Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 00:05:54 Player: APerTAS Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (44) 220 Value Destroyed (1626) 1626 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 10893 Bonus ------- Pacifist 270 Follower Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 157/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Improved Weapon Shielding Advanced Focal Shield Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Targeting Computer Advanced Focal Shield Thermal Shield System Shield System Shield Improved System Guard Improved Corruption Screen Improved Field Recycling Unit > --- WEAPON ----------- Mass Driver Grenade Launcher > --- INVENTORY -------- Improved Phase Shifter Improved Weapon Shielding Improved Dynamic Insulation System Improved Datajack Lance [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Modified TNC Device Microactuators Storage Medium Storage Unit Processor Modified TNC Hackware System Shield Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . 1 1 1 . . . Utility 12 | . . . . . 3 1 . . . . 1 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 88 | . . . 1 . 15 10 1 12 5 . 8 23 12 . . 1 Power 19 | . . . . . 3 4 1 4 1 . 2 3 1 . . . Engine 15 | . . . . . 2 4 1 3 . . 2 2 1 . . . Core 4 | . . . . . 1 . . 1 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | . . . . . 4 1 . 3 . . 3 6 1 . . . Treads 3 | . . . . . . . . . . . . 2 1 . . . Leg 1 | . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 3 1 . 3 . . . 1 . . . . Flight 6 | . . . . . 1 . . . . . 3 2 . . . . Utility 30 | . . . 1 . 4 2 . 3 2 . 2 7 9 . . . Device 10 | . . . . . 1 2 . 1 . . . 2 4 . . . Storage 3 | . . . . . 1 . . 1 . . . . 1 . . . Processor 12 | . . . 1 . 2 . . . 2 . 2 2 3 . . . Hackware 2 | . . . . . . . . . . . . 2 . . . . Protection 3 | . . . . . . . . 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | . . . . . 4 3 . 2 2 . 1 7 1 . . 1 Energy Gun 2 | . . . . . 1 . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . 1 . . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . . . 1 1 . . 1 . . 3 . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . 1 1 . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . 2 . . . . . . 5 1 . . . Parts Lost 25 | . . . . . 1 . 1 5 5 1 5 3 3 . . 1 Power 8 | . . . . . 1 . 1 2 2 . 1 . 1 . . . Propulsion 9 | . . . . . . . . 2 1 1 2 2 1 . . . Utility 6 | . . . . . . . . 1 1 . 2 1 1 . . . Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . . . . . 1 . 1 2 3 1 2 3 2 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 53 | . . . 5 14 66 97 92 96 79 58 27 33 59 2 . . Engine 5 | . . . . . 4 15 14 10 7 . 1 2 7 . . . Treads 1 | . . . . . . . . . . . . 1 9 . . . Hover 7 | . . . . . 9 21 23 22 21 5 . . . . . . Flight 1 | . . . . . 1 . . . . . 8 2 . . . . Device 7 | . . . . . 6 15 16 18 7 7 1 1 12 . . . Storage 3 | . . . . . 5 7 7 7 7 7 1 . . . . . Processor 12 | . . . 5 14 25 21 15 15 17 30 9 7 10 2 . . Hackware 2 | . . . . . . . . . . . . 6 8 . . . Protection 1 | . . . . . . . . 2 5 . . 3 . . . . Ballistic Gun 1 | . . . . . . 6 7 6 . . 1 . . . . . Launcher 1 | . . . . . 4 . . . . . . . 3 . . . Slashing Weapon 2 | . . . . . 7 6 7 7 7 7 1 . . . . . Naked Turns 529 | . 81 35 61 . . . . . . . 97 4 38 60 70 83 Heaviest Build 63 | . . . . . 25 32 32 34 24 15 15 33 63 . . . Greatest Support 167 | 3 3 3 3 3 25 33 33 33 24 15 12 97 167 3 3 3 Greatest Overweight (x) 4 | . . . . . . . . 1 . 4 4 . . . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 10 5 15 5 5 5 Average Capacity 7 | 5 5 5 5 5 7 10 10 10 10 10 6 5 6 5 5 5 Most Carried 10 | . 4 4 5 4 9 10 10 10 10 9 10 5 6 5 5 5 Average Carried 5 | . 2 4 4 4 5 8 9 9 9 9 5 3 3 4 5 4 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | . 4 4 4 4 9 10 9 10 9 9 5 3 4 5 5 4 Class Distribution -------------------- 70% | Mutant 21% | Hacker-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 1218 | 53 62 . . 35 113 227 . 235 88 . 70 171 47 . 2 115 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1731 | . . . . . 193 159 . 490 327 . 30 383 149 . . . Parts 85 | . . . . . 18 5 . 21 23 . 4 7 7 . . . Haulers Intercepted 3 | . . . . . 1 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . 4 . . . Retrieved Matter 49 | . . . . . . . . . . . . . 49 . . . Parts Self-Destructed 23 | . . . . . . . . . 21 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 33 | . . . . . 5 1 . 6 8 . 1 4 8 . . . Melee 17 | . . . . . 1 1 . 5 5 . 1 4 . . . . Guns 2 | . . . . . . . . 1 1 . . . . . . . Cannons 3 | . . . . . . . . . . . . . 3 . . . AOE 11 | . . . . . 4 . . . 2 . . . 5 . . . Classes Destroyed 12 | . . . . . 6 . . 4 2 . . . . . . . Worker 2 | . . . . . . . . 2 . . . . . . . . Builder 2 | . . . . . 1 . . 1 . . . . . . . . Hauler 3 | . . . . . 1 2 . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 9 | . . . . . . . . . 4 . 1 . 4 . . . Grunt 15 | . . . . . 4 . . 4 2 . . 3 2 . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . . . Sentry 3 | . . . . . 1 1 . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . Best Kill Streak 6 | . . . . . 6 2 . 5 5 . 1 5 4 . . . Combat Bots Only 5 | . . . . . 4 1 . 2 5 . 1 4 4 . . . Max Kills in Single Turn 4 | . . . . . 4 1 . 1 2 . 1 1 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 2 . . . 3 . . . Melee 1 | . . . . . 1 1 . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 748 | . 3 . . . 31 27 1 57 45 12 85 69 218 42 13 145 Missed 277 | . 3 . . . 17 8 . 19 21 3 27 30 74 10 4 61 Damage Taken 9357 | . . . . . 241 200 58 594 364 136 959 855 2558 1060 696 1636 Core 5982 | . . . . . 82 77 . 61 132 99 724 417 1044 1038 696 1612 Absorbed by Shields 14 | . . . . . . . . . . . . 14 . . . . Redirected to Shielding 114 | . . . . . . . . 10 35 . . . 69 . . . Ignored by Resistances 130 | . . . . . . . . . . . . . 130 . . . Regen/Repaired (Parts) 64 | . . . . . 35 . . . . . . . 29 . . . Core Remaining (%) 53 | 100 . . . 100 85 . . . . 47 14 58 9 20 52 . Volleys Fired 46 | . . . . . 5 . . 17 8 . . . 14 . . 2 Largest 2 | . . . . . 1 . . 1 1 . . . 2 . . 1 Hottest 87 | . . . . . 36 . . 23 30 . . . 87 . . 30 Shots Fired 62 | . . . . . 5 . . 19 8 . . . 28 . . 2 Gun 26 | . . . . . . . . 19 7 . . . . . . . Cannon 14 | . . . . . . . . . . . . . 14 . . . Launcher 22 | . . . . . 5 . . . 1 . . . 14 . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . 19 7 . . . 14 . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . 5 . . . 1 . . . 14 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . 5 . . 9 4 . . . 8 . . . Robot Miss Streak 3 | . . . . . . . . 1 3 . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 107 | . . . . . 11 9 . 34 13 4 . 21 15 . . . Core Hits 75 | . . . . . 17 4 . 14 10 . 4 9 15 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . 2 . 3 . . . 1 . . . . Sever 5 | . . . . . . 2 . 3 . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 88 | . . . . . 9 11 . 27 9 5 . 25 2 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . 9 11 . 27 9 5 . . . . . . Piercing 25 | . . . . . . . . . . . . 25 . . . . Sneak Attacks 9 | . . . . . 1 1 . 4 . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4896 | . . . . . 829 355 . 1007 460 149 49 777 1214 37 . 19 Guns 213 | . . . . . . . . 147 66 . . . . . . . Cannons 334 | . . . . . . . . . . . . . 334 . . . Explosions 1543 | . . . . . 577 . . . 97 . . . 869 . . . Melee 2680 | . . . . . 252 355 . 860 297 149 . 767 . . . . Ramming 126 | . . . . . . . . . . . 49 10 11 37 . 19 Kinetic 547 | . . . . . . . . 147 66 . . . 334 . . . Thermal 439 | . . . . . . . . . . . . . 439 . . . Explosive 1104 | . . . . . 577 . . . 97 . . . 430 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1913 | . . . . . 252 355 . 860 297 149 . . . . . . Piercing 767 | . . . . . . . . . . . . 767 . . . . Highest Corruption 13 | . . . . . . . 7 10 10 10 13 . . . . 2 Average Corruption 9 | . . . . . . . 7 9 10 10 12 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . 2 25 11 2 18 . . . . . Message Errors 14 | . . . . . . . . 5 4 . 5 . . . . . Matter Fused 13 | . . . . . . . 1 6 1 1 4 . . . . . Heat Flow Errors 3 | . . . . . . . . 1 1 . 1 . . . . . Energy Discharges 11 | . . . . . . . . 6 1 1 3 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . . . . 3 2 . 3 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . Misdirections 3 | . . . . . . . . . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . . . 10 13 . 47 22 5 . 12 76 . . . Projectiles 36 | . . . . . . . . . . . . . 36 . . . Explosions 41 | . . . . . 1 . . . . . . . 40 . . . Melee 108 | . . . . . 9 13 . 47 22 5 . 12 . . . . Knockbacks 5 | . . . . . . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 5 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . 55 . . . . . 23 5 93 16 . 8 Shots 9 | . . . . . 4 . . . . . . . 4 . . 1 Rammed 35 | . . . . . . . . . . . 17 1 4 6 . 7 Targets Rammed 35 | . . . . . . . . . . . 17 1 4 6 . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 354 | . . . . . 9 4 . 235 155 . 273 354 15 . . . Average Temperature 117 | . . . . . 9 4 . 93 85 . 139 185 15 . . . Received Heat Transfer 1105 | . . . . . 63 54 . 261 36 54 135 198 241 18 9 36 Effects 3 | . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 312 | . 37 14 . . 218 204 86 212 . . 312 268 294 271 167 183 Initial 153 | . . 14 . . . 98 71 39 . . 110 88 55 153 152 100 Average 136 | . 7 14 . . 117 177 72 91 . . 141 150 160 200 153 148 Maximum Alert Level 1 | . . . . . 1 1 . 1 . . 1 1 1 1 . . Low Security (%) 74 | 100 100 100 . 100 65 33 100 96 . . 80 80 57 82 100 100 Level 1 25 | . . . . . 35 66 . 3 . . 19 19 42 17 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 3 . 2 . . 3 3 4 3 . 3 Investigation 11 | . 1 . . . . 2 . 2 . . . 2 1 2 . 1 Extermination 4 | . . . . . . . . . . . 1 1 2 . . . Reinforcement 8 | . . . . . 1 1 . . . . 2 . 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . 1 . . 1 . 1 2 . . Communications Jammed 5 | . . . . . . . . 5 . . . . . . . . Distress Signals 5 | . . . . . . . . 5 . . . . . . . . Times Spotted 139 | . 6 . . . 9 4 6 10 8 4 21 16 23 16 2 14 Peak Tracking Total 14 | . 7 . . . 4 3 6 3 4 4 7 5 12 14 2 11 Tactical Retreats 17 | . . . . . . . . 1 . 1 6 4 3 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 . . . . 2 . 1 . . 1 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 1 . . . . . . . 3 . . . Max in Single Turn 2 | . . . . . 1 . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 32 | . 3 . 2 . 1 2 . 4 . . 4 7 6 2 . 1 Terminals 21 | . 1 . . . . 2 . 4 . . 2 7 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 2 . . 1 Total Hacks 95 | . 8 . 2 . 2 15 . 11 . . 11 16 22 6 . 2 Successful 39 | . 2 . 2 . 2 11 . 4 . . 4 3 8 2 . 1 Failed 55 | . 6 . . . . 4 . 6 . . 7 13 14 4 . 1 Catastrophic 14 | . 2 . . . . 1 . 2 . . 1 3 2 2 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 37 | . 2 . 1 . . 3 . 5 . . 9 9 8 . . . Terminals 70 | . 2 . . . . 15 . 11 . . 8 16 12 6 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 . . . . . . . 6 . . . Recycling Units 7 | . 6 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 . 4 . . 2 Terminal Hacks 30 | . 1 . 2 . . 11 . 4 . . 3 3 4 2 . . Record 12 | . 1 . 1 . . 6 . 2 . . . . . 2 . . Prototype ID Bank 2 | . . . . . . . . . . . . 1 1 . . . Open DSF 3 | . . . . . . . . . . . . 2 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . Locate Traps 3 | . . . . . . 1 . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . 3 . . . Scan Component 3 | . . . . . 1 . . . . . . . 2 . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . . 2 . 4 . . 2 5 5 2 . 1 Full Trace Events 13 | . 3 . . . . 2 . 2 . . . 2 1 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . Time 98 | . . . . . 60 . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 2 . . . . . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 1 . . . 3 . . . . . Largest Group 3 | . . . . . . . 1 . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . . 31 . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . 26 . . . 43 . . . . . Total Damage 883 | . . . . . . . 397 . . . 486 . . . . . Kills 4 | . . . . . . . 1 . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 4177 | 12 81 35 113 50 240 383 78 573 254 94 583 582 750 193 70 86 Spaces Moved 5931 | 23 154 61 222 99 242 548 180 681 431 77 1152 877 584 312 139 149 Core 1906 | 23 154 61 222 99 98 . . . . 22 229 107 291 312 139 149 Treads 372 | . . . . . . . . . . . . 79 293 . . . Legs 3 | . . . . . . . . . . . . 3 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2086 | . . . . . 115 548 180 681 431 55 . 76 . . . . Flight 1564 | . . . . . 29 . . . . . 923 612 . . . . Fastest Speed 29 | 50 50 50 50 50 35 42 42 42 48 51 29 34 50 50 50 50 Average Speed 55 | 50 50 50 50 50 46 42 42 58 48 107 47 50 108 50 50 50 Slowest Speed 250 | 50 50 50 50 50 50 46 42 111 51 250 250 165 175 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 5 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 34 25 61 45 19 10 97 19 58 17 19 22 18 12 6 5 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . . . . . 8 Terrain Destroyed 103 | . . . . . 29 . . . 4 . . . 62 . . 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 5 . . . AOE 98 | . . . . . 29 . . . 4 . . . 57 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Total 6610 | 22 157 64 223 98 352 683 182 814 458 81 1183 978 670 348 138 159 Wait 258 | . . 4 . . 61 94 . 58 1 . . 2 38 . . . Move 5902 | 22 153 60 221 98 241 548 179 680 430 76 1141 872 583 311 138 149 Hop 7 | . . . . . . . . . . . 5 2 . . . . Pick Up 91 | . 4 . 1 . 17 12 1 11 4 . 10 18 12 1 . . Fast Attach 2 | . . . . . . . . . . . . 1 1 . . . Attach 72 | . . . 1 . 14 6 1 8 5 . 8 21 7 . . 1 Detach 8 | . . . . . 3 . . 3 . . . 2 . . . . Swap 14 | . . . . . 1 4 . 4 . . . 1 4 . . . Drop 30 | . . . . . 1 8 1 6 1 . 2 6 5 . . . Fire 46 | . . . . . 5 . . 17 8 . . . 14 . . 2 Melee 88 | . . . . . 9 11 . 27 9 5 . 25 2 . . . Ram 35 | . . . . . . . . . . . 17 1 4 6 . 7 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . 27 . 30 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 8) 84 | -10/Materials | Discovered new exit (range 14) 94 | -10/Materials | Entered Mines 96 | -10/Mines | Learned location of Storage (-8) 127 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 127 | -10/Mines | Discovered new exit (range 5) 129 | -10/Mines | Entered Exiles 142 | -10/Exiles | Met 8R-AWN 151 | -10/Exiles | Met EX-HEX 167 | -10/Exiles | Met EX-BIN 173 | -10/Exiles | Aligned with FarCom system 173 | -10/Exiles | Given EX-Vault access code 185 | -10/Exiles | Opened EX-Vault 189 | -10/Exiles | Found Modified TNC 201 | -10/Exiles | Warned to stay clear of 0b10 Research branches 219 | -10/Exiles | Met EX-DEC 222 | -10/Exiles | Learned location of Zion (-6) 237 | -10/Exiles | Discovered new exit (range 10) 242 | -10/Exiles | Left Exiles lab with Modified TNC 242 | -10/Exiles | Entered Mines 289 | -9/Mines | Discovered new exit (range 7) 292 | -9/Mines | Entered Materials 292 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 313 | -8/Materials | Build established: Mutant 511 | -8/Materials | Repaired Aerolev Unit 522 | -8/Materials | Discovered new exit (range 8) 532 | -8/Materials | Entered Factory 532 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 915 | -7/Factory | Sucked down chute 915 | -7/Factory | Entered Waste 916 | -7/Waste | Met a frightened Derelict 925 | -7/Waste | Spotted C-40 Crusher 928 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 930 | -7/Waste | EMP discharged 932 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | Spotted C-40 Crusher 943 | -7/Waste | Spotted C-40 Crusher 945 | -7/Waste | Spotted C-40 Crusher 947 | -7/Waste | Spotted C-40 Crusher 955 | -7/Waste | Discovered new exit (range 16) 993 | -7/Waste | Entered Factory 1036 | -7/Factory | Identified exit to Lower Caves 1275 | -7/Factory | System corruption reached 10% 1451 | -7/Factory | Central database locked down 1566 | -7/Factory | Entered Lower Caves 1567 | -7/Lower Caves | Spotted B-75 Beast 1621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1653 | -7/Lower Caves | Learned 12 Factory zone layouts 1660 | -7/Lower Caves | Learned 4 Factory zone layouts 1753 | -7/Lower Caves | Identified exit to Lower Caves 1800 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1820 | -7/Lower Caves | Entered another Lower Caves area 1837 | -7/Lower Caves | Discovered new exit (range 12) 1912 | -7/Lower Caves | Core integrity fell below 50% 1914 | -7/Lower Caves | Entered Factory 1914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -6/Factory | Identified exit to Factory 1915 | -6/Factory | Identified exit to Extension 2096 | -6/Factory | Released all parts (6) 2130 | -6/Factory | System corruption reached 10% 2136 | -6/Factory | Core integrity fell below 50% 2431 | -6/Factory | Build established: Sprinter 2447 | -6/Factory | Released all parts (4) 2474 | -6/Factory | Core integrity fell below 20% 2478 | -6/Factory | Discovered exit to Factory (range 12) 2497 | -6/Factory | Entered another Factory area 2497 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -5/Factory | Found Prototype Processor 2631 | -5/Factory | Identified Exp. Targeting Computer 2739 | -5/Factory | Build established: Mutant 2787 | -5/Factory | Spotted B-75 Beast 2918 | -5/Factory | Lost 3 parts (2n1u) 3075 | -5/Factory | Discovered new exit (range 4) 3079 | -5/Factory | Entered another Factory area 3079 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -4/Factory | Build established: Hacker-Mutant 3176 | -4/Factory | Repaired Deuterium Engine 3675 | -4/Factory | Released all parts (13) 3737 | -4/Factory | Released all parts (1) 3766 | -4/Factory | Found Prototype Processor 3767 | -4/Factory | Identified Exp. Signal Interpreter 3801 | -4/Factory | Core integrity fell below 50% 3820 | -4/Factory | Discovered new exit (range 15) 3823 | -4/Factory | Core integrity fell below 20% 3828 | -4/Factory | Identified exit to Research 3829 | -4/Factory | Entered Research 3829 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3978 | -3/Research | Build established: Mutant 4017 | -3/Research | Core integrity fell below 50% 4017 | -3/Research | Discovered new exit (range 10) 4022 | -3/Research | Entered another Research area 4022 | -2/Research | Evolved 2 slots: Utility x2 4085 | -2/Research | Discovered new exit (range 15) 4092 | -2/Research | Entered Access 4092 | -1/Access | Evolved 2 slots: Utility x2 4097 | -1/Access | Identified exit to Garrison 4158 | -1/Access | Spotted B-99 Colossus 4164 | -1/Access | Spotted B-99 Colossus 4167 | -1/Access | Core integrity fell below 50% 4175 | -1/Access | Core integrity fell below 20% 4178 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 04169_ Slug penetrates Sealed Heavy Doors. 04171_ Slug penetrates Wall. 04171_ Penetrated by Slug. 04171_ G-73 Enforcer suffers critical hit (Destroy). 04173_ Slammed into B-99 Colossus. 04174_ Penetrated by Slug. 04175_ Slammed into B-99 Colossus. 04175_ Knocked back. 04175_ Penetrated by Slug. 04175_ Slug penetrates Wall. 04176_ Acquired 6 matter. 04176_ Slammed into B-99 Colossus. 04177_ Penetrated by Slug. 04177_ Slammed into B-99 Colossus. 04178_ Penetrated by Slug. 04178_ Slug penetrates Wall. [Achievement: 10k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????#"" """""" """#?? | | ??????????????????????????#"T """""" ####?? | | ??????????????????????????#"" """""" #????? | | ??????????????????????????#"" #????? | | ??????????????????????????### #????? | | ????????????????????????????# * " #????? | | ????????????????????????????# #### #####"%"#????? | | ????????????????????????????# ???# #???? " #????? | | ????????????????????????????# ???# #???? #????? | | ????????????????????????????# ???# #???? #????? | | ??????????????????????????????????# #???# #????? | | ????????????????????????????????###/##### #????? | | ????????????????????????????????# # #????? | | ????????????????????????????????# ! # +????? | | ??????????????????????????????H?# # #????? | | ????????????????????????????????# # #????? | | ????????????????????????????????# [ # #????? | | ????????????????????????????????# # #????? | | ????????????????????????????????# + #????? | | ????????????????????????????????# # #????? | | ????????????????????????????????# # ###### | | ????????????????????????????????# # # | | ????????????????????????######??# ] # # | | ????????????????????????#BB% #??######### # | | ????????????????????????#BB #???# # | | ????????????????????????#@ #???# + | | ????????????????????????#; #???# # | | ????????????????????????## #???# " # | | ?????????????????????????# ;#??# """ # | | ?????????????????????????# b ;#??# ^ """ # | | ?????????????????????????# h ##### " ###### | | ?????????????????????????"ghg" #????? | | ?????????????????????????" h" #????? | | ?????????????????????????" g" #????? | | ?????????????????????????# =h####/"#####+##+#####? | | ?????????????????????????# %;# h ! # #? | | ?????????????????????????#BB%#" + #? | | ?????????????????????????#BB = # !! #? | | ?????????????????????????# # !! !#? | | ????????????????????????# % # ! #? | | ????????????????????????# # #? | | ????????????????????????# "# !! # #? | | ????????????????????????####### !! # #? | | ??????????????????????????????# !!! # #? | | ??????????????????????????????###################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Corruption Block 15 Armor Coverage 150 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Denied? Just Browsing Leap Before You Look Maximum Efficiency Streaker This Is Interesting... Challenges ------------ None Game ------ Seed IonMagneticDrive Manual? 0 Play Time 01:18:54 Cumulative 18.9 hours Start 2024.07.15 @ 22:48:41 End 2024.07.16 @ 00:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: db5b52f1-7c37-4bc7-a04c-563af82e8549