Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 14:52:16 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2716) 2716 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 6936 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 323 Friendly Fire -15 Cogmind --------- Core Integrity 785/850 Matter 69/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Treading (165) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Medium Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating System Shield > --- WEAPON (3) ------- Enhanced Autogun Gauss Cannon Heavy Mace > --- INVENTORY (15) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Enhanced Optical Array Hardened Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Gauss Rifle Flak Gun Coil Gun Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Insulated Plating Hacking Suite Flak Gun Missile Launcher Heavy Mace [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 6 | . . 2 . 2 1 1 Weapon 1 | . . . . . 1 . Parts Attached 80 | . 10 22 6 21 12 9 Power 5 | . . 1 1 1 1 1 Engine 4 | . . 1 1 . 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 22 | . 4 6 2 7 2 1 Treads 14 | . . 2 2 7 2 1 Leg 8 | . 4 4 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 3 6 1 8 5 4 Device 6 | . 2 1 . 2 1 . Storage 3 | . . 2 . 1 . . Processor 4 | . . 1 1 . . 2 Hackware 1 | . . . . . 1 . Protection 13 | . 1 2 . 5 3 2 Artifact . | . . . . . . . Weapon 26 | . 3 9 2 5 4 3 Energy Gun 6 | . . 3 . 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 3 5 1 2 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . 1 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 23 | . 2 4 3 3 5 6 Power 4 | . . 1 . 1 1 1 Propulsion 4 | . . 2 1 . . 1 Utility 10 | . 1 1 1 2 3 2 Weapon 5 | . 1 . 1 . 1 2 Highest Loss Streak 5 | . 2 2 2 2 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 97 98 93 98 95 Engine 6 | . 14 10 11 1 3 5 Core 2 | . . . . 7 3 . Treads 14 | . . 9 21 17 15 18 Leg 4 | . 27 12 . . . . Device 11 | . 9 6 11 16 18 7 Storage 9 | . 14 11 11 9 7 6 Processor 7 | . . 5 8 9 3 11 Hackware 1 | . . . . . . 6 Protection 16 | . 3 19 12 14 22 19 Energy Gun 8 | . 14 11 11 8 7 1 Ballistic Gun 9 | . 13 10 3 9 14 7 Peak Build Rating 49 | . 7 15 16 32 44 49 Average Rating 25 | . 6 11 13 28 39 46 On Entrance 17 | 6 6 7 15 16 30 44 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 15 36 36 51 51 50 Greatest Support 76 | 20 20 40 40 42 56 76 Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 Average Capacity 13 | . 8 11 15 15 15 15 Most Carried 15 | . 8 15 15 15 15 15 Average Carried 12 | . 6 10 14 14 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 6 8 15 15 14 15 14 Class Distribution -------------------- 43% | Scavenger-Mutant 39% | Mutant 9% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1853 | 192 163 407 234 422 360 75 Remotely . | . . . . . . . Salvage Created 2736 | . 257 711 248 693 753 74 Parts 162 | . 21 56 16 26 42 1 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 76 | . 7 19 16 13 18 3 Guns 49 | . 7 12 3 11 15 1 Cannons 1 | . . . . . . 1 AOE 25 | . . 7 13 2 3 . Classes Destroyed 13 | . 4 3 1 2 2 1 Worker 2 | . . . . . 2 . Builder 2 | . . 1 . 1 . . Hauler 3 | . . . . 3 . . Recycler 3 | . . 2 . . 1 . Operator 5 | . 1 2 . 1 1 . Watcher 2 | . 1 . . . 1 . Swarmer 24 | . 2 7 3 2 10 . Grunt 30 | . 5 8 5 8 4 . Duelist 1 | . . . . 1 . . Sentry 11 | . . 4 2 2 3 . Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Assembled 6 | . . . 6 . . . Best Kill Streak 8 | . 2 7 5 3 8 1 Combat Bots Only 7 | . 2 7 5 3 6 1 Max Kills in Single Turn 4 | . 1 4 2 2 3 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 4 2 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 546 | . 77 74 35 96 201 63 Missed 155 | . 18 21 9 30 69 8 Damage Taken 5088 | . 605 620 526 1013 1465 859 Core 571 | . 84 106 85 62 169 65 Absorbed by Shields . | . . . . . . . Redirected to Shielding 128 | . . 9 13 . 72 34 Ignored by Resistances 51 | . . . . . 51 . Core Remaining (%) 76 | 100 66 . 52 88 75 . Volleys Fired 234 | . 40 52 22 60 45 15 Largest 3 | . 2 2 2 2 3 3 Hottest 136 | . 60 86 86 88 113 136 Shots Fired 477 | . 77 100 25 115 125 35 Gun 435 | . 77 96 7 113 122 20 Cannon 15 | . . . . . . 15 Launcher 27 | . . 4 18 2 3 . Special . | . . . . . . . Kinetic 257 | . 37 48 3 58 80 31 Thermal 193 | . 40 48 4 55 42 4 Explosive 27 | . . 4 18 2 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 11 12 14 10 11 7 Robot Miss Streak 6 | . 2 6 1 3 6 3 Penetration Max . | . . . . . . . Secondary Targets 14 | . 3 1 1 6 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 334 | . 53 65 21 85 77 33 Core Hits 161 | . 16 40 24 33 42 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 9 | . . . . 3 4 2 Burn 5 | . . . . 3 2 . Destroy 2 | . . . . . 2 . Blast 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 17 | . . . . . . 17 Impact 17 | . . . . . . 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7017 | . 625 1264 995 1734 1671 728 Guns 4502 | . 598 910 106 1394 1282 212 Cannons 214 | . . . . . . 214 Explosions 1921 | . . 354 885 312 370 . Melee 302 | . . . . . . 302 Ramming 78 | . 27 . 4 28 19 . Kinetic 2658 | . 268 539 33 673 784 361 Thermal 2201 | . 330 371 73 721 641 65 Explosive 1778 | . . 354 885 312 227 . Electromagnetic . | . . . . . . . Impact 302 | . . . . . . 302 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 189 | . . 13 12 13 . 151 Projectiles . | . . . . . . . Explosions 38 | . . 13 12 13 . . Melee 151 | . . . . . . 151 Knockbacks 10 | . . . . . . 10 Impact 6 | . . . . . . 6 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . 118 . 46 . Shots 6 | . . . 5 . 1 . Rammed 7 | . . . 1 3 3 . Targets Rammed 14 | . 6 . 1 3 4 . Kicked 6 | . 6 . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 293 | . 293 92 54 264 254 114 Average Temperature 58 | . 96 19 17 79 49 40 Received Heat Transfer 1347 | . 273 222 90 444 300 18 Effects 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . 1 2 1 Heat Transferred 4941 | . 725 786 148 1813 1321 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 761 | . 220 422 382 503 761 404 Initial 372 | . . 31 109 95 228 372 Average 264 | . 78 249 283 269 354 289 Maximum Alert Level 3 | . 1 2 1 2 3 2 Low Security (%) 29 | . 92 21 13 35 1 29 Level 1 59 | . 7 76 86 41 75 69 Level 2 9 | . . 2 . 23 12 . Level 3 1 | . . . . . 11 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 3 3 . 3 7 6 Investigation 11 | . 2 1 . 2 3 3 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 2 . 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 12 | . 2 5 . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 15 28 17 31 31 17 Peak Tracking Total 10 | . 4 7 5 6 7 10 Tactical Retreats 6 | . 1 . . 2 3 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . 2 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 13 | . . 1 2 4 6 . Max in Single Turn 2 | . . 1 2 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 19 | . 4 6 . 4 2 3 Terminals 12 | . 2 4 . 4 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 59 | . 12 21 . 10 5 11 Successful 30 | . 5 14 . 8 2 1 Failed 29 | . 7 7 . 2 3 10 Catastrophic 6 | . 1 1 . . 1 3 Database Lockouts . | . . . . . . . Manual 34 | . 10 16 . 3 5 . Terminals 39 | . 7 16 . 10 3 3 Fabricators 4 | . . . . . . 4 Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . 2 4 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 6 | . . . . . 2 4 Terminal Hacks 14 | . 2 6 . 6 . . Robot Analysis 3 | . 1 2 . . . . Prototype ID Bank 3 | . 1 1 . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Garrison Index 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Hauler Manifests 2 | . . 1 . 1 . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 2 6 . 2 2 . Terminals 8 | . . 4 . 2 2 . Botnet 5 | . . 3 . 1 1 . Operators 3 | . . 1 . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 2 | . 1 1 . . . . Recyclers 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 17 | . 4 4 . 4 2 3 Full Trace Events 8 | . 2 . . 2 2 2 Feedback Events . | . . . . . . . Feedback Blocked 1 | . . . . . . 1 Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 67 | . . . . . . 67 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 6 | . . . 3 . . 3 Largest Group 3 | . . . 3 3 . 3 Highest-Rated Group 60 | . . . 40 40 . 60 Highest-Rated Ally 20 | . . . 16 16 . 20 Total Orders . | . . . . . . . Ally Attacks 64 | . . . . 63 . 1 Total Damage 1003 | . . . . 963 . 40 Kills 14 | . . . . 13 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4725 | . 452 861 580 1396 667 769 Spaces Moved 2208 | 1 242 433 315 550 262 405 Core . | . . . . . . . Treads 1718 | . . 186 315 550 262 405 Legs 490 | 1 242 247 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 152 157 163 Average Speed 171 | 120 120 147 163 209 198 163 Slowest Speed 240 | 120 190 190 240 240 237 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 38 29 82 43 9 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 282 | . . 10 127 42 93 10 Melee 8 | . . . . . . 8 Projectile 3 | . . . . 1 . 2 AOE 271 | . . 10 127 41 93 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2740 | . 330 561 354 693 343 459 Wait 75 | . 17 17 7 25 6 3 Move 2202 | . 241 432 314 549 261 405 Hop . | . . . . . . . Pick Up 63 | . 9 21 2 14 9 8 Fast Attach 13 | . . 3 1 6 3 . Attach 30 | . 5 6 2 3 5 9 Detach . | . . . . . . . Swap 37 | . 5 13 3 12 4 . Drop 55 | . 7 17 2 21 6 2 Fire 234 | . 40 52 22 60 45 15 Melee 17 | . . . . . . 17 Ram . | . . . . . . . Kick 6 | . 6 . . . . . Crush 8 | . . . 1 3 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 5) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 540 | -9/Materials | Destroyed 7 combat bots 1086 | -9/Materials | Build established: Scavenger-Mutant 1285 | -9/Materials | Discovered new exit (range 11) 1314 | -9/Materials | Entered Mines 1341 | -9/Mines | Assembled infested the area 1479 | -9/Mines | Found a hidden stash of uninstalled traps 1496 | -9/Mines | Build established: Mutant 1767 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1881 | -9/Mines | Discovered new exit (range 7) 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Accompanied by 3 allies 1894 | -8/Materials | Evolved 2 slots: Utility x2 2041 | -8/Materials | Build established: Scavenger-Mutant 2785 | -8/Materials | Discovered new exit (range 16) 3013 | -8/Materials | Build established: Mutant 3290 | -8/Materials | Entered Factory 3290 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3291 | -7/Factory | Identified exit to Storage 3708 | -7/Factory | Lost 4 parts (1p2u1w) 3931 | -7/Factory | Build established: Scavenger-Tank 3949 | -7/Factory | Discovered new exit (range 5) 3957 | -7/Factory | Entered another Factory area 3957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4219 | -6/Factory | Lost 5 parts (1p2u2w) 4473 | -6/Factory | Build established: Scavenger-Mutant 4672 | -6/Factory | Fabricated B-48 Gladiator? 4726 | -6/Factory | Self-destructed Last Messages --------------- Platform. 04670_ W-25 Informer sends out distress signal. 04672_ >> FABRICATOR: Completed B-48 Gladiator? 04679_ Slug penetrates Wall. 04684_ Acquired Coil Gun. 04696_ >> Machine Analyzer network decryption results: 04696_ DSF Access x1 04709_ >> Machine Analyzer network decryption results: 04709_ Terminal x3 04712_ >> Machine Analyzer network decryption results: 04712_ Garrison Access x3 04720_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04721_ Connecting with Garrison Access... Feedback blocked by System Shield. 04721_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | "T"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????"""?????????????? | | ?????"??????????????????? ##???"""?????????????? | | ?????"T?????????????????? ???"""?????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #?????"T"???????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ######+#????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #?????????????? | | ????????????????########?# #?????????????? | | ????????????????# # g #?????????????? | | ????????????????# ! # g g # ????????"""?? | | ????????????????# """ @ "g +?????????"""?? | | ????????????????# """ # """ #?""T""???"""?? | | ????????????????? """ ! # G #?"""""???????? | | ????????????????# ?# """ ##?????????????? | | ?????????#??????########?# g"g #??????????????? | | ????????? ??????####T #### ggg #??????????????? | | ????????? #??????????????? | | ????????? /?????#######"##+#### #??????????????? | | ?????????# ???????????##= #? #??????????????? | | ?????????# ????????????# #?? #??????????????? | | ?????????# ####????????# """ #??? +??????????????? | | ?????????# #????????# """ #????#??????????????? | | ?????????# ^ #??###??## """ #???????????????????? | | ?????????#^ ####"####" #???????????????????? | | "??"""???# # # """ #???????????????????? | | ???"""???# # """ # """ #???????????????????? | | "??"""???# # """ # """ #???????????????????? | | ?????????+ + """ # #???????????????????? | | ?????????# # # #???????????????????? | | ?????????# # """ # #???????????????????? | | ?????????# #= """ #######???????????????????? | | ?????????# # """ #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# ##+###########????????????????????????? | | ?????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockMediumDoomcannon Manual? 0 Play Time 00:37:37 Cumulative 51.9 hours Start 2025.02.20 @ 17:38:34 End 2025.02.21 @ 14:52:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96c52593-537a-44ef-9f41-e97bcfb48c80