Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 14:47:03 Player: Sap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (805) 805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1915 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 71/140 System Corruption 0% Temperature Cool (90) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Treads Titanium Leg Large Storage Unit Core Shielding Light Armor Plating Shield Generator Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Titanium Leg Large Storage Unit Core Shielding Light Armor Plating Shield Generator Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 44 | 6 12 26 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 13 | 2 3 8 Treads 10 | 2 3 5 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 5 6 Device 4 | . 2 2 Storage 4 | 1 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 1 12 Power 5 | . 1 4 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 95 Engine 13 | . 13 10 Treads 26 | . 28 19 Leg 2 | . . 11 Device 8 | . 10 3 Storage 14 | . 14 18 Processor 1 | . 1 . Protection 1 | . . 9 Energy Gun 1 | . . 7 Ballistic Gun 23 | . 28 5 Ballistic Cannon 1 | . . 8 Naked Turns . | . . . Heaviest Build 42 | 11 29 42 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 15 15 Average Carried 11 | 3 11 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1078 | 223 515 340 Remotely . | . . . Salvage Created 1179 | . 648 531 Parts 87 | . 41 46 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 13 15 Melee 1 | . . 1 Guns 19 | . 13 6 Cannons 4 | . . 4 AOE 4 | . . 4 Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 6 | . 3 3 Swarmer 13 | . 6 7 Grunt 12 | . 7 5 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 8 | . 4 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 225 | . 85 140 Missed 49 | . 16 33 Damage Taken 2300 | . 690 1610 Core 496 | . 96 400 Absorbed by Shields 58 | . . 58 Regen/Repaired (Parts) 185 | . 82 103 Core Remaining (%) 80 | 100 61 . Volleys Fired 131 | . 77 54 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 251 | . 151 100 Gun 232 | . 151 81 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 215 | . 151 64 Thermal . | . . . Explosive . | . . . Electromagnetic 36 | . . 36 Robot Hit Streak 18 | . 9 18 Robot Miss Streak 10 | . 10 6 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 150 | . 76 74 Core Hits 64 | . 34 30 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2245 | . 863 1382 Guns 1508 | . 816 692 Cannons 168 | . . 168 Explosions 360 | . . 360 Melee 162 | . . 162 Ramming 47 | . 47 . Kinetic 1293 | . 816 477 Thermal 305 | . . 305 Explosive . | . . . Electromagnetic 438 | . . 438 Impact . | . . . Slashing 162 | . . 162 Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 42 | . 42 . Message Errors 7 | . 7 . Matter Fused 11 | . 11 . Heat Flow Errors 3 | . 3 . Energy Discharges 3 | . 3 . Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 5 . Data Loss (major) 7 | . 7 . Misfires 3 | . 3 . Alerts 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 164 | . . 164 Shots 4 | . . 4 Rammed 9 | . 9 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | . 279 193 Average Temperature 71 | . 59 77 Received Heat Transfer 618 | . 261 357 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . . 5 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 261 | . 195 261 Initial 40 | . . 40 Average 80 | . 84 75 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 91 Level 1 1 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 26 22 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 10 5 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 33 15 Successful 20 | . 12 8 Failed 28 | . 21 7 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 41 | . 32 9 Terminals 36 | . 25 11 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Robot Analysis 7 | . 4 3 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 3 | . 1 2 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 6 2 Terminals 5 | . 3 2 Track 4 | . 2 2 Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 1 | . 1 . Mask 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 9 5 Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 7 | . 4 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5172 | 152 3987 1033 Spaces Moved 1989 | 90 1506 393 Core 5 | 5 . . Treads 1878 | 85 1506 287 Legs 106 | . . 106 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 158 | 153 160 152 Slowest Speed 270 | 160 160 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 97 25 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3775 | 101 2944 730 Wait 1537 | 2 1321 214 Move 1987 | 89 1505 393 Hop . | . . . Pick Up 36 | 4 12 20 Fast Attach 19 | 6 4 9 Attach 15 | . 1 14 Detach 2 | . 1 1 Swap 10 | . 7 3 Drop 23 | . 7 16 Fire 131 | . 77 54 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush 9 | . 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 7) 1203 | -10/Materials | Discovered new exit (range 11) 1896 | -10/Materials | Repaired Assault Rifle 2288 | -10/Materials | Discovered new exit (range 16) 2528 | -10/Materials | Discovered new exit (range 12) 2718 | -10/Materials | Discovered new exit (range 9) 4140 | -10/Materials | Entered another Materials area 4140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4257 | -9/Materials | Core integrity fell below 50% 4307 | -9/Materials | Lost 10 parts (2p3n2u3w) 4427 | -9/Materials | Repaired Lgt. Treads 4816 | -9/Materials | Core integrity fell below 20% 5173 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- damage as such weaponry is not prevalent enough to warrant specialized defenses. 05119_ G-34 Mercenary destroyed. 05127_ Heat Sink fried. 05127_ G-34 Mercenary destroyed. 05133_ Signal Interpreter fried. 05133_ W-16 Scout destroyed. 05133_ K-01 Serf collects debris. 05136_ Acquired 34 matter. 05136_ K-01 Serf collects debris. 05149_ Chain reaction triggered in Lgt. Ion Engine. 05149_ S-10 Pest destroyed. 05155_ K-01 Serf collects debris. 05162_ U-05 Engineer builds a Wall. 05163_ K-01 Serf collects debris. 05166_ U-05 Engineer builds a Wall. 05166_ K-01 Serf collects debris. 05171_ K-01 Serf destroyed. 05172_ U-05 Engineer lays Concrete. 05173_ Critical hit (Burn: +26). 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"???????????? | | ????? ?# Y" ## ??????????????? | | ????? ?# """ ## ??????????????????? | | ????? ?+ ## ??????????????????? | | ?????" ?# """ ?# ???????????????????? | | ?????" ?# """ + ???????????????????? | | ?????? ?# """ ##????????????????????? | | ?????? ?# ?? #?????????????????????? | | ?????? ?####???##??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed DispersionGrapheneNanovents Manual? 0 Play Time 01:42:15 Cumulative 15.2 hours Start 2024.04.07 @ 21:13:49 End 2024.04.08 @ 14:47:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21da241b-d89c-43e9-9a19-7281d006a875