Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 20:04:41 Player: Horse Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (8278) 8278 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4486) 4486 TOTAL SCORE: 19674 Bonus ------- High Alert Combat Kills 2378 Follower Combat Kills 1924 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -1016 Cogmind --------- Core Integrity 851/1000 Matter 152/300 Energy 24/100 System Corruption 1% Temperature Cool (0) Movement Immobile (Siege) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Centrium Heavy Treads > --- UTILITY (10) ----- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Core Analyzer Weapon Cycler > --- WEAPON (4) ------- Zionite Laser-S > --- INVENTORY (10) --- Quantum Reactor Centrium Heavy Treads Improved Medium Armor Plating Damper Plating Thermal Shield Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Target Analyzer Advanced Core Analyzer Weapon Cycler > --- WEAPON ----------- Zionite Laser-S Gauss Rifle Heavy Machine Gun Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Medium Storage Unit Large Storage Unit Matter Compressor Structural Scanner Experimental Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Advanced Particle Charger Transmission Jammer Phase Shifter Improved Medium Armor Plating Centrium Medium Armor Plating Medium Reactive Plating Damper Plating Thermal Shield Remote Shield Experimental Hacking Suite Component Analysis Suite Long-range Tractor Beam Bomb Factory No. 2 Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Phasing Sabre [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Component Analysis Suite Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . 2 2 . . . . . 2 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 211 | 6 3 9 23 37 38 2 15 3 2 9 19 13 . 31 1 Power 13 | 1 . . 1 5 3 . 2 . . . 1 . . . . Engine 10 | 1 . . 1 2 3 . 2 . . . 1 . . . . Core 3 | . . . . 3 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 4 2 3 6 . 3 . 1 . 2 2 . 1 . Treads 14 | . . . . . 5 . 3 . 1 . 2 2 . 1 . Leg 6 | 2 . 4 . . . . . . . . . . . . . Wheel 6 | . . . 2 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 98 | 1 1 2 7 13 14 2 7 3 1 7 9 5 . 25 1 Device 48 | . 1 1 4 2 4 1 3 1 1 5 4 2 . 19 . Storage 15 | 1 . . 2 1 3 . 1 2 . . 1 1 . 3 . Processor 9 | . . . . 1 2 . 1 . . 1 2 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 25 | . . 1 1 8 5 1 2 . . 1 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 74 | 2 2 3 13 16 15 . 3 . . 2 7 6 . 5 . Energy Gun 16 | 1 2 2 3 6 . . . . . . . . . 2 . Energy Cannon 4 | . . . . . . . . . . . 2 1 . 1 . Ballistic Gun 34 | 1 . 1 5 5 8 . 3 . . 2 4 3 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . 5 3 6 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 2 . . . . . 2 3 . . . Parts Lost 32 | . . 5 2 12 3 . 2 . . 2 1 . . 2 3 Power 4 | . . 1 . 2 . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . . . . . Utility 7 | . . 1 . 4 2 . . . . . . . . . . Weapon 18 | . . 3 2 4 1 . . . . 2 1 . . 2 3 Highest Loss Streak 4 | . . 4 1 4 3 . 1 . . 1 1 . . 1 3 Average Slot Usage (%) 97 | . 97 88 92 95 99 100 99 100 100 100 100 93 93 94 92 Engine 6 | . 14 3 6 4 6 7 6 7 7 6 6 6 6 5 4 Treads 9 | . . . . . 13 15 15 15 15 13 13 7 6 5 5 Leg 2 | . 28 28 . . . . . . . . . . . . . Wheel 2 | . . . 21 17 1 . . . . . . . . . . Device 5 | . 12 10 22 3 1 1 3 4 2 8 3 1 6 8 11 Storage 23 | . 14 14 16 23 23 23 21 24 30 26 25 25 26 23 22 Processor 13 | . . . . 7 13 15 15 15 12 13 18 22 20 17 21 Protection 4 | . . 3 3 16 7 5 3 1 . 3 3 2 . 7 1 Energy Gun 2 | . 26 17 11 4 . . . . . . . . . . 5 Ballistic Gun 23 | . 2 10 6 7 28 30 30 30 30 26 25 23 26 22 16 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 146 | 11 16 18 30 59 69 66 71 95 85 104 110 99 95 146 124 Greatest Support 80 | 20 20 20 24 24 50 50 56 56 56 56 58 80 80 80 80 Greatest Overweight (x) 3 | . . . 1 3 3 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 6 6 12 16 16 16 16 24 24 24 24 24 24 30 30 Average Capacity 19 | 5 6 6 9 14 16 16 15 20 24 24 23 23 24 27 29 Most Carried 30 | 1 6 6 9 16 16 16 16 24 24 24 24 24 24 29 30 Average Carried 18 | . 4 5 7 12 15 15 14 19 23 23 23 23 23 25 28 Final Capacity 30 | 6 6 6 12 16 16 16 16 24 24 24 24 24 24 30 10 Final Carried 29 | 1 6 6 9 16 15 16 15 24 24 23 24 24 24 29 10 Class Distribution -------------------- 28% | Hauler-Gunner 21% | Gunner 20% | Mutant 8% | Commander-Gunner 7% | Hauler-Skirmisher 7% | Hauler-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Commander-Gunner | -6/Archives Hauler-Tank | -5/Factory Hauler-Gunner | -5/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Matter Collected 6489 | 252 . 124 297 616 1236 408 526 40 332 142 842 218 150 1144 162 Remotely 1345 | . . . . . 457 . 173 . . . 452 . . 263 . Salvage Created 10242 | 69 65 407 716 1250 2398 452 775 . 499 179 810 142 . 1490 990 Parts 505 | 1 6 22 53 70 129 27 31 . 22 7 36 7 . 82 12 Haulers Intercepted 3 | . . . 1 1 . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . 27 28 1 28 . . . . . . Prevented 10 | . . . . . . . . . 10 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Combat Hostiles Destroyed 177 | . 4 8 25 29 40 7 13 . 8 3 7 3 . 27 3 Melee 7 | . . . . 6 . . . . . . 1 . . . . Guns 127 | . 4 8 8 12 25 7 13 . 8 3 6 3 . 27 3 AOE 42 | . . . 17 11 14 . . . . . . . . . . Classes Destroyed 19 | 1 2 . 5 3 4 2 . . . . 1 . . . 1 Worker 9 | . . . 2 1 3 . . . . . . . . 3 . Builder 9 | . . . 2 . 4 . . . . . 1 . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 3 | . . . 1 1 . . . . . . . . . 1 . Recycler 6 | 1 . 2 1 . 2 . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . Operator 2 | . . . . 2 . . . . . . . . . . . Watcher 4 | . . . 1 . 2 . . . . . 1 . . . . Swarmer 36 | . 3 4 7 3 9 . . . . . . . . 10 . Grunt 84 | . 1 4 16 21 18 3 9 . 3 1 2 . . 6 . Brawler 6 | . . . . . 2 . . . 3 . . . . 1 . Duelist 4 | . . . . . . 1 2 . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 19 | . . . 2 4 6 . 1 . . 1 3 . . 2 . Hunter 11 | . . . . 1 2 2 . . . . . . . 6 . Programmer 8 | . . . . . 2 . . . 1 1 . 2 . 2 . Behemoth 4 | . . . . . . 1 1 . . . 2 . . . . Compactor 3 | . . . . . . . . . . . . . . . 3 Cetus Guard 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 15 | 1 4 3 9 5 15 4 5 . 4 1 4 2 . 6 1 Combat Bots Only 13 | . 4 3 8 5 13 4 5 . 4 1 3 2 . 5 1 Max Kills in Single Turn 5 | 1 1 2 3 2 5 1 1 . 1 1 2 1 . 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . Exploded 3 | . . . 3 2 3 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Damage Taken 7821 | . 110 472 513 1744 1011 222 860 . 280 117 472 176 . 1726 118 Core 1133 | . 31 105 130 338 110 14 134 . 21 . 42 59 . 149 . Absorbed by Shields 313 | . . . 119 68 18 . . . . . . . . 108 . Reduced by Siege Mode 61 | . . . . . . . . . . . . . . 42 19 Core Remaining (%) 66 | 100 . 45 67 38 . . . . 60 . . . 88 . . Volleys Fired 470 | 4 10 30 56 66 74 20 33 . 26 6 38 20 . 68 19 Largest 4 | 2 2 2 2 2 4 4 4 . 4 4 4 4 . 4 4 Hottest 165 | 60 130 105 130 121 111 100 100 . 100 100 165 120 . 159 153 Shots Fired 1438 | 8 20 52 88 105 286 80 132 . 104 24 142 68 . 258 71 Gun 1376 | 8 20 52 70 86 270 80 132 . 104 24 138 64 . 257 71 Cannon 9 | . . . . . . . . . . . 4 4 . 1 . Launcher 53 | . . . 18 19 16 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1205 | 4 . 17 26 44 270 80 132 . 104 24 138 64 . 250 52 Thermal 180 | 4 20 35 44 42 . . . . . . 4 4 . 8 19 Explosive 37 | . . . 18 19 . . . . . . . . . . . Electromagnetic 16 | . . . . . 16 . . . . . . . . . . Robot Hit Streak 22 | 7 4 7 12 11 16 11 11 . 10 12 18 8 . 11 22 Robot Miss Streak 8 | 1 4 5 2 3 8 3 2 . 3 1 4 5 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 27 | . 1 1 1 3 4 . 4 . 3 . 1 1 . 7 1 Max Gunslinging Chain 2 | . 1 1 1 1 2 . 1 . 1 . 1 1 . 1 1 Shots Hit Robots 972 | 7 11 28 60 92 185 54 96 . 63 21 92 32 . 167 64 Core Hits 442 | 2 5 16 50 85 92 21 31 . 16 7 36 5 . 62 14 Critical Hits 62 | . . . . 1 5 6 9 . 5 2 6 1 . 20 7 Critical Kills 25 | . . . . 1 3 1 3 . 2 1 3 . . 10 1 Critical Parts Destroyed 24 | . . . . . 2 2 4 . 3 1 2 1 . 9 . Melee Attacks 39 | . . . . 19 2 . . . . . 10 8 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . 19 2 . . . . . 10 8 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21857 | 60 168 369 2004 3042 4429 821 1669 . 1160 369 1721 685 . 3696 1664 Guns 16204 | 60 168 369 638 832 2557 821 1669 . 1160 369 1568 685 . 3644 1664 Cannons 36 | . . . . . . . . . . . 36 . . . . Explosions 4871 | . . . 1366 1709 1744 . . . . . . . . 52 . Melee 728 | . . . . 501 122 . . . . . 105 . . . . Ramming 18 | . . . . . 6 . . . . . 12 . . . . Kinetic 14156 | 26 . 63 154 391 2557 821 1669 . 1160 369 1568 685 . 3541 1152 Thermal 2372 | 34 168 306 484 441 236 . . . . . 36 . . 155 512 Explosive 3075 | . . . 1366 1709 . . . . . . . . . . . Electromagnetic 1508 | . . . . . 1508 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 728 | . . . . 501 122 . . . . . 105 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . 5 1 Message Errors 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . Targeting Errors 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 216 | . . . 12 40 164 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 145 | . . . 12 40 93 . . . . . . . . . . Melee 71 | . . . . . 71 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . 41 33 . . . . . . . . . . . Shots 4 | . . . 2 2 . . . . . . . . . . . Rammed 3 | . . . . . 1 . . . . . 2 . . . . Targets Rammed 3 | . . . . . 1 . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 499 | 20 453 429 300 363 373 465 499 . 336 156 436 235 . 410 76 Average Temperature 126 | 15 187 215 91 105 120 151 176 . 140 60 114 86 . 121 32 Received Heat Transfer 2329 | . 24 201 181 915 305 39 267 . 87 24 114 27 . 145 . Effects 20 | . 4 5 . 1 1 2 1 . . . . 1 . 5 . Shutdowns 2 | . 1 . . . . 1 . . . . . . . . . Energy Bleed 7 | . . 1 . . 1 1 1 . . . . 1 . 2 . Interference 5 | . . 2 . . . . . . . . . . . 3 . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . 3 3 Total Turns 79 | . . . . . . . . . . . . . . 36 43 Longest Duration 35 | . . . . . . . . . . . . . . 26 35 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 6 | . . . . . 5 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 2 1 1 . . . . . 1 . . . . Heat Transferred 4522 | 75 407 706 1147 1036 200 . . . . . 50 . . 235 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Peak Influence 1450 | 5 133 171 431 652 1347 . . . . 128 245 294 138 1450 487 Initial 485 | . 3 51 . 154 296 . . . . 58 39 92 37 48 485 Average 355 | 2 32 82 197 381 687 . . . . 71 120 190 121 818 485 Maximum Alert Level 4 | . . . 2 2 4 . . . . . 1 1 . 4 2 Low Security (%) 49 | 100 100 100 42 . . . . . . 100 87 62 100 9 . Level 1 19 | . . . 52 55 25 . . . . . 12 37 . 10 . Level 2 15 | . . . 4 43 37 . . . . . . . . 20 100 Level 3 9 | . . . . . 15 . . . . . . . . 40 . Level 4 6 | . . . . . 21 . . . . . . . . 18 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 5 5 8 . 1 . 1 2 2 . . 6 . Investigation 5 | . . . 1 2 2 . . . . . . . . . . Extermination 4 | . . . . . 2 . . . . . . . . 2 . Reinforcement 16 | . 1 . 4 3 2 . . . . 2 2 . . 2 . Assault 6 | . . . . . 2 . 1 . 1 . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Distress Signals 10 | . . . 1 1 1 . . . . . 4 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 291 | . 6 10 33 42 49 7 14 . 19 7 29 6 1 63 5 Peak Tracking Total 10 | . 5 4 8 7 6 4 9 . 6 2 5 5 1 10 3 Tactical Retreats 15 | . . . . 4 2 . 2 . 2 . 1 . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Traps Triggered 8 | . . . . 1 4 . . . . . 2 . . 1 . Indirectly 4 | . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Machines Disabled 28 | . 1 . 1 2 1 . 1 . . . 6 3 . 13 . Max in Single Turn 4 | . 1 . 1 1 1 . 1 . . . 1 1 . 4 . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Machines Accessed 27 | . 1 . 5 3 12 . . . . 1 . . . 5 . Terminals 13 | . 1 . 4 3 5 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . 1 . 4 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Total Hacks 62 | . 1 . 11 11 30 . . . . 1 . . . 8 . Successful 33 | . . . 7 6 16 . . . . . . . . 4 . Failed 29 | . 1 . 4 5 14 . . . . 1 . . . 4 . Catastrophic 5 | . 1 . 1 1 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 60 | . 1 . 6 8 7 . . . . 15 13 5 . 5 . Terminals 33 | . 1 . 9 11 12 . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . Repair Stations 12 | . . . 2 . 9 . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . . . . 3 . Scanalyzers 8 | . . . . . 7 . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . 3 . Terminal Hacks 10 | . . . 2 4 4 . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 5 . . . . . . . . . . Scan Component 5 | . . . 1 . 4 . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . 2 . Unauthorized Hacks 9 | . . . 3 2 3 . . . . . . . . 1 . Terminals 7 | . . . 3 2 2 . . . . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . . Botnet 5 | . . . 2 1 2 . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 5 3 11 . . . . 1 . . . 3 . Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . Time 76 | . . . 32 . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . Robots Rewired 16 | . . . . . . . 1 . 1 . 14 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Total Allies 44 | . . 1 . . . . 1 4 1 3 25 9 . . . Largest Group 12 | . . 1 . . . . 1 5 5 3 11 12 12 8 . Highest-Rated Group 917 | . . 31 . . . . 16 172 172 126 406 917 917 576 . Highest-Rated Ally 156 | . . 31 . . . . 16 40 40 42 156 156 156 94 . Zionite Dispatches 5 | . . . . . . . . . . 1 2 2 . . . Light 2 | . . . . . . . . . . . 1 1 . . . Fire 1 | . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . . . . . . . . 1 6 1 . . STAY 3 | . . . . . . . . . . . . 3 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . GUARD 2 | . . . . . . . . . . . 1 . 1 . . DROP 1 | . . . . . . . . . . . . 1 . . . PICKUP 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 324 | . . 6 . . . . . . 49 . 135 38 33 63 . Total Damage 10507 | . . 106 . . . . . . 1379 . 3371 919 1037 3695 . Kills 60 | . . 2 . . . . . . 7 . 20 5 4 22 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 4 . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Turns Passed 11861 | 65 134 830 610 748 1424 779 517 1584 485 642 1991 449 101 1357 145 Spaces Moved 5979 | 38 76 587 400 410 677 437 229 872 210 311 891 188 51 560 42 Core 2 | 2 . . . . . . . . . . . . . . . Treads 4356 | . . . . . 565 437 229 872 210 311 891 188 51 560 42 Legs 704 | 36 76 587 5 . . . . . . . . . . . . Wheels 917 | . . . 395 410 112 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 110 152 152 180 180 180 180 180 180 180 180 Average Speed 158 | 116 120 120 95 101 162 165 169 180 180 180 180 180 180 180 180 Slowest Speed 220 | 120 120 120 120 120 220 172 180 180 180 180 180 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 20 99 46 43 23 59 41 89 44 13 89 77 85 24 48 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 3 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 11 | . . 1 . . . 5 1 4 . . . . . . . Spaces Dug 11 | . . . 7 3 . . . . . . 1 . . . . Terrain Destroyed 347 | . . . 119 127 9 . . . . . 29 1 . 61 1 Melee 1 | . . . . . . . . . . . 1 . . . . Projectile 21 | . . . . . . . . . . . . 1 . 19 1 AOE 325 | . . . 119 127 9 . . . . . 28 . . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Total 7658 | 48 98 664 542 612 920 475 324 886 293 388 1225 257 62 786 78 Wait 565 | . 6 28 44 38 102 14 21 1 38 56 80 11 8 111 7 Move 5965 | 37 75 586 399 409 676 436 228 871 209 310 890 187 50 560 42 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 1 3 5 9 22 10 2 6 9 . 5 10 7 2 10 4 Fast Attach 43 | 6 2 2 8 12 6 . . . . . 2 5 . . . Attach 35 | . . 3 4 10 5 . 2 . . 4 1 1 . 5 . Detach 13 | . 1 . 1 7 . . . . . . 1 2 . 1 . Swap 133 | . 1 4 11 15 27 2 13 3 2 5 16 7 . 26 1 Drop 85 | . . 6 10 14 17 1 2 2 . 2 10 9 2 5 5 Fire 470 | 4 10 30 56 66 74 20 33 . 26 6 38 20 . 68 19 Melee 39 | . . . . 19 2 . . . . . 10 8 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . . . 2 . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . . Rewire 198 | . . . . . . . 19 . 18 . 161 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory -5/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 6) 200 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 430 | -10/Mines | Core integrity fell below 50% 462 | -10/Mines | Lost 4 parts (1p1u2w) 463 | -10/Mines | Escorted by a lone wolf Derelict 617 | -10/Mines | Discovered new exit (range 10) 624 | -10/Mines | Discovered new exit (range 13) 867 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Entered Materials 1030 | -9/Materials | Evolved 2 slots: Utility x2 1133 | -9/Materials | Discovered new exit (range 10) 1322 | -9/Materials | Discovered new exit (range 11) 1467 | -9/Materials | Destroyed 8 combat bots 1581 | -9/Materials | Discovered new exit (range 10) 1631 | -9/Materials | Repaired Shield Generator 1640 | -9/Materials | Entered another Materials area 1640 | -8/Materials | Evolved 2 slots: Utility x2 1886 | -8/Materials | Lost 4 parts (1p2u1w) 2200 | -8/Materials | Core integrity fell below 50% 2229 | -8/Materials | Lost 3 parts (2n1w) 2247 | -8/Materials | Discovered new exit (range 16) 2388 | -8/Materials | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Weapon x2 2507 | -7/Factory | Identified exit to Lower Caves 2680 | -7/Factory | Build established: Tank 3015 | -7/Factory | Build established: Gunner 3548 | -7/Factory | Destroyed 13 combat bots 3588 | -7/Factory | First assault squad dispatched 3672 | -7/Factory | Lost 3 parts (2u1w) 3744 | -7/Factory | Repaired Med. Treads 3812 | -7/Factory | Entered Lower Caves 4112 | -7/Lower Caves | Spotted B-75 Beast 4266 | -7/Lower Caves | Destroyed B-75 Beast 4520 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4520 | -7/Lower Caves | Discovered new exit (range 9) 4591 | -7/Lower Caves | Entered another Lower Caves area 4652 | -7/Lower Caves | Spotted B-75 Beast 4679 | -7/Lower Caves | Destroyed B-75 Beast 4701 | -7/Lower Caves | Learned Factory terminal intel 4891 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5025 | -7/Lower Caves | Learned location of Zion (-7) 5096 | -7/Lower Caves | Discovered new exit (range 7) 5108 | -7/Lower Caves | Entered Zion 5108 | -7/Zion | Accompanied by 1 ally 5182 | -7/Zion | Discovered new exit (range 13) 5471 | -7/Zion | Found Prototype Processor 5473 | -7/Zion | Found Prototype Hackware 5476 | -7/Zion | Found Prototype Processor 5495 | -7/Zion | Identified Exp. Signal Interpreter 5502 | -7/Zion | Identified Exp. Hacking Suite 5529 | -7/Zion | Identified Exp. Core Analyzer 5538 | -7/Zion | Build established: Hauler-Gunner 5693 | -7/Zion | Received a visual enhancement algorithm 5841 | -7/Zion | Imprinted 5843 | -7/Zion | Declared Zion's savior 5974 | -7/Zion | Learned Factory garrison access intel 6073 | -7/Zion | Identified exit to Deep Caves 6104 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6506 | -7/Zion | Found Prototype Device 6692 | -7/Zion | Entered Proximity Caves 6692 | -6/Proximity Caves | Accompanied by 5 allies 6693 | -6/Proximity Caves | Identified exit to Factory 6694 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6942 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7177 | -6/Proximity Caves | Entered Factory 7177 | -6/Factory | Evolved 2 slots: Utility x2 7178 | -6/Factory | Loaded intel: 22 terminal locations 7179 | -6/Factory | Loaded intel: 3 garrison access locations 7284 | -6/Factory | Retrieved Zion intel report: Active Terminals 7593 | -6/Factory | Retrieved Zion intel report: Trap Installations 7704 | -6/Factory | Retrieved Zion intel report: Emergency Access 7783 | -6/Factory | Discovered new exit (range 20) 7793 | -6/Factory | Discovered new exit (range 14) 7806 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7807 | -6/Factory | Zion Hacker squad teleported in 7819 | -6/Factory | Entered Extension 7819 | -6/Extension | Accompanied by 3 allies 7841 | -6/Extension | Disrupted transfer network 7911 | -6/Extension | Zion Fire squad teleported in 8169 | -6/Extension | Build established: Hauler-Skirmisher 8349 | -6/Extension | Spotted B-75 Beast 8367 | -6/Extension | Destroyed B-75 Beast 8371 | -6/Extension | Spotted B-75 Beast 8384 | -6/Extension | Destroyed B-75 Beast 8487 | -6/Extension | Zion Light squad teleported in 8576 | -6/Extension | Build established: Hauler-Gunner 9153 | -6/Extension | Build established: Commander-Gunner 9157 | -6/Extension | Energy Cycler disabled 9158 | -6/Extension | Rescued a captive Derelict 9158 | -6/Extension | Rescued a captive Derelict 9158 | -6/Extension | Rescued a captive Derelict 9159 | -6/Extension | Rescued a captive Derelict 9162 | -6/Extension | Rescued a captive Derelict 9188 | -6/Extension | Found Prototype Protection 9289 | -6/Extension | Terminal network hard line cut 9306 | -6/Extension | Discovered new exit (range 10) 9308 | -6/Extension | Discovered new exit (range 6) 9326 | -6/Extension | Identified Zio. Weapon Casing 9482 | -6/Extension | Rescued A7 9483 | -6/Extension | Discovered new exit (range 15) 9810 | -6/Extension | Entered Cetus 9810 | -6/Cetus | Accompanied by 7 allies (A7) 9815 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9828 | -6/Cetus | Spotted Cetus Guard 9830 | -6/Cetus | Spotted Cetus Guard 9831 | -6/Cetus | Spotted Cetus Guard 9836 | -6/Cetus | Spotted Cetus Guard 9840 | -6/Cetus | Allies destroyed Cetus Guard 9847 | -6/Cetus | Allies destroyed Cetus Guard 9853 | -6/Cetus | Allies destroyed Cetus Guard 9865 | -6/Cetus | Destroyed Cetus Guard 9959 | -6/Cetus | Started Cetus Manufacturing Module 9984 | -6/Cetus | Manufactured an Enhanced Grunt 10001 | -6/Cetus | Zion Melee Resupply teleported in 10009 | -6/Cetus | Manufactured an Enhanced Grunt 10034 | -6/Cetus | Manufactured an Enhanced Grunt 10059 | -6/Cetus | Manufactured an Enhanced Grunt 10084 | -6/Cetus | Manufactured an Enhanced Grunt 10148 | -6/Cetus | Escorted A7 to Cetus Mainframe 10198 | -6/Cetus | Zion Light squad teleported in 10209 | -6/Cetus | Discovered new exit (range 21) 10259 | -6/Cetus | Entered Archives 10259 | -6/Archives | Accompanied by 12 allies (A7) 10264 | -6/Archives | Received a hacking code to weaken MAIN.C 10286 | -6/Archives | Discovered new exit (range 22) 10295 | -6/Archives | Unable to access archive contents 10304 | -6/Archives | Discovered new exit (range 22) 10312 | -6/Archives | Discovered new exit (range 22) 10360 | -6/Archives | Entered Factory 10360 | -5/Factory | Accompanied by 8 allies 10360 | -5/Factory | Evolved 2 slots: Utility x2 10731 | -5/Factory | Identified Bomb Factory No. 2 11246 | -5/Factory | Build established: Hauler-Tank 11260 | -5/Factory | First assault squad dispatched 11653 | -5/Factory | Terminal network hard line cut 11717 | -5/Factory | Sucked down chute 11717 | -5/Factory | Entered Waste 11732 | -5/Waste | Spotted C-40 Crusher 11738 | -5/Waste | Destroyed C-40 Crusher 11771 | -5/Waste | Build established: Hauler-Gunner 11773 | -5/Waste | Spotted C-40 Crusher 11779 | -5/Waste | Destroyed C-40 Crusher 11788 | -5/Waste | Found Damper Plating 11843 | -5/Waste | Destroyed C-40 Crusher 11854 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11857 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11860 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11862 | -5/Waste | Self-destructed Last Messages --------------- 11847_ Imp. Cooling System crushed. 11848_ 341 Matter crushed. 11849_ Slug penetrates C-40 Crusher. 11850_ Antimatter Reactor crushed. 11851_ C-40 Crusher suffers critical hit. 11851_ Slug penetrates C-40 Crusher. 11854_ Hvy. Machine Gun crushed. 11854_ Rnf. Deuterium Engine crushed. 11854_ Lrg. Storage Unit crushed. 11854_ C-40 Crusher suffers critical hit. 11854_ Slug penetrates C-40 Crusher. 11854_ C-40 Crusher suffers critical hit. 11857_ Lrn. Tractor Beam crushed. 11857_ Remote Shield crushed. 11857_ Imp. KE Penetrator crushed. 11857_ Adv. Terrain Scan Processor crushed. 11857_ Slug penetrates C-40 Crusher. 11860_ Gauss Rifle crushed. 11860_ Hcp. Storage Unit crushed. 11860_ Lrg. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????######???????#####??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????### #??????# #####??????????????????? | | ???????# #??????# ???????????????????? | | ???????# #??????# ????????????????????? | | ???????? #??????#= ?????????????????????? | | ????????? #??????# ??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????###[ ########! #??????????????????????? | | ???????# !%! !%* #??????????????????????? | | ???????# != ! != #??????????????????????? | | ???????# ] ##?????????????????????? | | ???????# ;#?????????????????????? | | ???????### ######## ##?????????????????????? | | #######??# #??????# !CC#??????????????????????? | | #??# #??????# CC#??????????????????????? | | #??# ! #??????# [CC#??????????????????????? | | #### ######## !CC#??????????????????????? | | !!!@#??????????????????????? | | !!!!#??????????????????????? | | !!![#??????????????????????? | | ] !!#??????????????????????? | | #### ######## #??????????????????????? | | #??# #??????#= #??????????????????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# * #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????######??????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 42 Melee Accuracy 5 Target Analysis 6 Core Analysis 10 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGammaCompactor Manual? 0 Play Time 02:02:33 Cumulative 900.7 hours Start 2020.10.05 @ 17:52:48 End 2020.10.05 @ 20:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b60c3f57-7ecd-4cca-ba45-95165208885f