Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.26 @ 19:08:13 Player: NeoBioHazard Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (50) 250 Value Destroyed (1660) 1660 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 11350 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Advanced Power Amplifier Improved Powered Armor Peak State ------------ > --- POWER ------------ Fission Core Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Melee Analysis Suite Improved Transmission Jammer Cloaking Device Experimental Shield Generator > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Angular Momentum Engine Impulse Thruster Array Advanced Power Amplifier Power Sword [Rating: 157] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Power Sword Energy Gun Arc Projector Ballistic Gun Assault Rifle Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . 1 . 1 . . . . . . 2 . . Utility 12 | . 1 . 2 1 2 1 1 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 105 | 7 6 4 15 6 13 11 4 . 3 . 10 2 6 2 16 Power 15 | 1 1 1 1 1 2 . 1 . 2 . . . 2 . 3 Engine 7 | 1 1 1 1 . 2 . . . 1 . . . . . . Core 3 | . . . . 1 . . 1 . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 . 3 Propulsion 29 | 2 3 1 7 1 1 4 1 . . . 2 1 . 2 4 Treads . | . . . . . . . . . . . . . . . . Leg 8 | 2 3 1 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 21 | . . . 5 1 1 4 1 . . . 2 1 . 2 4 Utility 47 | 2 1 . 5 3 8 6 1 . 1 . 7 1 4 . 8 Device 27 | 1 . . 3 2 5 5 . . 1 . 4 . 3 . 3 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 17 | . 1 . 1 1 3 1 1 . . . 3 1 . . 5 Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 1 2 2 1 2 1 1 . . . 1 . . . 1 Energy Gun 4 | . . 2 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 1 . . . . 1 1 2 . 1 Parts Lost 20 | . . . . . 7 . . 1 . . . 1 . 3 8 Power 4 | . . . . . 1 . . . . . . . . 1 2 Propulsion 5 | . . . . . 3 . . . . . . . . . 2 Utility 10 | . . . . . 3 . . 1 . . . 1 . 2 3 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . 4 . . 1 . . . 1 . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 2 6 7 3 4 4 4 4 4 4 2 3 3 4 2 Power . | . . 1 1 . . . . . . . . . . . 1 Propulsion . | . 1 1 1 . . 1 1 1 1 1 1 2 . 1 . Utility 1 | . . . . . 3 3 2 2 2 2 . . 1 2 1 Weapon 1 | . 1 3 3 2 . . . 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . . . 3 4 1 . . . . . . . 1 . 1 Power 3 | . . . 1 . 1 . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 . . Utility 2 | . . . 1 1 . . . . . . . . . . . Weapon 4 | . . . 1 3 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 92 95 95 86 86 84 81 85 85 84 78 73 26 Engine 5 | . 12 10 8 4 4 5 5 5 5 5 4 4 . . . Core 1 | . . . . 2 1 . 4 5 5 5 4 4 2 . . Leg 6 | . 24 39 14 . . . . . . . . . . . . Flight 15 | . . . 17 34 29 21 16 15 15 15 13 13 16 16 4 Device 21 | . 11 10 16 27 27 26 25 24 21 25 31 34 29 28 5 Storage 2 | . 12 10 4 . . . . . . . . . . . . Processor 15 | . 12 10 8 14 20 21 24 25 25 25 21 18 16 16 9 Energy Gun 2 | . . 7 15 5 . . . . . . . . . . . Ballistic Gun 3 | . 24 12 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 4 10 11 6 5 5 5 2 . . . 2 Special Melee Weapon 1 | . . . . . . . 3 5 5 5 4 4 1 . . Peak Build Rating 157 | 7 8 15 33 44 61 89 100 100 100 100 129 139 157 149 120 Average Rating 62 | 5 7 12 24 41 53 80 97 99 99 100 116 130 147 132 55 On Entrance 65 | . 7 8 15 32 40 53 85 100 99 100 100 129 130 145 3 Avg Prop Armor Cover (%) 12 | . . . . 9 9 18 18 . . . . . . . . Naked Turns 69 | . . . . . . . . . . . . . . 6 63 Heaviest Build 67 | 18 19 24 30 17 24 19 26 24 31 31 44 44 67 55 49 Greatest Support 64 | 20 20 40 47 28 29 46 50 50 50 50 53 56 62 64 47 Greatest Overweight (x) 9 | . 1 . 9 . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 9 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 6 8 10 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 6 7 3 4 4 4 5 5 5 4 5 4 5 2 Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 8 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 49% | Hacker-Ninja 37% | Hacker-Mutant 9% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Garrison Hacker-Ninja | -4/Factory Hacker-Ninja | -4/DSF Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Matter Collected 1524 | 255 243 158 110 136 83 62 65 . . . 92 111 10 . 199 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2000 | . 337 527 486 112 97 . . . . . 41 115 . . 285 Parts 116 | . 19 36 25 6 6 . . . . . 1 7 . . 16 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Combat Hostiles Destroyed 37 | . 8 9 7 2 2 . . . . . . 2 . . 7 Melee 13 | . . . . 2 2 . . . . . . 2 . . 7 Guns 23 | . 8 9 6 . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . Classes Destroyed 9 | . 3 5 . . . . . . . . . . . . 1 Worker 3 | . . 2 . . . . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 10 | . 1 1 2 2 2 . . . . . 1 1 . . . Swarmer 13 | . 2 1 . 2 2 . . . . . . 2 . . 4 Grunt 17 | . 6 6 4 . . . . . . . . . . . 1 Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 4 | . . 1 3 . . . . . . . . . . . . Best Kill Streak 8 | . 4 8 5 2 2 . . . . . 1 2 . . 5 Combat Bots Only 5 | . 4 4 5 2 2 . . . . . . 2 . . 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 . . . . . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Hostile Shots Fired 594 | . 27 54 20 3 51 2 . 32 . 1 . 44 8 23 329 Missed 258 | . 10 13 4 . 25 2 . 17 . 1 . 31 6 8 141 Hits 336 | . 17 41 16 3 26 . . 15 . . . 13 2 15 188 Melee 12 | . . . . . 1 . . . . . . . . 11 . Projectile 324 | . 17 41 16 3 25 . . 15 . . . 13 2 4 188 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 13 | . 1 1 1 . . . . . . . . 1 . 5 4 Damage Taken 4425 | . 142 252 189 25 493 . . 112 . . . 172 30 487 2523 Core 2029 | . 13 21 36 . 117 . . 8 . . . 14 16 202 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 2633 | . 90 168 115 16 291 . . 68 . . . 101 17 274 1493 Core Remaining (%) 94 | 100 94 94 93 100 86 100 . . . 99 . 98 . 84 . Volleys Fired 74 | . 23 32 19 . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . Hottest 110 | . 40 90 110 . . . . . . . . . . . . Shots Fired 148 | . 46 64 38 . . . . . . . . . . . . Gun 148 | . 46 64 38 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 90 | . 46 44 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 58 | . . 20 38 . . . . . . . . . . . . Robot Hit Streak 28 | . 17 21 28 . . . . . . . . . . . . Robot Miss Streak 2 | . 2 2 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 169 | . 32 50 33 8 12 . . . . . 6 4 . 1 23 Core Hits 84 | . 16 27 21 4 4 . . . . . 1 3 . . 8 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . . . 1 1 . . . Sever 2 | . . . . . 1 . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 146 | . . . . 21 29 8 4 . 4 . 20 12 8 1 39 Impact . | . . . . . . . . . . . . . . . . Slashing 113 | . . . . 21 29 8 3 . 4 . 9 . . . 39 Piercing 32 | . . . . . . . . . . . 11 12 8 1 . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4221 | . 395 714 657 281 463 . . . . . 280 260 . 45 1126 Guns 1646 | . 395 680 571 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 120 | . . 34 86 . . . . . . . . . . . . Melee 2442 | . . . . 281 463 . . . . . 280 260 . 45 1113 Ramming 13 | . . . . . . . . . . . . . . . 13 Kinetic 775 | . 395 380 . . . . . . . . . . . . . Thermal 120 | . . 34 86 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 871 | . . 300 571 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2137 | . . . . 281 463 . . . . . 280 . . . 1113 Piercing 305 | . . . . . . . . . . . . 260 . 45 . Highest Corruption 3 | . . . . . . . . . . . . 3 . . . Average Corruption 2 | . . . . . . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 . . . Message Errors 1 | . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 361 | . . . 2 6 33 . . . . . 19 124 . . 177 Projectiles . | . . . . . . . . . . . . . . . . Explosions 2 | . . . 2 . . . . . . . . . . . . Melee 359 | . . . . 6 33 . . . . . 19 124 . . 177 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . 27 . . . . . . . . . . . 5 Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 366 | . 21 110 366 . 13 . . . . . . . . . . Average Temperature 77 | . 11 32 105 . 10 . . . . . . . . . . Received Heat Transfer 549 | . 135 162 108 . 45 . . . . . . . . . 99 Effects 4 | . . . 4 . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . 2 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 200 | . . 50 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 97 Level 1 . | . . . . . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 263 | . 85 134 97 65 70 21 10 15 22 3 21 40 45 42 263 Initial 31 | . . 7 31 7 . . . 5 7 3 . 1 15 27 4 Average 26 | . 23 48 29 6 13 1 . 7 3 3 1 13 2 28 99 Influence Increases 2116 | . 197 254 249 115 245 29 21 25 26 . 48 118 72 15 702 Destroy 0b10 Robot/C 740 | . 160 180 140 40 40 . . . . . . 40 . . 140 Destroy 0b10 Robot/NC 75 | . 5 25 10 10 10 . . . . . 5 5 . . 5 Destroy Leader 172 | . 32 44 44 14 14 . . . . . 2 12 . . 10 Successful Hack 53 | . . . . 22 . . 15 10 3 . . . 3 . . Disable Machine 24 | . . . 4 4 4 4 . . . . 4 . . . 4 Destroy Structure 152 | . . 5 6 10 12 10 6 . 8 . 22 16 24 . 33 Partial Spotted 120 | . . . 45 . 15 . . . 15 . 15 30 . . . Lose Combat Pursuer 780 | . . . . 15 150 15 . 15 . . . 15 45 15 510 Influence Decreases 1863 | . 172 175 331 137 242 32 11 15 39 4 47 84 62 51 461 Entered New Map 189 | . . 18 73 15 . 3 . 5 13 4 3 3 23 21 8 Time Decay 1484 | . 172 157 258 122 182 29 11 . 26 . 44 71 39 . 373 Lost Part 190 | . . . . . 60 . . 10 . . . 10 . 30 80 Squads Dispatched 21 | . . . 1 3 2 . . . . . 3 4 1 2 5 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . 2 2 . . . . . 2 1 1 . 2 Reinforcement 9 | . . . 1 1 . . . . . . . 3 . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Distress Signals 4 | . . 2 1 . . . . . . . . . . . 1 Communications Jammed 24 | . . . . . . . . . . . . 12 . . 12 Distress Signals 24 | . . . . . . . . . . . . 12 . . 12 Times Spotted 148 | . 10 14 14 7 19 1 . 10 . 1 2 9 4 8 49 Peak Tracking Total 19 | . 4 7 3 4 5 1 . 10 . 1 1 4 4 7 19 Tactical Retreats 23 | . . . . 1 6 1 . 1 . . . 1 1 1 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Traps Triggered 9 | . 3 . 1 . 3 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Machines Disabled 6 | . . . 1 1 1 1 . . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 1 1 1 . . . . 1 . . . 1 Garrison Access 2 | . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Machines Accessed 14 | . . . . 7 . . 2 1 1 . 1 . 1 . 1 Terminals 10 | . . . . 5 . . 1 1 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . 1 . . . . . . . 1 Total Hacks 29 | . . . . 16 . . 5 2 1 . 1 . 1 . 3 Successful 12 | . . . . 5 . . 3 1 1 . 1 . 1 . . Failed 17 | . . . . 11 . . 2 1 . . . . . . 3 Catastrophic 1 | . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . . . 6 . . 3 . . . 1 . . . . Terminals 23 | . . . . 14 . . 4 2 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 1 . . . . . . . 3 Terminal Hacks 9 | . . . . 3 . . 2 1 1 . 1 . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 5 . . 2 1 1 . 1 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Total Allies 12 | . . . . . . 12 . . . . . . . . . Largest Group 8 | . . . . . . 8 . . . . . . . . . Highest-Rated Group 202 | . . . . . . 202 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Active Infowar (turns) 3708 | 54 345 264 435 503 417 229 139 55 136 15 350 158 239 60 309 Optics 2310 | . . . 9 503 417 229 139 55 136 15 350 158 239 60 . Sensors 2526 | . . . . 503 417 229 139 55 136 15 350 158 239 58 227 Terrain 1016 | . . . . . 209 . . . . . 350 158 239 60 . Structural 2395 | 54 345 264 398 503 417 229 139 46 . . . . . . . Seismic 1932 | . . . 363 503 205 . . . 39 15 350 158 239 60 . Triangulation 1379 | . . . . . . 227 139 55 136 15 350 158 239 60 . Cloaking 1303 | . . . . . . 166 133 55 136 15 350 158 239 51 . Jamming 1298 | . . . . 460 13 . . . . . 59 158 239 60 309 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Turns Passed 3972 | 65 347 264 435 503 417 229 139 55 136 15 350 158 239 66 554 Spaces Moved 6765 | 47 216 136 362 815 1219 448 363 156 356 43 808 297 523 107 869 Core 211 | 5 . . 1 . . . . . . . . . . 11 194 Treads . | . . . . . . . . . . . . . . . . Legs 472 | 42 216 136 78 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6082 | . . . 283 815 1219 448 363 156 356 43 808 297 523 96 675 Fastest Speed 26 | 50 120 120 29 26 26 26 29 34 34 34 34 35 33 33 37 Average Speed 40 | 112 120 120 58 30 26 39 32 34 34 34 34 35 33 37 47 Slowest Speed 500 | 120 190 120 500 37 34 40 40 34 34 34 35 37 113 50 119 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . 3 2 1 . . 3 . 11 1 1 . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 47 23 41 27 53 14 12 29 17 55 39 78 22 92 33 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 73 | . . . . 10 12 5 3 . 4 . 12 8 8 . 11 Terrain Destroyed 82 | . . 5 4 10 12 5 3 . 4 . 12 8 8 . 11 Melee 73 | . . . . 10 12 5 3 . 4 . 12 8 8 . 11 Projectile . | . . . . . . . . . . . . . . . . AOE 9 | . . 5 4 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Tes Res DSF Acc Total 7567 | 55 251 175 550 1039 1268 491 380 157 361 42 833 321 571 130 943 Wait 399 | . 3 . 122 185 1 19 . . . . . 10 26 19 14 Move 6699 | 46 215 135 361 808 1214 445 362 155 349 42 787 294 520 106 860 Hop 24 | . . . . 3 2 1 . . 3 . 9 1 1 . 4 Pick Up 30 | 2 . 2 8 7 4 1 3 . . . 1 . 1 . 1 Fast Attach 65 | 7 4 . 10 3 3 6 3 . 1 . 5 2 5 2 14 Attach 20 | . 1 2 . 2 4 3 1 . . . 2 . 1 . 4 Detach 15 | . . . 1 2 . 3 1 . . . 3 1 2 . 2 Swap 32 | . 5 4 5 1 8 2 . . 2 . 3 . 1 . 1 Drop 63 | . . . 24 7 7 5 6 . 2 . 3 1 6 2 . Fire 74 | . 23 32 19 . . . . . . . . . . . . Melee 140 | . . . . 21 25 6 4 . 4 . 20 12 8 1 39 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory -4/Garrison -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 237 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered exit to Mines (range 8) 312 | -10/Materials | Build established: Hacker-Mutant 312 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Discovered exit to Materials (range 7) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x2 486 | -9/Materials | Identified exit to Mines 486 | -9/Materials | Discovered exit to Mines (range 16) 663 | -9/Materials | Identified exit to Materials 663 | -9/Materials | Discovered exit to Materials (range 13) 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Utility x2 1089 | -8/Materials | Identified exit to Factory 1089 | -8/Materials | Discovered exit to Factory (range 16) 1112 | -8/Materials | Entered Factory 1112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -7/Factory | Identified exit to Lower Caves 1363 | -7/Factory | Discovered exit to Lower Caves (range 8) 1587 | -7/Factory | Build established: Hacker-Ninja 1603 | -7/Factory | Identified exit to Factory 1603 | -7/Factory | Discovered exit to Factory (range 5) 1615 | -7/Factory | Entered another Factory area 1615 | -6/Factory | Evolved 2 slots: Utility x2 1851 | -6/Factory | Lost 4 parts (1p1n2u) 1898 | -6/Factory | Identified exit to Lower Caves 1898 | -6/Factory | Discovered exit to Lower Caves (range 20) 1918 | -6/Factory | Identified exit to Factory 1918 | -6/Factory | Discovered exit to Factory (range 9) 2012 | -6/Factory | Discovered exit to Factory (range 22) 2032 | -6/Factory | Entered another Factory area 2032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2238 | -5/Factory | Identified exit to Factory 2238 | -5/Factory | Discovered exit to Factory (range 9) 2261 | -5/Factory | Entered another Factory area 2261 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2399 | -4/Factory | Identified exit to Garrison 2400 | -4/Factory | Entered Garrison 2427 | -4/Garrison | Spotted B-86 Titan 2430 | -4/Garrison | Triggered checkpoint 2434 | -4/Garrison | Triggered checkpoint 2437 | -4/Garrison | Triggered checkpoint 2450 | -4/Garrison | Triggered checkpoint 2454 | -4/Garrison | Identified exit to Factory 2454 | -4/Garrison | Discovered exit to Factory (range 6) 2455 | -4/Garrison | Entered Factory 2591 | -4/Factory | Identified exit to DSF 2591 | -4/Factory | Entered DSF 2594 | -4/DSF | Identified exit to Research 2594 | -4/DSF | Discovered exit to Research (range 22) 2606 | -4/DSF | Entered Research 2606 | -3/Research | Evolved 2 slots: Utility x2 2652 | -3/Research | Spotted B-86 Titan 2673 | -3/Research | Garrison activated, responded to threat 2796 | -3/Research | Identified exit to Testing 2917 | -3/Research | Identified exit to Research 2917 | -3/Research | Discovered exit to Research (range 7) 2937 | -3/Research | Spotted B-86 Titan 2956 | -3/Research | Entered Testing 3078 | -3/Testing | Scanned by Researcher 3087 | -3/Testing | Found Prototype Processor 3087 | -3/Testing | Identified Exp. Target Analyzer 3107 | -3/Testing | Discovered exit to Research (range 6) 3114 | -3/Testing | Entered Research 3114 | -2/Research | Evolved 2 slots: Propulsion x2 3157 | -2/Research | Found Prototype Device 3157 | -2/Research | Identified Exp. Shield Generator 3185 | -2/Research | Found Imp. Powered Armor 3326 | -2/Research | Spotted B-90 Cyclops 3328 | -2/Research | Spotted B-90 Cyclops 3353 | -2/Research | Identified exit to DSF 3353 | -2/Research | Entered DSF 3377 | -2/DSF | Additional patrols routed to DSF 3409 | -2/DSF | Identified exit to Access 3409 | -2/DSF | Discovered exit to Access (range 14) 3413 | -2/DSF | Released all parts (13) 3419 | -2/DSF | Entered Access 3419 | -1/Access | Evolved 2 slots: Utility x2 3444 | -1/Access | Lost 3 parts (1p2u) 3527 | -1/Access | Spotted B-99 Colossus 3702 | -1/Access | Build established: Hacker-Mutant 3856 | -1/Access | Released all parts (8) 3884 | -1/Access | Lost 7 parts (2p2n3u) 3907 | -1/Access | Core integrity fell below 50% 3950 | -1/Access | Core integrity fell below 20% 3972 | -1/Access | Spotted B-99 Colossus 3973 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03933_ Slug penetrates Wall. 03936_ Slammed into T-07 Excavator. 03940_ Slug penetrates Wall. 03941_ Penetrated by Slug. 03949_ Triggered Hellfire Trap. 03949_ An explosion rips through the floor. 03952_ W-44 Eye distress signal alerts nearby ally. 03953_ Swarm Drone destroyed. 03958_ Penetrated by Slug. 03968_ Destroyed Prototype Flight Unit. 03968_ Swarm Drone destroyed. 03969_ Penetrated by Slug. 03969_ Plasma Sword destroyed. 03969_ Slug penetrates Sealed Heavy Doors. 03971_ Acquired 4 matter. 03973_ Slug penetrates Wall. 03973_ Penetrated by Slug. 03973_ Slug penetrates Wall. 03973_ Penetrated by Slug. 03973_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ??????????????????????????????????# | | ## ?????????????? ???????????????# " | | #? ??????????????? ??????????????# | | #? ?????????????? #??????????????# | | #?? ??????????????" #??????????????# | | ##? ?????????????"" #??????????????##### | | ###/##############"" #?????????????????## | | #" #?????????????????# | | % # #?????????????????# | | #?????????????????# | | ! #????#????????????# | | ############ #??? #????????????# | | #?????????# #?? #????????????# | | #?????????# ###+##### #????????????# | | #?????????# #????????????# | | #?????????### BB +????????????# | | #???????????## BB #????????????#! | | #????????????######## ;######?????????????# | | #???????????????????# ;???????????????????# | | #??????????#######??# #???????????????????## | | #??????????# ?# #????????????????????? | | ???????????# ?# #????????????????????? | | ???????????# # #????????????????????? | | ? ???????????+ " # #????????????????????? | | ???????????????# """ + #????????????????????? | | ???????????????# """ #@ #????????????????????? | | ???????????????? " # #????????????????????? | | ???????????????# ?# #####????????????????? | | ???????????????# ?# s "????????????????? | | ???????????????#######??# ssn "????????????????? | | ????????????????????????# s "????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 65 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 70 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 24 Offensive Hacking 20 Item Schematics ----------------- Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed ChainSystemExtractor Manual? 0 Play Time 01:11:09 Cumulative 164.8 hours Start 2026.01.26 @ 17:56:50 End 2026.01.26 @ 19:08:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 298 Rogue 216 Adventurer 15 Explorer 67 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cbb2311-46e9-4853-ad8f-61e7b1f56bab