Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 14:20:42 Player: maykstuff Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2596) 2596 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-259) -259 TOTAL SCORE: 5497 Bonus ------- High Alert Combat Kills 264 Friendly Fire -523 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Hardened Light Armor Plating Battle Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Rifle Hypervelocity Coil Gun Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Huge Storage Unit Improved Melee Analysis Suite Launcher Guidance Computer Recoil Stabilizer Weapon Cycler [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Missile Launcher Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 97 | 6 14 29 27 9 12 Power 14 | 1 3 4 3 1 2 Engine 10 | 1 2 4 2 . 1 Core 4 | . 1 . 1 1 1 Reactor . | . . . . . . Propulsion 27 | 2 5 11 8 1 . Treads 2 | . 2 . . . . Leg . | . . . . . . Wheel 25 | 2 3 11 8 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 4 5 4 4 Device 6 | . 1 2 1 2 . Storage 7 | 1 . 2 3 . 1 Processor 3 | . 1 . 1 1 . Hackware 1 | . . . . 1 . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 36 | 2 4 10 11 3 6 Energy Gun 12 | 1 2 3 4 1 1 Energy Cannon 4 | . . 1 2 1 . Ballistic Gun 9 | 1 2 3 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . . 3 4 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 38 | . 4 9 13 . 12 Power 7 | . 1 4 1 . 1 Propulsion 8 | . 2 . 3 . 3 Utility 5 | . . 1 1 . 3 Weapon 18 | . 1 4 8 . 5 Highest Loss Streak 11 | . 2 3 11 . 5 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 86 | . 92 92 94 84 55 Engine 5 | . 10 6 5 . . Core 2 | . 3 . 2 4 5 Treads 1 | . 8 . . . . Wheel 21 | . 15 22 33 19 5 Device 7 | . 5 10 8 9 2 Storage 9 | . 14 11 9 7 2 Processor 9 | . 5 11 9 15 4 Protection 1 | . . . . . 12 Energy Gun 9 | . 13 12 5 7 5 Energy Cannon 3 | . . 1 6 6 . Ballistic Gun 7 | . 14 11 4 . 5 Launcher 3 | . . 3 8 . . Naked Turns 23 | . . . . . 23 Heaviest Build 99 | 13 15 99 99 40 93 Greatest Support 56 | 26 40 32 56 56 56 Greatest Overweight (x) 30 | . 4 3 3 1 30 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 8 8 25 25 15 25 Average Capacity 10 | 6 8 10 11 15 8 Most Carried 13 | 4 8 10 12 8 13 Average Carried 7 | 2 6 8 9 5 4 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 10 | 4 8 10 7 8 3 Class Distribution -------------------- 45% | Mutant 33% | Gunner 11% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1789 | 147 290 525 574 . 253 Remotely . | . . . . . . Salvage Created 3218 | . 450 1481 1061 . 226 Parts 230 | . 27 107 85 . 11 Haulers Intercepted 7 | . . 5 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 63 | . 9 29 25 . . Guns 30 | . 9 16 5 . . Cannons 8 | . . 1 7 . . AOE 25 | . . 12 13 . . Classes Destroyed 13 | . 3 7 3 . . Worker 3 | . . 1 2 . . Builder 6 | . . 2 4 . . Tunneler 1 | . 1 . . . . Hauler 7 | . . 5 2 . . Recycler 4 | . 1 2 1 . . Mechanic 2 | . . 1 1 . . Operator 1 | . . . 1 . . Watcher 5 | . . 2 3 . . Swarmer 11 | . . 7 4 . . Grunt 37 | . 9 15 13 . . Duelist 1 | . . . 1 . . Sentry 12 | . . 7 5 . . Hunter 2 | . . . 2 . . Wasp 1 | . . . . . 1 Thug 3 | . . . . . 3 Best Kill Streak 11 | . 3 11 6 . . Combat Bots Only 10 | . 2 10 4 . . Max Kills in Single Turn 3 | . 1 3 3 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 343 | . 58 103 156 . 26 Missed 97 | . 16 27 52 . 2 Damage Taken 4588 | . 581 1194 1743 . 1070 Core 1389 | . 160 211 302 . 716 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . Core Remaining (%) 57 | 100 36 47 45 . . Volleys Fired 184 | . 46 73 57 1 7 Largest 3 | . 2 3 3 2 3 Hottest 166 | . 85 150 166 130 153 Shots Fired 424 | . 90 181 136 2 15 Gun 325 | . 90 165 56 1 13 Cannon 60 | . . 6 51 1 2 Launcher 39 | . . 10 29 . . Special . | . . . . . . Kinetic 164 | . 52 74 25 . 13 Thermal 214 | . 36 97 77 2 2 Explosive 38 | . . 10 28 . . Electromagnetic 8 | . 2 . 6 . . Robot Hit Streak 13 | . 8 13 11 5 4 Robot Miss Streak 7 | . 7 4 3 1 1 Penetration Max 2 | . . . . . 2 Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 258 | . 52 114 85 1 6 Core Hits 159 | . 24 60 68 1 6 Critical Kills 4 | . . . 1 . 3 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | . 1 4 3 . 4 Burn 7 | . 1 4 2 . . Meltdown 1 | . . . 1 . . Destroy 4 | . . . . . 4 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6940 | . 611 2341 3734 22 232 Guns 2895 | . 611 1406 684 22 172 Cannons 964 | . . 122 800 . 42 Explosions 3058 | . . 813 2245 . . Melee 18 | . . . . . 18 Ramming 5 | . . . 5 . . Kinetic 1231 | . 241 574 247 . 169 Thermal 2511 | . 342 954 1148 22 45 Explosive 3005 | . . 813 2192 . . Electromagnetic 170 | . 28 . 142 . . Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Highest Corruption 14 | . 2 1 . . 14 Average Corruption 10 | . 2 1 . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 1 . . . 23 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 5 | . 1 . . . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Alerts 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 92 | . . 13 79 . . Projectiles 40 | . . . 40 . . Explosions 52 | . . 13 39 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 177 | . . 168 9 . . Shots 5 | . . 4 1 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | . 295 394 216 51 421 Average Temperature 104 | . 95 141 49 31 158 Received Heat Transfer 1344 | . 315 417 612 . . Effects 6 | . . 5 . . 1 Shutdowns 2 | . . 1 . . 1 Energy Bleed 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 5 2 . . Heat Transferred 5787 | . 925 2701 2050 37 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 716 | . 216 716 644 323 58 Initial 292 | . . 34 270 292 43 Average 254 | . 89 316 412 300 17 Maximum Alert Level 3 | . 1 3 2 1 . Low Security (%) 40 | 100 85 27 5 . 100 Level 1 38 | . 14 50 41 99 . Level 2 19 | . . 18 53 . . Level 3 1 | . . 4 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 7 8 2 . Investigation 10 | . . 4 4 2 . Extermination . | . . . . . . Reinforcement 9 | . 2 3 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 22 45 39 1 16 Peak Tracking Total 7 | . 4 6 7 1 6 Tactical Retreats 12 | . . 5 3 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 7 | . 1 3 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 28 | . 6 9 9 4 . Terminals 23 | . 5 9 7 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 94 | . 22 31 31 10 . Successful 61 | . 14 23 18 6 . Failed 33 | . 8 8 13 4 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 38 | . 8 12 15 3 . Terminals 84 | . 19 31 27 7 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 2 . . Recycling Units 6 | . 3 . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 8 14 8 4 . Record 1 | . 1 . . . . Prototype ID Bank 3 | . 1 1 1 . . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 7 | . 1 2 3 1 . Unreport Threat 5 | . 1 2 2 . . Locate Traps 3 | . . 2 . 1 . Disarm Traps 1 | . . 1 . . . Hauler Manifests 3 | . 1 1 1 . . Zone Layout 8 | . 3 4 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 5 | . 2 . 2 1 . Report Inventory 3 | . 1 . 1 1 . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 4 9 6 1 . Terminals 20 | . 4 9 6 1 . Botnet 20 | . 4 9 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 23 | . 4 7 8 4 . Full Trace Events 12 | . 3 4 3 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 10 . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4143 | 47 707 1279 1102 401 607 Spaces Moved 2964 | 40 506 965 863 345 245 Core 88 | 3 5 . . . 80 Treads 54 | . 54 . . . . Legs . | . . . . . . Wheels 2822 | 37 447 965 863 345 165 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 92 96 50 Average Speed 109 | 86 105 98 94 101 226 Slowest Speed 1550 | 90 250 140 135 110 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 78 80 69 11 71 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 323 | . . 95 227 . 1 Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE 307 | . . 95 212 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3493 | 49 598 1148 1025 393 280 Wait 147 | . 16 50 45 31 5 Move 2960 | 39 505 964 862 345 245 Hop . | . . . . . . Pick Up 54 | 4 8 13 13 6 10 Fast Attach 30 | 6 6 7 3 3 5 Attach 30 | . 4 5 8 6 7 Detach 5 | . 2 . 2 1 . Swap 37 | . 4 17 16 . . Drop 43 | . 7 19 17 . . Fire 184 | . 46 73 57 1 7 Melee 1 | . . . . . 1 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Discovered new exit (range 9) 568 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered exit to Materials (range 11) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -9/Materials | Lost 3 parts (1p1u1w) 988 | -9/Materials | Discovered new exit (range 6) 992 | -9/Materials | Identified exit to Materials 1090 | -9/Materials | Discovered exit to Materials (range 7) 1190 | -9/Materials | Build established: Scavenger-Gunner 1289 | -9/Materials | Destroyed 10 combat bots 1635 | -9/Materials | Discovered exit to Materials (range 9) 1714 | -9/Materials | Identified exit to Mines 1902 | -9/Materials | Core integrity fell below 50% 2034 | -9/Materials | Entered another Materials area 2034 | -8/Materials | Evolved 2 slots: Propulsion x2 2104 | -8/Materials | Repaired Arm. Wheel? 2270 | -8/Materials | Build established: Gunner 2714 | -8/Materials | Discovered new exit (range 14) 2922 | -8/Materials | Discovered new exit (range 4) 3124 | -8/Materials | Core integrity fell below 50% 3128 | -8/Materials | Lost 11 parts (1p3n1u6w) 3135 | -8/Materials | Identified exit to Factory 3136 | -8/Materials | Entered Factory 3136 | -7/Factory | Evolved 2 slots: Utility x2 3275 | -7/Factory | Identified exit to Storage 3275 | -7/Factory | Identified exit to Lower Caves 3358 | -7/Factory | Build established: Mutant 3537 | -7/Factory | Sucked down chute 3537 | -7/Factory | Entered Waste 3552 | -7/Waste | EMP discharged 3562 | -7/Waste | Spotted C-40 Crusher 3562 | -7/Waste | Spotted C-40 Crusher 3566 | -7/Waste | Spotted C-40 Crusher 3578 | -7/Waste | Spotted C-40 Crusher 3617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3617 | -7/Waste | Spotted C-40 Crusher 3618 | -7/Waste | Spotted C-40 Crusher 3652 | -7/Waste | EMP discharged 3652 | -7/Waste | System corruption reached 10% 3671 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3674 | -7/Waste | Crushed by Compactor (1 part destroyed) 3727 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3727 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3734 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3734 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3737 | -7/Waste | Lost 16 allies 3737 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3744 | -7/Waste | Core integrity fell below 50% 3752 | -7/Waste | EMP discharged 3768 | -7/Waste | Lost 5 parts (2n2u1w) 3852 | -7/Waste | EMP discharged 3952 | -7/Waste | EMP discharged 4052 | -7/Waste | EMP discharged 4089 | -7/Waste | Build established: Tank 4135 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4135 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4138 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4142 | -7/Waste | Core integrity fell below 20% 4144 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- emitted. 04028_ System corrupted: Component data lost. 04042_ ALERT: Foreign system detected. Charging EMP. 04051_ TWVPI, #LVB6SSCEGZQAC1RIX2FO&ECVOR :BB 04070_ System corrupted: Heat flow error (+196). 04098_ System corrupted: Hrd. Light Armor Plating fused. 04116_ System corrupted: Heat flow error (+181). 04125_ Power failure, Enh. Nuclear Core shutdown. 04131_ P>CI&TW80TLXS=IXPXN 5PYQWOHPBGPBD91VO 9 04135_ Battle Cannon crushed. 04135_ Hrd. Light Armor Plating crushed. 04135_ Hvy. Battle Rifle crushed. 04135_ Hrd. Light Armor Plating crushed. 04138_ Hvy. Beamcaster crushed. 04138_ Enh. Nuclear Core crushed. 04142_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????###<<#####??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## ## #??????????????????? | | ??????????????????????# ## #??????????????????? | | ??????????????????????# ## #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????### ## #??????????????????? | | ????????????????????????#[### #??????????????????? | | ???????????????????????##@### #??????????????????? | | ???????????????????????#CCCC# #??????????????????? | | ???????????????????????#CCCC# #??????????????????? | | ???????????????????????#CCCC= #??????????????????? | | ???????????????????????#CCCC###??????????????????? | | ???????????????????????#[ #????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????# #????????????????????? | | #####??##########??#### # #????????????????????? | | #??# #??# ????????????????????? | | #??? #??# ????????????????????? | | #??? = #??# ! ???????????????????? | | !#??? #??# ! ???????????????????? | | #??? #??# % #??????????????????? | | #??? #??# ! # #??????????????????? | | #???? ???# ##??????????????????? | | #???? ????# ????????????????????? | | ###????# #????### ##???????????????????? | | #??????# #??????# ###????????????????????? | | /#??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed AuthchipMediumAutohacker Manual? 0 Play Time 00:56:48 Cumulative 16.1 hours Start 2024.07.17 @ 16:08:24 End 2024.07.19 @ 14:20:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56abd3c2-13fa-4849-a797-884ece032233