Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 00:47:48 Player: Drago Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (3545) 3545 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 9907 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 658/1000 Matter 300/300 Energy 6/100 System Corruption 10% Temperature Cool (0) Movement Treading (170) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Coolant Injector Coolant Injector Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Advanced Sensor Array Weapon Cycler Transmission Jammer Improved Reaction Control System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Remote Force Field > --- WEAPON ----------- Latent Energy Streamer Heavy Plasma Cannon > --- INVENTORY -------- Armored Medium Treads Improved Cooling System Matter Compressor Advanced Sensor Array Weapon Cycler Transmission Jammer Improved Reaction Control System Improved Phase Shifter [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Slots Evolved 10 | . . . . . 4 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . 1 1 . Utility 4 | . . . . . 2 1 . . . 1 . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 94 | 7 3 2 1 1 21 10 2 4 31 . 12 Power 13 | 1 1 1 . . 2 1 . 2 5 . . Engine 10 | 1 1 1 . . 1 1 . 2 3 . . Core 3 | . . . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . . . . 8 . . 1 10 . 5 Treads 12 | . . . . . 4 . . 1 2 . 5 Leg 14 | 2 . . . . 4 . . . 8 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 1 . . . 6 6 1 1 7 . 5 Device 18 | 1 . . . . 2 5 . . 5 . 5 Storage 3 | 1 1 . . . 1 . . . . . . Processor 2 | . . . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 2 1 . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 1 1 1 1 5 3 1 . 9 . 2 Energy Gun 12 | . . . . . 1 2 . . 7 . 2 Energy Cannon 5 | . . . 1 . 1 1 . . 2 . . Ballistic Gun 5 | 2 1 . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 2 . . Parts Lost 44 | . . . . . 7 1 . 9 18 . 9 Power 7 | . . . . . 1 . . 2 3 . 1 Propulsion 11 | . . . . . 2 . . 3 4 . 2 Utility 11 | . . . . . 1 1 . 1 5 . 3 Weapon 15 | . . . . . 3 . . 3 6 . 3 Highest Loss Streak 14 | . . . . . 7 1 . 9 14 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 5 8 8 8 10 13 15 14 13 9 8 Power 2 | . 1 1 1 1 1 3 3 2 1 . . Propulsion 1 | . . 2 2 2 2 3 3 2 . . . Utility 6 | . 2 4 4 4 3 4 7 7 8 7 6 Weapon 2 | . . 1 1 1 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 1 . 1 . 2 5 . . 5 . 5 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 16 | . 1 . 1 . 2 3 . . 5 . 4 Weapon 2 | . . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 88 99 100 94 85 23 56 Engine 8 | . 14 14 14 14 7 7 7 6 10 . . Treads 16 | . . . . . 18 23 23 22 12 . 25 Leg 7 | . 28 28 28 28 6 . . . 9 11 . Device 14 | . 14 14 14 14 10 17 15 15 15 . 12 Storage 7 | . 14 14 14 14 8 7 7 7 6 5 4 Processor 4 | . . . . . 4 4 6 7 5 . . Protection 5 | . . . . . 7 7 7 6 3 . . Energy Gun 10 | . . . . . 8 14 15 13 9 . . Energy Cannon 6 | . . . . . 7 7 7 6 8 . 6 Ballistic Gun 3 | . 28 23 27 27 1 . . . . . . Impact Weapon 3 | . . . . . 5 7 6 . . . . Peak Build Rating 73 | 7 8 8 17 10 37 50 50 50 67 17 73 Average Rating 41 | 4 7 8 8 9 24 47 48 46 52 17 56 On Entrance 18 | . 7 8 8 9 9 30 49 48 26 13 17 Naked Turns 15 | . . . . . 15 . . . . . . Heaviest Build 76 | 12 20 21 18 18 47 60 58 74 76 30 61 Greatest Support 135 | 20 20 20 20 20 60 60 60 60 66 33 135 Greatest Overweight (x) 10 | 3 . 1 . . 4 . . 1 10 . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 12 15 15 15 15 15 13 Most Carried 15 | 1 9 9 9 9 14 15 15 15 15 9 10 Average Carried 12 | . 5 8 8 8 10 14 15 14 13 9 8 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 1 9 8 9 9 14 15 15 12 10 9 5 Class Distribution -------------------- 42% | Mutant 39% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Matter Collected 2282 | 245 114 22 372 39 432 79 132 65 620 . 162 Remotely . | . . . . . . . . . . . . Salvage Created 3793 | 29 118 22 . 39 796 556 254 89 1492 . 398 Parts 190 | 4 9 7 . 1 41 21 10 8 78 . 11 Haulers Intercepted 3 | . . . . . 2 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 7 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 74 | . 3 3 . 2 16 9 9 5 22 . 5 Melee 1 | . . . . . 1 . . . . . . Guns 26 | . 3 . . 1 9 3 3 . 5 . 2 Cannons 26 | . . . . . 5 4 1 1 14 . 1 AOE 16 | . . 3 . 1 1 . 5 4 1 . 1 Classes Destroyed 12 | 1 1 1 . . 3 2 . . 4 . . Worker 2 | . . . . . . . . . 2 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . . . . 2 1 . . . . . Recycler 1 | . . . . . . . . . 1 . . Watcher 4 | . . . . . . 2 . . 2 . . Swarmer 14 | . . 3 . . . 1 3 4 . . 3 Grunt 35 | . 3 . . 2 10 4 6 1 9 . . Brawler 2 | . . . . . 2 . . . . . . Sentry 8 | . . . . . 4 1 . . 3 . . Specialist 5 | . . . . . . . . . 3 . 2 Programmer 10 | . . . . . . 3 . . 7 . . Best Kill Streak 8 | 1 2 3 . 1 3 3 7 4 8 . 2 Combat Bots Only 7 | . 2 3 . 1 3 3 7 4 3 . 2 Max Kills in Single Turn 4 | 1 1 3 . 1 2 1 3 2 4 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 1 1 . 3 2 1 . 1 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Hostile Shots Fired 818 | . 23 3 . 6 103 60 40 94 300 . 189 Missed 218 | . 4 3 . 2 21 19 13 27 86 . 43 Damage Taken 9984 | . 194 9 . 51 1314 463 460 1436 3015 . 3042 Core 1386 | . 35 3 . 14 344 42 24 179 403 . 342 Absorbed by Shields 367 | . . . . . . . . . 315 . 52 Ignored by Resistances 45 | . . . . . . . . 45 . . . Core Remaining (%) 66 | 100 . . . 79 37 . . 65 52 . . Volleys Fired 245 | 4 15 1 . 5 53 25 21 7 94 . 20 Largest 4 | 2 2 1 . 2 3 3 3 3 4 . 2 Hottest 286 | 40 40 30 . 40 150 120 120 120 286 . 178 Shots Fired 530 | 8 30 1 . 7 93 65 54 13 233 . 26 Gun 295 | 8 30 . . 4 56 40 38 6 110 . 3 Cannon 222 | . . . . . 35 25 13 3 123 . 23 Launcher 13 | . . 1 . 3 2 . 3 4 . . . Special . | . . . . . . . . . . . . Kinetic 69 | 8 30 . . 4 27 . . . . . . Thermal 424 | . . . . . 63 65 51 9 213 . 23 Explosive 13 | . . 1 . 3 2 . 3 4 . . . Electromagnetic 24 | . . . . . 1 . . . 20 . 3 Robot Hit Streak 24 | 3 8 4 . 10 24 21 23 9 13 . 8 Robot Miss Streak 7 | 2 2 . . . 7 3 2 2 4 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 331 | 5 20 1 . 6 77 45 35 9 119 . 14 Core Hits 175 | 1 6 3 . 5 60 17 17 11 48 . 7 Critical Kills 3 | . . . . . . . . . 2 . 1 Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . Critical Strikes 12 | . 1 . . . 1 1 1 . 7 . 1 Burn 6 | . . . . . . 1 1 . 4 . . Meltdown 3 | . . . . . . . . . 2 . 1 Destroy 1 | . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . 18 26 3 . . . . Impact 47 | . . . . . 18 26 3 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9637 | 47 217 101 . 211 1495 1087 1516 870 3545 . 548 Guns 3390 | 47 217 . . 40 725 606 473 96 1134 . 52 Cannons 3427 | . . . . . 366 426 156 75 1982 . 422 Explosions 2314 | . . 101 . 171 82 . 769 688 429 . 74 Melee 471 | . . . . . 298 55 118 . . . . Ramming 35 | . . . . . 24 . . 11 . . . Kinetic 651 | 47 217 . . 40 347 . . . . . . Thermal 6118 | . . . . . 744 1032 760 171 2949 . 462 Explosive 2054 | . . 101 . 171 82 . 638 688 374 . . Electromagnetic 308 | . . . . . . . . . 222 . 86 Impact 471 | . . . . . 298 55 118 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 3 2 2 5 7 . 10 Average Corruption 2 | . 1 3 3 3 3 1 2 2 1 . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . 3 2 5 4 12 7 19 2 12 . 6 Message Errors 16 | . 2 . 1 . 4 2 4 1 1 . 1 Matter Fused 12 | . . 1 . 1 2 2 3 . 2 . 1 Heat Flow Errors 15 | . 1 . 2 1 2 1 3 1 3 . 1 Energy Discharges 7 | . . . 1 1 2 . 2 . 1 . . Data Loss (minor) 7 | . . 1 . 1 . . 2 . 2 . 1 Data Loss (major) 5 | . . . . . . 1 2 . 2 . . Misfires 6 | . . . . . 1 . 3 . . . 2 Alerts 2 | . . . 1 . . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 164 | . . . . . 60 . 10 37 50 . 7 Projectiles 65 | . . . . . 8 . . . 50 . 7 Explosions 47 | . . . . . . . 10 37 . . . Melee 52 | . . . . . 52 . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 426 | . . 10 . . 89 . 28 123 94 . 82 Shots 11 | . . 1 . . 2 . 2 3 1 . 2 Rammed 13 | . . . . . 12 . . 1 . . . Targets Rammed 13 | . . . . . 12 . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 336 | . 95 . 253 224 103 85 207 239 336 . 56 Average Temperature 76 | . 24 . 111 80 29 19 81 129 91 . 17 Received Heat Transfer 1972 | . 90 . . 30 540 84 243 477 508 . . Effects 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . 2 . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted 5 | . . . . . . 2 . . 2 . 1 Combat Hostiles 5 | . . . . . . 2 . . 2 . 1 Parts Melted 26 | . . . . . . 7 1 . 16 . 2 Heat Transferred 10296 | . . . . . 1077 1934 1459 335 4767 . 724 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Latent Energy Used 576 | . . . . . 200 . . . . . 376 LE Corruption 10 | . . . . . 3 . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Maximum Alert Level 1 | . . . . . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 100 100 . . 86 100 100 Level 1 5 | . . . . . . . . . 13 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 263 | 5 40 79 . 56 168 91 . . 263 63 152 Initial 63 | . 3 . . . 5 58 . . . 63 47 Average 48 | 1 5 62 . 19 45 26 . . 71 63 97 Influence Increases 2411 | 5 102 79 . 86 466 349 225 125 814 5 155 Destroy 0b10 Robot/C 1480 | . 60 60 . 40 320 180 180 100 440 . 100 Destroy 0b10 Robot/NC 70 | 5 . . . . 10 15 . . 40 . . Destroy Leader 344 | . 20 10 . 10 84 56 . 10 134 . 20 Successful Hack 51 | . 7 . . . 7 18 . . 14 5 . Disable Machine 60 | . . . . . . . . . 60 . . Destroy Structure 196 | . . 9 . 21 45 20 . . 81 . 20 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 195 | . . . . 15 . 60 45 15 45 . 15 Influence Decreases 2048 | . 105 30 . 70 343 366 173 187 684 . 90 Time Decay 1551 | . 105 30 . 70 313 356 173 140 364 . . Lost Part 347 | . . . . . 30 10 . 47 170 . 90 Purge Threat 150 | . . . . . . . . . 150 . . Squads Dispatched 24 | . 3 . . . 3 4 . 1 11 . 2 Investigation 3 | . 1 . . . 1 . . . 1 . . Extermination 10 | . . . . . . 3 . . 7 . . Reinforcement 10 | . 2 . . . 2 1 . . 3 . 2 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Distress Signals 4 | . . . . . 2 1 . . 1 . . Communications Jammed 1 | . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . 1 . . . . . Times Spotted 137 | . 9 3 . 2 25 17 11 18 40 . 12 Peak Tracking Total 12 | . 4 3 . 2 4 3 6 12 7 . 6 Tactical Retreats 11 | . . . . 1 . 3 3 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Traps Triggered 7 | . 3 . . . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Disabled 8 | . . . . . . . 4 . 4 . . Max in Single Turn 2 | . . . . . . . 2 . 2 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Accessed 26 | . 3 . 2 1 3 8 1 . 7 1 . Terminals 17 | . 3 . . 1 2 6 . . 4 1 . Fabricators 3 | . . . . . . 1 . . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 62 | . 11 . 5 3 7 20 1 . 14 1 . Successful 31 | . 4 . 5 . 6 10 1 . 4 1 . Failed 31 | . 7 . . 3 1 10 . . 10 . . Catastrophic 8 | . 2 . . 2 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 4 . 1 3 2 8 . . 4 . . Terminals 44 | . 11 . . 3 5 15 . . 9 1 . Fabricators 7 | . . . . . . 4 . . 3 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 18 | . 2 . 5 . 3 5 1 . 1 1 . Record 4 | . . . 4 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . . . . Alert Level 3 | . . . . . 1 2 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . 2 . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . Network Status 2 | . . . . . . 1 . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 2 . . . 1 3 . . 1 . . Terminals 7 | . 2 . . . 1 3 . . 1 . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 6 | . 2 . . . 1 2 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 . . 1 3 7 . . 6 . . Full Trace Events 2 | . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Active Infowar (turns) 9046 | 9 668 73 310 241 846 2540 1292 331 2736 . . Sensors 1925 | . . . . . . 302 1292 331 . . . Seismic 1378 | 9 668 73 310 241 77 . . . . . . Machine Analysis 2374 | . . . . . 769 1605 . . . . . Jamming 4942 | . . . . . . 2206 . . 2736 . . ECM 13 | . . . . . . 13 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Turns Passed 11092 | 78 668 73 310 241 1504 2569 1292 337 3749 4 267 Spaces Moved 5786 | 44 506 53 254 159 793 1340 706 133 1681 3 114 Core 51 | 19 . . . . 30 . . . 1 . 1 Treads 3637 | . . . . . 507 1340 706 133 843 . 108 Legs 2098 | 25 506 53 254 159 256 . . . 837 3 5 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 170 170 170 120 120 120 Average Speed 165 | 126 120 125 120 120 152 170 170 234 186 120 170 Slowest Speed 550 | 200 120 190 120 120 250 170 170 250 550 120 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 55 13 60 31 44 31 79 16 32 . 68 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . . . . 1 1 . . . Spaces Dug 73 | . . . . . 9 20 1 9 34 . . Terrain Destroyed 338 | . . 9 . 40 56 20 36 44 101 . 32 Melee 29 | . . . . . 9 20 . . . . . Projectile 59 | . . . . . 2 . 2 . 55 . . AOE 250 | . . 9 . 40 45 . 34 44 46 . 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total 6787 | 55 538 57 259 201 961 1543 749 147 2116 3 158 Wait 460 | . 3 . . 34 26 122 14 1 253 . 7 Move 5775 | 43 505 52 253 158 792 1339 705 132 1680 2 114 Hop . | . . . . . . . . . . . . Pick Up 58 | 1 8 . 1 1 18 9 . . 19 . 1 Fast Attach 54 | 7 . . 2 . 9 5 . 1 18 . 12 Attach 29 | . 1 . . . 9 . . 3 13 1 2 Detach 4 | . . . 1 . 1 . . . 2 . . Swap 37 | . 3 3 . 2 10 5 3 1 10 . . Drop 62 | . 3 1 2 1 13 12 . 1 27 . 2 Fire 245 | 4 15 1 . 5 53 25 21 7 94 . 20 Melee 47 | . . . . . 18 26 3 . . . . Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . . . . . 11 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 152 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 4) 197 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Entered Mines 793 | -10/Mines | Assembled infested the area 814 | -10/Mines | Discovered new exit (range 5) 820 | -10/Mines | Entered Exiles 849 | -10/Exiles | Met 8R-AWN 870 | -10/Exiles | Met EX-HEX 912 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Aligned with FarCom system 930 | -10/Exiles | Given EX-Vault access code 958 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found Latent Energy Streamer 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1031 | -10/Exiles | Met EX-DEC 1040 | -10/Exiles | Learned location of Zion (-7) 1116 | -10/Exiles | Discovered new exit (range 12) 1130 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1130 | -10/Exiles | Entered Mines 1151 | -9/Mines | Met a Derelict bent on vengeance 1225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1297 | -9/Mines | Discovered new exit (range 13) 1337 | -9/Mines | Learned Materials emergency access door positions 1371 | -9/Mines | Entered Materials 1371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1503 | -8/Materials | Lost 7 parts (1p2n1u3w) 2322 | -8/Materials | Core integrity fell below 50% 2565 | -8/Materials | Discovered new exit (range 10) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3192 | -7/Factory | Build established: Skirmisher 4817 | -7/Factory | Identified exit to Lower Caves 4837 | -7/Factory | Discovered new exit (range 10) 5429 | -7/Factory | Build established: Assassin 5444 | -7/Factory | Entered Lower Caves 5676 | -7/Lower Caves | Learned Factory trap positions 5756 | -7/Lower Caves | Build established: Skirmisher 5844 | -7/Lower Caves | Entered a destroyed Warlord outpost 6319 | -7/Lower Caves | Learned location of Extension (-5) 6433 | -7/Lower Caves | Attracted the attention of an 0b10 base 6470 | -7/Lower Caves | Destroyed 7 combat bots 6669 | -7/Lower Caves | Discovered new exit (range 11) 6734 | -7/Lower Caves | Identified exit to Lower Caves 6736 | -7/Lower Caves | Entered another Lower Caves area 6782 | -7/Lower Caves | Discovered new exit (range 15) 6814 | -7/Lower Caves | Identified exit to Factory 6976 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7073 | -7/Lower Caves | Entered Factory 7073 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7074 | -6/Factory | Loaded intel: 93 trap records 7102 | -6/Factory | Lost 9 parts (2p3n1u3w) 7310 | -6/Factory | Build established: Mutant 7707 | -6/Factory | Build established: Skirmisher 8246 | -6/Factory | Build established: Mutant 8435 | -6/Factory | Cargo convoy interrupted 9686 | -6/Factory | Build established: Scavenger-Skirmisher 10794 | -6/Factory | Discovered new exit (range 5) 10822 | -6/Factory | Entered another Factory area 10822 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10826 | -5/Factory | Identified exit to DSF 10826 | -5/Factory | Entered DSF 10843 | -5/DSF | Additional patrols routed to DSF 10852 | -5/DSF | Lost 14 parts (2p3n4u5w) 11083 | -5/DSF | System corruption reached 10% 11093 | -5/DSF | Self-destructed Last Messages --------------- 11066_ 9|J 11071_ Remote Force Field destroyed. 11074_ Penetrated by Slug. 11085_ S-27 Virus destroyed. 11086_ Penetrated by Slug. 11086_ Arm. Medium Treads destroyed. 11090_ System corrupted: FCS attempts to trigger Phase Gun. 11090_ System corrupted: Phase Gun misfires. 11090_ Slug penetrates Wall. 11090_ Phase Gun destroyed. 11090_ Hvy. Plasma Cannon destroyed. 11090_ Critical hit (Blast). 11090_ Knocked back. 11093_ Arm. Medium Treads destroyed. 11093_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ????????????? | | ??????????????????????? #??????????? | | ??????????????????????# ##?????????? | | ?????????????????????? ?????????? | | ?????????????????????? 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"!![#??????# | | ????????????????????#!!%=[![#??????# | | ????????????????????### %%###??????### | | ????????????????????#!! = #??????#== | | ????????????????????#!! #??????#== | | ????????????????????#!! ########## | | ????????????????????### %### # ### | | ????????????????????##" ### # ##= | | ????????????????????# ! | | ????????????????????# % === | | ????????????????????#! !!# # %## | | ????????????????????#!!% !!#########" | | ????????????????????#########???????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 260 Energy Generation 39 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactJunkLegs Manual? 0 Play Time 01:35:58 Cumulative 59.7 hours Start 2025.03.03 @ 23:11:46 End 2025.03.04 @ 00:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff25f71-8ad7-4ee4-bb76-3aaf964a5bb5