Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 13:02:31 Player: Alien Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1106) 1106 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 4782 Bonus ------- Follower Combat Kills 191 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Danger (498) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Fission Core Light Treads Light Treads Improved Treads High-capacity Storage Unit Humpback Medium Battery (150) Medium Matter Pod (100) Medium Matter Pod (100) Signal Interpreter Light Armor Plating Light Armor Plating Advanced Beam Cannon AWS/Gauss Improved Light Cannon Improved Light Cannon Improved Datajack Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Fission Core Light Treads Light Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Humpback Medium Battery Medium Matter Pod Medium Matter Pod Signal Interpreter Light Armor Plating Light Armor Plating Advanced Beam Cannon AWS/Gauss Improved Light Cannon Improved Light Cannon Improved Datajack Maul [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 39 | 6 6 1 17 3 . . 6 Power 7 | 1 . 1 4 1 . . . Engine 7 | 1 . 1 4 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 6 . . . 1 Treads 9 | 2 . . 6 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 5 . 2 2 . . 4 Device 5 | . 2 . . . . . 3 Storage 5 | 1 2 . 1 1 . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 9 | 2 1 . 5 . . . 1 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | 1 1 . 2 . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 12 | . . 1 3 . . . 8 Power 2 | . . 1 . . . . 1 Propulsion 7 | . . . 3 . . . 4 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . . 1 2 . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 79 100 100 100 85 Engine 11 | . 14 13 10 11 11 11 7 Treads 29 | . 28 28 19 33 33 33 27 Storage 11 | . 14 14 12 11 11 11 9 Processor 10 | . 7 14 11 11 11 11 9 Protection 7 | . . . 3 11 11 11 10 Energy Gun 1 | . 8 . . . . . . Energy Cannon 6 | . . . . 11 11 11 11 Ballistic Gun 6 | . 19 28 12 . . . . Ballistic Cannon 8 | . . . 8 11 11 11 4 Peak Build Rating 32 | 6 8 8 18 25 26 27 32 Average Rating 19 | 5 7 7 11 23 25 26 26 On Entrance 14 | . 6 8 8 18 25 26 26 Naked Turns . | . . . . . . . . Heaviest Build 108 | 14 89 28 38 105 105 105 108 Greatest Support 92 | 40 40 40 69 69 69 69 92 Greatest Overweight (x) 27 | 4 2 . 9 1 1 1 27 Average Overweight (x) . | 1 . . . . 1 1 3 Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 Average Capacity 19 | 7 14 15 15 17 25 25 25 Most Carried 25 | 2 15 15 15 21 25 25 24 Average Carried 18 | 1 7 13 14 15 22 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | 2 13 13 15 21 25 25 22 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1435 | 197 398 140 598 30 . 72 . Remotely . | . . . . . . . . Salvage Created 1335 | . 236 105 573 . . 157 264 Parts 78 | . 17 6 34 . . 9 12 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 8 4 19 . . 6 6 Guns 20 | . 8 4 8 . . . . Cannons 23 | . . . 11 . . 6 6 Classes Destroyed 11 | . 4 . 3 . . 2 2 Worker 3 | . 2 . . . . 1 . Builder 1 | . . . 1 . . . . Tunneler 2 | . . . . . . 2 . Hauler 3 | . . . 3 . . . . Watcher 1 | . 1 . . . . . . Swarmer 23 | . 6 3 9 . . 4 1 Grunt 15 | . 2 1 8 . . 1 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 2 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 3 5 . . 2 6 Combat Bots Only 6 | . 3 3 4 . . 2 6 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 318 | . 39 25 102 2 . 26 124 Missed 51 | . 6 5 20 1 . 6 13 Damage Taken 3359 | . 335 256 777 12 . 187 1792 Core 906 | . 100 52 169 . . 18 567 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . 79 . . . . Core Remaining (%) 64 | 100 . 39 . . . 53 . Volleys Fired 129 | . 26 14 55 . . 18 16 Largest 2 | . 2 2 2 . . 2 2 Hottest 136 | . 70 40 59 . . 107 136 Shots Fired 254 | . 52 28 110 . . 36 28 Gun 147 | . 52 28 67 . . . . Cannon 107 | . . . 43 . . 36 28 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 189 | . 28 28 110 . . 18 5 Thermal 65 | . 24 . . . . 18 23 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 39 | . 16 10 39 . . 8 6 Robot Miss Streak 4 | . 4 1 3 . . 4 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 176 | . 32 22 83 . . 22 17 Core Hits 75 | . 14 7 35 . . 8 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 5 | . 1 1 2 . . . 1 Burn 1 | . 1 . . . . . . Destroy 2 | . . 1 1 . . . . Blast 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3067 | . 452 243 1398 . . 539 435 Guns 1277 | . 423 235 619 . . . . Cannons 1663 | . . . 779 . . 449 435 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 127 | . 29 8 . . . 90 . Kinetic 2216 | . 233 235 1398 . . 243 107 Thermal 724 | . 190 . . . . 206 328 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . . 25 1 Projectiles 21 | . . . . . . 20 1 Explosions . | . . . . . . . . Melee 5 | . . . . . . 5 . Knockbacks 14 | . . . 9 . . 5 . Impact . | . . . . . . . . Kinetic 13 | . . . 8 . . 5 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 11 | . 2 2 . . . 7 . Targets Rammed 14 | . 3 2 . . . 9 . Kicked . | . . . . . . . . Crushed 3 | . 1 . . . . 2 . Highest Temperature 760 | . 159 25 36 . . 336 760 Average Temperature 132 | . 50 11 19 . . 100 441 Received Heat Transfer 1125 | . 93 186 156 6 . . 684 Effects 14 | . . . . . . . 14 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . . . 3 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1591 | . 629 . . . . 370 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 248 | . 232 130 248 108 . 74 145 Initial 96 | . . 25 . 96 . . 25 Average 62 | . 103 96 107 58 . 18 72 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 92 | 100 82 100 78 100 . 100 100 Level 1 7 | . 17 . 21 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . 2 . . 1 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 17 5 26 5 . 10 12 Peak Tracking Total 10 | . 4 3 6 4 . 3 10 Tactical Retreats 4 | . 1 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 1 1 2 1 . Terminals 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 12 . 3 1 3 2 . Successful 10 | . 4 . 2 1 3 . . Failed 11 | . 8 . 1 . . 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 8 . . . 1 2 . Terminals 11 | . 9 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . . 1 3 . . Record 2 | . . . . . 2 . . Robot Analysis 2 | . 2 . . . . . . Open Door 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled 2 | . 2 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 1 . Highest-Rated Group 74 | . . . . 74 71 31 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 12 . 16 . Total Damage 418 | . . . . 212 . 206 . Kills 7 | . . . . 4 . 3 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5952 | 86 748 408 1110 782 777 1959 82 Spaces Moved 2139 | 46 325 224 407 131 323 674 9 Core 53 | 20 . . 32 . . . 1 Treads 2086 | 26 325 224 375 131 323 674 8 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 Average Speed 214 | 166 192 160 201 212 240 240 368 Slowest Speed 1400 | 250 320 160 500 240 240 240 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 55 48 26 26 65 99 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . 2 . . . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3255 | 53 393 248 594 635 326 970 36 Wait 858 | . 17 3 78 493 . 262 5 Move 2132 | 45 324 223 406 130 322 673 9 Hop . | . . . . . . . . Pick Up 47 | 2 14 3 14 7 3 4 . Fast Attach 20 | 6 1 . 12 1 . . . Attach 8 | . 2 1 2 . . . 3 Detach 4 | . 1 . 3 . . . . Swap 11 | . 3 . 3 2 . . 3 Drop 32 | . 2 2 21 2 1 4 . Fire 129 | . 26 14 55 . . 18 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 3 2 . . . 9 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Entered Mines 896 | -10/Mines | Learned Materials security intel 1172 | -10/Mines | Core integrity fell below 50% 1235 | -10/Mines | Discovered new exit (range 5) 1243 | -10/Mines | Entered Materials 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -9/Materials | Repaired Assault Rifle 2109 | -9/Materials | Discovered new exit (range 16) 2353 | -9/Materials | Entered Mines 2354 | -9/Mines | Assembled infested the area 2358 | -9/Mines | Met a Derelict shopkeep closing up shop 2359 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3003 | -9/Mines | Met a Derelict testing a Signal Generator 3108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3110 | -9/Mines | Discovered new exit (range 5) 3135 | -9/Mines | Entered Exiles 3135 | -9/Exiles | Accompanied by 3 allies 3165 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3193 | -9/Exiles | Discovered new exit (range 14) 3224 | -9/Exiles | Met 8R-AWN 3263 | -9/Exiles | Met EX-HEX 3332 | -9/Exiles | Met EX-BIN 3366 | -9/Exiles | Aligned with FarCom system 3368 | -9/Exiles | Given EX-Vault access code 3423 | -9/Exiles | Opened EX-Vault 3551 | -9/Exiles | Found AWS/Gauss 3604 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3667 | -9/Exiles | Met EX-DEC 3890 | -9/Exiles | Discovered new exit (range 10) 3912 | -9/Exiles | Left Exiles lab with AWS/Gauss 3912 | -9/Exiles | Entered Mines 3912 | -8/Mines | Accompanied by 1 ally 5773 | -8/Mines | Discovered new exit (range 6) 5847 | -8/Mines | Discovered new exit (range 9) 5871 | -8/Mines | Entered Materials 5871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5895 | -8/Materials | Garrison activated, responded to threat 5945 | -8/Materials | Core integrity fell below 50% 5949 | -8/Materials | Core integrity fell below 20% 5953 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05933_ Overheating: System interference. 05933_ Adv. Beam Cannon temporarily disabled. 05934_ Imp. Treads destroyed. 05936_ Imp. Heat Sink broken. 05936_ Overheating: Short circuit. 05936_ Imp. Treads destroyed. 05937_ Power failure, Imp. Deuterium Engine shutdown. 05939_ Imp. Treads destroyed. 05940_ Overheating: System interference. 05940_ Adv. Beam Cannon temporarily disabled. 05943_ Overheating: Core damaged (-77). 05943_ Adv. Beam Cannon destroyed. 05944_ Overheating: Matter decay (-27). 05945_ L-31 Rogue destroyed. 05946_ Power failure, Imp. Deuterium Engine shutdown. 05947_ Overheating: Energy bleed (-43). 05947_ Imp. Deuterium Engine destroyed. 05947_ Adv. Beam Cannon destroyed. 05947_ Critical hit (Burn: +37). 05949_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######################??????????? | | ?????????????????# @/!s= %% [ ???????? | | ?????????????????# =%%g% g = !%% ???????? | | ?????????????????# =g=g [% *% % ???????? | | ?????????????????#######################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDamperSheargun Manual? 0 Play Time 00:39:19 Cumulative 36.1 hours Start 2024.12.15 @ 12:22:38 End 2024.12.15 @ 13:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8251c08d-8213-409f-991d-92e2060f3f1d