Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 04:56:43 Player: Carpathian Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2829) 2829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 6030 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 136/140 System Corruption 2% Temperature Cool (71) Movement Hovering (240) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Gravmag System > --- UTILITY (8) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Field Laser Flak Gun > --- INVENTORY (15) --- Light Treads Large Storage Unit Arc Projector Heavy Particle Gun Shotgun Mini Grenade Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Arc Projector Field Laser Heavy Particle Gun Heavy Assault Rifle Shotgun Enhanced Autogun Mini Grenade Launcher Katana [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 51 | 6 5 . 6 15 19 Power 7 | 1 . . 1 2 3 Engine 6 | 1 . . 1 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . . 2 5 6 Treads 8 | 2 . . . 4 2 Leg 5 | . . . 2 1 2 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 10 | 1 3 . 1 2 3 Device 1 | . . . . . 1 Storage 3 | 1 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . 1 . . 2 2 Artifact . | . . . . . . Weapon 19 | 2 2 . 2 6 7 Energy Gun 8 | 1 1 . 2 2 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 1 1 . . 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 15 | . . . 1 7 7 Power 2 | . . . 1 . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . 4 1 Weapon 5 | . . . . 3 2 Highest Loss Streak 3 | . . . 1 3 3 To Critical Strikes . | . . . . . . Average Backups 9 | 2 5 7 8 10 10 Power . | . 1 1 . 1 . Propulsion 2 | 1 2 3 2 3 1 Utility . | . . 1 . 1 1 Weapon 4 | . 1 2 4 5 6 Tool/Special . | . . . . . . Unused Backups 12 | . . . 2 4 6 Power 1 | . . . . 1 . Propulsion 3 | . . . 1 1 1 Utility 1 | . . . . . 1 Weapon 6 | . . . 1 2 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 69 | . 89 100 88 60 48 Engine 8 | . 14 14 11 8 4 Treads 14 | . 28 28 10 12 9 Leg 4 | . . . 11 5 2 Storage 9 | . 14 14 11 9 7 Processor 4 | . 2 14 11 . . Protection 4 | . 1 . 11 7 3 Energy Gun 9 | . 14 14 12 7 5 Ballistic Gun 8 | . 14 14 9 5 7 Peak Build Rating 29 | 6 7 7 13 21 29 Average Rating 14 | 4 6 7 10 17 21 On Entrance 8 | . 6 7 7 13 20 Naked Turns . | . . . . . . Heaviest Build 43 | 11 17 16 30 42 43 Greatest Support 44 | 40 40 40 40 44 44 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 6 8 10 11 15 15 Most Carried 14 | 5 7 8 10 12 14 Average Carried 9 | 2 5 7 8 10 10 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 11 | 4 7 8 9 11 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1481 | 212 105 10 159 512 483 Remotely . | . . . . . . Salvage Created 3428 | . 155 . 933 1342 998 Parts 183 | . 11 . 67 70 35 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . . 2 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 62 | . 3 . 13 26 20 Guns 43 | . 2 . 12 17 12 Cannons 4 | . . . . 1 3 AOE 14 | . 1 . 1 7 5 Classes Destroyed 14 | . 2 . 6 4 2 Worker 2 | . . . 2 . . Builder 7 | . 1 . 5 . 1 Tunneler 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 9 | . . . 3 4 2 Mechanic 1 | . . . . 1 . Watcher 2 | . . . 2 . . Swarmer 13 | . . . 4 6 3 Grunt 29 | . 3 . 7 13 6 Brawler 4 | . . . . 4 . Duelist 3 | . . . . 2 1 Sentry 9 | . . . 2 1 6 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 11 | . 2 . 11 11 5 Combat Bots Only 8 | . 1 . 8 8 4 Max Kills in Single Turn 3 | . 1 . 3 3 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 461 | . 14 . 38 81 328 Missed 135 | . 5 . 11 18 101 Hits 326 | . 9 . 27 63 227 Melee 5 | . . . . 4 1 Projectile 321 | . 9 . 27 59 226 Critical Strikes 11 | . . . 1 4 6 Actively Blocked 2 | . . . . 2 . Damage Taken 4102 | . 144 . 328 1042 2588 Core 962 | . 48 . 68 143 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 153 | . . . 30 123 . Core Remaining (%) 84 | 100 . 80 83 74 . Volleys Fired 194 | . 17 . 40 68 69 Largest 2 | . 2 . 2 2 2 Hottest 149 | . 60 . 65 123 149 Shots Fired 365 | . 34 . 77 122 132 Gun 323 | . 34 . 77 103 109 Cannon 22 | . . . . 6 16 Launcher 20 | . . . . 13 7 Special . | . . . . . . Kinetic 197 | . 17 . 40 51 89 Thermal 94 | . 13 . 1 44 36 Explosive 20 | . . . . 13 7 Electromagnetic 54 | . 4 . 36 14 . Robot Hit Streak 15 | . 5 . 15 8 12 Robot Miss Streak 8 | . 3 . 8 5 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 236 | . 19 . 48 75 94 Core Hits 175 | . 10 . 38 58 69 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 2 2 Burn 3 | . . . . 2 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5867 | . 223 . 1030 2541 2073 Guns 3720 | . 182 . 773 1309 1456 Cannons 253 | . . . . 40 213 Explosions 1894 | . 41 . 257 1192 404 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2060 | . 82 . 254 568 1156 Thermal 1564 | . 129 . 267 655 513 Explosive 1397 | . . . . 993 404 Electromagnetic 846 | . 12 . 509 325 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 67 | . . . 46 19 2 Projectiles . | . . . . . . Explosions 67 | . . . 46 19 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 411 | . 21 . 38 32 320 Shots 9 | . 1 . 1 1 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 659 | . 76 . 30 448 659 Average Temperature 123 | . 26 . 7 116 199 Received Heat Transfer 1242 | . 69 . 144 423 606 Effects 9 | . . . . 3 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Matter Decay 2 | . . . . 1 1 Damage (minor) 2 | . . . . 1 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 1 4 Heat Transferred 3052 | . 250 . 375 1247 1180 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 . 3 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 60 | 100 100 100 62 29 50 Level 1 23 | . . . 37 38 23 Level 2 16 | . . . . 31 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 565 | . 77 . 264 565 472 Initial 175 | . . . . 75 175 Average 174 | . 22 . 127 305 233 Influence Increases 2272 | . 119 . 437 910 806 Destroy 0b10 Robot/C 1240 | . 60 . 260 520 400 Destroy 0b10 Robot/NC 115 | . 5 . 65 30 15 Destroy Leader 296 | . 20 . 66 90 120 Successful Hack 24 | . 2 . 10 . 12 Disable Machine 210 | . . . 15 30 165 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 147 | . 2 . 21 30 94 Lose Combat Pursuer 90 | . 30 . . 60 . Influence Decreases 1814 | . 119 . 258 704 733 Entered New Map 314 | . . . . 104 210 Time Decay 1200 | . 119 . 248 380 453 Lost Part 150 | . . . 10 70 70 Purge Threat 150 | . . . . 150 . Squads Dispatched 17 | . 1 . 2 4 10 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 2 . 2 Assault 2 | . . . . 2 . Garrison 6 | . . . . 2 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 7 . 22 34 22 Peak Tracking Total 7 | . 4 . 7 6 5 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 15 | . . . 1 3 11 Max in Single Turn 6 | . . . 1 1 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 . 3 1 2 Terminals 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . 3 . 9 2 5 Successful 13 | . 3 . 8 1 1 Failed 6 | . . . 1 1 4 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 . 9 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 12 | . 3 . 8 1 . Record 8 | . 3 . 5 . . Prototype ID Bank 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3628 | 87 360 495 621 887 1178 Spaces Moved 1653 | 54 186 308 288 293 524 Core 13 | 13 . . . . . Treads 1231 | 41 186 308 129 216 351 Legs 323 | . . . 159 77 87 Wheels . | . . . . . . Hover 86 | . . . . . 86 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 145 116 Average Speed 158 | 133 160 160 159 156 160 Slowest Speed 260 | 160 160 160 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 28 60 35 30 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 169 | . 2 . 17 38 112 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 168 | . 2 . 17 38 111 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2321 | 69 217 310 373 611 741 Wait 322 | . . 2 22 202 96 Move 1648 | 53 185 307 287 292 524 Hop . | . . . . . . Pick Up 64 | 10 7 1 10 19 17 Fast Attach . | . . . . . . Attach 23 | 6 1 . 2 5 9 Detach . | . . . . . . Swap 35 | . 4 . 5 13 13 Drop 35 | . 3 . 7 12 13 Fire 194 | . 17 . 40 68 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered Mines 607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 864 | -10/Mines | Learned 2 Materials zone layouts 925 | -10/Mines | Discovered new exit (range 7) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Identified exit to Materials 1260 | -9/Materials | Destroyed 8 combat bots 1541 | -9/Materials | Discovered exit to Materials (range 10) 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Utility x2 1644 | -8/Materials | Garrison activated, responded to threat 1678 | -8/Materials | Lost 3 parts (2u1w) 1967 | -8/Materials | Destroyed 8 combat bots 2287 | -8/Materials | Destroyed 7 combat bots 2422 | -8/Materials | Discovered new exit (range 16) 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x2 3031 | -7/Factory | Core integrity fell below 50% 3371 | -7/Factory | Core integrity fell below 20% 3408 | -7/Factory | Lost 3 parts (1n2w) 3532 | -7/Factory | Garrison activated, responded to threat 3629 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03436_ Dropped Imp. Aluminum Leg. 03444_ Acquired Imp. Light Armor Plating. 03457_ Acquired 32 matter. 03486_ Dropped Enh. Autogun. 03516_ Y-54 Guardian destroyed. 03518_ R-06 Scavenger collects Enh. Autogun. 03519_ Acquired 45 matter. 03521_ Acquired Lgt. Treads. 03524_ R-06 Scavenger collects Imp. Heat Sink. 03532_ G-47 Trooper calls for garrison reinforcements. 03532_ ALERT: Activating Garrison Access F003. 03532_ G-47 Trooper destroyed. 03536_ Acquired 35 matter. 03558_ W-25 Informer sends out distress signal. 03579_ A-02 Transporter calls for reinforcements. 03579_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03585_ Gravmag System destroyed. 03587_ G-47 Trooper destroyed. 03590_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ???????????????#######?????"" ??????????? | | ??????????????? #?????"" ???????????? | | ??????????????? #????? ????????????? | | ????????????????""" +????? ?????????????? | | ????????????????"Y #???? #?????????????? | | ########?????????"" #???? #?????????????? | | #????????? !????? #?????????????? | | "" """ #???????###+####### #?????????????? | | "" """ #???????# ####??????????? | | "" """ ######### @ #??????????? | | + Y * = #??????????? | | "" """ ######### #??????????? | | "" """ #???????# !! ] +??????????? | | "" """ #???????# ####### !! #??????????? | | #???????# #?????? !! #??????????? | | ######### #?????? #??????????? | | + #?????? "" #??????????? | | ## ########+#??????""" #??????????? | | ##+#####??????????????????"F ??????????? | | ?# #??????????????????????""" ?????????? | | ?# #?????????????????????????? +????????? | | ?# #??????????????????????????? ?????????? | | ?# #???????????????????????????? ???????????? | | ?# #????? ??????????????????????????????????? | | ?# #????? ??????????????????????????????????? | | ?# #????? ??????????????????????????????????? | | ?# #????? ??????????????????????????????????? | | ?# #????# ??###### ???????????????????????? | | ?# #???? ??????????????????????? | | ?# ##### ??????????????????????? | | ?#! ??????????????????????? | | ##+##### ######?????????????????????????????? | | # #########??????????????????????????? | | # # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAntigravScanner Manual? 0 Play Time 00:26:08 Cumulative 39.6 hours Start 2025.07.23 @ 04:31:22 End 2025.07.23 @ 04:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8a53ac-b6cf-4ed3-a36b-ec278ca754f7