Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 11:02:19 Player: Zaje Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1670) 1670 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3775 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 52/100 System Corruption 13% Temperature Cool (18) Movement Rolling (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Hardlight Generator > --- WEAPON (4) ------- Heavy Assault Rifle Mining Laser > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced EMP Blaster Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Armored Treads Advanced Treads Wheel Large Storage Unit Improved Terrain Scanner Hardlight Generator Improved Medium Laser Improved Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 43 | 8 5 4 21 5 Power 6 | 1 1 2 1 1 Engine 6 | 1 1 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 6 | . . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 2 . 4 1 Device 4 | 2 . . 2 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 2 2 2 8 3 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 1 1 1 Ballistic Cannon . | . . . . . Launcher 6 | . . 1 4 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 24 | . . 3 10 11 Power 5 | . . 3 . 2 Propulsion 4 | . . . 3 1 Utility 6 | . . . 3 3 Weapon 9 | . . . 4 5 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 7 9 8 Power . | . . . . 2 Propulsion 2 | 1 2 2 2 2 Utility 2 | . 1 3 2 1 Weapon 2 | . 2 2 4 2 Tool/Special . | . . . . . Unused Backups 6 | . 1 . 2 3 Power 2 | . . . . 2 Propulsion 2 | . . . 2 . Utility 2 | . 1 . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 91 81 74 Engine 8 | . 14 4 5 6 Treads 16 | . 28 22 3 10 Wheel 7 | . . . 19 10 Device 10 | . 14 11 8 6 Storage 11 | . 14 11 9 9 Protection 2 | . . . 4 5 Energy Gun 6 | . . . 14 12 Ballistic Gun 19 | . 28 32 10 3 Launcher 5 | . . 10 4 9 Peak Build Rating 27 | 9 9 10 27 26 Average Rating 13 | 6 7 8 20 20 On Entrance 9 | . 9 8 9 22 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 47 | 12 28 33 42 47 Greatest Support 42 | 40 40 40 42 42 Greatest Overweight (x) 9 | 1 . . 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 14 | 5 9 9 14 12 Average Carried 7 | 2 7 7 9 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 5 9 9 12 5 Class Distribution -------------------- 53% | Mutant 23% | Gunner 15% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1275 | 297 192 167 426 193 Remotely . | . . . . . Salvage Created 1423 | 136 285 248 505 249 Parts 87 | 8 18 20 30 11 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 35 | . 6 8 13 8 Melee 2 | . . . 2 . Guns 19 | . 6 3 5 5 AOE 14 | . . 5 6 3 Classes Destroyed 11 | 3 1 4 3 . Worker 4 | 2 1 . 1 . Builder 2 | . . . 2 . Tunneler 3 | 2 . 1 . . Hauler 2 | . . 2 . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 23 | . 6 3 10 4 Sentry 7 | . . 1 2 4 Hunter 1 | . . . 1 . Best Kill Streak 9 | 3 4 5 9 4 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 243 | . 25 24 84 110 Missed 61 | . 7 4 24 26 Hits 182 | . 18 20 60 84 Projectile 182 | . 18 20 60 84 Critical Strikes 10 | . 1 . 4 5 Damage Taken 3263 | . 287 270 1403 1303 Core 635 | . 54 22 287 272 Absorbed by Shields 36 | . . . . 36 Regen/Repaired (Parts) 64 | . . 64 . . Core Remaining (%) 90 | 100 78 94 . . Volleys Fired 128 | 10 24 19 39 36 Largest 4 | 2 2 4 4 4 Hottest 185 | 40 40 90 149 185 Shots Fired 284 | 20 48 63 94 59 Gun 242 | 20 48 48 80 46 Cannon . | . . . . . Launcher 41 | . . 15 14 12 Special 1 | . . . . 1 Kinetic 185 | 20 48 48 49 20 Thermal 58 | . . . 31 27 Explosive 40 | . . 15 14 11 Electromagnetic 1 | . . . . 1 Robot Hit Streak 13 | 6 13 7 7 7 Robot Miss Streak 5 | 1 4 5 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 158 | 14 33 21 54 36 Core Hits 101 | 6 15 17 40 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3851 | 151 381 653 1707 959 Guns 1963 | 151 381 215 698 518 Cannons . | . . . . . Explosions 1668 | . . 434 850 384 Melee . | . . . . . Ramming 196 | . . 4 159 33 Kinetic 1323 | 151 381 215 388 188 Thermal 664 | . . . 310 354 Explosive 1651 | . . 434 850 367 Electromagnetic 17 | . . . . 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 13 13 Average Corruption 9 | . . . 7 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . 23 25 Message Errors 10 | . . . 8 2 Matter Fused 10 | . . . 3 7 Heat Flow Errors 10 | . . . 5 5 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 7 | . . . 3 4 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . 1 1 Alerts 1 | . . . 1 . Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 13 | . . 6 . 7 Projectiles . | . . . . . Explosions 13 | . . 6 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 268 | . . 69 160 39 Shots 9 | . . 4 4 1 Rammed 41 | . . 1 27 13 Targets Rammed 41 | . . 1 27 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 758 | . 20 24 372 758 Average Temperature 131 | . 6 7 98 218 Received Heat Transfer 1171 | . 153 48 522 448 Effects 11 | . . . 2 9 Energy Bleed 2 | . . . . 2 Interference 2 | . . . 2 . Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1628 | . . . 888 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 96 88 Level 1 2 | . . . 3 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | 5 67 191 238 246 Initial 73 | . . . 73 29 Average 53 | . 9 39 105 88 Influence Increases 1592 | 25 145 393 491 538 Destroy 0b10 Robot/C 700 | . 120 160 260 160 Destroy 0b10 Robot/NC 70 | 25 5 20 20 . Destroy Leader 156 | . 20 46 50 40 Successful Hack 5 | . . 3 . 2 Disable Machine 135 | . . 45 30 60 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 211 | . . 119 86 6 Lose Combat Pursuer 165 | . . . 45 120 Influence Decreases 1364 | 25 145 218 594 382 Entered New Map 145 | . . . 102 43 Time Decay 999 | 25 145 208 392 229 Lost Part 220 | . . 10 100 110 Squads Dispatched 11 | . . 2 3 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . 2 3 . Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 9 11 20 28 Peak Tracking Total 12 | . 3 4 4 12 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . . 3 2 5 Max in Single Turn 3 | . . 2 1 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 2 1 2 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 1 4 1 4 Successful 6 | . . 3 1 2 Failed 4 | . 1 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . . 1 . 1 Record 1 | . . 1 . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 1 . Scan Component 2 | . . 1 1 . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2465 | 95 1058 610 585 117 Sensors 266 | . . . 266 . Terrain 344 | 23 30 . 174 117 Seismic 1855 | 72 1028 610 145 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3285 | 199 1058 610 936 482 Spaces Moved 1922 | 103 574 321 677 247 Core 11 | 10 . . 1 . Treads 1213 | 93 574 321 124 101 Legs . | . . . . . Wheels 698 | . . . 552 146 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 86 100 Average Speed 138 | 150 160 160 107 137 Slowest Speed 500 | 160 160 160 500 237 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . 1 2 . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 25 | 5 47 23 25 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 229 | . . 129 96 4 Melee . | . . . . . Projectile . | . . . . . AOE 229 | . . 129 96 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2295 | 125 668 374 806 322 Wait 100 | . 53 26 8 13 Move 1918 | 102 573 320 676 247 Hop . | . . . . . Pick Up 27 | 5 6 3 13 . Fast Attach 19 | 7 . 2 8 2 Attach 24 | . . 3 12 9 Detach 12 | . . . 10 2 Swap 11 | 1 6 . 4 . Drop 15 | . 6 . 9 . Fire 128 | 10 24 19 39 36 Melee . | . . . . . Ram 27 | . . . 27 . Kick . | . . . . . Crush 14 | . . 1 . 13 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 862 | -10/Materials | Discovered new exit (range 8) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Weapon x2 1403 | -9/Materials | Repaired Assault Rifle 1560 | -9/Materials | Build established: Gunner 1585 | -9/Materials | Discovered new exit (range 12) 1868 | -9/Materials | Entered another Materials area 1868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -8/Materials | Lost 5 parts (1u4w) 2075 | -8/Materials | Crushed by falling debris 2236 | -8/Materials | Discovered new exit (range 15) 2598 | -8/Materials | Build established: Tank 2609 | -8/Materials | Core integrity fell below 50% 2617 | -8/Materials | System corruption reached 10% 2804 | -8/Materials | Entered Storage 2940 | -8/Storage | Core integrity fell below 20% 2996 | -8/Storage | Identified exit to Garrison 3286 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03216_ Penetrated by Slug. 03225_ System corrupted: Matter fused (-9). 03228_ K-01 Serf cleans the Transfer Shaft. 03231_ U-05 Engineer lays Concrete. 03231_ K-01 Serf cleans the Transfer Shaft. 03232_ Transfer Shaft disabled. 03232_ Imp. Ion Engine destroyed. 03234_ Transfer Shaft disabled. 03234_ K-01 Serf collects debris. 03242_ Penetrated by Slug. 03245_ Arm. Wheel destroyed. 03256_ System corrupted: Matter fused (-5). 03272_ System corrupted: Matter fused (-9). 03274_ Lgt. Armor Plating destroyed. 03278_ Slug penetrates Wall. 03278_ Pulse Rifle destroyed. 03280_ G-47 Trooper destroyed. 03282_ Acquired 41 matter. 03284_ Slug penetrates Wall. 03284_ Adv. EMP Blaster destroyed. 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" #?"?????????????? | | ????# + "????" #??????? ???????? | | ????# # """""" #???????????????? | | ????# # l #???????????????? | | ??#?# # #???????????????? | | ????# # #????#??????????? | | ????# ##########?????????? ????? | | ????#####????????????????????????? | | ??#?#????????????#???????????????? | | ???#??????????#?#????????????????? | | ???#???????????#?????????#???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????#???????????????????? | | ????????#????????????????????????? | | #?????????????????#??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Resistances Are Futile There's More Where That Came From Well Done You Again Challenges ------------ None Game ------ Seed RelayAntimissileMapper Manual? 0 Play Time 00:37:07 Cumulative 3.7 hours Start 2026.02.10 @ 10:21:46 End 2026.02.10 @ 11:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9e1fcc-19e2-4264-8a62-1af745ee36ed