???????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ""??????????????? #?????????????????????????? | | ""???????????????? """ #?????????????????????????? | | ""??? ????????????""" #?????????"T"?????????????? | | ??????# ?????????""" #?????????"""?????????????? | | ????### ##########a######+####???????????????? | | ??? @ ???????"" | | ??? ?H????""" | | ??? k a t ????????? | | ??????# #######;####################?????????? | | ??????###?????????## #??????????????#????? | | ???????????????????# [! #????????????? #????? | | ???????????????????# [ #???????????? #????? | | ???????????????????# [ #???######## #????? | | ????????????????########+######### #????? | | ????????????????# %+ #????? | | ????????????????# % %#####"##### #????? | | ????????????????# "" !## ]* # ###########?? | | ?"??????????????# S"" ## ] ! # #? #?# | | ????????????????# "" ]## # #? #?# | | ????????????????# ## # # #?# | | ????????????????######### # # #?? | | ????????????????????????# + + """ ??? | | ????????????????????????# # # """ ??? | | ????????????????????????# ### # """ "Y"???? | | ????????????????????????# ! #?#%#? """???? | | ????????????????????????##########?#%#?#####?????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# ############# | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. Treads | 25% | -9/Materials Lgt. Treads | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata My Bad Physics Hates This One Trick Shopping List The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed ScimitarPersonalJack Manual? 0 Play Time 00:54:06 Cumulative 5.8 hours Start 2026.09.30 @ 19:26:35 End 2026.09.30 @ 20:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d7222175-754e-4442-bdb6-5ed683cc15b9