Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 15:46:30 Player: notme Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3972) 3972 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 11375 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 1336 Met Imprinter 300 Was Imprinted 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 10/100 System Corruption 6% Temperature Cool (0) Movement Core (1950) Ox38 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer Improved Target Analyzer Layered Heavy Armor Plating > --- WEAPON (3) ------- Autogun KE Penetrator Improved Remote Datajack > --- INVENTORY (25) --- Fusion Compressor Micro Fission Core Huge Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Actuator Array Light Armor Plating Improved System Restoration Module Tearclaws Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Target Analyzer Improved Target Analyzer System Shield Improved Recalibrator > --- WEAPON ----------- KE Penetrator Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Fusion Compressor Fusion Compressor Micro Fission Core Huge Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Actuator Array Light Armor Plating Light Armor Plating Layered Heavy Armor Plating Improved System Restoration Module Heavy Laser Heavy Laser Heavy Laser Thermic Laser Long-range Missile Launcher Improved Remote Datajack Tearclaws Self-destruct Interrupter [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 5 | . . 2 1 . . . . . . . 1 1 Utility 3 | . . . 1 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 172 | 8 10 18 26 8 3 10 19 6 2 7 22 33 Power 23 | 1 1 2 5 1 . 1 3 1 . 2 3 3 Engine 19 | 1 1 2 4 1 . 1 3 1 . 1 2 2 Core 4 | . . . 1 . . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 66 | 3 2 12 13 2 1 6 2 3 . 3 8 11 Treads 3 | . . 1 . . . . . . . . . 2 Leg 44 | 1 . . 13 2 1 6 2 3 . 3 8 5 Wheel 9 | 2 2 5 . . . . . . . . . . Hover 5 | . . 3 . . . . . . . . . 2 Flight 5 | . . 3 . . . . . . . . . 2 Utility 47 | 2 3 1 3 4 1 2 11 2 . 1 8 9 Device 18 | 1 . 1 1 1 . 1 4 1 . 1 4 3 Storage 8 | 1 3 . 1 . . 1 1 . . . . 1 Processor 9 | . . . 1 1 . . 3 1 . . 1 2 Hackware 2 | . . . . 1 . . . . . . 1 . Protection 10 | . . . . 1 1 . 3 . . . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 4 3 5 1 1 1 3 . 2 1 3 10 Energy Gun 9 | . 1 2 2 . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 1 . 1 1 1 . . . . 2 Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 4 | . 2 1 . . . . . . . . 1 . Slashing Weapon 10 | . . . 1 1 . . 2 . 2 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 1 . Parts Lost 75 | . . 6 9 . . . 10 4 . . 12 34 Power 9 | . . 1 1 . . . . . . . 1 6 Propulsion 32 | . . 2 5 . . . 1 3 . . 6 15 Utility 20 | . . 1 1 . . . 9 1 . . 4 4 Weapon 14 | . . 2 2 . . . . . . . 1 9 Highest Loss Streak 15 | . . 2 3 . . . 5 2 . . 10 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 2 14 19 19 19 19 20 21 21 21 21 20 21 Power 3 | . 1 1 1 2 2 2 2 3 4 4 4 4 Propulsion 4 | 1 5 3 1 . 2 3 6 7 5 5 4 1 Utility 8 | . 5 12 13 13 12 10 7 4 4 6 6 9 Weapon 4 | . 1 1 3 3 3 4 4 4 6 4 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 66 | . 11 2 6 11 3 8 3 1 1 4 7 9 Power 11 | . . . 3 . 1 3 . 1 . 1 1 1 Propulsion 7 | . 3 . . . . . . . 1 . 3 . Utility 39 | . 5 1 3 11 2 5 2 . . . 2 8 Weapon 8 | . 2 1 . . . . 1 . . 3 1 . Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 95 95 99 100 100 97 99 100 100 93 76 Engine 7 | . 14 9 7 7 7 7 7 7 7 6 3 8 Leg 30 | . . . 29 38 38 38 38 37 38 38 36 22 Wheel 5 | . 27 41 7 . . . . . . . . . Device 12 | . 14 10 8 9 7 7 8 15 15 21 14 3 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 5 Processor 4 | . . . 8 7 7 7 4 . 7 1 . 4 Hackware 2 | . . . . 6 7 7 4 . . . 2 5 Protection 5 | . . . . 3 7 7 8 14 7 7 5 3 Energy Gun 1 | . 10 10 4 . . . . . . . . . Ballistic Gun 2 | . . . . 7 7 7 5 . . . . 3 Impact Weapon 2 | . 16 10 1 . . . . . . . 4 1 Slashing Weapon 8 | . . . 8 7 7 7 9 15 15 9 12 6 Peak Build Rating 81 | 7 12 18 26 40 43 59 63 56 53 59 73 81 Average Rating 45 | 5 11 16 21 36 42 55 57 55 52 57 64 61 On Entrance 37 | . 7 12 17 26 40 43 59 56 53 53 58 59 Avg Prop Armor Cover (%) 9 | 8 . 10 13 . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 15 51 53 56 63 65 105 113 113 105 113 117 117 Greatest Support 122 | 20 24 48 60 78 78 106 106 99 92 98 122 84 Greatest Overweight (x) 33 | 4 2 2 5 . . 1 1 1 1 1 2 33 Average Overweight (x) . | . 1 1 . . . . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 20 20 22 25 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 22 | 2 14 19 19 19 19 22 23 24 24 24 23 23 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 7 20 20 20 20 20 25 25 25 25 25 25 13 Class Distribution -------------------- 39% | Mutant 27% | Gladiator 8% | Scavenger-Mutant 8% | Derelict-Mutant 7% | Derelict-Gladiator 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scientist-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Matter Collected 2986 | 305 125 245 340 60 86 148 292 151 109 85 466 574 Remotely . | . . . . . . . . . . . . . Salvage Created 4408 | 82 102 1004 891 135 122 81 359 227 . 126 672 607 Parts 188 | 5 2 33 53 10 4 4 9 10 . 7 23 28 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 2 7 2 31 . . Prevented 4 | . . . . . . . 2 . . 2 . . Parts Restored 1 | . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 93 | . 4 27 19 2 . 2 7 4 . 2 14 12 Melee 68 | . 3 13 15 2 . 2 7 4 . 2 14 6 Guns 3 | . . . . . . . . . . . . 3 Cannons 3 | . . . 3 . . . . . . . . . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 18 | 2 2 4 2 2 . . 2 . . . . 4 Worker 2 | . . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . Watcher 5 | . 2 3 . . . . . . . . . . Swarmer 23 | . 4 6 3 . . 1 2 . . . 4 3 Grunt 34 | . . 12 10 . . . . 3 . . 7 2 Brawler 3 | . . 1 . . . . . . . 1 1 . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 15 | . . 7 4 1 . . . 1 . 1 . 1 Specialist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . 1 . . 1 1 . . . . . Programmer 8 | . . . . 1 . . . . . . 2 5 Thief 1 | . . . . . . . 1 . . . . . Savage 2 | . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 3 8 4 1 . 1 2 3 . 1 3 6 Combat Bots Only 8 | . 3 8 4 1 . 1 2 3 . 1 3 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 1 . 1 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 2 | . 1 1 1 1 . 1 1 1 . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1084 | . 35 124 109 48 . 18 114 89 . 18 199 330 Missed 290 | . 11 24 25 16 . 10 24 29 . 9 52 90 Hits 794 | . 24 100 84 32 . 8 90 60 . 9 147 240 Melee 35 | . . 1 . . . . 28 . . . 5 1 Projectile 759 | . 24 99 84 32 . 8 62 60 . 9 142 239 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 25 | . . 2 . . . . 7 2 . . 6 8 Damage Taken 12984 | . 241 1193 1073 295 . 345 2314 634 . 71 2141 4677 Core 2092 | . 63 185 115 71 . 78 225 111 . 5 236 1003 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . 102 Ignored by Resistances 434 | . . . . . . . . . . . 434 . Regen/Repaired (Parts) 336 | . 50 61 16 . 32 23 . . 154 . . . Core Remaining (%) 68 | 100 74 53 79 . . . . . . 30 72 . Volleys Fired 47 | 5 1 2 10 . . 1 3 . . 3 3 19 Largest 3 | 2 1 1 1 . . 1 1 . . 1 1 3 Hottest 223 | 40 40 40 37 . . 28 30 . . 33 33 223 Shots Fired 68 | 10 2 2 10 . . 1 4 . . 3 3 33 Gun 50 | 10 2 2 . . . 1 4 . . . . 31 Cannon 16 | . . . 10 . . . . . . 3 3 . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 43 | 10 . . 10 . . 1 4 . . 3 3 12 Thermal 19 | . . . . . . . . . . . . 19 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 4 | . 2 2 . . . . . . . . . . Robot Hit Streak 8 | 3 4 6 6 . . . 1 . . 2 5 8 Robot Miss Streak 7 | 1 . . 7 . . 1 3 . . 1 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 308 | 6 8 60 45 11 3 2 51 11 . 5 61 45 Core Hits 120 | 3 2 9 31 4 . 2 11 5 . 3 20 30 Critical Kills 2 | . 1 1 . . . . . . . . . . Critical Parts Destroyed 19 | . 1 14 2 . . . . . . . . 2 Critical Strikes 56 | . 2 15 5 3 . . 7 1 . . 15 8 Burn 3 | . . . . . . . . . . . . 3 Destroy 2 | . . . . . . . . . . . . 2 Smash 19 | . 2 15 2 . . . . . . . . . Sever 32 | . . . 3 3 . . 7 1 . . 15 3 Melee Attacks 348 | . 16 71 44 13 3 2 62 14 . 3 85 35 Impact 103 | . 15 71 7 . . . . . . . 10 . Slashing 244 | . . . 37 13 3 2 62 14 . 3 75 35 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 3 . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 29 | . 3 . . . . . . 1 . . 25 . Damage Inflicted 11057 | 71 281 2173 1415 361 202 62 1595 480 . 150 2063 2204 Guns 622 | 71 24 24 . . . . 20 . . . . 483 Cannons 281 | . . . 157 . . . . . . 54 70 . Explosions 766 | . . . . . . . . . . . . 766 Melee 9382 | . 257 2149 1258 361 202 62 1575 480 . 96 1993 949 Ramming 6 | . . . . . . . . . . . . 6 Kinetic 595 | 71 . . 157 . . . 20 . . 54 70 223 Thermal 260 | . . . . . . . . . . . . 260 Explosive 766 | . . . . . . . . . . . . 766 Electromagnetic 48 | . 24 24 . . . . . . . . . . Impact 2821 | . 257 2149 239 . . . . . . . 176 . Slashing 6561 | . . . 1019 361 202 62 1575 480 . 96 1817 949 Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . 1 . . 2 2 3 27 27 27 . 6 6 Average Corruption 8 | . 1 . . 1 2 2 11 27 27 . 5 3 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 239 | . 9 . . 11 4 17 82 47 13 . 29 27 Message Errors 60 | . 3 . . 2 2 4 25 10 2 . 6 6 Matter Fused 61 | . 1 . . 5 . 6 20 9 7 . 6 7 Heat Flow Errors 36 | . 2 . . . . . 12 9 . . 7 6 Energy Discharges 28 | . 1 . . 1 . 2 11 6 . . 5 2 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . . 2 1 2 6 5 2 . 2 1 Data Loss (major) 17 | . . . . 1 1 3 4 5 1 . 1 1 Misfires 3 | . 1 . . . . . 1 . . . . 1 Alerts 9 | . 1 . . . . . 1 3 1 . 2 1 Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1189 | . 78 679 85 . 102 . 71 . . . 113 61 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1189 | . 78 679 85 . 102 . 71 . . . 113 61 Knockbacks 21 | . . 12 6 . . . . . . . 2 1 Impact 12 | . . 10 . . . . . . . . 1 1 Kinetic 7 | . . . 6 . . . . . . . 1 . Secondary 2 | . . 2 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 395 | . 213 6 8 . . 9 259 258 . . 276 395 Average Temperature 101 | . 107 6 8 . . 9 93 94 . . 105 122 Received Heat Transfer 2661 | . 36 408 423 42 . 9 . 303 . 24 957 459 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 20 | . 1 17 2 . . . . . . . . . Combat Hostiles 16 | . 1 14 1 . . . . . . . . . Parts Fried 21 | . 4 16 1 . . . . . . . . . Impact Corruptions 37 | . 4 30 3 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . 1 1 Heat Transferred 783 | . . . . . . . . . . . . 783 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . 2 . . . 3 . . . . . . Low Security (%) 85 | 100 100 44 100 100 100 31 . . . . 100 100 Level 1 7 | . . 54 . . . 10 . . . . . . Level 2 . | . . . . . . 3 . . . . . . Level 3 6 | . . . . . . 55 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 881 | 5 60 401 161 44 9 881 . . . . 89 80 Initial 156 | . . 12 156 39 . . . . . . . 12 Average 97 | . 4 195 68 4 . 506 . . . . 30 14 Influence Increases 4854 | 10 186 805 529 75 9 1417 147 94 . 635 505 442 Destroy 0b10 Robot/C 2580 | . 80 540 380 40 . 500 60 80 . 360 280 260 Destroy 0b10 Robot/NC 115 | 10 10 15 10 5 . 40 5 . . . . 20 Destroy Leader 608 | . 14 156 102 20 . 146 20 10 . 40 60 40 Allied During Kill 797 | . . . . . . 566 2 4 . 220 . 5 Successful Hack 143 | . 37 19 37 10 . 28 . . . . . 12 Disable Machine 60 | . . 15 . . . 45 . . . . . . Destroy Structure 116 | . . . . . 9 77 . . . . . 30 Partial Spotted 30 | . 15 . . . . 15 . . . . . . Lose Combat Pursuer 405 | . 30 60 . . . . 60 . . 15 165 75 Influence Decreases 4784 | 10 156 464 811 164 9 605 948 105 . 635 479 398 Entered New Map 601 | . . 18 215 50 . . 301 3 . . . 14 Time Decay 3369 | 10 156 386 506 114 9 415 563 102 . 575 359 174 Lost Part 519 | . . 60 90 . . . 64 . . . 120 185 Lost Ally 295 | . . . . . . 190 20 . . 60 . 25 Squads Dispatched 26 | . 2 3 4 2 . 8 . . . . 3 4 Investigation 13 | . 2 3 4 . . 3 . . . . . 1 Extermination 9 | . . . . 2 . 2 . . . . 2 3 Reinforcement 4 | . . . . . . 3 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Distress Signals 15 | . 2 3 1 . . 5 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 10 37 24 3 . 12 15 4 . 3 25 39 Peak Tracking Total 13 | . 4 10 4 1 . 5 5 3 . 2 6 13 Tactical Retreats 17 | . 1 2 . . . . 5 . . 1 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Traps Triggered 8 | . 1 2 1 1 . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Machines Disabled 4 | . . 1 . . . 3 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Machines Accessed 49 | . 11 6 9 9 . 8 3 . . . 2 1 Terminals 28 | . 8 3 7 5 . 5 . . . . . . Fabricators 3 | . . . . . . 2 . . . . . 1 Repair Stations 6 | . 1 1 1 1 . 1 . . . . 1 . Recycling Units 5 | . 2 1 . 1 . . . . . . 1 . Scanalyzers 4 | . . 1 1 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 169 | . 31 24 46 32 . 20 9 . . . 5 2 Successful 96 | . 19 17 23 15 . 9 9 . . . 2 2 Failed 72 | . 12 7 22 17 . 11 . . . . 3 . Catastrophic 14 | . 3 . 1 5 . 4 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 35 | . 2 . 10 7 . 5 . . 2 . 5 4 Terminals 90 | . 19 11 32 16 . 12 . . . . . . Fabricators 9 | . . . . . . 7 . . . . . 2 Repair Stations 18 | . 7 4 3 1 . 1 . . . . 2 . Recycling Units 13 | . 5 3 . 2 . . . . . . 3 . Scanalyzers 30 | . . 6 11 13 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 48 | . 10 6 14 4 . 5 9 . . . . . Record 11 | . 2 1 1 . . . 7 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 1 1 1 . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . Open DSF 3 | . . . . 1 . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 6 | . 1 1 3 1 . . . . . . . . Locate Traps 8 | . 1 2 2 . . 3 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Zone Layout 4 | . 1 . 2 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . . 2 Network Status 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 Build 3 | . . . . . . 2 . . . . . 1 Repair Station Hacks 11 | . 4 4 2 . . . . . . . 1 . Scan Component 6 | . 2 2 1 . . . . . . . 1 . Repair 5 | . 2 2 1 . . . . . . . . . Recycling Unit Hacks 9 | . 5 2 . 1 . . . . . . 1 . Report Inventory 5 | . 3 1 . 1 . . . . . . . . Retrieve Components 4 | . 2 1 . . . . . . . . 1 . Scanalyzer 22 | . . 5 7 10 . . . . . . . . Insert Component 6 | . . 1 2 3 . . . . . . . . Analyze 5 | . . 1 2 2 . . . . . . . . Retrieve Study 11 | . . 3 3 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 9 5 7 9 . 5 . . . . 2 1 Full Trace Events 9 | . 2 1 3 . . 2 . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 2 2 . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 83 | . . . . . . 58 . . . . . 25 Total Part Build Rating 16 | . . . . . . 14 . . . . . 2 Part Studies Acquired 10 | . . 2 3 5 . . . . . . . . Parts Repaired 5 | . 2 2 1 . . . . . . . . . Time 142 | . 58 58 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . 10 3 . . . . . . . . 10 . Parts Scanalyzed 5 | . . 1 2 2 . . . . . . . . Part Schematics Acquired 5 | . . 1 2 2 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 1 . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Total Allies 30 | . . . . . 20 . . . 6 . 1 3 Largest Group 20 | . . . . . 20 20 2 1 6 6 1 3 Highest-Rated Group 575 | . . . . . 575 575 57 21 342 342 30 84 Highest-Rated Ally 96 | . . . . . 35 35 31 21 96 96 30 28 Zionite Dispatches 2 | . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 262 | . . . . . 14 176 4 . . 67 . 1 Total Damage 5469 | . . . . . 354 3489 20 . . 1578 . 28 Kills 51 | . . . . . 1 32 . . . 17 . 1 Allies Corrupted 3 | . . . . . . 2 . . . 1 . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 13856 | 25 1439 1064 1307 1210 579 1038 985 627 3106 2155 321 . Sensors 5613 | . . 494 1307 1210 579 1038 985 . . . . . Traps 6209 | . . . . . . . . 627 3106 2155 321 . Seismic 2034 | 25 1439 570 . . . . . . . . . . Machine Analysis 3566 | . . . . . . . . 70 3106 390 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Turns Passed 17848 | 156 1439 1165 1366 1210 579 1038 2315 925 3106 2155 1278 1116 Spaces Moved 10473 | 113 1106 744 761 897 468 688 1526 431 1587 1065 641 446 Core 14 | 13 . . . . . . . . . . . 1 Treads 8 | . . . . . . . . . . . . 8 Legs 8246 | 9 . . 497 897 468 688 1526 431 1587 1065 641 437 Wheels 2202 | 91 1106 741 264 . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 95 105 113 113 122 192 190 187 117 175 Average Speed 144 | 95 106 102 134 110 113 120 136 192 191 189 141 192 Slowest Speed 1700 | 250 120 177 470 113 113 189 192 192 192 190 260 1700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 9 97 46 45 14 96 27 98 59 93 96 8 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken 4 | . . . 1 . . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 . 1 . Scrap Searched 18 | . . . . . . . 8 2 4 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . . . 1 . 16 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 16 | . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Total 12674 | 147 1355 1021 1032 1117 518 907 1687 515 1653 1198 923 601 Wait 1309 | 15 169 153 150 167 32 170 56 55 53 103 145 41 Move 10462 | 112 1105 743 760 897 467 687 1525 430 1586 1064 640 446 Hop . | . . . . . . . . . . . . . Pick Up 163 | 6 31 14 13 15 4 15 12 6 4 7 23 13 Fast Attach 56 | 8 2 2 19 1 . . 3 1 1 2 7 10 Attach 66 | . . 8 3 1 . . 11 4 1 . 13 25 Detach 10 | 1 . 1 . . . . 2 . . 2 1 3 Swap 81 | . 10 15 7 6 3 10 6 2 2 5 12 3 Drop 159 | . 24 12 26 17 7 22 7 4 6 9 21 4 Fire 47 | 5 1 2 10 . . 1 3 . . 3 3 19 Melee 317 | . 13 71 44 13 3 2 62 13 . 3 58 35 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Repaired Signal Interpreter 584 | -10/Materials | Repaired Arm. Wheel 620 | -10/Materials | Discovered new exit (range 4) 925 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Discovered new exit (range 13) 1596 | -10/Materials | Entered another Materials area 1596 | -9/Materials | Evolved 2 slots: Propulsion x2 1733 | -9/Materials | Repaired Arm. Wheel 1765 | -9/Materials | Repaired EM Pulse Gun 2094 | -9/Materials | Destroyed 8 combat bots 2398 | -9/Materials | Discovered new exit (range 12) 2703 | -9/Materials | Discovered new exit (range 12) 2761 | -9/Materials | Entered another Materials area 2761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -8/Materials | Discovered new exit (range 14) 3065 | -8/Materials | Identified exit to Factory 3528 | -8/Materials | Build established: Scavenger-Mutant 3746 | -8/Materials | Repaired Sensor Array 3822 | -8/Materials | Lost 3 parts (3n) 4026 | -8/Materials | Central database locked down 4127 | -8/Materials | Entered Factory 4127 | -7/Factory | Evolved 2 slots: Utility x2 4131 | -7/Factory | Identified exit to DSF 4598 | -7/Factory | Build established: Scientist-Mutant 5337 | -7/Factory | Sucked down chute 5337 | -7/Factory | Entered Waste 5338 | -7/Waste | Joined by Warlord forces that had cleared the area 5397 | -7/Waste | A Compactor rumbled back to life 5397 | -7/Waste | Spotted C-40 Crusher 5403 | -7/Waste | Allies destroyed C-40 Crusher 5616 | -7/Waste | Discovered new exit (range 13) 5639 | -7/Waste | Identified exit to Factory 5812 | -7/Waste | Build established: Mutant 5916 | -7/Waste | Entered Factory 5916 | -7/Factory | Accompanied by 20 allies 6142 | -7/Factory | Fabricated Myomer Leg (x2) 6529 | -7/Factory | Lost 4 allies 6583 | -7/Factory | Lost 3 allies 6671 | -7/Factory | Lost 5 allies 6849 | -7/Factory | Discovered new exit (range 12) 6862 | -7/Factory | Identified exit to Lower Caves 6954 | -7/Factory | Entered Lower Caves 6954 | -7/Lower Caves | Accompanied by 2 allies 7174 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7337 | -7/Lower Caves | Learned Factory stockpile data 7636 | -7/Lower Caves | Discovered new exit (range 5) 7642 | -7/Lower Caves | Identified exit to Lower Caves 8150 | -7/Lower Caves | Entered an active Warlord outpost 8155 | -7/Lower Caves | Learned Factory garrison access intel 8164 | -7/Lower Caves | Learned Research trap positions 8164 | -7/Lower Caves | Learned Factory emergency access door positions 8164 | -7/Lower Caves | Learned Armory emergency access door positions 8164 | -7/Lower Caves | Learned Factory security intel 8164 | -7/Lower Caves | Learned Factory garrison access intel 8492 | -7/Lower Caves | System corruption reached 10% 8504 | -7/Lower Caves | Attacked by a faux Warlord 8559 | -7/Lower Caves | Lost 5 parts (5u) 8652 | -7/Lower Caves | Core integrity fell below 50% 8663 | -7/Lower Caves | Lost 3 parts (1n2u) 8970 | -7/Lower Caves | Build established: Gladiator 9269 | -7/Lower Caves | Entered another Lower Caves area 9269 | -7/Lower Caves | Accompanied by 1 ally 10077 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10171 | -7/Lower Caves | Discovered new exit (range 11) 10173 | -7/Lower Caves | Identified exit to Factory 10194 | -7/Lower Caves | Entered Zion 10251 | -7/Zion | Given A8's code to call for help 10311 | -7/Zion | Discovered new exit (range 13) 10444 | -7/Zion | System corruption cleaned by Quarantine Array 11009 | -7/Zion | Met Imprinter 11045 | -7/Zion | Imprinted 11047 | -7/Zion | Declared Zion's savior 11426 | -7/Zion | Given the Hacking Drone Bay 11818 | -7/Zion | Learned location of Quarantine (-2) 12920 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12923 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13300 | -7/Zion | Entered Proximity Caves 13300 | -6/Proximity Caves | Accompanied by 6 allies 13639 | -6/Proximity Caves | Found DCF Scrap (15 items) 13952 | -6/Proximity Caves | Build established: Derelict-Gladiator 14006 | -6/Proximity Caves | Spotted B-75 Beast 14076 | -6/Proximity Caves | Found Prototype Device 14318 | -6/Proximity Caves | Build established: Derelict-Mutant 14415 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15455 | -6/Proximity Caves | Entered Factory 15455 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15459 | -6/Factory | Loaded intel: 3 garrison access locations 15692 | -6/Factory | Identified Exp. Thermal Shield 15755 | -6/Factory | Build established: Derelict-Gladiator 15855 | -6/Factory | Lost 10 parts (1p5n3u1w) 16086 | -6/Factory | Zion Thermal Resupply teleported in 16327 | -6/Factory | Discovered new exit (range 12) 16693 | -6/Factory | Discovered new exit (range 16) 16733 | -6/Factory | Entered another Factory area 16733 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16734 | -5/Factory | Loaded intel: 4 garrison access locations 16746 | -5/Factory | Zion Fire squad teleported in 16763 | -5/Factory | Discovered new exit (range 9) 16857 | -5/Factory | Build established: Mutant 16872 | -5/Factory | Fabricated Lgt. Armor Plating? 17028 | -5/Factory | Lost 3 allies 17111 | -5/Factory | Lost 11 parts (2p4n2u3w) 17372 | -5/Factory | Build established: Scavenger-Mutant 17695 | -5/Factory | Core integrity fell below 50% 17726 | -5/Factory | Lost 5 parts (3n1u1w) 17817 | -5/Factory | Cargo convoy interrupted 17843 | -5/Factory | Core integrity fell below 20% 17849 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- [Achievement: Hydra] Remote Datajacks cannot fire with other weapons in the same volley. 17845_ U-05 Engineer lays Concrete. 17846_ Slug penetrates Matter Pump. 17846_ Penetrated by Slug. 17846_ Slug penetrates H-66 Slayer. 17846_ Penetrated by Slug. 17846_ U-05 Engineer lays Concrete. 17847_ System corrupted: Energy discharge (-7). 17847_ Slug penetrates H-66 Slayer. 17847_ W-25 Informer sends out distress signal. 17848_ Penetrated by Slug. 17848_ Slug penetrates Matter Pump. 17848_ P-70 Sage suffers critical hit (Destroy). 17848_ Destroyed Tesla Rifle. 17848_ Slug penetrates P-70 Sage. 17848_ U-05 Engineer builds a Wall. 17848_ Matter Pump disabled. 17849_ Slug penetrates Matter Pump. 17849_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ? ?????????????? ????????????????????????????????? | | ? ?????????????? ????????????????????????????????? | | ? ????????????? ????????????????????????????????? | | ? ????????????? ????????????????????????????????? | | ? ????????????# #???????????????????????????????? | | ? ????????????# #???????####????????????????????? | | ? #????????????# #??????? ????????????????????? | | # #????????????# #??????? ????????????????????? | | # #????????????# #??????? 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"""" #?????????????????????????????? | | ??????# !!! """" [#?????????????????????????????? | | ??????# !! """" #?????????????????????????????? | | ??????# ! """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 30 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 1 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Visual Processing Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Lgt. Armor Plating | x2 | -5/Factory Repaired ---------- Signal Interpreter | 40% | -10/Materials Arm. Wheel | 62% | -10/Materials Arm. Wheel | 57% | -9/Materials EM Pulse Gun | 60% | -9/Materials Sensor Array | 20% | -8/Materials Studied --------- Hover Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Katana | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Ew, Corruption Help From High Places Hydra I Spy I'm Back, Baby! Jackpot Librarian The More The Merrier We Are Legion You Again Challenges ------------ None Game ------ Seed XenonSensorHoverbase Manual? 0 Play Time 04:37:14 Cumulative 12.1 hours Start 2026.01.17 @ 18:26:05 End 2026.01.19 @ 15:46:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 3 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b40d014-e7ff-48e3-94fe-2cd23246cb9f