Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 21:20:02 Player: JackNine Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (843) 4215 Value Destroyed (47259) 47259 Prototype IDs (88) 1760 Alien Tech Used (8) 1600 Bonus (33460) 33460 TOTAL SCORE: 99594 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19246 Follower Combat Kills 1529 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Met Sigix 2000 Friendly Fire -815 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Experimental Targeting Computer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- High-capacity Storage Unit Linked Autogun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Phase Shifter SHELL Armor EM Dispersion Field AEGIS Remote Shield > --- WEAPON ----------- EMDS Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Armored Medium Treads Advanced Medium Treads High-density Centrium Heavy Treads Experimental Energy Well Advanced Matter Compressor Long-range Sensor Array Improved Focal Shield Thermal Barrier Long-range Tractor Beam HERF Cannon Vortex Driver Enhanced Nova Cannon Improved Potential Cannon Improved KE Penetrator Linked Autogun Linked Autogun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 233] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . 2 . 1 . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 901 | 7 3 2 30 . 33 39 68 3 4 8 46 2 29 5 22 4 6 39 5 5 17 6 42 5 6 . 17 103 71 12 83 49 93 37 Power 40 | 1 . 2 3 . 2 2 6 . . . 3 . 4 . 1 . . . . . . . . . . . . 2 1 . 4 1 7 1 Engine 17 | 1 . 2 3 . 1 2 6 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 1 . 4 1 7 1 Propulsion 109 | 2 . . 8 . 10 8 12 . . . 1 . 1 . 1 . 2 5 . 3 1 2 5 1 2 . 2 15 8 1 7 . 4 8 Treads 105 | 2 . . 8 . 10 8 12 . . . 1 . 1 . 1 . 1 5 . 3 1 2 4 1 2 . 2 15 8 1 7 . 4 6 Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 420 | 1 2 . 7 . 4 1 15 3 4 4 19 . 13 1 8 4 2 21 4 . 10 2 30 1 4 . 10 54 42 8 47 26 59 14 Device 247 | . . . . . . . 1 2 2 2 8 . 6 1 2 1 1 8 . . 6 1 10 . 1 . 7 25 30 5 42 22 54 10 Storage 42 | 1 2 . 5 . 1 . 2 . . 2 1 . 3 . . 2 1 2 1 . . . 2 . . . 2 4 3 2 1 3 1 1 Processor 18 | . . . . . . . 2 . . . . . . . . . . 2 1 . 1 . 1 . . . . 3 3 . 2 . 2 1 Hackware 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 108 | . . . 2 . 3 1 8 1 2 . 10 . 4 . 6 1 . 9 2 . 3 1 16 1 3 . 1 22 4 1 2 1 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 332 | 3 1 . 12 . 17 28 35 . . 4 23 2 11 4 12 . 2 13 1 2 6 2 7 3 . . 5 32 20 3 25 22 23 14 Energy Gun 49 | 2 . . 1 . 1 6 11 . . . 11 2 3 . 1 . . 1 . . 1 . . . . . . 3 . . 5 1 . . Energy Cannon 54 | . . . . . 1 4 2 . . . 1 . 1 . . . . 2 . . 1 . . . . . 1 13 4 2 6 5 6 5 Ballistic Gun 120 | 1 1 . 7 . 10 11 14 . . 4 4 . 5 2 6 . . 4 1 1 3 1 6 . . . . 6 1 . 3 14 11 4 Ballistic Cannon 32 | . . . . . . 1 . . . . . . . . . . 1 4 . . 1 . . 2 . . 4 7 3 . 7 2 . . Launcher 47 | . . . 4 . . 4 5 . . . 5 . 2 2 4 . 1 2 . 1 . 1 1 . . . . 3 3 1 3 . 2 3 Special Weapon 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Slashing Weapon 14 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 2 1 Piercing Weapon 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 70 | . . . . . 3 3 2 . . 1 10 . . . . . 2 1 . . 6 . 4 . 2 . 2 3 14 2 5 8 1 1 Parts Lost 128 | . 1 . 6 . 6 11 2 . . . 3 2 9 1 2 . . 10 . . . 2 1 . . . 7 14 14 2 3 3 3 26 Power 11 | . . . 1 . . 2 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . 1 1 1 Propulsion 27 | . . . 2 . 2 4 1 . . . . . . . 1 . . 3 . . . 1 . . . . 1 2 1 . 1 . 1 7 Utility 57 | . . . 1 . 3 1 . . . . 1 . 4 1 . . . 3 . . . 1 . . . . 2 11 11 1 2 1 1 13 Weapon 33 | . 1 . 2 . 1 4 . . . . 2 2 4 . . . . 3 . . . . 1 . . . 4 1 1 1 . 1 . 5 Highest Loss Streak 20 | . 1 . 4 . 2 8 1 . . . 1 2 3 1 1 . . 4 . . . 1 1 . . . 3 4 8 1 2 2 1 20 Average Slot Usage (%) 88 | . 90 100 99 100 97 97 99 100 99 99 97 98 92 93 92 81 92 80 81 82 80 84 88 83 83 84 83 80 75 75 78 79 74 66 Engine 2 | . 14 14 10 11 8 4 6 7 7 7 2 . . . . 6 6 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 7 1 . . . . 4 5 5 5 5 5 5 5 5 5 3 3 4 4 4 5 6 Treads 14 | . 28 28 21 22 26 26 22 23 23 23 23 23 7 6 6 6 6 8 11 11 11 11 8 10 10 10 10 12 9 9 9 13 9 7 Leg 2 | . . . . . . . . . . . . . 11 13 13 13 13 2 . . . 1 6 . . . . . . . . . . . Device 10 | . . . . . . . . 6 6 6 4 15 12 13 9 13 12 13 6 5 5 9 15 15 15 15 14 18 23 14 17 19 19 17 Storage 23 | . 19 28 32 33 34 36 23 23 23 22 23 23 24 26 26 21 26 23 22 23 23 23 20 21 21 21 21 19 20 24 19 17 16 14 Processor 5 | . . . . . . . 4 15 15 15 9 7 6 6 . . . . 4 5 4 5 5 5 5 5 5 5 2 4 8 8 12 10 Protection 5 | . . . 10 11 9 7 6 . . . 5 . 1 . 9 4 6 5 9 11 9 6 9 10 9 10 10 6 1 5 4 4 4 3 Energy Gun 3 | . 21 14 10 11 . 5 4 15 15 15 14 13 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . 12 13 13 7 13 10 12 11 10 11 10 9 10 10 10 8 7 7 2 . . . Ballistic Gun 5 | . 6 14 10 11 16 9 15 7 7 6 2 . 3 5 5 6 . 1 3 4 4 4 4 1 . . . 1 . . 1 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 13 42 42 65 62 84 84 90 89 89 89 101 96 144 148 150 152 156 201 202 186 201 194 203 207 207 207 221 208 212 208 211 209 219 230 Greatest Support 180 | 40 40 40 40 40 60 60 68 60 60 60 60 60 60 60 60 70 60 93 100 98 97 97 97 97 107 107 107 150 180 180 180 144 165 165 Greatest Overweight (x) 4 | . 1 1 3 1 1 1 3 1 1 1 1 1 4 2 2 3 2 3 2 2 2 2 3 2 2 1 2 2 3 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 . 1 1 1 2 2 1 2 2 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 34 | 6 16 16 22 22 28 28 28 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 28 28 28 Average Capacity 25 | 5 9 16 20 22 26 28 22 24 24 23 24 24 23 28 28 22 28 28 27 28 28 28 27 28 28 28 28 28 28 28 28 28 28 24 Most Carried 28 | 4 11 15 22 21 28 28 27 24 24 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 6 11 18 20 24 27 22 23 23 23 23 23 21 22 26 21 27 27 26 27 27 26 27 27 27 28 27 25 27 27 27 27 27 23 Final Capacity 28 | 6 16 16 22 22 28 28 24 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 11 12 21 21 28 28 24 24 24 24 24 23 23 24 28 28 28 28 27 28 28 27 28 28 28 28 27 28 28 28 28 28 28 3 Class Distribution -------------------- 39% | Hauler-Mutant 24% | Hauler-Tank 11% | Hauler-Golem 7% | Hauler-Skirmisher 5% | Hauler-Gunner 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Golem | -4/Extension Hauler-Mutant | -4/Cetus Hauler-Tank | -4/Archives Hauler-Tank | -4/Hub_04(d) Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -3/Section 7 Hauler-Mutant | -2/Research Scavenger-Mutant | -2/Testing Hauler-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Matter Collected 25635 | 251 77 88 565 . 997 781 1239 127 88 111 538 40 541 248 792 90 361 1174 254 157 180 290 739 275 171 . 744 2874 2099 423 1289 1673 5337 1022 Remotely 3786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2764 1022 Salvage Created 45107 | . 271 337 1179 . 1512 1782 2102 61 75 . 632 208 2077 387 508 . 580 2970 925 335 80 1310 2592 892 190 265 1928 4907 3764 1047 1464 2821 5530 2376 Parts 1957 | . 14 34 86 . 86 88 106 1 3 . 26 7 87 13 21 . 17 155 37 11 2 39 141 40 9 8 92 179 146 23 50 113 242 81 Haulers Intercepted 10 | . . . 2 . 1 3 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Recyclers Shooed 24 | . . . . . 6 2 1 . . . . . 1 . . . . 5 . . . . 2 . . . . 2 2 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 217 | . . . . . . . . . . 1 . 5 . 12 19 . 27 . 42 15 49 47 . . . . . . . . . . . . Prevented 47 | . . . . . . . . 1 3 . . 4 . . . . . . 1 2 36 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 724 | . 7 8 28 . 29 34 36 1 1 . 11 3 28 7 19 . 11 55 16 9 . 17 29 14 4 3 27 73 58 13 30 32 82 39 Melee 27 | . . . . . . 2 . . . . 1 1 1 . . . . . . . . . . . . . . 2 5 . 3 10 2 . Guns 223 | . 6 8 16 . 29 25 23 . 1 . 1 . 8 1 . . . 2 4 3 . 3 3 1 . . . 6 1 . 4 13 50 15 Cannons 278 | . . . . . . 2 4 . . . . . 17 4 8 . 8 43 12 4 . 14 21 12 4 3 27 44 26 4 7 5 7 2 AOE 134 | . . . 12 . . 3 8 . . . 6 . 2 2 11 . 3 9 . 2 . . 5 . . . . 5 18 4 12 . 13 19 Classes Destroyed 29 | . 3 1 5 . 3 . 2 . . . 3 . 1 . . . 1 . . . 1 . . . . . 1 . 4 . 3 1 . . Worker 22 | . . . 2 . 2 5 . . . . . . 1 . . . . 2 . . . . 2 . . . 3 1 4 . . . . . Builder 24 | . . . 1 . 2 1 1 . . . . . 2 . . . . 7 . . . . 4 . . . 1 2 2 . . 1 . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 2 . 1 3 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Recycler 16 | . . . . . 1 . . . . . . . 3 . . . . 1 . . . . 7 . . . . . . 1 . 1 1 1 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Operator 5 | . . . 1 . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Watcher 23 | . 2 . 4 . 2 . 4 . . . . . 1 . . . . 1 . . . . 2 . . . . 3 2 . . . 2 . Swarmer 112 | . 3 . 10 . 8 6 3 . . . . . . . 9 . . 15 5 4 . 2 8 4 1 . . . 5 . 10 . 18 1 Saboteur 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 . Grunt 297 | . 4 8 13 . 12 17 19 . . . . 2 14 6 7 . 7 16 6 5 . 6 4 4 . . 7 36 30 9 3 16 28 18 Brawler 20 | . . . . . 2 . 1 . . . . . 1 1 . . 1 . 1 . . 6 . . . . . 1 1 2 . . 2 1 Duelist 22 | . . . . . 1 1 . . . . . 1 1 . 1 . 2 . 2 . . . . . . . . 4 1 . 1 1 2 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Sentry 70 | . . . 5 . 6 10 5 . 1 . . . 3 . 1 . . 7 2 . . 1 4 5 . 3 6 8 . 1 1 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 58 | . . . . . . . 3 1 . . . . 6 . . . . 5 . . . 2 4 . . . 4 10 4 . 4 4 6 5 Programmer 78 | . . . . . . . 5 . . . . . 2 . 1 . . 12 . . . . 9 . 1 . 6 13 9 . 1 5 9 5 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 18 | . 3 3 6 . 5 14 5 1 1 . 4 3 6 4 4 . 4 10 6 4 . 9 9 4 2 3 6 7 14 5 15 8 8 18 Combat Bots Only 15 | . 3 2 5 . 5 11 5 1 1 . 4 3 6 4 4 . 4 8 6 4 . 9 4 4 2 3 6 6 12 4 15 7 7 15 Max Kills in Single Turn 6 | . 1 2 4 . 1 2 3 1 1 . 2 1 2 2 4 . 3 5 1 1 1 1 5 1 1 1 1 2 5 2 3 2 3 6 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . . 1 3 . . . 2 . 1 2 4 . 3 3 . 1 . . 2 . . . . 2 3 2 3 . 3 5 Melee 1 | . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Damage Taken 54472 | . 253 121 1163 . 1333 2401 2701 156 53 . 1125 289 2987 190 809 . 661 4006 471 404 113 1531 845 248 71 35 1931 5641 6197 558 1736 2630 4931 8882 Core 5280 | . 78 21 180 . 112 357 306 23 . . 174 35 296 36 85 . 25 336 29 26 . 119 26 32 6 . 140 228 630 72 197 103 111 1497 Absorbed by Shields 18350 | . . . . . . . . . . . . . . . . . . 1165 . . 91 362 797 126 68 34 1112 2079 2958 589 1737 2521 3335 1376 Reduced by Siege Mode 1494 | . . . . . . . . . . . . . . . . . . 121 9 20 . 58 . . . . 45 378 234 6 31 90 160 342 Redirected to Core 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 . . . . . Core Remaining (%) 53 | 100 . 60 . 55 . 14 . . . . . 23 . . . . 48 . . . . 49 . . . . 82 . . 25 . 79 . . Volleys Fired 2024 | . 23 21 63 . 117 111 81 4 3 . 28 14 101 32 39 . 22 160 23 12 6 62 75 16 11 5 87 191 90 38 65 109 304 111 Largest 3 | . 2 2 2 . 2 2 3 3 3 . 3 1 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 3 3 2 2 2 2 2 Hottest 200 | . 80 63 70 . 63 126 165 145 145 . 183 60 118 93 93 . 103 115 85 93 35 93 93 111 111 111 111 169 107 95 169 120 79 200 Shots Fired 3731 | . 46 38 122 . 223 191 229 15 11 . 55 14 207 48 87 . 67 365 70 39 6 155 179 45 19 13 197 379 164 49 112 156 318 112 Gun 1732 | . 46 38 115 . 216 170 206 15 11 . 37 14 78 5 23 . . 51 23 13 2 42 50 7 . . . 57 4 . 38 125 261 85 Cannon 1879 | . . . . . 1 18 18 . . . 4 . 125 36 52 . 66 310 47 24 4 111 127 38 19 13 197 314 146 46 68 31 45 19 Launcher 114 | . . . 7 . . 3 5 . . . 14 . 4 7 12 . 1 4 . 2 . 2 2 . . . . 8 14 3 6 . 12 8 Special 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1790 | . 8 17 55 . 216 146 163 6 3 . 4 . 59 5 23 . 21 113 23 13 2 42 50 16 10 7 83 135 35 . 59 130 261 85 Thermal 1309 | . . . . . 6 . 22 . . . 3 . 137 36 52 . 45 230 47 24 4 111 127 29 9 6 114 168 90 30 13 2 . 4 Explosive 96 | . . . 7 . . 3 1 . . . 2 . 2 7 12 . 1 4 . 2 . 2 2 . . . . 8 14 3 6 . 12 8 Electromagnetic 523 | . 38 21 60 . 1 42 43 9 8 . 46 11 2 . . . . 18 . . . . . . . . . 68 25 16 34 24 45 12 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Phasic 10 | . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 63 | . 8 16 17 . 19 30 17 9 8 . 11 22 25 5 20 . 14 27 24 16 1 36 35 23 32 13 32 47 36 57 63 49 52 60 Robot Miss Streak 10 | . 5 2 4 . 3 3 4 1 1 . 2 . 10 3 2 . 4 4 1 2 1 2 1 1 2 1 2 2 4 . 3 4 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 2 2 2 . . . 1 2 1 . 1 1 1 1 Secondary Targets 16 | . 1 . 2 . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 2773 | . 28 31 83 . 170 128 167 10 8 . 33 14 132 18 38 . 48 215 46 23 1 97 120 31 13 11 147 309 146 38 91 159 311 107 Core Hits 1714 | . 11 19 57 . 70 73 93 1 3 . 33 5 83 21 40 . 33 112 21 15 1 42 77 20 6 8 64 137 119 21 53 75 242 159 Critical Hits 204 | . . . 3 . 1 . . . . . . . 1 . . . . 14 5 3 1 8 11 5 4 2 31 45 19 4 10 14 17 6 Critical Kills 74 | . . . 2 . 1 . . . . . . . . . . . . 2 3 3 1 2 3 3 2 2 12 13 8 . 5 7 5 . Critical Parts Destroyed 110 | . . . 1 . . . . . . . . . . . . . . 10 2 . . 6 7 1 2 . 17 31 9 1 3 6 11 3 Melee Attacks 185 | . . . . . . 6 27 . . . 11 8 . . . . . . . . . . . 3 . . . . 46 4 8 52 18 2 Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 145 | . . . . . . 6 24 . . . . . . . . . . . . . . . . . . . . . 35 4 8 52 16 . Piercing 26 | . . . . . . . . . . . 11 8 . . . . . . . . . . . 3 . . . . . . . . 2 2 Sneak Attacks 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 125519 | . 447 494 2040 20 2918 3330 3964 147 114 . 2283 428 5322 1248 2886 . 2420 9553 1582 1012 32 3562 6001 1168 459 395 5705 14790 11663 2335 5461 8445 14715 10580 Guns 31340 | . 443 480 1169 . 2700 1955 2601 141 114 . 206 232 1108 61 223 . . 389 110 33 32 272 273 14 . . . 1158 49 . 920 4294 9199 3164 Cannons 57071 | . . . . . . 399 533 . . . 24 . 3501 552 1052 . 2137 8057 1472 569 . 3053 4450 1100 459 323 5340 11957 4756 1328 1737 1083 1824 1365 Explosions 28672 | . . . 869 . . 679 698 . . . 1684 122 713 635 1611 . 283 1019 . 410 . 237 1027 . . . 143 1582 4666 653 2558 . 3032 6051 Melee 7230 | . . . . . . 229 105 . . . 369 74 . . . . . . . . . . . 35 . . . . 2090 354 246 3068 660 . Ramming 1160 | . 4 14 2 20 172 68 27 6 . . . . . . . . . 88 . . . . 251 19 . 72 222 93 102 . . . . . Kinetic 34115 | . 107 253 484 . 2700 1614 2020 24 33 . 23 . 779 61 223 . 525 1114 110 33 32 272 273 104 89 73 1030 2895 970 . 1422 4489 9199 3164 Thermal 44386 | . . . 274 . 46 290 769 . . . 912 122 3955 552 1052 . 1612 7018 1472 569 . 3053 4915 1010 370 250 4310 6755 2675 648 655 . 194 908 Explosive 24068 | . . . 542 . . 389 210 . . . 200 . 293 635 1611 . 283 1019 . 410 . 237 562 . . . . 1582 4666 653 2335 . 2838 5603 Electromagnetic 14256 | . 336 227 738 . . 740 833 117 81 . 779 232 196 . . . . 314 . . . . . . . . 143 3465 1445 680 803 888 1824 415 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6467 | . . . . . . 229 105 . . . . . . . . . . . . . . . . . . . . . 1805 354 246 3068 660 . Piercing 478 | . . . . . . . . . . . 369 74 . . . . . . . . . . . 35 . . . . . . . . . . Entropic 490 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 Phasic 99 | . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . 1 1 . . . 1 6 6 6 6 . . 6 6 6 6 6 6 6 6 6 . 6 6 6 6 33 16 41 41 . . . . Average Corruption 7 | . 1 1 . . . 1 5 6 6 6 . . 5 6 6 6 6 4 6 6 6 . 4 6 6 6 7 10 17 41 . . . . Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 . . . . . Effects 918 | . 6 7 . . . . 28 24 22 6 . . 22 33 60 15 34 75 41 24 2 . 49 57 11 2 78 149 128 45 . . . . Message Errors 176 | . 2 2 . . . . 8 6 4 2 . . 5 7 17 4 7 13 9 2 1 . 12 10 1 . 17 22 21 4 . . . . Matter Fused 169 | . . . . . . . 5 7 8 3 . . 2 7 8 4 6 11 12 2 . . 12 17 3 . 11 26 19 6 . . . . Heat Flow Errors 88 | . . . . . . . 4 2 2 . . . 3 4 12 3 5 10 4 1 . . 4 7 1 . 3 11 10 2 . . . . Energy Discharges 86 | . 1 3 . . . . 3 2 . . . . 3 5 6 . 2 8 1 4 . . 6 5 2 . 8 13 8 6 . . . . Parts Rejected 11 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 1 5 1 . . . . . Data Loss (minor) 86 | . 2 . . . . . 2 2 4 . . . 1 6 4 2 5 8 5 3 . . 6 8 1 . 6 11 9 1 . . . . Data Loss (major) 32 | . . . . . . . . 2 1 1 . . 2 2 4 2 1 2 2 2 1 . 1 . . . 1 4 4 . . . . . Misfires 37 | . . . . . . . . 3 2 . . . 2 . 1 . 1 4 2 4 . . 2 2 . 2 1 5 4 2 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Misdirections 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 13 4 . . . . Targeting Errors 172 | . 1 2 . . . . 3 . 1 . . . 4 1 4 . 7 15 5 5 . . 5 7 1 . 25 38 29 19 . . . . Weapon Failures 30 | . . . . . . . 2 . . . . . . 1 3 . . 4 1 1 . . 1 . 1 . 3 5 7 1 . . . . Overload Shots 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5808 | . . . 10 . . 72 114 . . . 394 49 560 81 141 . 35 526 51 134 . 135 401 . 40 21 216 575 665 303 110 661 211 303 Projectiles 2536 | . . . . . . 24 5 . . . . . 424 68 80 . 13 448 51 103 . 108 222 . 40 . 203 486 153 6 48 7 . 47 Explosions 1767 | . . . 10 . . 48 24 . . . 312 49 136 13 61 . 22 69 . 31 . 27 152 . . . . 89 270 24 62 . 112 256 Melee 1505 | . . . . . . . 85 . . . 82 . . . . . . 9 . . . . 27 . . 21 13 . 242 273 . 654 99 . Knockbacks 77 | . . . . . 2 . 1 . . . . . . . . . 11 13 . . . . . 2 1 . 12 25 3 . 5 2 . . Impact 5 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Kinetic 68 | . . . . . . . . . . . . . . . . . 10 10 . . . . . 2 1 . 12 24 2 . 5 2 . . Secondary 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 1314 | . . . 76 . . 53 93 . . . 45 21 105 13 74 . . 101 . . . 15 36 . . . 153 127 25 . 131 . 104 142 Shots 36 | . . . 3 . . 1 2 . . . 1 1 2 1 2 . . 2 . . . 1 1 . . . 2 5 1 . 4 . 3 4 Rammed 74 | . 2 3 1 1 11 8 8 1 . . . . . . . . . 3 . . . . 13 1 . 2 12 4 4 . . . . . Targets Rammed 80 | . 2 3 1 1 13 9 8 2 . . . . . . . . . 4 . . . . 13 1 . 2 12 5 4 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Highest Temperature 571 | . 195 30 143 . 51 178 402 215 232 . 390 128 347 164 269 255 251 409 269 143 . 31 312 298 75 12 273 271 240 324 571 302 331 339 Average Temperature 76 | . 49 10 35 . 10 38 97 97 91 . 145 55 102 53 66 123 70 109 67 43 . 12 116 89 17 7 31 45 105 63 146 102 75 92 Received Heat Transfer 8353 | . 87 66 366 . 531 936 891 . 18 . 261 135 564 111 216 . 270 755 117 102 30 249 26 34 8 . 73 966 554 103 4 248 337 295 Effects 18 | . . . . . . . . . . . 4 . 1 . . . . 3 . . . . . . . . . 1 . . 2 4 2 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 11 | . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 . . . 4 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 82 | . . . . . . . . . . . . . . . . . . 11 3 2 . 3 . 1 . 1 8 15 8 3 4 6 15 2 Total Turns 1898 | . . . . . . . . . . . . . . . . . . 247 54 34 . 116 . 3 . 2 195 403 149 35 69 227 320 44 Longest Duration 83 | . . . . . . . . . . . . . . . . . . 61 24 19 . 65 . 3 . 2 83 73 58 20 51 77 62 26 Robots Corrupted 59 | . 2 . . . . 2 1 1 . . 3 2 . . . . . 1 . . . . . . . . . 17 4 5 4 4 10 3 Combat Hostiles 55 | . 1 . . . . 2 1 1 . . 3 2 . . . . . 1 . . . . . . . . . 16 4 5 4 4 8 3 Parts Fried 117 | . 3 . 1 . . 8 4 1 . . 6 1 1 . . . . 6 . . . . . . . . . 35 11 6 6 5 21 2 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . . 1 . . . 1 2 1 . . . 4 1 . . . 6 . . . 1 . . Heat Transferred 24971 | . . . 400 . 148 300 918 . . . 50 150 2346 300 550 . 875 3875 825 300 . 1649 2775 537 175 150 2336 3600 1475 375 375 . 100 387 Parts Sabotaged 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 5 . . 1 5 . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Peak Influence 2268 | . 317 163 491 158 547 796 1477 . . . . . 818 . . . . 1304 . . . . 717 349 401 203 1152 2020 1956 1172 854 846 2146 2268 Initial 1332 | . . 123 . 158 . 211 323 . . . . . 44 . . . . 70 . . . . . 259 94 44 70 594 1136 1044 502 436 479 1332 Average 612 | . 102 111 217 76 251 429 743 . . . . . 323 . . . . 501 . . . . 398 248 222 156 314 1060 1418 971 696 622 1012 1753 Maximum Alert Level 5 | . 1 . 2 . 2 3 4 . . . . . 3 . . . . 4 . . . . 3 1 2 1 4 5 5 4 3 3 5 5 Low Security (%) 22 | 100 87 100 52 100 42 13 . . . . . . 43 . . . . 37 . . . . 15 22 51 38 33 . . . . . . . Level 1 15 | . 12 . 30 . 37 45 11 . . . . . 20 . . . . 6 . . . . 19 77 21 61 34 . . . 4 . . . Level 2 26 | . . . 16 . 20 15 50 . . . . . 20 . . . . 22 . . . . 63 . 26 . 23 26 . . 29 72 35 . Level 3 17 | . . . . . . 24 16 . . . . . 16 . . . . 18 . . . . 1 . . . 8 34 3 92 65 26 34 . Level 4 13 | . . . . . . . 21 . . . . . . . . . . 13 . . . . . . . . . 29 83 7 . . 10 40 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 13 . . . 19 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 160 | . 1 . 2 . 2 5 11 . . . . . 10 . . . 1 14 . . . 1 10 1 . . 4 17 20 2 5 15 25 14 Investigation 23 | . 1 . . . . 1 2 . . . . . 4 . . . . 3 . . . . 2 1 . . 1 1 1 1 . 2 1 2 Extermination 40 | . . . . . . . 3 . . . . . 3 . . . . 5 . . . . 5 . . . 3 6 6 . . 4 5 . Reinforcement 36 | . . . 2 . 2 2 3 . . . . . 2 . . . . 3 . . . . 2 . . . . 4 5 1 1 4 3 2 Assault 41 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 1 . . . . 6 8 . . 2 9 10 Garrison 7 | . . . . . . 2 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 6 . Construction Impeded 12 | . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 . . 2 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Distress Signals 41 | . . 1 2 . 6 4 3 . . . . . . . . . . 1 . . . . 2 1 1 . 5 1 1 1 6 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1162 | . 12 12 42 3 66 55 66 1 1 . 8 3 40 7 23 . 20 82 19 12 8 24 38 25 12 9 49 100 99 20 46 46 101 113 Peak Tracking Total 47 | . 3 2 6 3 7 10 5 1 1 . 6 3 6 4 5 . 5 8 7 5 7 10 5 4 5 2 6 9 14 4 8 7 10 47 Tactical Retreats 89 | . 1 2 2 . 4 8 4 . . . 1 . 5 2 3 . 1 11 1 3 . 4 . 1 . . 3 8 3 . 2 9 5 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . . . . . . 3 6 . . . . . 1 . . . . 4 . . . . . 2 . . . 2 1 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Disabled 91 | . . . 5 . 1 3 8 . . . 4 . 9 . . . 1 4 . . . 1 7 1 . 1 18 3 13 3 . 8 1 . Max in Single Turn 12 | . . . 1 . 1 1 5 . . . 1 . 5 . . . 1 1 . . . 1 2 . . 1 12 1 1 1 . 1 1 . Garrison Access 6 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Accessed 120 | . 6 . 9 . 5 9 15 1 . 1 . . 9 . 1 4 . 11 . . 1 . 9 5 4 . 4 5 9 3 . 3 3 3 Terminals 90 | . 6 . 8 . 4 8 10 . . . . . 6 . . . . 7 . . . . 5 5 4 . 4 3 9 3 . 3 3 2 Fabricators 8 | . . . . . . . 2 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Repair Stations 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 360 | . 16 . 32 . 15 27 34 1 . 3 . . 25 . 1 26 . 24 . . 1 . 27 12 7 . 12 15 36 11 . 16 5 14 Successful 171 | . 10 . 23 . 7 12 16 1 . 3 . . 10 . 1 26 . 9 . . 1 . 12 5 3 . 5 6 11 3 . 4 . 3 Failed 188 | . 5 . 9 . 8 15 18 . . . . . 15 . . . . 15 . . . . 15 7 4 . 7 9 25 8 . 12 5 11 Catastrophic 52 | . 2 . 1 . 1 3 4 . . . . . 3 . . . . 5 . . . . 4 1 1 . 1 5 7 4 . 3 3 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 15 . 24 . 8 19 15 . . 5 . . 17 . . . . 11 . . 1 . 8 5 8 . 6 3 31 1 . 11 2 5 Terminals 263 | . 16 . 28 . 11 25 24 . . . . . 13 . . . . 13 . . . . 13 12 7 . 12 8 36 11 . 16 5 13 Fabricators 25 | . . . . . . . 5 . . . . . 6 . . . . 8 . . . . 3 . . . . 3 . . . . . . Repair Stations 18 | . . . 4 . 4 . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 16 | . . . . . . 2 3 . . . . . 6 . . . . 3 . . . . 2 . . . . . . . . . . . Terminal Hacks 105 | . 5 . 11 . 3 7 8 1 . 3 . . 3 . 1 26 . 3 . . 1 . 5 3 3 . 3 1 10 3 . 3 . 2 Record 18 | . . . . . . . . . . . . . . . . 11 . . . . . . 1 . . . 2 1 1 . . 1 . 1 Part Schematic 10 | . . . . . . . . . . 3 . . 1 . . 6 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . Open Door 5 | . . . . . . 2 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Unreport Threat 15 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 2 . . . 3 3 . 2 . . Locate Traps 9 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 14 | . . . . . . . 3 . . . . . 3 . . . . 5 . . . . 1 . . . . 2 . . . . . . Load Schematic 7 | . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Build 7 | . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . 3 . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Scan Component 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 5 . 9 . 2 5 1 . . . . . 4 . . . . 1 . . . . 1 2 . . 2 1 1 . . 1 . 1 Terminals 28 | . 5 . 9 . 2 4 . . . . . . . . . . . 1 . . . . . 2 . . 2 . 1 . . 1 . 1 Track 10 | . 2 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Botnet 14 | . 2 . 3 . 1 3 . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Overload 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Jam 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 103 | . 6 . 9 . 4 9 12 . . . . . 9 . . . . 10 . . . . 8 5 4 . 4 3 9 3 . 3 3 2 Full Trace Events 12 | . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 1 . . 1 . . 1 . . 1 1 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . 3 . . 1 . . 6 . . . . . . 1 . . . . . . . . . . . Parts Built 12 | . . . . . . . 4 . . . . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . Matter 1022 | . . . . . . . 292 . . . . . 204 . . . . 292 . . . . . . . . . 234 . . . . . . Time 411 | . . . . . . . 146 . . . . . 76 . . . . 72 . . . . . . . . . 117 . . . . . . Total Part Build Rating 40 | . . . . . . . 12 . . . . . 2 . . . . 12 . . . . . . . . . 14 . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 82 | . . . 26 . 25 . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Programmers 14 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Robots Rewired 20 | . . . 1 . . . . . . . . . . . . . 1 . 2 . . 2 . 14 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total Allies 56 | . . 1 1 . . . . . . 2 . . . . . . 2 . 2 . . 2 . 24 . . . . 8 7 . . . 7 Largest Group 14 | . . 1 1 . . . . . . 2 2 . . . . . 2 1 2 . . 2 . 14 12 3 3 . 8 7 . . . 7 Highest-Rated Group 516 | . . 31 16 . . . . . . 188 188 . . . . . 123 22 58 . . 77 . 516 470 111 111 . 114 99 . . . 98 Highest-Rated Ally 156 | . . 31 16 . . . . . . 94 94 . . . . . 94 22 29 . . 47 . 156 49 47 47 . 15 15 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 412 | . . . 7 . . . . . . . 40 . . . . . 29 . 6 . . 13 . 90 68 10 16 . 85 34 . . . 14 Total Damage 9943 | . . . 65 . . . . . . . 820 . . . . . 1129 . 76 . . 314 . 2764 1837 118 244 . 1656 698 . . . 222 Kills 49 | . . . 1 . . . . . . . 4 . . . . . 6 . 1 . . 1 . 10 9 1 3 . 7 4 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 3 . . . 2 2 2 . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Turns Passed 51026 | 72 748 886 1630 824 1834 1551 3306 906 582 2008 1702 457 2327 1251 2147 555 935 3214 1484 696 1044 1797 2931 1564 316 134 1574 3152 2400 411 2542 1322 2004 720 Spaces Moved 20409 | 38 384 285 722 456 777 618 1432 460 286 1037 777 207 877 404 1046 111 441 1193 556 327 537 393 1080 487 135 56 563 1078 766 154 1195 421 733 377 Core 139 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Treads 16943 | 36 384 285 722 456 777 618 1432 460 286 1037 777 207 55 . . . . 1037 556 327 537 384 743 487 135 56 563 1078 766 154 1195 421 733 239 Legs 3326 | . . . . . . . . . . . . . 822 404 1046 111 441 156 . . . 9 337 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 180 185 190 190 170 190 190 170 190 190 170 190 180 185 180 185 185 190 225 185 185 185 172 179 180 180 186 165 50 Average Speed 189 | 154 166 180 180 180 179 181 187 190 190 189 190 190 184 190 190 180 190 200 204 192 185 190 223 225 197 185 204 188 194 180 180 186 171 123 Slowest Speed 240 | 160 180 180 220 180 180 190 230 190 190 190 190 190 230 190 190 210 190 210 205 205 205 210 230 225 225 185 205 240 240 180 186 186 186 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 4 48 58 62 96 47 86 40 65 66 86 65 35 22 61 76 68 59 43 71 56 75 55 30 78 61 78 62 26 76 10 30 51 18 19 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 10 | . . 2 . 2 . . . . . 2 . . . . 1 1 . . 2 . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 1 . . . . 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 . 1 . . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 . 1 1 1 . . . . Scrap Searched 20 | . . 2 . 1 . . . . 3 4 . 1 . 1 5 . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 279 | . . . 18 . . 20 26 . . . . 7 8 19 35 . 2 29 . . 1 32 12 1 . . 2 1 9 8 5 20 7 17 Terrain Destroyed 1981 | . . . 54 . . 38 83 . . . 41 14 85 69 154 . 25 143 14 24 1 71 80 3 2 . 358 117 119 71 103 68 105 139 Melee 64 | . . . . . . 2 26 . . . . 4 . . . . . . . . . . . 1 . . . . 1 2 4 15 7 2 Projectile 464 | . . . . . . . . . . . . 3 43 22 30 . 9 81 14 11 1 41 24 2 2 . 28 35 26 9 26 53 3 1 AOE 1453 | . . . 54 . . 36 57 . . . 41 7 42 47 124 . 16 62 . 13 . 30 56 . . . 330 82 92 60 73 . 95 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total 30004 | 48 443 619 934 459 1043 896 1883 483 319 1079 943 241 1401 844 1128 469 491 1726 853 365 587 1314 1463 914 172 76 814 1896 1465 247 1504 783 1472 630 Wait 5070 | . 25 300 82 1 51 72 195 12 23 6 23 11 359 398 5 328 7 261 240 20 1 803 160 276 4 14 113 395 385 25 58 106 247 64 Move 20369 | 37 383 284 721 455 776 617 1431 459 285 1036 776 206 876 403 1045 110 440 1192 555 326 536 392 1079 481 134 55 562 1077 764 153 1194 420 732 377 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 395 | 4 7 4 20 1 27 19 25 1 2 17 20 . 17 1 8 16 4 27 9 . 3 1 33 4 5 . 6 32 25 4 17 6 25 5 Fast Attach 350 | 6 1 . 3 . 5 8 15 . . 6 19 . 4 . 7 4 4 14 2 2 12 . 30 1 5 . 12 40 37 8 58 21 17 9 Attach 223 | . 1 . 7 . 9 9 9 . 1 1 6 1 9 1 4 . . 7 2 . 1 2 7 . 1 . 4 41 24 4 6 12 31 23 Detach 212 | . . . . . 3 2 2 . . 2 2 . 7 5 2 6 1 10 5 . 8 9 18 3 2 . 2 49 25 1 12 13 11 12 Swap 333 | 1 1 2 20 . 19 22 44 3 3 1 21 1 16 4 11 . 2 18 1 3 4 4 5 4 . . 2 22 13 1 19 16 45 5 Drop 578 | . . 5 13 1 23 21 46 2 2 10 37 . 12 . 7 5 8 30 4 2 16 1 43 5 10 . 14 44 51 9 67 28 40 22 Fire 2024 | . 23 21 63 . 117 111 81 4 3 . 28 14 101 32 39 . 22 160 23 12 6 62 75 16 11 5 87 191 90 38 65 109 304 111 Melee 185 | . . . . . . 6 27 . . . 11 8 . . . . . . . . . . . 3 . . . . 46 4 8 52 18 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 79 | . 2 3 1 1 13 9 8 2 . . . . . . . . . 3 . . . . 13 1 . 2 12 5 4 . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . 1 . . . 2 . Rewire 173 | . . . 4 . . . . . . . . . . . . . 3 . 12 . . 40 . 114 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 185 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered Mines 838 | -10/Mines | Learned location of Storage (-8) 870 | -10/Mines | Escorted by a lone wolf Derelict 931 | -10/Mines | Excavation squad dispatched 931 | -10/Mines | A large section of the Mines collapsed 1181 | -10/Mines | Excavation squad dispatched 1431 | -10/Mines | Excavation squad dispatched 1616 | -10/Mines | Discovered new exit (range 10) 1707 | -10/Mines | Entered Materials 1707 | -9/Materials | Evolved 2 slots: Utility x2 2087 | -9/Materials | Discovered new exit (range 3) 2410 | -9/Materials | Discovered new exit (range 3) 2546 | -9/Materials | Build established: Hauler-Mutant 3025 | -9/Materials | Discovered new exit (range 5) 3101 | -9/Materials | Lost 4 parts (1p1u2w) 3123 | -9/Materials | Repaired Lgt. Treads 3134 | -9/Materials | Discovered new exit (range 15) 3301 | -9/Materials | Identified exit to Mines 3337 | -9/Materials | Entered Mines 3429 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3533 | -9/Mines | Discovered new exit (range 10) 3760 | -9/Mines | Discovered new exit (range 16) 3885 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4161 | -9/Mines | Entered Materials 4161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4162 | -8/Materials | Identified exit to Storage 4844 | -8/Materials | Repaired Imp. EM Shotgun 5392 | -8/Materials | Discovered new exit (range 13) 5858 | -8/Materials | Discovered new exit (range 16) 5995 | -8/Materials | Entered Storage 6736 | -8/Storage | Core integrity fell below 50% 6757 | -8/Storage | Garrison activated, responded to threat 6780 | -8/Storage | Destroyed 11 combat bots 6780 | -8/Storage | Lost 8 parts (2p3n1u2w) 7435 | -8/Storage | Core integrity fell below 20% 7476 | -8/Storage | Discovered new exit (range 15) 7546 | -8/Storage | Entered Factory 7546 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7853 | -7/Factory | Build established: Hauler-Tank 8418 | -7/Factory | Identified exit to Lower Caves 8564 | -7/Factory | Build established: Hauler-Mutant 8746 | -7/Factory | First assault squad dispatched 9013 | -7/Factory | Discovered new exit (range 10) 9502 | -7/Factory | Build established: Hauler-Gunner 10010 | -7/Factory | Fabricated Arm. Treads (x2) 10071 | -7/Factory | Garrison activated, responded to threat 10091 | -7/Factory | Fabricated Arm. Treads (x2) 10136 | -7/Factory | Local fabrication network quarantined 10852 | -7/Factory | Entered Lower Caves 10994 | -7/Lower Caves | Encountered a Warlord checkpoint 11078 | -7/Lower Caves | Found Prototype Device 11153 | -7/Lower Caves | Build established: Hauler-Skirmisher 11292 | -7/Lower Caves | Learned Factory security intel 11295 | -7/Lower Caves | Learned Factory terminal intel 11475 | -7/Lower Caves | Discovered new exit (range 13) 11544 | -7/Lower Caves | Identified exit to Lower Caves 11758 | -7/Lower Caves | Entered another Lower Caves area 11839 | -7/Lower Caves | Spotted B-75 Beast 11969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12046 | -7/Lower Caves | Encountered a Warlord checkpoint 12263 | -7/Lower Caves | Discovered new exit (range 15) 12284 | -7/Lower Caves | Learned 4 Factory zone layouts 12292 | -7/Lower Caves | Learned Factory emergency access door positions 12338 | -7/Lower Caves | Identified exit to Zion 12340 | -7/Lower Caves | Entered Zion 12498 | -7/Zion | Discovered new exit (range 15) 12533 | -7/Zion | Found CR-A16's Pointy Stick 12598 | -7/Zion | System corruption cleaned by Quarantine Array 12870 | -7/Zion | Given A8's code to call for help 13438 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13825 | -7/Zion | Identified Heart of Steel 14303 | -7/Zion | Opened final containment barrier to the Deep Caves 14320 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14321 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14337 | -7/Zion | Discovered new exit (range 3) 14337 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14341 | -7/Zion | Identified exit to Deep Caves 14348 | -7/Zion | Entered Deep Caves 14348 | -7/Deep Caves | Accompanied by 2 allies 14732 | -7/Deep Caves | Z-Facility disabled 14735 | -7/Deep Caves | Attacked by Z-Imprinter 14775 | -7/Deep Caves | Allies destroyed Z-Imprinter 14819 | -7/Deep Caves | Found Prototype Protection 14819 | -7/Deep Caves | Identified Zio. Weapon Casing 14850 | -7/Deep Caves | Found Zio. Weapon Casing 14899 | -7/Deep Caves | Found Prototype Device 14899 | -7/Deep Caves | Identified Exp. Thermal Shield 15069 | -7/Deep Caves | Found Zio. Weapon Casing 15139 | -7/Deep Caves | Found Prototype Protection 15139 | -7/Deep Caves | Identified Zio. Heavy Carapace 15179 | -7/Deep Caves | Found Zio. Weapon Casing 15337 | -7/Deep Caves | Discovered new exit (range 14) 15369 | -7/Deep Caves | Found Surveybot 24 Chip 15410 | -7/Deep Caves | Spotted as-26634 15416 | -7/Deep Caves | Core integrity fell below 50% 15435 | -7/Deep Caves | Build established: Hauler-Tank 15445 | -7/Deep Caves | Destroyed as-26634 15529 | -7/Deep Caves | Exposed GOLEM chamber 15534 | -7/Deep Caves | Found GOLEM Unit 15541 | -7/Deep Caves | Found GOLEM Unit 15746 | -7/Deep Caves | Build established: Hauler-Mutant 16048 | -7/Deep Caves | Identified exit to Proximity Caves 16050 | -7/Deep Caves | Entered Proximity Caves 16430 | -6/Proximity Caves | Discovered new exit (range 6) 16505 | -6/Proximity Caves | Identified exit to Factory 16507 | -6/Proximity Caves | Entered Factory 16507 | -6/Factory | Evolved 2 slots: Utility x2 16511 | -6/Factory | Loaded intel: 20 terminal locations 16909 | -6/Factory | Build established: Hauler-Golem 17782 | -6/Factory | Discovered new exit (range 9) 17824 | -6/Factory | Identified exit to Factory 18002 | -6/Factory | Identified exit to Lower Caves 18096 | -6/Factory | Build established: Mutant 18167 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 18200 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 18257 | -6/Factory | First assault squad dispatched 18317 | -6/Factory | Lost 3 parts (1u2w) 18446 | -6/Factory | Lost 3 parts (2u1w) 18834 | -6/Factory | Entered Lower Caves 18892 | -6/Lower Caves | Build established: Hauler-Mutant 19197 | -6/Lower Caves | Build established: Hauler-Golem 19898 | -6/Lower Caves | Encountered a Warlord checkpoint 20041 | -6/Lower Caves | Build established: Hauler-Mutant 20047 | -6/Lower Caves | Discovered new exit (range 14) 20083 | -6/Lower Caves | Identified exit to Lower Caves 20085 | -6/Lower Caves | Entered another Lower Caves area 20177 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20219 | -6/Lower Caves | Discovered exit to Factory (range 7) 20579 | -6/Lower Caves | Build established: Hauler-Tank 22158 | -6/Lower Caves | Discovered new exit (range 9) 22232 | -6/Lower Caves | Entered Data Miner 22233 | -6/Data Miner | Discovered new exit (range 7) 22266 | -6/Data Miner | Met Data Miner 22295 | -6/Data Miner | Learned location of Section 7 (-3) 22295 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22743 | -6/Data Miner | Received God Mode back door access code from Data Miner 22787 | -6/Data Miner | Entered Proximity Caves 22809 | -5/Proximity Caves | Learned Factory stockpile data 22925 | -5/Proximity Caves | Escorted by Enhanced Grunt 22929 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23017 | -5/Proximity Caves | Core integrity fell below 50% 23597 | -5/Proximity Caves | Spotted B-75 Beast 23631 | -5/Proximity Caves | Destroyed B-75 Beast 23709 | -5/Proximity Caves | Discovered exit to Factory (range 7) 23722 | -5/Proximity Caves | Entered Factory 23722 | -5/Factory | Accompanied by 1 ally 23722 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23964 | -5/Factory | Discovered new exit (range 14) 24817 | -5/Factory | Destroyed 8 combat bots 24889 | -5/Factory | Spotted B-75 Beast 25116 | -5/Factory | Build established: Hauler-Golem 25343 | -5/Factory | Discovered new exit (range 6) 25362 | -5/Factory | Identified exit to Upper Caves 25768 | -5/Factory | Discovered new exit (range 15) 25818 | -5/Factory | Garrison activated, responded to threat 25922 | -5/Factory | Lost 4 parts (1n2u1w) 26117 | -5/Factory | Build established: Hauler-Tank 26746 | -5/Factory | Build established: Hauler-Mutant 26789 | -5/Factory | Fabricated Arm. Treads (x2) 26848 | -5/Factory | Fabricated Arm. Treads (x2) 26936 | -5/Factory | Entered Upper Caves 27152 | -5/Upper Caves | Build established: Hauler-Golem 27228 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27277 | -5/Upper Caves | Learned location of 1 exit from Factory 27521 | -5/Upper Caves | Encountered a Warlord checkpoint 27691 | -5/Upper Caves | Build established: Hauler-Tank 27712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27891 | -5/Upper Caves | Learned location of Armory (-3) 28071 | -5/Upper Caves | Learned location of Warlord (-5) 28397 | -5/Upper Caves | Discovered new exit (range 10) 28420 | -5/Upper Caves | Entered another Upper Caves area 28421 | -5/Upper Caves | Encountered a Warlord checkpoint 29090 | -5/Upper Caves | Discovered new exit (range 14) 29116 | -5/Upper Caves | Entered Warlord 29181 | -5/Warlord | System corruption cleaned by Quarantine Array 29343 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29495 | -5/Warlord | Build established: Hauler-Golem 29576 | -5/Warlord | Met Warlord 29584 | -5/Warlord | Warlord's base attacked by MAIN.C 29593 | -5/Warlord | Opened Warlord's prototype stash 29599 | -5/Warlord | Found Prototype Reactor 29617 | -5/Warlord | Found Prototype Processor 29618 | -5/Warlord | Identified Exp. Targeting Computer 29627 | -5/Warlord | Found Prototype Device 29627 | -5/Warlord | Identified Thermal Barrier 29879 | -5/Warlord | Found Prototype Energy Cannon 29879 | -5/Warlord | Identified Vortex Driver 29888 | -5/Warlord | Found Prototype Energy Gun 29888 | -5/Warlord | Identified Vortex Rail 29934 | -5/Warlord | Warlord forces counterattacked 30076 | -5/Warlord | Found Prototype Device 30076 | -5/Warlord | Identified Adv. Kinecellerator 30127 | -5/Warlord | Discovered new exit (range 15) 30160 | -5/Warlord | Entered Proximity Caves 30574 | -4/Proximity Caves | Spotted B-86 Titan 30612 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30707 | -4/Proximity Caves | Destroyed 9 combat bots 31022 | -4/Proximity Caves | Build established: Hauler-Mutant 31203 | -4/Proximity Caves | Core integrity fell below 50% 31338 | -4/Proximity Caves | Discovered new exit (range 11) 31687 | -4/Proximity Caves | Build established: Hauler-Golem 31957 | -4/Proximity Caves | Entered Factory 31957 | -4/Factory | Evolved 2 slots: Utility x2 31958 | -4/Factory | Identified exit to Extension 31959 | -4/Factory | Identified exit to Research 32450 | -4/Factory | Incoming investigation squad redirected 33649 | -4/Factory | Discovered exit to Extension (range 16) 34194 | -4/Factory | Build established: Hauler-Mutant 34707 | -4/Factory | First assault squad dispatched 34752 | -4/Factory | Build established: Hauler-Tank 34888 | -4/Factory | Entered Extension 35319 | -4/Extension | Build established: Hauler-Golem 35436 | -4/Extension | Incoming investigation squad redirected 35523 | -4/Extension | Rescued a captive Derelict 35539 | -4/Extension | Rescued a captive Derelict 35540 | -4/Extension | Rescued a captive Derelict 35603 | -4/Extension | Rescued a captive Derelict 35604 | -4/Extension | Rescued a captive Derelict 35644 | -4/Extension | Rescued a captive Derelict 35729 | -4/Extension | Rescued a captive Derelict 35730 | -4/Extension | Rescued a captive Derelict 35790 | -4/Extension | Rescued A7 35800 | -4/Extension | Spotted B-86 Titan 35817 | -4/Extension | Spotted B-86 Titan 35823 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 35824 | -4/Extension | Allies destroyed B-86 Titan 35837 | -4/Extension | Revealed the true nature of CR-A16's Pointy Stick 35841 | -4/Extension | Destroyed B-86 Titan 36389 | -4/Extension | Rescued a captive Derelict 36426 | -4/Extension | Discovered exit to Research (range 10) 36429 | -4/Extension | Discovered new exit (range 6) 36452 | -4/Extension | Entered Cetus 36452 | -4/Cetus | Accompanied by 12 allies 36479 | -4/Cetus | Spotted Cetus Guard 36479 | -4/Cetus | Spotted Cetus Guard 36481 | -4/Cetus | Spotted Cetus Guard 36485 | -4/Cetus | Spotted Cetus Guard 36490 | -4/Cetus | Allies destroyed Cetus Guard 36498 | -4/Cetus | Allies destroyed Cetus Guard 36499 | -4/Cetus | Destroyed Cetus Guard 36508 | -4/Cetus | Allies destroyed Cetus Guard 36515 | -4/Cetus | Build established: Commander-Golem 36530 | -4/Cetus | P-70 Sage assimilated allied 1Y-NJX(g) 36738 | -4/Cetus | Discovered new exit (range 16) 36768 | -4/Cetus | Entered Archives 36768 | -4/Archives | Accompanied by 3 allies 36832 | -4/Archives | Discovered new exit (range 16) 36852 | -4/Archives | Discovered exit to Research (range 16) 36873 | -4/Archives | Discovered new exit (range 15) 36902 | -4/Archives | Entered Hub_04(d) 36902 | -4/Hub_04(d) | Accompanied by 3 allies 37103 | -4/Hub_04(d) | Build established: Hauler-Tank 37104 | -4/Hub_04(d) | Discovered exit to Research (range 7) 37429 | -4/Hub_04(d) | Incoming investigation squad redirected 37527 | -4/Hub_04(d) | Discovered exit to Research (range 4) 38176 | -4/Hub_04(d) | Discovered exit to Research (range 5) 38281 | -4/Hub_04(d) | Network Hub disabled 38291 | -4/Hub_04(d) | Spotted Lightning 38299 | -4/Hub_04(d) | Spotted Lightning 38303 | -4/Hub_04(d) | System corruption reached 10% 38310 | -4/Hub_04(d) | Destroyed Lightning 38315 | -4/Hub_04(d) | Spotted Lightning 38364 | -4/Hub_04(d) | Destroyed Lightning 38375 | -4/Hub_04(d) | Destroyed Lightning 38408 | -4/Hub_04(d) | Spotted Lightning 38408 | -4/Hub_04(d) | Spotted Lightning 38419 | -4/Hub_04(d) | Spotted Lightning 38421 | -4/Hub_04(d) | Found Prototype Energy Cannon 38452 | -4/Hub_04(d) | System corruption reached 30% 38470 | -4/Hub_04(d) | Network Hub disabled 38476 | -4/Hub_04(d) | Entered Research 38476 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 38507 | -3/Research | Lost 3 parts (1n2w) 38765 | -3/Research | First assault squad dispatched 39010 | -3/Research | Incoming assault squad redirected 39030 | -3/Research | Identified EMDS 39058 | -3/Research | Lost 3 parts (3u) 39379 | -3/Research | System corruption reached 10% 39482 | -3/Research | Lost 4 parts (1n2u1w) 39692 | -3/Research | Identified Vortex Chain Reactor 39709 | -3/Research | Repaired Hvy. Siege Treads 39906 | -3/Research | Build established: Hauler-Gunner 39907 | -3/Research | Incoming assault squad redirected 40804 | -3/Research | Build established: Hauler-Mutant 41005 | -3/Research | Incoming assault squad redirected 41138 | -3/Research | Fabricated Hvy. Siege Treads (x2) 41419 | -3/Research | Found Exp. ECM Suite 41505 | -3/Research | Incoming assault squad redirected 41559 | -3/Research | High security lockdown imminent 41597 | -3/Research | Discovered new exit (range 7) 41628 | -3/Research | Entered Quarantine 41904 | -3/Quarantine | Destroyed 9 combat bots 42089 | -3/Quarantine | Found Alien Impact Weapon 42128 | -3/Quarantine | First assault squad dispatched 42152 | -3/Quarantine | Incoming assault squad redirected 42290 | -3/Quarantine | Found Alien Artifact 42290 | -3/Quarantine | Identified Terrabomb 42290 | -3/Quarantine | Used Terrabomb 42396 | -3/Quarantine | Found Alien Artifact 42396 | -3/Quarantine | Identified Core Reset Matrix 42396 | -3/Quarantine | Identified Core Stripper 42396 | -3/Quarantine | Used Core Reset Matrix 42400 | -3/Quarantine | Detected hypermatrix surge 42400 | -3/Quarantine | Sensed 13 artifacts in vicinity 42542 | -3/Quarantine | Found Sigix Broadsword 42874 | -3/Quarantine | Met incapacitated Sigix Warrior 42874 | -3/Quarantine | Lockdown squad dispatched 42880 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 42884 | -3/Quarantine | Unlocked Sigix quarantine chamber 42952 | -3/Quarantine | Found Stasis Generator 42963 | -3/Quarantine | Spotted Lightning 42963 | -3/Quarantine | Spotted Lightning 42963 | -3/Quarantine | Spotted Lightning 43003 | -3/Quarantine | Destroyed Lightning 43023 | -3/Quarantine | Destroyed Lightning 43031 | -3/Quarantine | Destroyed Lightning 43043 | -3/Quarantine | Found EMDS 43047 | -3/Quarantine | Found Prototype Device 43047 | -3/Quarantine | Identified Exp. Phase Shifter 43056 | -3/Quarantine | Found Prototype Device 43056 | -3/Quarantine | Identified EM Dispersion Field 43075 | -3/Quarantine | Found EM Dispersion Field 43100 | -3/Quarantine | Found Prototype Processor 43100 | -3/Quarantine | Identified Exp. Targeting Computer 43197 | -3/Quarantine | Incoming assault squad redirected 43316 | -3/Quarantine | Destroyed 7 combat bots 43347 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 43437 | -3/Quarantine | Incoming assault squad redirected 43448 | -3/Quarantine | Incoming assault squad redirected 43584 | -3/Quarantine | Found Phase Redirector 43680 | -3/Quarantine | Crushed by falling debris 43695 | -3/Quarantine | System corruption reached 30% 43707 | -3/Quarantine | Core integrity fell below 50% 43723 | -3/Quarantine | Warped through subspace 43735 | -3/Quarantine | Spotted Fortress 43747 | -3/Quarantine | Incoming assault squad redirected 43754 | -3/Quarantine | Destroyed 12 combat bots 43807 | -3/Quarantine | Emitted hypermatrix ping 43811 | -3/Quarantine | Destroyed Fortress 43812 | -3/Quarantine | Assembled emerged from beneath the floor 43816 | -3/Quarantine | Found Prototype Reactor 43816 | -3/Quarantine | Identified Vortex Chain Reactor 43821 | -3/Quarantine | Found Prototype Protection 43821 | -3/Quarantine | Identified Centrium Heavy Armor Plating 43840 | -3/Quarantine | Lost 8 parts (1p1n5u1w) 43845 | -3/Quarantine | Found Vortex Chain Reactor 43850 | -3/Quarantine | Found Prototype Device 43850 | -3/Quarantine | Identified Exp. Force Field 43856 | -3/Quarantine | Found Prototype Device 43856 | -3/Quarantine | Identified Thermal Barrier 43894 | -3/Quarantine | Incoming assault squad redirected 44009 | -3/Quarantine | Discovered new exit (range 6) 44028 | -3/Quarantine | Entered Section 7 44029 | -3/Section 7 | Emitted hypermatrix ping 44029 | -3/Section 7 | Sensed 18 artifacts in vicinity 44034 | -3/Section 7 | Assembled emerged from beneath the floor 44104 | -3/Section 7 | Incoming investigation squad redirected 44261 | -3/Section 7 | Discovered new exit (range 15) 44297 | -3/Section 7 | Spotted S7 Guard 44328 | -3/Section 7 | Destroyed S7 Guard 44336 | -3/Section 7 | Found Prototype Protection 44336 | -3/Section 7 | Identified Hvy. Regenerative Plating 44374 | -3/Section 7 | Scanned by Researcher 44387 | -3/Section 7 | Found Core Membrane 44387 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 44439 | -3/Section 7 | Entered Research 44439 | -2/Research | Warlord forces began assault on 0b10 44439 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 44549 | -2/Research | Research machine network offline 44772 | -2/Research | Borebot progress halted 44870 | -2/Research | Spotted Striker 44982 | -2/Research | Spotted Striker 44984 | -2/Research | Spotted Striker 44997 | -2/Research | Met up with Warlord 45098 | -2/Research | Borebot progress halted 45118 | -2/Research | Borebot progress halted 45350 | -2/Research | Spotted Striker 45366 | -2/Research | Destroyed Striker 45378 | -2/Research | Spotted Striker 45386 | -2/Research | Destroyed Striker 45388 | -2/Research | Spotted Executioner 45393 | -2/Research | Spotted Executioner 45401 | -2/Research | Destroyed Executioner 45412 | -2/Research | Destroyed Executioner 45437 | -2/Research | Destroyed 15 combat bots 45537 | -2/Research | Discovered new exit (range 8) 45559 | -2/Research | Identified exit to Access 45625 | -2/Research | Spotted Striker 45630 | -2/Research | Spotted Striker 45637 | -2/Research | Destroyed Striker 46088 | -2/Research | Spotted Executioner 46094 | -2/Research | Spotted Executioner 46168 | -2/Research | Found Prototype Processor 46168 | -2/Research | Identified Exp. Core Analyzer 46383 | -2/Research | Spotted Tracker 46389 | -2/Research | Spotted Striker 46391 | -2/Research | Spotted Striker 46400 | -2/Research | Destroyed Striker 46403 | -2/Research | Destroyed Striker 46477 | -2/Research | Spotted Combat Programmer 46490 | -2/Research | Spotted Striker 46490 | -2/Research | Destroyed Combat Programmer 46524 | -2/Research | Found Prototype Device 46524 | -2/Research | Identified Adv. Kinecellerator 46668 | -2/Research | Build established: Scavenger-Mutant 46858 | -2/Research | Discovered new exit (range 15) 46885 | -2/Research | Identified exit to Testing 46966 | -2/Research | Warlord destroyed during the assault 46981 | -2/Research | Entered Testing 47001 | -2/Testing | Found Prototype Device 47001 | -2/Testing | Identified AEGIS Remote Shield 47028 | -2/Testing | Incoming investigation squad redirected 47305 | -2/Testing | Destroyed 7 combat bots 47736 | -2/Testing | Found Prototype Ballistic Gun 47736 | -2/Testing | Identified Multirail 47768 | -2/Testing | First assault squad dispatched 47779 | -2/Testing | Found Adv. Kinecellerator 47783 | -2/Testing | Found Prototype Device 47783 | -2/Testing | Identified Exp. Thermal Shield 47821 | -2/Testing | Incoming assault squad redirected 47941 | -2/Testing | Found Prototype Protection 47941 | -2/Testing | Identified SHELL Armor 47967 | -2/Testing | Spotted PX-4VB5Z2PHOS 47997 | -2/Testing | Intercept squad dispatched 48000 | -2/Testing | Spotted Tracker 48000 | -2/Testing | Spotted Tracker 48010 | -2/Testing | Spotted Combat Programmer 48013 | -2/Testing | Destroyed Tracker 48013 | -2/Testing | Spotted Combat Programmer 48021 | -2/Testing | Destroyed Tracker 48022 | -2/Testing | Unstable Terrabomb Derivative detonated 48028 | -2/Testing | Destroyed Combat Programmer 48032 | -2/Testing | Destroyed Combat Programmer 48060 | -2/Testing | Found Exp. Phase Shifter 48173 | -2/Testing | Found Prototype Energy Gun 48173 | -2/Testing | Identified Hyp. EM Gauss Rifle 48197 | -2/Testing | Discovered exit to Access (range 15) 48237 | -2/Testing | Build established: Hauler-Mutant 48283 | -2/Testing | Found Prototype Energy Cannon 48303 | -2/Testing | Entered Access 48303 | -1/Access | Evolved 2 slots: Utility x2 48725 | -1/Access | Garrison activated, responded to threat 48945 | -1/Access | Intercept squad dispatched 48953 | -1/Access | Spotted Tracker 48954 | -1/Access | Spotted Tracker 48955 | -1/Access | Destroyed Tracker 48967 | -1/Access | Destroyed Tracker 48979 | -1/Access | Spotted Combat Programmer 48985 | -1/Access | Destroyed Combat Programmer 49001 | -1/Access | Spotted Combat Programmer 49018 | -1/Access | Destroyed Combat Programmer 49082 | -1/Access | First assault squad dispatched 49265 | -1/Access | Destroyed 7 combat bots 49557 | -1/Access | Destroyed 7 combat bots 49620 | -1/Access | Incoming assault squad redirected 49822 | -1/Access | Incoming assault squad redirected 49823 | -1/Access | Incoming assault squad redirected 49853 | -1/Access | Intercept squad dispatched 49864 | -1/Access | Spotted Tracker 49864 | -1/Access | Spotted Tracker 49889 | -1/Access | Destroyed Tracker 49900 | -1/Access | Destroyed Tracker 49900 | -1/Access | Spotted Combat Programmer 49913 | -1/Access | Spotted Combat Programmer 49926 | -1/Access | Destroyed Combat Programmer 49942 | -1/Access | Destroyed Combat Programmer 49963 | -1/Access | Destroyed 7 combat bots 50167 | -1/Access | Spotted B-99 Colossus 50178 | -1/Access | Destroyed 7 combat bots 50180 | -1/Access | Destroyed B-99 Colossus 50199 | -1/Access | Spotted B-99 Colossus 50227 | -1/Access | Discovered new exit (range 8) 50235 | -1/Access | Destroyed B-99 Colossus 50306 | -1/Access | Identified exit to Command 50307 | -1/Access | Entered Command 50414 | -1/Command | Incoming investigation squad redirected 50557 | -1/Command | First assault squad dispatched 50604 | -1/Command | Incoming investigation squad redirected 50677 | -1/Command | Destroyed 14 combat bots 50799 | -1/Command | High security lockdown imminent 50806 | -1/Command | Identified Imp. Potential Cannon 50847 | -1/Command | Spotted M Guard 50848 | -1/Command | Spotted Combat Programmer 50848 | -1/Command | Spotted Combat Programmer 50861 | -1/Command | Spotted M Guard 50865 | -1/Command | Destroyed Combat Programmer 50879 | -1/Command | High security lockdown engaged 50897 | -1/Command | Destroyed Combat Programmer 50910 | -1/Command | Destroyed M Guard 50948 | -1/Command | Destroyed 15 combat bots 51000 | -1/Command | Core integrity fell below 50% 51006 | -1/Command | Lost 20 parts (1p5n9u5w) 51010 | -1/Command | Spotted Executioner 51010 | -1/Command | Spotted Striker 51010 | -1/Command | Spotted Alpha 7 51015 | -1/Command | Emitted hypermatrix ping 51020 | -1/Command | Assembled emerged from beneath the floor 51020 | -1/Command | Core integrity fell below 20% 51023 | -1/Command | Spotted Executioner 51025 | -1/Command | Spotted Executioner 51025 | -1/Command | Spotted Executioner 51025 | -1/Command | Spotted Striker 51025 | -1/Command | Spotted Alpha 7 51027 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 51023_ S-43 Plague destroyed. 51024_ as-31933 destroyed. 51025_ Slug penetrates as-66845. 51025_ Slug penetrates G-73 Enforcer. 51025_ Slug penetrates H-88 Terminator. 51025_ Slug penetrates as-54487. 51025_ as-54487 destroyed. 51026_ Slug penetrates as-09799. 51026_ as-09799 destroyed. 51026_ as-66845 destroyed. 51026_ Slug penetrates S-43 Plague. 51026_ S-43 Plague destroyed. 51026_ Slug penetrates H-88 Terminator. 51027_ Detected hypermatrix ping. 51027_ Slug penetrates Executioner. 51027_ Penetrated by Slug. 51027_ Slug penetrates Wall. [Achievement: Torch] [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ### ############ #???##+##????????# #???? | | T" !##### ########## #???? | | "" #???? | | ##### #######+## #???? | | ##########+##### #???## ##???? ## #???? | | ??? ###/####???# #???# ## #???? | | ???? # #???# #???# ## #???? | | ????"" "" + #???# #???# ## #???? | | ?? """" """" # !! #???# #???#! ## ####+#???? | | ???"""" """" # ! #???# #???# ]## #????????? | | ?? "" "" # !! #???# "???# ## #????????? | | ???? # #???# "#### ## #????????? | | ???? ? ########???# ## ## ##???????? | | ???""""T""?????#??????????# % ####### #???????? | | ???"""""??????????????????#%% #???????? | | ??????????????????????????#=!=h####### #???????? | | ??????????????????????????#%[g%#?????#####???????? | | ??????????????????????????#=%a[#?????????????????? | | ?????????????????????????## a %#?????????????????? | | ????????????????#?#?##??##" = #?????????????????? | | ???????????? # # # # ### " 7%[#?????????????????? | | ??????????? E^E K 7 ###E E=###########???????? | | ??????????? /R ????? | | ??????????" / ????? | | ??????????" / K ????? | | ??????????" /@ ?????? | | ??????????" #########+### ##+?????? | | ?????????? # # # # ##?????????????? #???????? | | ????????????????#?#?##????????????????? #???????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 75 Energy Capacity 3300 Matter Stores 428 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Power Amplification 40 Additional Mass Support 10 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Hvy. Siege Treads | x2 | -3/Research Alien Tech Used ----------------- Terrabomb Core Reset Matrix Sigix Broadsword Stasis Generator Core Stripper Phase Redirector High-powered Transdimensional Reconstructor Core Membrane Achievements -------------- More Power To You No Explosion For You Punisher Rambo Torch Turtlemind Challenges ------------ None Game ------ Seed PrecisionGreatAutogun Manual? 0 Play Time 12:55:21 Cumulative 189.9 hours Start 2020.10.04 @ 04:36:02 End 2020.10.13 @ 21:20:02 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e38483e5-1783-4cb2-96b1-cf46e3000b76