Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 11:48:51 Player: Darch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (649) 649 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2404 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Shielding Heavy Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Heavy Particle Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 7 1 7 14 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 8 | 2 1 1 4 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun . | . . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 5 9 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 3 | . . 1 2 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 100 66 49 Engine 7 | . 14 3 7 Treads 20 | . 28 20 . Flight 3 | . . . 18 Device 8 | . 14 7 . Storage 10 | . 14 10 . Processor 1 | . . . 9 Protection 1 | . . 2 4 Ballistic Gun 20 | . 28 20 1 Impact Weapon 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 31 | 13 28 31 12 Greatest Support 40 | 40 40 40 12 Greatest Overweight (x) 3 | 3 . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 7 8 14 5 Most Carried 12 | 2 5 12 4 Average Carried 4 | . 1 8 3 Final Capacity 15 | 8 15 5 5 Final Carried 5 | 1 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 759 | 300 121 217 121 Remotely . | . . . . Salvage Created 908 | 104 260 287 257 Parts 65 | 3 23 23 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 10 9 5 Melee 4 | . . . 4 Guns 19 | . 10 9 . Classes Destroyed 6 | 2 2 2 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 11 | . 6 5 . Grunt 8 | . 4 3 1 Sentry 5 | . . 1 4 Best Kill Streak 9 | 2 9 3 2 Combat Bots Only 9 | . 9 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 45 65 77 Missed 48 | . 12 17 19 Damage Taken 1889 | . 291 581 1017 Core 667 | . 25 83 559 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 90 79 . Volleys Fired 56 | 5 19 30 2 Largest 2 | 2 2 2 1 Hottest 136 | 40 40 136 36 Shots Fired 109 | 10 38 59 2 Gun 104 | 10 38 56 . Cannon 3 | . . 3 . Launcher 2 | . . . 2 Special . | . . . . Kinetic 104 | 10 38 56 . Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 8 | 4 4 8 1 Robot Miss Streak 4 | 1 4 4 1 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | 8 18 32 16 Core Hits 33 | 2 12 15 4 Critical Kills 2 | . . . 2 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . . . 5 Smash 5 | . . . 5 Melee Attacks 23 | . . . 23 Impact 23 | . . . 23 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1389 | 95 287 439 568 Guns 820 | 95 287 438 . Cannons . | . . . . Explosions 132 | . . . 132 Melee 430 | . . . 430 Ramming 7 | . . 1 6 Kinetic 820 | 95 287 438 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 132 | . . . 132 Impact 430 | . . . 430 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 109 | . . . 109 Projectiles . | . . . . Explosions 4 | . . . 4 Melee 105 | . . . 105 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 2 | . . . 2 Rammed 3 | . 1 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . . 66 6 Average Temperature 18 | . . 24 3 Received Heat Transfer 753 | . 42 234 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 273 | 10 273 170 259 Initial 54 | . 6 42 54 Average 117 | 3 147 101 156 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 54 100 63 Level 1 20 | . 45 . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 20 9 Peak Tracking Total 7 | . 7 4 7 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 14 6 5 Successful 13 | . 6 5 2 Failed 12 | . 8 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 9 4 4 Terminals 25 | . 14 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 2 | . . 2 . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 3 2 Terminals 9 | . 4 3 2 Botnet 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 1 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1597 | 120 527 723 227 Spaces Moved 1080 | 67 289 393 331 Core 29 | 16 . . 13 Treads 687 | 51 289 347 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 364 | . . 46 318 Fastest Speed 34 | 50 160 37 34 Average Speed 116 | 138 160 147 38 Slowest Speed 240 | 200 160 240 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 46 31 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 6 | . . . 6 Melee 6 | . . . 6 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1258 | 82 315 476 385 Wait 39 | . . 32 7 Move 1077 | 66 288 392 331 Hop . | . . . . Pick Up 18 | 3 5 8 2 Fast Attach 12 | 6 . 1 5 Attach 9 | 1 . 2 6 Detach 5 | . . 1 4 Swap 8 | . 1 4 3 Drop 8 | 1 1 5 1 Fire 56 | 5 19 30 2 Melee 23 | . . . 23 Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Destroyed 9 combat bots 312 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Lost 3 parts (1n2w) 1367 | -9/Materials | Discovered new exit (range 10) 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Propulsion x2 1569 | -8/Materials | Core integrity fell below 50% 1585 | -8/Materials | Core integrity fell below 20% 1598 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01571_ Destroyed Imp. Heat Sink. 01571_ G-47 Trooper system corrupted by crushing effect. 01571_ G-47 Trooper destroyed. 01575_ Critical hit (Burn: +37). 01581_ U-05 Engineer repairs door. 01582_ G-47 Trooper knocked back. 01585_ U-05 Engineer lays Concrete. 01588_ Lgt. Deuterium Engine destroyed. 01588_ G-50 Soldier knocked back. 01588_ U-05 Engineer lays Concrete. 01592_ Mace destroyed. 01592_ U-05 Engineer lays Concrete. 01596_ Slammed into U-05 Engineer. 01596_ Destabilizing: System interference. 01596_ Imp. Signal Interpreter temporarily disabled. 01596_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01596_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????# ##???????????????????????????? | | ????##########??# ????????????????????????????? | | ????# #??# ????????????????????????????? | | ????# #??# ????????????????????????????? | | #???# #??# #????????????????????????????? | | #???# #??# #????????????????????????????? | | #???# * #??# #????????????????????????????? | | #???# #??# #????????????????????????????? | | #???# #??# ##########???????????????????? | | #???# #??# # #???????????????????? | | #???# #??# # ##??????????????????? | | #########/####### # [ [%#??????????????????? | | # u%* =##??????????????????? | | + gu g#???????????????????? | | # ]]] #???????????????????? | | ##+############## # ]@ #???????????????????? | | # ## ! # # ] #???????????????????? | | # """## # # #???????????????????? | | # """## + ##########???????????????????? | | # """## # #????????????????????????????? | | " ## [ # #????????????????????????????? | | # ## ] # #????????????????????????????? | | #"#######+###### #????????????????????????????? | | ###???# !# #????????????????????????????? | | #?????# # #????????????????????????????? | | #?????# """ + #????????????????????????????? | | ###????# """"" # #????????????????????????????? | | #????# """"" # +????????????????????????????? | | #????# """"" # #????????????????????????????? | | #????# """ # #????????????????????????????? | | #????# # #????????????????????????????? | | #????# # #????????????????????????????? | | #????########## #????????????????????????????? | | ###????????###### #######??????????????????????? | | ##?????????# # ????????????????? | | ########### # %#######??????????????????????? | | + + " #????????????????????????????? | | ###### #### # #????????????????????????????? | | #????# #??# # #????????????????????????????? | | #????# ######### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSalvagePit Manual? 0 Play Time 00:27:07 Cumulative 13.5 hours Start 2024.04.22 @ 13:35:42 End 2024.04.26 @ 11:48:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b822fe4-ee0d-44a1-a5c2-af0cac4fbb8f