Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:24:49 Player: Razor Feather Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1355) 1355 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3376 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 231/550 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Heat Sink Heat Sink Huge Storage Unit Large Matter Pod (150) Visual Processing Unit Targeting Computer Layered Light Armor Plating Recalibrator Improved EM Shotgun Medium Laser Beam Rifle Particle Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Wheel Wheel Wheel Heat Sink Heat Sink Heat Sink Huge Storage Unit Large Matter Pod Visual Processing Unit Targeting Computer Recalibrator Improved EM Shotgun Medium Laser Beam Rifle Particle Cannon Improved Light Cannon Improved Light Cannon EMP Blaster EMP Blaster EMP Blaster [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 49 | 6 8 27 8 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 . 5 1 Hover . | . . . . Flight . | . . . . Utility 16 | 1 5 7 3 Device 6 | . 3 2 1 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware 2 | . . 2 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 2 2 12 4 Energy Gun 6 | . . 5 1 Energy Cannon 4 | . 2 2 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 3 | . . 3 . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 2 9 14 Power 3 | . 1 1 1 Propulsion 7 | . . 4 3 Utility 7 | . 1 2 4 Weapon 8 | . . 2 6 Highest Loss Streak 14 | . 1 2 14 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 96 90 Engine 11 | . 14 10 9 Wheel 22 | . 28 19 13 Device 8 | . 9 8 8 Storage 11 | . 14 11 9 Processor 4 | . . 6 9 Hackware 2 | . . 2 9 Protection 2 | . . 4 6 Energy Gun 9 | . . 13 21 Energy Cannon 7 | . 11 5 . Ballistic Gun 8 | . 15 4 . Ballistic Cannon 5 | . . 9 . Naked Turns . | . . . . Heaviest Build 101 | 13 92 100 101 Greatest Support 32 | 32 32 32 26 Greatest Overweight (x) 33 | . 2 6 33 Average Overweight (x) 2 | . 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 19 25 25 Most Carried 25 | 8 18 25 24 Average Carried 18 | 4 12 22 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 17 25 20 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Gunner 23% | Scavenger-Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1342 | 276 379 682 5 Remotely . | . . . . Salvage Created 1954 | 87 386 1407 74 Parts 143 | 6 23 104 10 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 6 25 1 Guns 8 | . 3 4 1 Cannons 21 | . 2 19 . AOE 2 | . . 2 . Classes Destroyed 11 | 2 5 4 . Worker 7 | . 2 5 . Builder 4 | . . 3 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 2 . Recycler 3 | 1 . 2 . Operator 3 | . . 3 . Watcher 5 | . 1 4 . Swarmer 4 | . . 4 . Grunt 18 | . 5 13 . Sentry 9 | . . 8 1 Subdweller 1 | . 1 . . Best Kill Streak 9 | 2 2 9 2 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 242 | . 47 105 90 Missed 65 | . 15 20 30 Damage Taken 2697 | . 420 1078 1199 Core 548 | . 74 155 319 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 70 61 . Volleys Fired 128 | 4 49 70 5 Largest 3 | 2 2 3 2 Hottest 175 | 40 88 175 98 Shots Fired 317 | 8 94 209 6 Gun 150 | 8 66 75 1 Cannon 159 | . 28 131 . Launcher 8 | . . 3 5 Special . | . . . . Kinetic 189 | 8 66 115 . Thermal 110 | . 28 81 1 Explosive . | . . . . Electromagnetic 18 | . . 13 5 Robot Hit Streak 8 | 2 8 8 2 Robot Miss Streak 5 | 1 5 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 173 | 5 58 106 4 Core Hits 85 | 3 19 58 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 1 5 . Burn 3 | . . 3 . Meltdown 1 | . 1 . . Destroy 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3480 | 56 807 2396 221 Guns 1199 | 56 498 630 15 Cannons 1829 | . 306 1523 . Explosions 449 | . . 243 206 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1641 | 56 498 1087 . Thermal 1419 | . 306 1062 51 Explosive . | . . . . Electromagnetic 417 | . . 247 170 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 41 | . 1 40 . Shots 2 | . . 2 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | . 378 429 37 Average Temperature 121 | . 144 114 19 Received Heat Transfer 858 | . 234 291 333 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Interference 4 | . . 4 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 2 1 . Heat Transferred 2827 | . 555 2185 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 419 | 10 136 419 153 Initial 129 | . 6 4 129 Average 167 | 4 47 247 126 Maximum Alert Level 2 | . . 2 . Low Security (%) 63 | 100 100 36 100 Level 1 23 | . . 39 . Level 2 13 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 11 38 11 Peak Tracking Total 13 | . 3 4 13 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 1 4 Indirectly 3 | . . . 3 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 7 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 29 | . 7 22 . Successful 22 | . 3 19 . Failed 7 | . 4 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Prototype ID Bank 3 | . 2 1 . Alert Level 3 | . . 3 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 149 | . . 149 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2234 | 81 718 1307 128 Spaces Moved 1277 | 68 447 697 65 Core 37 | 36 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1240 | 32 447 697 64 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 135 Average Speed 131 | 73 120 142 163 Slowest Speed 1700 | 100 130 190 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 64 56 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . 12 4 Melee . | . . . . Projectile 4 | . . 4 . AOE 12 | . . 8 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1563 | 91 537 855 80 Wait 30 | . 6 24 . Move 1274 | 67 446 696 65 Hop . | . . . . Pick Up 62 | 14 20 26 2 Fast Attach 2 | . 1 1 . Attach 28 | 6 5 10 7 Detach . | . . . . Swap 19 | . 2 16 1 Drop 19 | . 7 12 . Fire 128 | 4 49 70 5 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Derelicts attacked the area 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1208 | -9/Materials | Build established: Scavenger-Gunner 1390 | -9/Materials | Discovered new exit (range 14) 1919 | -9/Materials | Build established: Scavenger-Tank 2027 | -9/Materials | Discovered new exit (range 4) 2107 | -9/Materials | Entered another Materials area 2107 | -8/Materials | Evolved 2 slots: Utility x2 2233 | -8/Materials | Core integrity fell below 50% 2235 | -8/Materials | Self-destructed Last Messages --------------- 02226_ EMP Blaster destroyed. 02227_ Knocked back. 02228_ U-05 Engineer lays Concrete. 02228_ EMP Blaster destroyed. 02228_ Penetrated by Slug. 02228_ Lyr. Light Armor Plating destroyed. 02228_ Critical hit (Blast). 02228_ Knocked back. 02229_ Acquired 5 matter. 02229_ U-05 Engineer lays Concrete. 02230_ Particle Gun destroyed. 02230_ Critical hit (Burn: +37). 02230_ U-05 Engineer lays Concrete. 02231_ U-05 Engineer builds a Wall. 02232_ U-05 Engineer lays Concrete. 02232_ Ion Engine destroyed. 02232_ Critical hit (Burn: +37). 02232_ Slug penetrates G-47 Trooper. 02233_ U-05 Engineer lays Concrete. 02234_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ^ ?????????????????? | | ???????????????????????????# ##????????????????? | | ??????????????????????????? ##???????????????? | | ??????????????????????????? ###??????????????? | | ??????????????????????????? !%[%= ???????????????? | | ??????????????????????????? u=!Y##???????????????? | | ??????????????????????????? u=%=*#???????????????? | | ???????????????????????####hH g[ #######?????????? | | ???????????????????????#== ggg*# ! ??????????? | | ???????????????????????#== = / ??????????????? | | ???????????????????????#]] u #?????????????????? | | ???????????????????????#]]% #?????????????????? | | ???????????????????????#!b #?????????????????? | | ???????????????????????# @ #?????????????????? | | ???????????????????????#;### #?????????????????? | | ???????????????????????##??#% %#?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# % #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryBeamBeam Manual? 0 Play Time 00:25:41 Cumulative 23.1 hours Start 2024.04.20 @ 17:01:01 End 2024.04.20 @ 17:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f32c282-e1b7-480f-9bd8-aa54af8c7a51