Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 22:34:26 Player: Mr.Manatee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (869) 869 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2849 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Improved Ion Engine Flight Unit Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- ECM Suite Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 43 | 2 11 22 8 Power 9 | . 2 6 1 Engine 9 | . 2 6 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 5 3 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 10 | . 5 3 2 Utility 8 | . 2 4 2 Device 2 | . 1 1 . Storage . | . . . . Processor 1 | . 1 . . Hackware 2 | . . 1 1 Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 2 2 9 3 Energy Gun 9 | 2 1 5 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 19 | . 2 11 6 Power 2 | . . 2 . Propulsion 5 | . . 3 2 Utility 3 | . . 1 2 Weapon 9 | . 2 5 2 Highest Loss Streak 6 | . 1 6 4 Average Slot Usage (%) 55 | . 81 45 15 Engine 9 | . 12 9 2 Flight 13 | . 23 9 1 Device 8 | . 8 9 5 Processor 5 | . 8 4 . Protection 1 | . . 1 2 Energy Gun 12 | . 22 6 1 Energy Cannon 1 | . . 1 1 Ballistic Gun 2 | . 5 1 . Naked Turns 38 | . . . 38 Heaviest Build 16 | 3 8 16 5 Greatest Support 10 | 3 8 10 8 Greatest Overweight (x) 4 | . 2 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 568 | 220 117 221 10 Remotely . | . . . . Salvage Created 1375 | 70 310 646 349 Parts 81 | . 24 34 23 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 11 10 Melee 1 | . . . 1 Guns 21 | . 7 5 9 Cannons 3 | . . 3 . AOE 2 | . . 2 . Classes Destroyed 10 | 1 5 3 1 Worker 2 | . . 2 . Hauler 3 | . 1 2 . Recycler 2 | 1 1 . . Operator 3 | . 1 1 1 Watcher 2 | . 1 1 . Swarmer 12 | . 6 . 6 Grunt 10 | . 1 7 2 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 9 | 1 3 4 9 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2191 | . 170 1041 980 Core 747 | . 37 151 559 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 85 62 . Volleys Fired 109 | 2 31 58 18 Largest 2 | 2 2 2 1 Hottest 126 | 90 90 126 56 Shots Fired 154 | 4 62 70 18 Gun 127 | 4 62 45 16 Cannon 23 | . . 21 2 Launcher 4 | . . 4 . Special . | . . . . Kinetic 23 | . 7 16 . Thermal 88 | 4 55 29 . Explosive 4 | . . 4 . Electromagnetic 39 | . . 21 18 Robot Hit Streak 14 | 3 11 11 14 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 119 | 3 44 53 19 Core Hits 62 | 2 15 27 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2206 | 36 472 1312 386 Guns 1246 | 36 472 478 260 Cannons 420 | . . 390 30 Explosions 444 | . . 444 . Melee 95 | . . . 95 Ramming 1 | . . . 1 Kinetic 146 | . 48 98 . Thermal 920 | 36 424 460 . Explosive 364 | . . 364 . Electromagnetic 680 | . . 390 290 Impact . | . . . . Slashing 95 | . . . 95 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 467 | 30 264 467 113 Average Temperature 115 | 15 77 166 47 Received Heat Transfer 669 | . 6 375 288 Effects 12 | . 2 10 . Shutdowns 1 | . . 1 . Energy Bleed 3 | . . 3 . Interference 3 | . 2 1 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 2227 | 99 1164 964 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 344 | 5 250 177 344 Initial 36 | . 3 . 36 Average 102 | . 99 86 173 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 84 100 46 Level 1 14 | . 15 . 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 17 25 28 Peak Tracking Total 15 | . 4 7 15 Tactical Retreats 8 | . 1 3 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 19 | . 8 9 2 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 60 | . 26 25 9 Successful 35 | . 15 15 5 Failed 25 | . 11 10 4 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 42 | . 15 18 9 Terminals 50 | . 20 21 9 Fabricators . | . . . . Repair Stations 7 | . 5 2 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 18 | . 6 8 4 Part Schematic 2 | . . . 2 Robot Analysis 2 | . . 2 . Prototype ID Bank 4 | . 2 2 . Level Access Points 1 | . . . 1 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 1 . Unreport Threat 3 | . 1 2 . Transport Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 4 1 . Scan Component 3 | . 2 1 . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 5 1 Terminals 10 | . 4 5 1 Track 2 | . . 1 1 Assimilate 3 | . 2 1 . Botnet 3 | . 1 2 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 7 9 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 3 | . 2 1 . Largest Group 3 | . 2 3 2 Highest-Rated Group 30 | . 20 30 20 Highest-Rated Ally 10 | . 10 10 10 Total Orders 4 | . 2 2 . STAY 2 | . 1 1 . FOLLOW 2 | . 1 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1231 | 47 474 516 194 Spaces Moved 1382 | 61 591 524 206 Core 496 | 61 47 210 178 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 886 | . 544 314 28 Fastest Speed 34 | 50 37 34 37 Average Speed 49 | 50 38 59 55 Slowest Speed 250 | 50 150 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . 11 1 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 69 32 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 19 . Melee . | . . . . Projectile . | . . . . AOE 19 | . . 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1759 | 72 762 667 258 Wait 188 | 4 134 35 15 Move 1350 | 60 568 521 201 Hop 14 | . 11 1 2 Pick Up 22 | 4 5 8 5 Fast Attach 20 | 2 6 8 4 Attach 19 | . 3 12 4 Detach 13 | . . 11 2 Swap 4 | . 2 2 . Drop 16 | . 2 11 3 Fire 109 | 2 31 58 18 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 125 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Repaired Flight Unit 183 | -10/Materials | Repaired Flight Unit 253 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Materials 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Accompanied by 2 allies 522 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Lost 6 parts (2p2n2w) 784 | -9/Materials | Discovered new exit (range 10) 787 | -9/Materials | Lost 4 parts (1n1u2w) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Accompanied by 2 allies 1038 | -8/Materials | Evolved 2 slots: Utility x2 1150 | -8/Materials | Core integrity fell below 50% 1164 | -8/Materials | Destroyed 9 combat bots 1165 | -8/Materials | Core integrity fell below 20% 1198 | -8/Materials | Identified exit to Factory 1203 | -8/Materials | Lost 4 parts (2n1u1w) 1232 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01196_ Connecting with Terminal... >>Schematic(Hacking Suite) Downloading schematic... Hacking Suite Rating: 3 Schematic downloaded. >>Schematic(System Shield) Downloading schematic... System Shield Rating: 3 Schematic downloaded. >>Access(Main) Found 3 level access points to Factory: (44,11) (91,51) (53,88) Map updated. 01209_ Acquired Scythe. 01219_ G-47 Trooper misfires. 01221_ G-47 Trooper destroyed. 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"""???????????????? | | ??????# """ """ """ #??????? ????????????????? | | ??????# """ """ """ #???????###??????????????????? | | ??????? ?????????????????????????????? | | ????????###########??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperXenonFacilitator Manual? 0 Play Time 00:24:07 Cumulative 109.8 hours Start 2020.09.25 @ 22:10:04 End 2020.09.25 @ 22:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcddff64-f03d-4421-a135-a136a073d4b2