Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 14:42:41 Player: Rohain Result: Destroyed by Q811-i with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (280) 1400 Value Destroyed (13980) 13980 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (5150) 5150 TOTAL SCORE: 31050 Bonus ------- High Alert Combat Kills 2645 Follower Combat Kills 58 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating > --- WEAPON ----------- Beamcaster Cooled Plasma Rifle Quantum Rifle Enhanced Quantum Rifle Z-bomb Delivery System > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Experimental Core Analyzer Precision Energy Filter Heavy Regenerative Plating Heavy Regenerative Plating Heavy Laser Heavy Machine Gun KE Penetrator KE Penetrator [Rating: 205] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Biometal Leg Leg Biometal Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Z-bomb Delivery System Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 2 . . 2 . . 2 . 2 . . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 1 . . Utility 9 | . . . . 1 . . 2 . . 1 . . . . . . 2 . . . 1 1 . 1 Weapon 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 377 | 5 11 4 8 6 26 10 41 4 . 2 15 16 10 1 10 10 11 7 19 10 15 42 69 25 Power 41 | 1 . 1 1 . 2 . 3 . . . 3 3 1 . . 2 1 1 1 2 3 4 9 3 Engine 12 | 1 . 1 1 . 2 . 3 . . . 3 1 . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . 2 1 . . . 1 1 . . . 1 . . Reactor 23 | . . . . . . . . . . . . . . . . 2 . . 1 2 3 3 9 3 Propulsion 126 | 2 3 2 3 1 15 3 18 2 . . 8 5 1 . 5 2 4 2 4 3 5 11 19 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 110 | 2 3 2 3 1 15 3 18 2 . . 5 . . . 4 2 4 1 4 3 . 11 19 8 Wheel 5 | . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . Hover 6 | . . . . . . . . . . . . 5 . . 1 . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Utility 83 | 1 4 . 1 1 2 1 10 . . 2 1 4 3 1 1 3 4 3 5 . 1 14 16 5 Device 44 | . 2 . 1 . 1 1 3 . . . 1 2 1 . . 3 3 2 3 . 1 9 9 2 Storage 6 | 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Processor 18 | . . . . 1 . . 1 . . 1 . 1 1 1 . . . 1 1 . . 4 4 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 14 | . 1 . . . . . 6 . . 1 . 1 1 . . . 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 1 4 1 3 4 7 6 10 2 . . 3 4 5 . 4 3 2 1 9 5 6 13 25 9 Energy Gun 82 | 1 4 1 2 4 4 3 9 1 . . . 3 5 . 4 1 2 . 4 2 1 9 15 7 Energy Cannon 8 | . . . . . . 2 . 1 . . 3 1 . . . 1 . . . . . . . . Ballistic Gun 21 | . . . . . . . 1 . . . . . . . . 1 . . 3 3 5 2 6 . Ballistic Cannon 6 | . . . . . 2 . . . . . . . . . . . . . 2 . . 2 . . Launcher 9 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 4 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 2 . . . . . . 1 2 . . 4 . . . 7 . . 5 4 1 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 8 . 1 . . . . . . . . . Parts Lost 165 | . . . . . 18 3 14 . . . 11 10 14 . . 6 12 . . 10 20 2 24 21 Power 21 | . . . . . 1 . 2 . . . 2 1 1 . . . 2 . . 1 3 . 3 5 Propulsion 60 | . . . . . 10 1 7 . . . 5 5 3 . . 2 2 . . 3 8 . 7 7 Utility 36 | . . . . . 1 1 3 . . . 2 1 6 . . 2 3 . . 3 2 2 6 4 Weapon 48 | . . . . . 6 1 2 . . . 2 3 4 . . 2 5 . . 3 7 . 8 5 Highest Loss Streak 20 | . . . . . 9 1 6 . . . 9 5 10 . . 2 8 . . 5 20 1 7 10 To Critical Strikes 4 | . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 98 86 98 98 99 100 89 82 89 87 57 50 80 69 57 94 86 31 73 95 82 Engine 3 | . 14 14 11 9 8 9 6 7 7 6 5 4 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 4 6 5 5 1 1 5 7 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 9 8 . 1 5 3 6 7 5 Leg 25 | . 28 28 44 36 34 35 29 30 30 26 17 7 . . 16 22 21 16 22 24 3 27 29 24 Wheel 1 | . . . . . . . . . . . 4 15 8 . . . . 3 3 . . . . . Hover 1 | . . . . . . . . . . . . 2 17 17 8 . . . . . . . . . Device 11 | . 9 14 11 9 8 9 13 7 7 6 4 12 9 . . 8 6 14 22 20 6 14 11 8 Storage 5 | . 14 14 11 9 9 9 7 7 7 6 6 5 4 . 3 5 5 5 5 5 . . 3 3 Processor 10 | . . . . 9 9 9 8 15 15 16 20 12 10 10 11 11 7 5 10 10 7 7 21 19 Protection 2 | . 3 . . . . . 6 7 7 6 3 . 4 . . . 2 . . . . 1 1 3 Energy Gun 14 | . 26 28 22 25 12 17 21 15 15 13 2 5 11 17 2 11 11 . 10 15 . 12 12 16 Energy Cannon 2 | . . . . . . 8 . 6 7 6 15 13 10 5 . 4 2 . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . 2 1 . 4 3 3 . 3 . Naked Turns 61 | . . . . . . . . . . . . . . . . . . . . . 1 . . 60 Heaviest Build 185 | 12 23 24 25 27 38 39 47 47 47 48 71 106 106 42 42 65 67 56 89 81 47 73 169 185 Greatest Support 202 | 20 20 27 52 52 56 54 64 59 59 59 85 48 42 42 118 118 125 100 145 145 110 202 202 194 Greatest Overweight (x) 18 | 2 1 . . . 1 1 3 . . . 18 5 2 . 7 . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 25 25 Average Capacity 11 | 6 9 10 10 10 10 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 20 23 Most Carried 25 | 5 10 10 10 9 10 10 15 15 15 15 15 15 11 4 5 4 5 5 5 5 2 5 25 25 Average Carried 9 | 3 7 9 9 8 7 7 12 14 15 13 14 13 8 3 4 3 4 4 4 4 . 3 17 20 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 25 5 Final Carried 25 | 5 10 10 10 8 6 9 15 15 15 13 14 10 4 3 4 4 4 5 5 1 . 5 25 5 Class Distribution -------------------- 41% | Scavenger-Gunner 22% | Gunner 17% | Mutant 10% | Scavenger-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Derelict-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Matter Collected 5428 | 215 145 40 82 54 441 152 394 66 . . 198 77 101 5 131 344 80 70 204 123 83 522 1359 542 Remotely 57 | . . . . . . . . . . . . . . . . 57 . . . . . . . . Salvage Created 13709 | . 424 49 206 54 863 720 1995 . . . 358 270 268 . 394 494 464 218 . 429 18 859 4032 1594 Parts 545 | . 18 3 19 . 39 35 85 . . . 16 13 10 . 3 17 18 3 . 14 4 44 147 57 Haulers Intercepted 10 | . 1 . 2 . . 1 2 . . . . 1 . . . . . . . . . 1 2 . Recyclers Shooed 4 | . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 9 . 2 11 . . . 12 . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 235 | . 7 1 8 1 22 11 39 . . . 9 5 6 . . 13 11 . . 13 . 15 43 31 Guns 172 | . 7 1 4 1 12 6 34 . . . . 1 3 . . 6 10 . . 11 . 15 42 19 Cannons 26 | . . . . . 5 3 1 . . . 6 4 3 . . 4 . . . . . . . . AOE 22 | . . . 4 . 2 2 . . . . 3 . . . . 3 . . . 2 . . . 6 Classes Destroyed 18 | . 3 1 2 . 2 2 2 . . . 1 . . . . 2 . . . . 1 . 2 . Worker 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 Builder 9 | . . . . . . 1 3 . . . . . . . . . . . . . . . 5 . Hauler 10 | . 1 . 2 . . 1 2 . . . . 1 . . . . . . . . . 1 2 . Recycler 6 | . 1 . . . . 2 2 . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Swarmer 56 | . . . 7 . . 2 7 . . . . . 2 . . 6 7 . . 5 . 10 . 10 Grunt 85 | . 7 . . . 14 3 19 . . . 6 1 1 . . 3 3 . . 4 . . 20 4 Brawler 9 | . . . . . 2 1 1 . . . . . 1 . . . 1 . . . . . 2 1 Duelist 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 20 | . . 1 . 1 . 5 5 . . . . 2 1 . . 1 . . . . . 3 . 1 Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 25 | . . . . . . . 3 . . . . . . . . 2 . . . 4 . . 8 8 Programmer 28 | . . . . . 4 . 4 . . . . 2 1 . . . . . . . . 2 8 7 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 2 1 5 1 3 7 7 . . . 4 2 3 . . 5 4 . . 5 1 5 9 12 Combat Bots Only 10 | . 2 1 4 1 3 3 6 . . . 4 2 3 . . 5 4 . . 5 . 5 7 10 Max Kills in Single Turn 5 | . 1 1 3 1 2 2 2 . . . 2 1 2 . . 3 1 . . 2 1 2 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Exploded 3 | . . . 3 . 2 1 . . . . 2 . . . . 3 . . . 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Damage Taken 29854 | . 472 69 113 41 1869 397 2311 . . . 1752 804 1922 . . 1121 1991 . 50 2228 2623 898 5371 5822 Core 5334 | . 115 14 29 . 352 87 223 . . . 346 26 368 . . 282 272 . . 237 1026 . 328 1629 Absorbed by Shields 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1770 | . . . . . . 71 . . . . . . . . . . . . 381 . . . 654 664 Core Remaining (%) 56 | 100 . 48 92 . . 20 . . 68 . 59 . . . . 28 . . . 55 21 . 77 . Volleys Fired 600 | . 44 3 15 2 77 27 95 . . . 22 10 11 . 23 25 29 . 3 23 15 25 105 46 Largest 5 | . 2 2 2 2 3 3 3 . . . 3 4 4 . 1 4 4 . 1 4 3 4 4 5 Hottest 395 | . 115 105 115 115 180 189 225 . . . 280 395 394 . 65 261 326 . 57 223 148 289 294 359 Shots Fired 1729 | . 87 6 28 4 139 70 288 1 . . 62 34 41 1 23 86 75 . 3 75 26 100 388 192 Gun 1545 | . 87 6 26 4 111 48 280 . . . 12 10 20 1 23 69 73 . 1 75 26 100 385 188 Cannon 172 | . . . . . 27 20 8 1 . . 50 24 21 . . 17 2 . 2 . . . . . Launcher 12 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 194 | . . . . . 27 . 3 . . . . . . . . 13 . . 2 17 23 12 97 . Thermal 1439 | . 87 6 26 4 105 68 285 1 . . 62 34 41 1 . 73 75 . . 15 2 88 278 188 Explosive 12 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . 3 4 Electromagnetic 39 | . . . . . 6 . . . . . . . . . 23 . . . . . . . 10 . Entropic 45 | . . . . . . . . . . . . . . . . . . . 1 43 1 . . . Robot Hit Streak 46 | . 14 5 5 5 22 14 30 18 . . 46 37 8 . 11 10 10 . . 8 4 12 39 24 Robot Miss Streak 7 | . 3 3 2 . 7 2 4 . . . 1 . 3 . 1 3 3 . . 3 3 2 4 3 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 . Secondary Targets 41 | . 2 . . . 4 . 2 . . . . . . . . . 1 . . 3 . 5 18 6 Max Gunslinging Chain 2 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 1 2 Shots Hit Robots 1221 | . 60 5 16 4 105 46 225 1 . . 54 28 26 . 19 57 49 4 . 44 13 62 278 125 Core Hits 641 | . 19 3 15 2 88 30 115 . . . 18 10 11 . 11 32 24 3 . 24 10 31 134 61 Critical Kills 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 7 . Critical Parts Destroyed 14 | . . . . . 6 . . . . . . . . . . . 1 . . 4 . . 3 . Critical Strikes 77 | . 5 . . 1 11 3 10 . . . 1 1 . . . 1 3 . . 4 . . 21 16 Burn 54 | . 5 . . 1 5 3 10 . . . 1 1 . . . 1 1 . . . . . 10 16 Destroy 19 | . . . . . 6 . . . . . . . . . . . 2 . . 1 . . 10 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35336 | . 716 68 552 55 1872 866 4588 24 . . 2103 1126 961 . 345 1587 1134 281 . 2302 304 1938 8582 5932 Guns 26181 | . 716 68 237 55 1344 475 4443 . . . 284 236 386 . 178 947 1134 . . 1608 292 1930 8372 3476 Cannons 4363 | . . . . . 389 289 145 24 . . 1544 890 575 . . 507 . . . . . . . . Explosions 4466 | . . . 315 . 139 102 . . . . 275 . . . 167 131 . . . 694 . . 210 2433 Melee 281 | . . . . . . . . . . . . . . . . . . 281 . . . . . . Ramming 45 | . . . . . . . . . . . . . . . . 2 . . . . 12 8 . 23 Kinetic 3203 | . . . . . 389 . 92 . . . . . . . . 109 . . . 264 265 177 1907 . Thermal 26973 | . 716 68 237 55 1318 764 4496 24 . . 2103 1126 961 . 167 1441 1134 . . 847 27 1753 6260 3476 Explosive 3199 | . . . 315 . 139 102 . . . . . . . . . . . . . . . . 210 2433 Electromagnetic 444 | . . . . . 26 . . . . . . . . . 178 35 . . . . . . 205 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . . . . . . . . . . . . . . 281 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1191 | . . . . . . . . . . . . . . . . . . . . 1191 . . . . Highest Corruption 21 | . . . 2 . 5 5 6 6 6 . 1 2 20 20 21 21 . . . . . . 2 16 Average Corruption 8 | . . . 2 . 4 5 3 6 6 . 1 1 5 20 20 21 . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . 12 9 . Effects 215 | . . . 2 . 17 19 28 15 7 . . 3 14 6 13 61 . . . . . . 2 28 Message Errors 41 | . . . 1 . 3 5 6 . 2 . . . 5 1 2 10 . . . . . . . 6 Matter Fused 47 | . . . . . 6 4 8 4 . . . 1 3 . 4 16 . . . . . . 1 . Heat Flow Errors 26 | . . . 1 . 2 1 3 2 2 . . 1 . 1 1 7 . . . . . . . 5 Energy Discharges 31 | . . . . . 3 3 3 3 1 . . . 1 2 2 8 . . . . . . 1 4 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . 2 Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . 1 1 3 1 1 . . . 2 1 1 8 . . . . . . . 2 Data Loss (major) 8 | . . . . . . 1 2 2 1 . . . . . . . . . . . . . . 2 Misfires 12 | . . . . . . 2 3 1 . . . . . 1 1 4 . . . . . . . . Alerts 4 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . 3 Weapon Failures 12 | . . . . . 1 1 . . . . . 1 . . 1 4 . . . . . . . 4 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 373 | . . . 3 . 2 7 . . . . . 22 38 . 85 22 . 46 . 26 . . 10 112 Projectiles 62 | . . . . . 2 . . . . . . 22 38 . . . . . . . . . . . Explosions 265 | . . . 3 . . 7 . . . . . . . . 85 22 . . . 26 . . 10 112 Melee 46 | . . . . . . . . . . . . . . . . . . 46 . . . . . . Knockbacks 10 | . . . . . 9 . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . . 34 46 . . . . 108 . . . . 47 . . . 34 . . . 92 Shots 7 | . . . . . 1 1 . . . . 2 . . . . 1 . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 Kicked 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 812 | . 270 47 129 5 402 408 303 253 242 . 588 342 812 175 99 575 351 . . 96 6 198 470 325 Average Temperature 111 | . 115 19 27 3 117 96 48 114 117 . 136 102 301 79 54 165 99 . . 30 3 96 109 74 Received Heat Transfer 4242 | . 252 45 21 18 858 135 627 . . . 321 54 330 . . 96 387 . 9 144 9 36 621 279 Effects 38 | . 1 . . . 1 1 . . . . 7 . 16 . . 8 1 . . . . . 3 . Shutdowns 15 | . . . . . 1 1 . . . . 2 . 4 . . 4 . . . . . . 3 . Energy Bleed 4 | . . . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . Interference 7 | . 1 . . . . . . . . . . . 6 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . 3 . 4 . . . . . . . . . 1 . . . . . 1 6 Combat Hostiles 15 | . . . . . 3 . 4 . . . . . . . . . 1 . . . . . 1 6 Parts Melted 139 | . 4 . 1 4 4 3 37 . . . 1 1 . . . 3 3 . . 1 . 10 27 40 Heat Transferred 43251 | . 2255 161 592 222 2978 1887 10453 37 . . 1450 370 535 . 100 1486 2015 . . 672 37 2109 9361 6531 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 2 . . . 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Peak Influence 1259 | . 155 86 266 162 481 616 619 . . 95 227 256 . . . . 1034 . . . 75 307 951 1259 Initial 928 | . . 27 . 111 105 234 225 . . 95 66 113 . . . . 928 . . . 36 42 128 570 Average 373 | . 66 43 116 124 341 452 408 . . 95 164 143 . . . . 907 . . . 18 72 514 951 Maximum Alert Level 4 | . . . 1 . 2 2 2 . . . 1 1 . . . . 3 . . . . 1 3 4 Low Security (%) 34 | 100 100 100 60 100 20 . . . . 100 50 71 . . . . . . . . 100 93 10 . Level 1 26 | . . . 39 . 21 27 60 . . . 49 28 . . . . . . . . . 6 32 . Level 2 23 | . . . . . 57 72 39 . . . . . . . . . . . . . . . 27 9 Level 3 13 | . . . . . . . . . . . . . . . . . 100 . . . . . 29 59 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 1 . . . 11 . . . 2 1 . . . . 2 . . . . 1 11 6 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Extermination 11 | . . . . . . . 5 . . . . . . . . . 1 . . . . . 3 2 Reinforcement 16 | . 1 . 1 . . . 3 . . . 2 1 . . . . 1 . . . . 1 5 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Distress Signals 27 | . 2 . 2 . . 1 4 . . . . . . . . 1 . . . . 3 9 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 12 2 14 1 23 17 56 . . . 11 8 11 . . 26 18 . 9 15 14 26 57 73 Peak Tracking Total 20 | . 4 2 6 1 5 4 5 . . . 7 2 5 . . 5 7 . 9 5 12 8 7 20 Tactical Retreats 24 | . . . . . 1 1 . . . . 2 2 1 . . 4 3 . . 1 1 2 2 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Traps Triggered 18 | . 2 . 1 . 4 1 4 . . . 1 . . . . . . . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 2 . . 14 . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Machines Disabled 25 | . . 1 . . 4 . . . . . . . 1 . 3 . . . 2 . . 1 11 2 Max in Single Turn 3 | . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . 1 3 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Machines Accessed 31 | . 1 1 1 1 2 4 3 2 . 1 . . . . 7 . 2 . 2 . . . 4 . Terminals 14 | . 1 . 1 . 2 3 2 . . 1 . . . . . . . . . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Total Hacks 77 | . 2 1 2 1 2 14 7 5 . 1 . . . . 29 . 2 . 3 . . . 8 . Successful 53 | . . 1 1 1 . 8 2 5 . 1 . . . . 29 . . . 3 . . . 2 . Failed 23 | . 2 . 1 . 2 5 5 . . . . . . . . . 2 . . . . . 6 . Catastrophic 5 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . 2 . 2 10 5 . . . . . . . . . . . 1 . . . 3 . Terminals 32 | . 2 . 2 . 2 12 5 . . 1 . . . . . . . . . . . . 8 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 46 | . . 1 . . . 4 1 5 . 1 . . . . 29 . . . 3 . . . 2 . Record 23 | . . . . . . . . 4 . . . . . . 17 . . . 2 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . . . . . . 3 . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . 1 3 2 . . . . . . . . . 2 . . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 4 . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 7 . . . . . . . . . . . . . . . . 1 3 . Machine Destruction 7 | . . . . . 3 . . . . . . . . . . . . . . . . 1 3 . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Total Allies 6 | . . 2 . . . . 1 3 . . . . . . . . . . . . . . . . Largest Group 3 | . . 2 2 1 1 . 1 3 . . . . . . . . . . . . . . . . Highest-Rated Group 93 | . . 42 42 22 22 . 20 93 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 22 22 . 20 31 . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Ally Attacks 18 | . . 3 9 2 4 . . . . . . . . . . . . . . . . . . . Total Damage 209 | . . 41 106 21 41 . . . . . . . . . . . . . . . . . . . Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Robot Analysis Total 7 | . . . . . . 3 . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 2 . . . . 1 2 . 2 . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Turns Passed 15629 | 66 577 422 312 121 1165 561 2275 510 158 21 353 565 512 160 352 1180 504 561 954 632 124 1227 1430 887 Spaces Moved 10548 | 49 296 313 201 85 752 342 1470 418 132 16 139 360 259 208 186 888 298 450 761 483 101 967 821 553 Core 250 | 11 . . . . . . . . . . 4 . . . 40 . . . . . 70 5 . 120 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9293 | 38 296 313 201 85 752 342 1470 418 132 16 83 . . . 39 888 298 450 761 483 12 962 821 433 Wheels 394 | . . . . . . . . . . . 52 342 . . . . . . . . . . . . Hover 592 | . . . . . . . . . . . . 18 259 208 107 . . . . . . . . . Flight 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . Fastest Speed 34 | 50 120 120 122 122 120 120 112 112 120 120 115 115 74 74 74 117 120 120 110 106 34 50 106 50 Average Speed 118 | 110 134 122 122 122 121 123 118 118 120 120 161 122 174 74 145 119 124 120 117 111 56 111 110 101 Slowest Speed 950 | 150 190 125 122 122 190 193 360 120 120 120 950 440 224 74 400 120 190 120 120 112 117 112 181 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 42 | 3 41 84 27 10 60 43 41 64 24 1 65 9 49 43 62 90 9 58 85 74 3 36 52 21 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . . 1 . . . . . 1 3 1 . 1 . . . . . . Known Exits Taken 11 | . . . . 1 . . 1 . . 1 . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 . 1 1 . . 1 . . . . . . . . 1 1 1 . Scrap Searched 9 | . . 1 . . . . . 1 . . . . 2 . . 3 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 268 | . . . 22 . 13 20 . . . . 23 3 9 . . 10 1 . 2 96 2 6 34 27 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 133 | . . . . . 5 . . . . . 4 3 9 . . 7 1 . 2 66 2 6 28 . AOE 135 | . . . 22 . 8 20 . . . . 19 . . . . 3 . . . 30 . . 6 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Total 12480 | 59 385 348 239 98 869 420 1762 434 131 18 213 462 290 213 243 941 366 461 823 524 140 1075 1172 794 Wait 681 | . 26 21 9 1 . 36 126 6 . . 24 64 5 5 14 17 23 . 3 8 2 15 114 162 Move 10523 | 48 295 312 200 85 749 341 1469 417 131 15 138 359 258 207 185 887 297 449 760 482 100 966 820 553 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 6 4 2 3 . 1 4 14 3 . . 4 5 3 . . 1 1 1 12 . . 7 33 3 Fast Attach 188 | 4 2 . 1 4 12 6 14 . . . 10 11 3 . 10 7 9 7 15 3 12 32 21 5 Attach 106 | 1 1 1 2 2 8 2 13 1 . 2 4 4 7 1 2 2 1 . 1 5 3 3 25 15 Detach 29 | . 1 1 . . 2 1 5 . . . . . . . 3 . 1 . . 1 2 3 8 1 Swap 86 | . 8 3 5 . 6 2 14 3 . . 1 1 . . . 1 1 . 3 2 . 7 23 6 Drop 126 | . 4 5 4 4 3 1 11 4 . 1 2 8 3 . 5 . 4 . 26 . 3 16 20 2 Fire 600 | . 44 3 15 2 77 27 95 . . . 22 10 11 . 23 25 29 . 3 23 15 25 105 46 Melee 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 11 . . . . . 8 . . . . . . . . . . . . . Rewire 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 14) 67 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 9) 644 | -10/Materials | Entered Mines 661 | -10/Mines | Learned location of Zion (-7) 753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 836 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 910 | -10/Mines | Core integrity fell below 50% 1040 | -10/Mines | Discovered new exit (range 12) 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Accompanied by 2 allies 1066 | -9/Materials | Evolved 2 slots: Propulsion x2 1071 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1312 | -9/Materials | Discovered new exit (range 13) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Accompanied by 1 ally 1378 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1498 | -8/Materials | Identified exit to Garrison 1499 | -8/Materials | Entered Garrison 1499 | -8/Garrison | Accompanied by 1 ally 1552 | -8/Garrison | Triggered checkpoint 1621 | -8/Garrison | Garrison Relay disabled 1722 | -8/Garrison | Triggered checkpoint 1938 | -8/Garrison | Triggered checkpoint 2043 | -8/Garrison | Lost 9 parts (1p4n1u3w) 2060 | -8/Garrison | Core integrity fell below 50% 2166 | -8/Garrison | Discovered new exit (range 8) 2263 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2308 | -8/Garrison | Triggered checkpoint 2346 | -8/Garrison | Build established: Scavenger-Mutant 2351 | -8/Garrison | Discovered new exit (range 11) 2388 | -8/Garrison | Triggered checkpoint 2398 | -8/Garrison | Triggered checkpoint 2470 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2522 | -8/Garrison | Triggered checkpoint 2619 | -8/Garrison | Discovered new exit (range 10) 2664 | -8/Garrison | Entered Materials 2817 | -8/Materials | Central database locked down 3029 | -8/Materials | Repaired Beam Rifle 3215 | -8/Materials | Discovered new exit (range 9) 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Utility x2 3330 | -7/Factory | Build established: Scavenger-Gunner 3584 | -7/Factory | Garrison activated, responded to threat 3758 | -7/Factory | Lost 6 parts (1p1n2u2w) 4609 | -7/Factory | Discovered new exit (range 7) 5055 | -7/Factory | Identified exit to Storage 5055 | -7/Factory | Identified exit to Lower Caves 5500 | -7/Factory | Entered Lower Caves 5506 | -7/Lower Caves | Met a Warlord Commander 5507 | -7/Lower Caves | Learned location of Warlord (-4) 5527 | -7/Lower Caves | Learned 8 Factory zone layouts 5532 | -7/Lower Caves | A Commander dispatched an escort 5555 | -7/Lower Caves | Learned Factory trap positions 5555 | -7/Lower Caves | Learned Extension security intel 5924 | -7/Lower Caves | Learned Factory terminal intel 5935 | -7/Lower Caves | Discovered new exit (range 15) 6006 | -7/Lower Caves | Build established: Gunner 6010 | -7/Lower Caves | Entered another Lower Caves area 6010 | -7/Lower Caves | Accompanied by 3 allies 6011 | -7/Lower Caves | Commander's escort returned to base 6011 | -7/Lower Caves | Commander's escort returned to base 6144 | -7/Lower Caves | Discovered new exit (range 14) 6168 | -7/Lower Caves | Entered Factory 6168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6169 | -6/Factory | Identified exit to Factory 6169 | -6/Factory | Identified exit to Lower Caves 6170 | -6/Factory | Loaded intel: 71 trap records 6171 | -6/Factory | Loaded intel: 25 terminal locations 6188 | -6/Factory | Identified exit to DSF 6189 | -6/Factory | Entered DSF 6240 | -6/DSF | Additional patrols routed to DSF 6385 | -6/DSF | Sterilization system engaged 6405 | -6/DSF | Ambient heat levels rising (+10) 6418 | -6/DSF | Lost 9 parts (1p5n2u1w) 6420 | -6/DSF | Ambient heat levels rising (+10) 6435 | -6/DSF | Ambient heat levels rising (+10) 6450 | -6/DSF | Ambient heat levels rising (+10) 6465 | -6/DSF | Ambient heat levels rising (+10) 6480 | -6/DSF | Ambient heat levels rising (+10) 6486 | -6/DSF | Discovered exit to Factory (range 15) 6495 | -6/DSF | Ambient heat levels rising (+10) 6510 | -6/DSF | Ambient heat levels rising (+10) 6525 | -6/DSF | Ambient heat levels rising (+10) 6540 | -6/DSF | Ambient heat levels rising (+10) 6542 | -6/DSF | Entered Factory 6542 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6614 | -5/Factory | Discovered new exit (range 16) 6974 | -5/Factory | Lost 4 parts (1p1n2w) 7055 | -5/Factory | Lost 5 parts (3n1u1w) 7107 | -5/Factory | Entered Upper Caves 7150 | -5/Upper Caves | Identified exit to Upper Caves 7219 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7303 | -5/Upper Caves | Lost 4 parts (1n1u2w) 7541 | -5/Upper Caves | System corruption reached 10% 7598 | -5/Upper Caves | Lost 10 parts (1p2n5u2w) 7619 | -5/Upper Caves | Entered another Upper Caves area 7634 | -5/Upper Caves | Discovered new exit (range 11) 7642 | -5/Upper Caves | Identified exit to Factory 7695 | -5/Upper Caves | Learned Factory emergency access door positions 7768 | -5/Upper Caves | Discovered new exit (range 15) 7778 | -5/Upper Caves | Identified exit to Zhirov 7779 | -5/Upper Caves | Entered Zhirov 7779 | -5/Zhirov | Discovered new exit (range 3) 7795 | -5/Zhirov | Met Zhirov 7811 | -5/Zhirov | Found Alien Artifact 7811 | -5/Zhirov | Identified Transdimensional Reconstructor 7811 | -5/Zhirov | Warped through subspace 7832 | -5/Zhirov | Found Alien Artifact 7832 | -5/Zhirov | Identified Integrated Dissipator 7832 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8078 | -5/Zhirov | Build established: Mutant 8089 | -5/Zhirov | Learned location of Quarantine (-3) 8089 | -5/Zhirov | Learned location of Testing (-2) 8089 | -5/Zhirov | Learned location of Command (-1) 8096 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8129 | -5/Zhirov | Identified exit to Proximity Caves 8131 | -5/Zhirov | Entered Proximity Caves 8344 | -4/Proximity Caves | Learned Research stockpile data 8360 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8382 | -4/Proximity Caves | Spotter reported a threat 8395 | -4/Proximity Caves | Spotter reported a threat 8435 | -4/Proximity Caves | Spotter reported a threat 8492 | -4/Proximity Caves | Spotter reported a threat 8514 | -4/Proximity Caves | Spotter reported a threat 8580 | -4/Proximity Caves | Spotter reported a threat 8595 | -4/Proximity Caves | Spotter reported a threat 8633 | -4/Proximity Caves | Spotter reported a threat 8717 | -4/Proximity Caves | Spotter reported a threat 8725 | -4/Proximity Caves | Core integrity fell below 50% 8798 | -4/Proximity Caves | Build established: Derelict-Gunner 8905 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8919 | -4/Proximity Caves | Spotted B-86 Titan 8998 | -4/Proximity Caves | Spotter reported a threat 9051 | -4/Proximity Caves | Spotter reported a threat 9107 | -4/Proximity Caves | Spotter reported a threat 9134 | -4/Proximity Caves | Build established: Gunner 9221 | -4/Proximity Caves | Spotter reported a threat 9311 | -4/Proximity Caves | Entered Factory 9311 | -4/Factory | Evolved 2 slots: Utility x2 9561 | -4/Factory | Search patrols dispatched 9797 | -4/Factory | Discovered new exit (range 5) 9797 | -4/Factory | Discovered new exit (range 15) 9802 | -4/Factory | Identified exit to Research 9814 | -4/Factory | Identified exit to Upper Caves 9815 | -4/Factory | Entered Upper Caves 9821 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 10241 | -4/Upper Caves | Build established: Derelict-Mutant 10347 | -4/Upper Caves | Learned location of Armory (-3) 10366 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10373 | -4/Upper Caves | Identified exit to Warlord 10376 | -4/Upper Caves | Entered Warlord 10773 | -4/Warlord | Met Warlord 10798 | -4/Warlord | Warlord's base attacked by MAIN.C 10953 | -4/Warlord | Found Prototype Energy Gun 10953 | -4/Warlord | Identified Vortex Rail 10956 | -4/Warlord | Found Vortex Rail 10962 | -4/Warlord | Found Vortex Rail 10965 | -4/Warlord | Found Vortex Rail 11078 | -4/Warlord | Found Prototype Processor 11078 | -4/Warlord | Identified Exp. Target Analyzer 11082 | -4/Warlord | Found Prototype Device 11082 | -4/Warlord | Identified System Purifier 11091 | -4/Warlord | Found Prototype Reactor 11091 | -4/Warlord | Identified Vortex Chain Reactor 11096 | -4/Warlord | Found Prototype Device 11096 | -4/Warlord | Identified Exp. Cloaking Device 11148 | -4/Warlord | Warlord forces counterattacked 11310 | -4/Warlord | Spotted Executioner 11310 | -4/Warlord | Spotted Striker 11319 | -4/Warlord | Discovered new exit (range 12) 11329 | -4/Warlord | Identified exit to Proximity Caves 11330 | -4/Warlord | Entered Proximity Caves 11656 | -3/Proximity Caves | Build established: Gunner 11773 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 11808 | -3/Proximity Caves | Spotted B-86 Titan 11912 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 11956 | -3/Proximity Caves | Discovered exit to Research (range 7) 11962 | -3/Proximity Caves | Entered Research 11962 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12049 | -3/Research | Core integrity fell below 50% 12071 | -3/Research | Discovered new exit (range 5) 12085 | -3/Research | Lost 20 parts (3p8n2u7w) 12086 | -3/Research | Entered another Research area 12086 | -2/Research | Warlord forces began assault on 0b10 12086 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12111 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 12196 | -2/Research | Research machine network offline 12286 | -2/Research | Build established: Mutant 12346 | -2/Research | Found Quantum Capacitor 12421 | -2/Research | Borebot progress halted 12695 | -2/Research | Borebot progress halted 12938 | -2/Research | Spotted B-90 Cyclops 12969 | -2/Research | Spotted Striker 12988 | -2/Research | Build established: Gunner 13007 | -2/Research | Found Prototype Processor 13007 | -2/Research | Identified Exp. Core Analyzer 13287 | -2/Research | Discovered new exit (range 8) 13301 | -2/Research | Build established: Scavenger-Gunner 13313 | -2/Research | Entered Testing 13399 | -2/Testing | Scanned by Researcher 13414 | -2/Testing | Found Prototype Launcher 13415 | -2/Testing | Identified Z-bomb Delivery System 13485 | -2/Testing | Lost 3 parts (1n2u) 13529 | -2/Testing | Discovered new exit (range 15) 13632 | -2/Testing | Spotted BB-4MV(g) 13667 | -2/Testing | Destroyed BB-4MV(g) 14053 | -2/Testing | Destroyed 7 combat bots 14061 | -2/Testing | Lost 7 parts (2n2u3w) 14063 | -2/Testing | First assault squad dispatched 14089 | -2/Testing | Found Prototype Protection 14089 | -2/Testing | Identified Hvy. Regenerative Plating 14092 | -2/Testing | Found Hvy. Regenerative Plating 14097 | -2/Testing | Found Hvy. Regenerative Plating 14157 | -2/Testing | Lost 3 parts (1n1u1w) 14704 | -2/Testing | Lost 3 parts (2p1w) 14743 | -2/Testing | Entered Access 14743 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14932 | -1/Access | Lost 3 parts (1p2n) 15009 | -1/Access | Found Exp. Core Analyzer 15011 | -1/Access | Found Exp. Core Analyzer 15243 | -1/Access | First assault squad dispatched 15319 | -1/Access | System corruption reached 10% 15358 | -1/Access | Destroyed 10 combat bots 15361 | -1/Access | Lost 10 parts (3p3n1u3w) 15542 | -1/Access | Lost 3 parts (1n1u1w) 15558 | -1/Access | Released all parts (16) 15591 | -1/Access | Core integrity fell below 50% 15604 | -1/Access | Spotted B-99 Colossus 15626 | -1/Access | Core integrity fell below 20% 15630 | -1/Access | Destroyed by Q811-i with Ragnarok Missile Launcher Last Messages --------------- 15563_ R-10 Processor collects Z-bomb Delivery System. 15564_ U-05 Engineer lays Concrete. 15577_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15587_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 15590_ C-30 ARC bursts open, deploying its payload. 15590_ G-73 Enforcer unfolds itself. 15590_ L-61 Swordsman unfolds itself. 15605_ Terminal disabled. 15605_ Slug penetrates Terminal. 15607_ System corrupted: Energy discharge (-24). 15608_ Penetrated by Slug. 15608_ Slug penetrates Wall. 15612_ Acquired Centrium Leg. 15624_ System corrupted: Centrium Leg rejected. 15625_ Slug penetrates Wall. 15625_ Penetrated by Slug. 15627_ M-36 Artificer repairs S-43 Plague. 15629_ S-43 Plague destroyed. 15629_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????########?????????# #???????????????????????? | | ????# ?????????# #??####?????????????????? | | ????# ????????# #? #?????????????????? | | ????# ?######## # ######????????????? | | ????# # ##% # ?????????????? | | ????# " # ###+## #?????????????????? | | ????? """ ; @ #?????????????????? | | ????? """ # #?????????????????? | | ????? " #= #?????????????????? | | ????#########?## #?????????????????? | | ?????# # #?????????????????? | | ?????# + ! #?????????????????? | | ?????#! ] # +?????????????????? | | ?????# ??+ s #?????????????????? | | ?????# ????# #?????????????????? | | ?????# ??????# = #?????????????????? | | ?????# ????????+ ss%ss #?????????????????? | | ???????????????###### #?????????????????? | | ????????????????????; #?????????????????? | | ???????? ??###?????; m Q ######????????????? | | ???????# # ??####BB #???????????? | | ???????# # ### ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????+ = ???????????? | | ???????# "" #???????????? | | ????#+## ""T"" ###"#+########????????????? | | ????# """ #?? ????????? ????????? | | ???????# #?? ???????? ????????? | | ???????# #??? ??????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 220 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 30 Energy Filtering 50 Offensive Hacking 11 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Cld. Phase Gun | -2/Testing | Archive Exp. Focal Shield | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Adv. Particle Accelerator | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Explorer Hard Hitter Ultimate Loadout Challenges ------------ None Game ------ Seed GodSuspensionLance Manual? 0 Play Time 02:16:35 Cumulative 45.9 hours Start 2023.06.19 @ 11:44:35 End 2023.07.16 @ 14:42:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 52 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3431a404-7a86-4d65-a8ae-64c137c80df0