Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 16:54:04 Player: Infomantis Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (56) 280 Value Destroyed (2969) 2969 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (6780) 6780 TOTAL SCORE: 21669 Bonus ------- Follower Combat Kills 80 Entered Garrisons 2400 Used RIF Installer 3500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Graphene Brace Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Fusion Bomb Launcher Advanced Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Quantum Shading Machine Advanced Targeting Computer Advanced Melee Analysis Suite Reaction Control System Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Medium Treads Armored Heavy Treads Graphene Brace Relay Coupler [NC] [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Relay Coupler [Sentry] Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Katana Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . 2 . . . 2 . 2 . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Utility 11 | . . . . . 2 . . . 1 . . . . . 2 . . . 2 . 2 . . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 7 3 2 1 1 8 10 6 3 7 3 7 7 10 15 10 2 . 2 11 . 3 3 3 . 12 14 8 8 1 1 2 19 Power 26 | 1 . 1 1 . 1 2 . 1 1 . 1 1 2 . 1 . . . 1 . . . . . 3 1 3 1 . . . 4 Engine 5 | 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 . 1 1 . 1 1 2 . 1 . . . 1 . . . . . 1 . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . . 4 Propulsion 75 | 2 2 . . . 3 6 4 . 2 . 3 1 5 5 4 2 . . 7 . . 1 1 . 6 7 4 . . 1 2 7 Treads 10 | . . . . . . . . . . . 1 . 4 2 1 1 . . . . . . . . . . . . . . . 1 Leg 10 | 2 . . . . . 3 . . . . . . . 1 3 . . . . . . . . . . . . . . . . 1 Wheel 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . 7 . . 1 1 . 5 4 1 . . . . . Flight 25 | . . . . . . 2 3 . . . 1 1 1 2 . . . . . . . . . . 1 3 3 . . 1 2 5 Utility 49 | 1 . . . 1 2 1 . 2 3 . 3 2 2 4 4 . . . 1 . 3 2 1 . 1 5 1 6 1 . . 3 Device 19 | . . . . . 1 1 . 1 2 . . . . 1 2 . . . . . 2 . . . 1 . 1 5 1 . . 1 Storage 6 | 1 . . . . 1 . . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . . 1 . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . Hackware 16 | . . . . . . . . 1 . . . 2 . 2 1 . . . . . 1 2 . . . 5 . . . . . 2 Protection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 3 1 1 . . 2 1 2 . 1 3 . 3 1 6 1 . . 2 2 . . . 1 . 2 1 . 1 . . . 5 Energy Gun 7 | 2 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . 1 . . . . . 1 . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 104 | . . 1 . . 7 2 3 4 . . 1 8 . 10 1 1 . 3 . 1 . 1 . 1 4 19 4 . . . 3 30 Power 12 | . . 1 . . 1 . 1 1 . . . 1 . 1 . 1 . . . . . . . . . 1 1 . . . 1 2 Propulsion 49 | . . . . . 4 1 2 2 . . 1 5 . 5 1 . . 2 . . . 1 . . . 9 3 . . . 2 11 Utility 31 | . . . . . 1 . . 1 . . . 2 . 2 . . . . . . . . . 1 4 6 . . . . . 14 Weapon 12 | . . . . . 1 1 . . . . . . . 2 . . . 1 . 1 . . . . . 3 . . . . . 3 Highest Loss Streak 15 | . . 1 . . 7 2 3 3 . . 1 7 . 7 1 1 . 3 . 1 . 1 . 1 3 15 2 . . . 3 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 79 | . 77 72 71 85 89 92 89 72 68 84 80 88 72 68 84 98 86 80 74 87 87 85 94 92 84 69 50 67 78 80 77 72 Engine 1 | . 14 13 10 14 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 8 1 4 7 7 6 1 2 5 5 . . 3 5 5 5 5 5 1 . . 4 4 4 4 2 Treads 3 | . . . . . . . . . . . 5 7 14 10 6 12 13 13 6 . . . . . . . . . . . . . Leg 3 | . 13 . . . . 20 3 . . . . . . 2 15 20 20 16 2 . . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 1 9 15 23 10 6 . . . . . . . . . . . . . . . . . . . . Hover 7 | . 14 28 28 28 26 5 . . . . 1 6 . . . . . . 11 29 26 25 26 26 27 24 7 . . . . . Flight 5 | . . . . . . 3 31 17 . . . 6 6 3 . . . . . . . . . . . . 6 13 13 16 16 13 Device 5 | . . . . . 7 6 9 8 7 7 1 . . 2 6 5 . . . . 8 5 5 5 5 3 3 16 26 28 28 24 Storage 10 | . 14 14 14 14 17 18 18 18 15 15 15 10 . . 5 6 6 6 10 11 10 10 10 10 9 8 4 4 4 4 4 3 Processor 8 | . . . . 14 9 9 9 7 6 7 12 14 14 10 6 6 6 6 5 5 5 5 9 10 9 9 9 10 8 8 8 7 Hackware 11 | . . . . . . . . 1 7 7 7 11 15 19 26 26 26 26 23 23 26 28 31 29 20 8 14 13 13 12 12 12 Energy Gun 1 | . 6 . . . 6 6 1 . . . . . . . 2 6 6 3 . . . . . . . . . 1 4 4 4 5 Ballistic Gun 2 | . 12 2 14 14 9 1 . . . 3 7 7 . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 5 9 7 6 7 6 7 6 6 6 6 5 5 4 . . . . . . . . . . . . Special Melee Weapon 1 | . 1 14 3 . . . 2 . 3 3 . . 3 2 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 14 11 12 12 22 24 24 17 23 24 24 18 10 12 17 17 11 13 41 41 50 47 47 47 47 44 22 30 31 31 31 44 Greatest Support 69 | 20 20 12 12 12 24 30 30 12 68 68 68 28 56 48 48 30 30 30 50 48 48 49 49 49 62 62 62 62 62 55 55 69 Greatest Overweight (x) 10 | 3 1 . . . 1 3 1 1 . . . 2 1 1 . . . . 10 . 1 1 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 9 10 10 10 10 10 10 10 10 8 8 10 Average Carried 7 | 4 7 7 7 7 7 7 7 7 7 7 7 7 4 4 4 5 5 4 7 10 7 9 9 10 9 8 5 9 9 8 6 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 8 8 8 8 8 8 7 8 8 8 8 5 5 5 5 5 5 5 10 10 9 10 10 10 8 4 10 9 10 8 4 4 Class Distribution -------------------- 86% | Mutant 5% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Sprinter | -1/Garrison Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Matter Collected 2016 | 265 59 . . 53 48 98 . 70 . . 294 146 46 216 111 20 . . . . . 106 . . 283 136 . . 27 . . 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2149 | 101 . 20 . . 48 183 . 118 . . 199 154 46 331 139 115 . . . . . 65 . . 355 104 . . 27 . . 144 Parts 111 | 10 . . . . 3 13 . 3 . . 11 6 . 10 4 9 . . . . . 6 . . 15 7 . . . . . 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Combat Hostiles Destroyed 46 | . . 1 . . 1 7 . 2 . . 3 4 1 7 2 2 . . . . . 3 . . 4 3 . . . . . 6 Melee 23 | . . . . . . . . 2 . . 1 4 1 6 2 2 . . . . . . . . 4 1 . . . . . . Guns 6 | . . 1 . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . 5 . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Classes Destroyed 13 | 2 . 1 . . 1 1 . . . . 1 . 1 2 1 . . . . . . . . . 3 . . . . . . . Worker 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 17 | . . . . . . 4 . . . . . 2 . 3 . . . . . . . 3 . . . 3 . . . . . 2 Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 Grunt 12 | . . . . . 1 3 . 2 . . 2 2 . . 2 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 . 1 . . 1 4 . 1 . . 2 2 1 3 2 1 . . . . . 3 . . 3 3 . . . . . 6 Combat Bots Only 6 | . . 1 . . 1 4 . 1 . . 2 2 1 3 2 1 . . . . . 3 . . 3 3 . . . . . 6 Max Kills in Single Turn 6 | 1 . 1 . . 1 1 . 1 . . 1 1 1 1 1 1 . . . . . 1 . . 1 1 . . . . . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee 1 | . . . . . . . . 1 . . 1 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Damage Taken 13692 | . 10 99 . . 669 346 234 455 . 229 145 1149 42 1079 114 305 . 281 . 242 . 221 23 234 379 1773 520 . 370 . 253 4520 Core 3813 | . 10 26 . . 119 92 66 232 . 31 . 221 28 239 . 31 . 39 . 58 . 28 . 25 83 529 167 . 171 . 49 1569 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 22 . Redirected to Shielding 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 85 . . . 7 . . . . . 25 . . . 91 . 94 . . . 95 . . 40 . 88 . . . Volleys Fired 108 | 5 3 6 . . 12 13 . . . 8 17 12 . . . . . . . . . 9 2 . 4 13 . . 1 . . 3 Largest 2 | 2 1 1 . . 2 2 . . . 2 1 1 . . . . . . . . . 1 1 . 1 1 . . 1 . . 2 Hottest 140 | 70 20 20 . . 70 140 . . . 90 33 33 . . . . . . . . . 61 61 . 61 61 . . 65 . . 130 Shots Fired 144 | 10 3 6 . . 24 23 . . . 15 17 12 . . . . . . . . . 9 2 . 4 13 . . 1 . . 5 Gun 95 | 10 3 6 . . 24 10 . . . 7 17 12 . . . . . . . . . . . . . 1 . . 1 . . 4 Cannon 48 | . . . . . . 13 . . . 8 . . . . . . . . . . . 9 2 . 4 12 . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 102 | 5 3 6 . . 12 4 . . . 15 17 12 . . . . . . . . . 9 2 . 4 13 . . . . . . Thermal 41 | 5 . . . . 12 19 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 3 5 . . 7 10 . . . . 3 4 . . . . . . . . . 8 . . 1 2 . . . . . 2 Robot Miss Streak 5 | 2 . 2 . . 2 2 . . . . 2 2 . . . . . . . . . 3 1 . 3 5 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 152 | 4 3 4 . . 20 18 . 7 . 1 12 19 1 18 10 3 . . . . . 5 . . 16 9 . . . . . 2 Core Hits 73 | 4 . 3 . . 6 10 . 2 . . 6 5 1 8 5 3 . . . . . 4 . . 4 4 . . . . . 8 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 1 . . . . . . Critical Strikes 22 | . . . . . 1 . . 1 . . . . . 3 1 . . . . . . 3 . . 10 3 . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 . . . . . . Smash 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 1 . . . . . . Sever 4 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . Melee Attacks 122 | . 1 1 . . . . . 9 . 3 8 16 3 31 10 9 . . . . . . 1 . 17 6 . . . . . 7 Impact 28 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 . 17 6 . . . . . . Slashing 87 | . . . . . . . . 9 . 2 8 13 3 26 10 9 . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . 1 1 . . . . . . . . 2 . . . 1 . . . . . . . . . 6 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 5171 | 52 27 37 . . 263 369 . 240 . . 402 506 36 471 372 99 . . . 16 . 87 . . 1178 346 . . . . . 670 Guns 933 | 52 27 37 . . 251 119 . . . . 187 196 . . . . . . . . . . . . . . . . . . . 64 Cannons 416 | . . . . . . 250 . . . . . . . . . . . . . . . 87 . . 28 51 . . . . . . Explosions 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573 Melee 3167 | . . . . . . . . 240 . . 215 310 36 471 372 99 . . . . . . . . 1150 274 . . . . . . Ramming 82 | . . . . . 12 . . . . . . . . . . . . . . 16 . . . . . 21 . . . . . 33 Kinetic 795 | 15 27 37 . . 113 54 . . . . 187 196 . . . . . . . . . 87 . . 28 51 . . . . . . Thermal 554 | 37 . . . . 138 315 . . . . . . . . . . . . . . . . . . . . . . . . . 64 Explosive 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1493 | . . . . . . . . . . . . . . 69 . . . . . . . . . . 1150 274 . . . . . . Slashing 1674 | . . . . . . . . 240 . . 215 310 36 402 372 99 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 1 . . 4 Average Corruption 10 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 1 . . 2 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . Message Errors 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . . . 5 . . . . 38 . . 8 . . . . . . . . . . 484 71 . . . . . . Projectiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 601 | . . . . . . . . . . . 38 . . 8 . . . . . . . . . . 484 71 . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . 5 . . . . . . . . . . . . . . 8 . . . . . 10 . . . . . 107 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 19 | . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 9 Targets Rammed 19 | . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | 18 . . . . 203 234 . . . 88 8 7 . 126 . . . 11 . . . 10 6 . 68 104 . . . . . . Average Temperature 55 | 9 . . . . 90 80 . . . 44 8 5 . 75 . . . 6 . . . 8 3 . 32 58 . . . . . . Received Heat Transfer 2304 | . 6 . . . 342 135 117 306 . 93 72 576 . 126 54 60 . 147 . . . 9 9 18 42 54 21 . . . . 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 9 . . . . . . . Impact Corruptions 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 13 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1184 | 111 . . . . 481 518 . . . . . . . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Peak Influence 326 | 20 78 30 . . 45 251 160 219 114 140 159 156 108 273 176 94 44 90 60 92 48 148 90 114 218 241 248 139 123 88 75 326 Initial 156 | . 13 30 . . . 16 122 94 114 79 73 . 42 75 142 28 44 30 46 42 48 33 43 63 63 156 65 139 108 73 70 32 Average 92 | 6 51 27 . . 14 79 136 135 114 99 69 66 57 185 98 53 44 41 17 43 48 104 56 68 110 174 147 139 123 75 65 95 Maximum Alert Level 1 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 96 100 84 100 100 100 100 100 48 100 100 100 100 100 100 100 100 100 100 91 90 74 100 100 100 100 80 Level 1 7 | . . . . . . 3 . 15 . . . . . 51 . . . . . . . . . . 8 9 25 . . . . 19 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 . 2 . . . 3 . . . 2 . . . . . . . . . 4 . 1 . 1 . . 2 Investigation 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 Reinforcement 9 | . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Distress Signals 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Communications Jammed 39 | . . . . . . . . . . . . . . . 13 . . . . . . . . . 2 . 2 . . . . 22 Distress Signals 39 | . . . . . . . . . . . . . . . 13 . . . . . . . . . 2 . 2 . . . . 22 Times Spotted 234 | . 10 5 . . 9 7 7 9 . 9 8 14 3 12 5 3 . 7 2 11 . 11 3 12 15 11 10 . 4 1 7 39 Peak Tracking Total 18 | . 3 5 . . 7 4 5 6 . 10 2 5 1 4 2 1 . 7 2 11 . 8 3 10 6 8 7 . 4 1 9 18 Tactical Retreats 22 | . 2 . . . 2 . . 2 . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 3 . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Traps Triggered 23 | . . . . . . 1 . 2 . 3 . . 3 1 1 1 . 2 . 2 . 2 1 . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Machines Disabled 6 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . 1 . . . Garrison Relay 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Machines Accessed 38 | . 1 . 2 . 1 . 2 . 2 . 4 . 4 . 5 . 1 . 5 . 1 . 1 . 2 . 3 3 . 1 . . Terminals 17 | . 1 . . . . . 1 . 1 . 1 . 3 . 3 . . . 2 . . . . . 1 . 2 2 . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Total Hacks 74 | . 4 . 5 . 3 . 5 . 3 . 8 . 8 . 10 . 2 . 9 . 1 . 1 . 3 . 5 6 . 1 . . Successful 42 | . 1 . 5 . 1 . 2 . 2 . 5 . 6 . 4 . 2 . 5 . 1 . 1 . 1 . 3 2 . 1 . . Failed 32 | . 3 . . . 2 . 3 . 1 . 3 . 2 . 6 . . . 4 . . . . . 2 . 2 4 . . . . Catastrophic 7 | . 1 . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 2 . 1 . . . . . . . 1 . 4 . 1 . . . 1 . . . . . 2 . . 1 . . . . Terminals 36 | . 4 . . . . . 4 . 1 . 4 . 7 . 5 . . . 3 . . . . . 2 . 2 4 . . . . Fabricators 10 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . 3 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 17 | . . . . . 3 . 1 . 2 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . 1 . . . . 1 . . Terminal Hacks 18 | . 1 . 5 . . . 1 . . . 2 . 3 . 1 . . . 2 . . . . . . . 2 1 . . . . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . 1 . . . . 1 . . Unlock Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Coupler Status 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 27 | . 1 . . . 1 . 1 . 1 . 3 . 3 . 5 . . . 3 . 1 . . . 1 . 3 3 . 1 . . Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Used RIF Installer 7 | . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 14 | . 1 1 . . . . . . . 1 . 2 . 1 . . . . . . . 4 . 4 . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . 1 . . . . . . . . 1 . 2 . 1 . . . . . . . 4 . 4 . . . . . . . . Autoassimilated 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . Robot Hacks Applied 6 | . 1 1 . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . parse_system 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 3 . . . 4 . 5 . . . . . . . 5 . . . 4 . . . . . . Machine Destruction 21 | . . . . . . . . 3 . . . 4 . 5 . . . . . . . 5 . . . 4 . . . . . . Attached 15 | . . . . . . . . 1 . . . 2 . 2 1 . . . . . 1 2 . . . 5 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Total Allies 13 | . . 1 . . . . . . . . . 2 1 1 . . . . . . . 4 . 4 . . . . . . . . Largest Group 2 | . . 1 . . . . . . . . . 2 1 1 . . . . . . . 2 . 2 . . . . . . . . Highest-Rated Group 116 | . . 31 . . . . . . . . . 32 26 32 . . . . . . . 116 . 47 . . . . . . . . Highest-Rated Ally 116 | . . 31 . . . . . . . . . 16 26 32 . . . . . . . 116 . 47 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 8 . . . . . . . . . 10 . 4 . . . . . . . 4 . 2 . . . . . . . . Total Damage 481 | . . 82 . . . . . . . . . 112 . 103 . . . . . . . 126 . 58 . . . . . . . . Kills 5 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Turns Passed 9358 | 93 169 245 202 168 165 474 164 1248 191 302 823 683 386 635 750 275 57 117 301 208 23 148 93 48 343 229 145 85 17 18 31 522 Spaces Moved 8023 | 49 126 391 352 214 118 284 279 564 141 237 672 297 396 218 580 135 43 88 375 85 24 250 201 107 389 258 290 123 34 51 80 572 Core 671 | 8 . . . . . . . . . . . 1 294 126 87 . . . 1 . . . . . . . 55 . . . . 99 Treads 179 | . . . . . . . . . . . . 32 50 92 . . . . . . . . . . . . . . . . . 5 Legs 1182 | 41 57 . . . . 206 12 . . . . . . . 493 135 43 88 102 . . . . . . . . . . . . 5 Wheels 1979 | . . . . . 10 77 14 564 141 237 672 264 . . . . . . . . . . . . . . . . . . . . Hover 2699 | . 69 391 352 214 108 1 . . . . . . . . . . . . 272 85 24 250 201 107 389 233 3 . . . . . Flight 1313 | . . . . . . . 253 . . . . . 52 . . . . . . . . . . . . 25 232 123 34 51 80 463 Fastest Speed 29 | 50 56 56 56 56 48 105 29 90 90 96 95 100 50 50 50 120 120 120 36 36 36 36 40 40 35 34 34 35 35 32 31 31 Average Speed 71 | 122 85 56 56 56 53 116 36 93 94 96 99 107 75 97 109 120 120 120 72 36 74 39 40 40 36 38 40 35 35 32 31 37 Slowest Speed 550 | 200 120 56 56 56 105 240 120 105 96 96 100 170 160 160 120 120 120 120 550 36 98 100 40 40 40 61 60 35 35 32 35 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 27 75 72 58 15 54 24 67 5 41 16 45 15 35 18 34 1 31 11 37 1 40 8 39 14 51 12 5 44 3 23 23 Regions Visited 32 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . 13 3 . 2 . . 1 . . . . . . 1 . . . . . . . . . Terrain Destroyed 53 | . . . . . . . . . . 13 5 . 2 . . 1 . . . . . . 1 . . . . . . . . 31 Melee 8 | . . . . . . . . . . 1 3 . 2 . . 1 . . . . . . 1 . . . . . . . . . Projectile 14 | . . . . . . . . . . 12 2 . . . . . . . . . . . . . . . . . . . . . AOE 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res DSF Acc Gar Acc Total 11255 | 69 185 409 357 262 194 403 345 1272 197 292 802 627 477 592 677 234 48 99 402 261 29 290 210 111 550 362 313 161 37 52 84 852 Wait 2496 | . 41 9 . 44 44 83 47 676 . 37 87 292 46 321 70 83 5 . . 150 . . 1 5 121 57 10 30 . . . 237 Move 7981 | 48 125 390 351 213 118 283 278 563 141 236 671 296 396 217 580 134 43 87 375 84 24 249 201 106 389 257 283 122 33 51 79 558 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Pick Up 88 | 8 5 1 2 2 5 5 5 3 3 2 4 1 3 4 4 . . 1 8 . 1 2 . . 1 5 5 1 1 . . 6 Fast Attach 100 | 6 1 . . 1 3 5 1 2 5 . 6 2 8 8 8 2 . . 8 . . 2 1 . 2 4 5 6 1 . . 13 Attach 59 | . . 1 1 . 4 4 5 1 1 . . . 2 3 2 . . 1 1 . 3 1 1 . 5 9 3 2 . 1 2 6 Detach 16 | . 1 . 1 . . 1 2 . . . . . 1 . . . . . . . 1 . 1 . 2 . 1 . . . . 5 Swap 30 | 1 2 1 . . 1 1 . . 1 3 1 5 . 4 . . . 1 2 . . . 1 . 5 1 . . . . . . Drop 75 | 1 6 . 2 2 1 3 7 2 3 2 8 3 3 5 3 2 . 1 8 . . 1 1 . 4 1 3 . 1 . . 2 Fire 108 | 5 3 6 . . 12 13 . . . 8 17 12 . . . . . . . . . 9 2 . 4 13 . . 1 . . 3 Melee 121 | . 1 1 . . . . . 9 . 3 8 16 3 30 10 9 . . . . . . 1 . 17 6 . . . . . 7 Ram 19 | . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . . . 5 . 16 . 1 . . 15 . . 4 . 8 . 26 . 26 . . . 6 . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -2/DSF -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Met 8R-AWN 165 | -10/Materials | Discovered new exit (range 12) 210 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 322 | -10/Mines | Learned location of Storage (-7) 322 | -10/Mines | Discovered new exit (range 11) 326 | -10/Mines | Learned Materials emergency access door positions 457 | -10/Mines | Assembled infested the area 462 | -10/Mines | Assisted by a Guerilla fighting off Assembled 466 | -10/Mines | Received a Mining Laser from a helpful Derelict 505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 506 | -10/Mines | Discovered new exit (range 5) 508 | -10/Mines | Entered Exiles 517 | -10/Exiles | Discovered new exit (range 14) 536 | -10/Exiles | Welcomed by 8R-AWN 545 | -10/Exiles | Met EX-HEX 564 | -10/Exiles | Met EX-BIN 572 | -10/Exiles | Aligned with FarCom system 572 | -10/Exiles | Given EX-Vault access code 591 | -10/Exiles | Opened EX-Vault 595 | -10/Exiles | Found Cloak of Protection 607 | -10/Exiles | Warned to stay clear of 0b10 Research branches 624 | -10/Exiles | Met EX-DEC 627 | -10/Exiles | Learned location of Zion (-7) 703 | -10/Exiles | Discovered new exit (range 14) 710 | -10/Exiles | Left Exiles lab with Cloak of Protection 710 | -10/Exiles | Entered Mines 756 | -9/Mines | Met a Derelict bent on vengeance 758 | -9/Mines | Learned Materials garrison access intel 863 | -9/Mines | Discovered new exit (range 10) 864 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 878 | -9/Mines | Entered Materials 878 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 880 | -8/Materials | Loaded intel: 1 garrison access location 1006 | -8/Materials | Garrison activated, responded to threat 1043 | -8/Materials | Identified exit to Garrison 1043 | -8/Materials | Entered Garrison 1072 | -8/Garrison | Lost 7 parts (1p4n1u1w) 1114 | -8/Garrison | Triggered checkpoint 1257 | -8/Garrison | Discovered new exit (range 14) 1416 | -8/Garrison | Triggered checkpoint 1467 | -8/Garrison | Build established: Scavenger-Mutant 1487 | -8/Garrison | Discovered new exit (range 15) 1513 | -8/Garrison | Installed Relay Interface Framework 1517 | -8/Garrison | Entered Materials 1588 | -8/Materials | Identified exit to Factory 1678 | -8/Materials | Identified exit to Garrison 1680 | -8/Materials | Core integrity fell below 50% 1681 | -8/Materials | Entered Garrison 1708 | -8/Garrison | Lost 3 parts (1p2n) 1973 | -8/Garrison | Build established: Mutant 2012 | -8/Garrison | Triggered checkpoint 2076 | -8/Garrison | Discovered exit to Factory (range 13) 2350 | -8/Garrison | Triggered checkpoint 2688 | -8/Garrison | Triggered checkpoint 2695 | -8/Garrison | Garrison Relay disabled 2731 | -8/Garrison | Discovered exit to Factory (range 15) 2888 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Triggered checkpoint 2898 | -8/Garrison | Core integrity fell below 20% 2912 | -8/Garrison | Discovered exit to Factory (range 11) 2925 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 2929 | -8/Garrison | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -7/Factory | Lost 3 parts (1p2n) 3120 | -7/Factory | Identified exit to Garrison 3120 | -7/Factory | Entered Garrison 3381 | -7/Garrison | Triggered checkpoint 3415 | -7/Garrison | Discovered new exit (range 8) 3422 | -7/Garrison | Entered Factory 4179 | -7/Factory | Discovered new exit (range 13) 4244 | -7/Factory | Identified exit to Garrison 4245 | -7/Factory | Entered Garrison 4302 | -7/Garrison | Triggered checkpoint 4562 | -7/Garrison | Triggered checkpoint 4594 | -7/Garrison | Garrison Relay disabled 4886 | -7/Garrison | Triggered checkpoint 4889 | -7/Garrison | Discovered new exit (range 15) 4921 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4928 | -7/Garrison | Entered Factory 4958 | -7/Factory | Lost 7 parts (1p4n2u) 5314 | -7/Factory | Identified exit to Garrison 5314 | -7/Factory | Entered Garrison 5314 | -7/Garrison | Accompanied by 1 ally 5520 | -7/Garrison | Triggered checkpoint 5529 | -7/Garrison | Garrison Relay disabled 5551 | -7/Garrison | System corruption reached 10% 5552 | -7/Garrison | Core integrity fell below 50% 5581 | -7/Garrison | Lost 7 parts (1p3n2u1w) 5922 | -7/Garrison | Triggered checkpoint 5940 | -7/Garrison | Triggered checkpoint 5942 | -7/Garrison | Discovered new exit (range 15) 5949 | -7/Garrison | Entered Factory 5949 | -6/Factory | Evolved 2 slots: Utility x2 6699 | -6/Factory | Identified exit to Garrison 6699 | -6/Factory | Entered Garrison 6705 | -6/Garrison | Expanded RIF knowledge: Command Fork 6820 | -6/Garrison | Triggered checkpoint 6925 | -6/Garrison | Spotted B-75 Beast 6961 | -6/Garrison | Discovered new exit (range 8) 6974 | -6/Garrison | Entered Factory 7031 | -6/Factory | Identified exit to Garrison 7031 | -6/Factory | Entered Garrison 7101 | -6/Garrison | Spotted B-75 Beast 7106 | -6/Garrison | Triggered checkpoint 7106 | -6/Garrison | Triggered checkpoint 7136 | -6/Garrison | Discovered new exit (range 11) 7148 | -6/Garrison | Entered Factory 7148 | -5/Factory | Evolved 2 slots: Utility x2 7153 | -5/Factory | Lost 3 parts (2n1w) 7449 | -5/Factory | Identified exit to Garrison 7449 | -5/Factory | Entered Garrison 7628 | -5/Garrison | Triggered checkpoint 7644 | -5/Garrison | Triggered checkpoint 7654 | -5/Garrison | Discovered new exit (range 10) 7657 | -5/Garrison | Entered Factory 7657 | -4/Factory | Evolved 2 slots: Utility x2 7680 | -4/Factory | Identified exit to Garrison 7680 | -4/Factory | Entered Garrison 7682 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 7712 | -4/Garrison | Triggered checkpoint 7750 | -4/Garrison | Garrison Relay disabled 7792 | -4/Garrison | Spotted B-86 Titan 7793 | -4/Garrison | Autoassimilated Titan 7a with RIF 7800 | -4/Garrison | Triggered checkpoint 7804 | -4/Garrison | Triggered checkpoint 7820 | -4/Garrison | Triggered checkpoint 7826 | -4/Garrison | Discovered new exit (range 8) 7828 | -4/Garrison | Entered Factory 7921 | -4/Factory | Identified exit to Garrison 7921 | -4/Factory | Entered Garrison 7932 | -4/Garrison | Triggered checkpoint 7941 | -4/Garrison | Spotted B-86 Titan 7944 | -4/Garrison | Triggered checkpoint 7945 | -4/Garrison | Triggered checkpoint 7960 | -4/Garrison | Discovered new exit (range 14) 7967 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 7969 | -4/Garrison | Entered Research 7969 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8067 | -3/Research | Spotted B-86 Titan 8161 | -3/Research | Garrison activated, responded to threat 8279 | -3/Research | Lost 3 parts (3u) 8312 | -3/Research | Identified exit to Garrison 8312 | -3/Research | Entered Garrison 8315 | -3/Garrison | Expanded RIF knowledge: Command Fork 8416 | -3/Garrison | Lost 4 parts (1n2u1w) 8465 | -3/Garrison | Spotted B-86 Titan 8484 | -3/Garrison | Triggered checkpoint 8492 | -3/Garrison | Garrison Relay disabled 8537 | -3/Garrison | Discovered new exit (range 12) 8541 | -3/Garrison | Entered Research 8554 | -3/Research | Spotted B-86 Titan 8565 | -3/Research | Lost 15 parts (1p8n4u2w) 8601 | -3/Research | Identified exit to Research 8619 | -3/Research | Discovered new exit (range 14) 8621 | -3/Research | Core integrity fell below 50% 8686 | -3/Research | Entered another Research area 8686 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8771 | -2/Research | Identified exit to DSF 8771 | -2/Research | Entered DSF 8784 | -2/DSF | Discovered new exit (range 12) 8788 | -2/DSF | Entered Access 8788 | -1/Access | Evolved 2 slots: Propulsion x2 8806 | -1/Access | Identified exit to Garrison 8806 | -1/Access | Entered Garrison 8816 | -1/Garrison | Spotted B-99 Colossus 8817 | -1/Garrison | Triggered checkpoint 8834 | -1/Garrison | Discovered new exit (range 11) 8837 | -1/Garrison | Entered Access 8859 | -1/Access | Lost 3 parts (1p2n) 9158 | -1/Access | Spotted B-99 Colossus 9249 | -1/Access | Found Fusion Bomb Launcher 9270 | -1/Access | Lost 15 parts (2p6n5u2w) 9335 | -1/Access | Core integrity fell below 50% 9351 | -1/Access | Core integrity fell below 20% 9359 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09346_ Chainsword destroyed. 09347_ Adv. Targeting Computer destroyed. 09347_ K-01 Serf cleans the Wave Collapse Detector. 09348_ Relay Coupler [NC] destroyed. 09348_ Slug penetrates Wall. 09349_ Penetrated by Slug. 09349_ Relay Coupler [Sentry] destroyed. 09349_ Penetrated by Slug. 09350_ Slammed into G-73 Enforcer. 09350_ Destabilizing: System interference. 09350_ Adv. Melee Analysis Suite temporarily disabled. 09350_ Adv. Melee Analysis Suite destroyed. 09351_ K-01 Serf cleans the Wave Collapse Detector. 09351_ Penetrated by Slug. 09352_ Relay Coupler [NC] destroyed. 09352_ >> Watcher Feeds: All visual feed links lost. 09352_ Slug penetrates Wall. 09353_ Adv. System Shield destroyed. 09356_ Slug penetrates Wall. 09359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????? ??????????????????????????????????? | | #### ##????? ??????????????????????????????????? | | ????##??????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????#######?# #??????????????????????????????????? | | ????# #?# #??????????????????????????????????? | | ????# ### #########??????????????????????????? | | ????# ## #??????????????????????????? | | ????# ## #??????????????????????????? | | ????# [ ## #??????????????????????????? | | ????# ## #### #??????????????????????????? | | ????# ## #??# #??????????????????????????? | | ????# ## #??# #??????????????????????????? | | ####? ?# #??# ###############????????????? | | #? ?# #??# #????????????? | | #?? ??# #??# #????????????? | | " #?? ?## ##?# @ h #????????????? | | " ####+### #?###############h #????????????? | | " # #???????????????# h #????????????? | | " + H #???????????????#lgg##???????????? | | " # #???????????????# hp"####?h??????? | | ####+#"# #???????????????# "????????? | | ## #######???????????????# "????????? | | ## #?????????????????????# "????????? | | ## #??????????????###########/####????????? | | ## #??????????????# = #??????????? | | ##+## ! !#??????????????# #??????????? | | ?? ## ##?????????????# #??????????? | | ?? ## ##????????????# #??????????? | | ?# # # #????????????# " #??????????? | | ?# # ]# #????????????# """ #??????????? | | ?# # %%# #????????????# """ #??????????? | | ?# # %% # ##???????????# " #??????????? | | ## # * # #???????????# #??????????? | | ## #/# ##???????????# #??????????? | | ### #%]] #????????????# ? ###########? | | #?### ####????????????# ?? * # #? | | #??##/##??????????????##????######## #? | | #??## #???????????????????????###### " +? | | ##### ##??????????????????????# # """ #? | | ##############??????????# + """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 25 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Power Amplification 20 Additional Mass Support 20 Core Shielding 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 143 Item Schematics ----------------- Datajack | -7/Factory | Scanalyzed Fusion Compressor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferSuspensionShield Manual? 0 Play Time 02:02:47 Cumulative 118.7 hours Start 2022.03.29 @ 14:41:36 End 2022.03.29 @ 16:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 69 Adventurer 6 Explorer 11 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 71 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c882a97-dc44-4dda-9d03-3ce08f8d79a9