Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 00:37:59 Player: pandag Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (96) 480 Value Destroyed (4676) 4676 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1587) 1587 TOTAL SCORE: 17263 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 149 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Centrium Light Armor Plating Power Maul Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Energy Filter Graphene Brace Ghost Barrier High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Fusion Bomb Launcher Point Singularity Launcher > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Matter Compressor Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Thermal Barrier Core Cannon Power Maul [Rating: 188] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled Impulse Thruster Treads Armored Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Signal Interpreter Device Long-range Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Point Singularity Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . 2 . 2 2 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 185 | 6 9 7 5 . 5 6 38 1 10 7 3 . . 9 2 . 11 4 8 2 2 9 13 18 10 Power 29 | 1 2 1 . . 1 1 4 . . 1 2 . . . 1 . 1 . 1 . . 2 1 6 4 Engine 7 | 1 2 . . . . 1 3 . . . . . . . . . . . . . . . . . . Core 8 | . . 1 . . 1 . 1 . . 1 2 . . . . . . . 1 . . . . 1 . Reactor 14 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 5 4 Propulsion 50 | 2 2 2 2 . . 1 10 . 3 2 . . . 3 . . 2 2 4 . . 2 5 6 2 Treads 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 2 Leg 8 | . . . . . . 1 5 . 2 . . . . . . . . . . . . . . . . Wheel 8 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 2 4 . . 2 . . . Flight 17 | . . . . . . . 4 . 1 2 . . . 3 . . 2 . . . . . 5 . . Utility 71 | 1 2 2 2 . 1 1 15 1 7 4 1 . . 5 . . 7 . 3 2 2 4 4 3 4 Device 41 | . . 1 . . 1 1 9 1 4 2 1 . . 3 . . 3 . 2 2 2 3 4 1 1 Storage 11 | 1 1 . . . . . 2 . 1 1 . . . 1 . . 1 . . . . 1 . 2 . Processor 8 | . 1 1 . . . . . . 1 1 . . . 1 . . 2 . 1 . . . . . . Hackware 6 | . . . . . . . 4 . 1 . . . . . . . 1 . . . . . . . . Protection 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 2 1 . 3 3 9 . . . . . . 1 1 . 1 2 . . . 1 3 3 . Energy Gun 10 | 1 1 2 . . 1 . 3 . . . . . . . . . . 2 . . . . . . . Energy Cannon 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Ballistic Gun 7 | 1 1 . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 2 . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 1 4 . . . . . . . 1 . 8 . . . . . 2 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . Parts Lost 85 | . 1 1 . . . 7 17 4 2 2 1 . . . . 9 . 2 . . 1 12 . 5 21 Power 13 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . 2 7 Propulsion 28 | . . 1 . . . 1 8 1 1 . . . . . . 4 . 1 . . . 6 . . 5 Utility 30 | . . . . . . 1 7 2 1 2 . . . . . 3 . 1 . . 1 4 . 2 6 Weapon 14 | . 1 . . . . 4 2 . . . . . . . . 1 . . . . . 2 . 1 3 Highest Loss Streak 12 | . 1 1 . . . 2 5 2 2 2 1 . . . . 5 . 2 . . 1 12 . 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 9 | 2 10 14 14 15 14 14 11 5 4 6 8 10 10 10 9 8 4 4 4 4 4 6 3 9 8 Power 1 | . 1 1 2 2 1 1 . . . 1 . 1 1 1 1 1 . . . . . . . 1 1 Propulsion 1 | 1 2 3 3 3 3 3 . . . 1 3 3 3 3 3 2 . . 2 1 1 . . 1 1 Utility 3 | . 1 3 3 3 3 4 5 2 1 . . 2 2 2 2 2 2 3 1 1 2 4 2 3 3 Weapon 3 | . 4 6 6 7 5 4 4 3 2 2 4 4 4 2 2 2 2 1 1 1 1 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 4 . 1 5 . 2 2 1 . 1 . . 3 1 2 . . . 2 . 3 . . 2 Power 4 | . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . Utility 12 | . 1 3 . 1 . . 1 1 . . . . . 1 . . . . . . . 2 . . 2 Weapon 10 | . . . . . 5 . . . . . 1 . . 1 . 1 . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 99 95 100 100 92 88 48 31 45 73 73 73 73 80 71 67 84 84 89 88 90 51 79 51 Engine 2 | . 14 8 . . . 3 7 2 . . . . . . . . 3 4 . . . . . . . Core 3 | . . 5 11 11 11 6 3 . . 2 6 6 6 5 5 3 . . 2 5 5 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 8 2 7 6 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Leg 3 | . . . . . . 3 16 . 5 6 6 6 6 . . . . . . . . . . . . Wheel 6 | . 28 27 22 22 22 17 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 8 19 21 21 26 . . . Flight 5 | . . . . . . . 1 16 1 16 20 20 20 21 23 18 13 12 1 . . . 18 8 . Device 17 | . . 5 11 11 11 17 21 11 8 5 22 26 26 19 21 21 15 11 22 28 30 25 9 25 9 Storage 7 | . 14 14 11 11 11 11 6 4 . 3 6 6 6 9 11 8 . . 4 5 5 5 1 7 9 Processor 9 | . 4 8 11 11 11 11 6 6 11 8 10 6 6 9 11 11 19 23 17 12 10 9 9 8 6 Hackware 2 | . . . . . . . 2 5 4 . . . . . . . 3 5 5 5 5 4 4 4 3 Protection 1 | . . . 6 11 10 . . . . . . . . . . . . . . . . . . . 2 Energy Gun 3 | . 13 14 11 11 11 1 5 . . . . . . . . . 5 9 . . . . . . . Ballistic Gun 3 | . 14 14 11 11 6 8 3 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 5 3 . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . 4 4 . . . . . . . 3 5 4 . . 4 5 5 3 . . . Peak Build Rating 188 | 6 9 12 19 19 30 32 64 43 34 41 51 46 46 62 84 67 92 92 115 119 119 143 136 188 187 Average Rating 71 | 4 7 9 16 19 21 29 53 25 20 28 45 46 46 53 61 52 62 88 106 117 117 133 90 156 127 On Entrance 52 | . 6 9 12 19 19 30 31 42 2 30 41 46 46 46 56 62 18 81 80 115 119 116 26 129 174 Naked Turns 85 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 Heaviest Build 144 | 12 27 29 37 37 37 44 69 18 3 20 25 25 25 33 34 41 28 22 40 43 43 68 41 140 144 Greatest Support 200 | 32 32 20 24 24 24 24 55 22 6 26 26 26 26 35 35 35 19 22 41 40 40 60 50 180 200 Greatest Overweight (x) 20 | 1 1 2 1 1 1 3 20 . . . . . . . . 2 3 1 . 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 8 5 10 10 10 10 10 10 10 5 5 5 5 5 10 5 20 20 Average Capacity 11 | 6 11 15 15 15 15 15 13 5 5 7 10 10 10 10 10 9 5 5 5 5 5 6 5 13 16 Most Carried 20 | 4 15 15 15 15 15 15 15 8 5 10 10 10 10 10 10 10 5 5 5 5 4 10 5 20 19 Average Carried 10 | 2 10 14 14 15 14 14 11 5 4 6 8 10 10 9 9 9 4 4 4 4 4 6 4 11 10 Final Capacity 20 | 8 15 15 15 15 15 15 8 5 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 20 5 Final Carried 20 | 4 15 15 15 15 15 13 7 5 5 10 10 10 10 10 10 5 5 4 5 4 4 5 4 20 5 Class Distribution -------------------- 38% | Mutant 13% | Hacker-Assassin 11% | Skirmisher 8% | Hacker-Scout 5% | Hacker-Mutant 5% | Hacker-Ninja 3% | Hacker-Sprinter 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Assassin | -4/Waste Hacker-Assassin | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Assassin | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Matter Collected 5064 | 218 177 241 76 . 40 298 778 . . 414 44 . 33 . 61 221 92 150 . . . 593 . 1115 513 Remotely 790 | . . . . . . . . . . . . . . . . . . . . . . . . 790 . Salvage Created 2909 | . 238 62 102 . . 295 793 . . 46 . . . . . 342 . 53 . . . 479 . 45 454 Parts 136 | . 19 3 10 . . 13 44 . . 5 . . . . . 7 . 3 . . . 13 . . 19 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 8 . . . 1 . . 2 . . 2 . 2 . . . . . . . Prevented 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 82 | . 10 3 3 . . 9 21 . . 4 . . . . . 5 . 1 . . . 1 . 8 17 Guns 22 | . 5 3 3 . . 2 8 . . . . . . . . . . 1 . . . . . . . Cannons 14 | . . . . . . . 3 . . . . . . . . . . . . . . . . 3 8 AOE 44 | . 5 . . . . 7 10 . . 4 . . . . . 5 . . . . . . . 5 8 Classes Destroyed 17 | . 5 . . . . 2 5 . . . . . . . . . . . . . . 1 . 2 2 Worker 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 20 | . 6 2 . . . 2 3 . . 4 . . . . . 2 . . . . . . . . 1 Grunt 35 | . 4 1 3 . . 4 11 . . . . . . . . 3 . . . . . . . 4 5 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 5 Programmer 8 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 5 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 7 2 1 . . 5 5 . . 4 . . . . . 4 . 1 . . . 2 . 7 6 Combat Bots Only 7 | . 6 2 1 . . 5 3 . . 4 . . . . . 4 . 1 . . . 1 . 7 4 Max Kills in Single Turn 4 | . 3 1 1 . . 3 3 . . 4 . . . . . 1 . 1 . . . 1 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 3 3 . . 4 . . . . . 1 . . . . . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Hostile Shots Fired 1338 | . 57 16 2 3 . 126 188 4 . 15 24 . 1 7 2 47 7 7 3 . 10 96 2 141 580 Missed 451 | . 11 4 . . . 45 62 . . 10 17 . 1 5 1 22 6 3 1 . 2 34 . 41 186 Hits 887 | . 46 12 2 3 . 81 126 4 . 5 7 . . 2 1 25 1 4 2 . 8 62 2 100 394 Melee 57 | . . . . . . . . 4 . 3 . . . . . . . . 2 . . . . 36 12 Projectile 830 | . 46 12 2 3 . 81 126 . . 2 7 . . 2 1 25 1 4 . . 8 62 2 64 382 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Critical Strikes 43 | . . . . . . 3 3 2 . . . . . . . 1 . . 1 . 1 2 . 8 22 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . 8 18 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 18045 | . 459 117 48 22 . 985 1686 148 252 166 87 . . 41 26 574 23 77 54 . 166 1103 38 3470 8503 Core 3256 | . 118 13 . . . 236 246 148 103 71 30 . . . 26 196 . . . . 41 230 . 301 1497 Absorbed by Shields 187 | . . . . . . . . . . . . . . . . . . . . . . 163 . . 24 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Ignored by Resistances 466 | . . . . . . . . . . . . . . . . . . . . . . . . 88 378 Regen/Repaired (Parts) 25 | . . . . . . . . . . . . . . . . . 3 . . . . 22 . . . Core Remaining (%) 68 | 100 . 47 . . . 41 . . . . . . 29 . . . . 77 . . 96 . 82 79 . Volleys Fired 191 | . 33 8 10 . . 19 48 . . 1 . . . . . 6 . 3 . . . 8 1 25 29 Largest 3 | . 2 2 2 . . 2 3 . . 1 . . . . . 1 . 2 . . . 1 1 2 2 Hottest 300 | . 70 85 88 . . 89 220 . . 45 . . . . . 45 . 125 . . . 94 20 120 300 Shots Fired 323 | . 60 16 19 . . 35 108 . . 1 . . . . . 6 . 6 . . . 8 1 28 35 Gun 206 | . 57 16 19 . . 25 83 . . . . . . . . . . 6 . . . . . . . Cannon 72 | . . . . . . . 21 . . . . . . . . . . . . . . 8 . 19 24 Launcher 44 | . 3 . . . . 10 4 . . 1 . . . . . 6 . . . . . . . 9 11 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 123 | . 27 8 10 . . 21 57 . . . . . . . . . . . . . . . . . . Thermal 145 | . 27 8 9 . . 4 47 . . . . . . . . . . 6 . . . . 1 19 24 Explosive 44 | . 3 . . . . 10 4 . . 1 . . . . . 6 . . . . . . . 9 11 Electromagnetic 11 | . 3 . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Hit Streak 13 | . 6 7 8 . . 7 13 . . 4 . . . . . 7 . 5 . . . 6 1 6 7 Robot Miss Streak 7 | . 4 3 4 . . 3 5 . . 4 . . . . . 5 . . . . . 2 . 2 7 Penetration Max 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | . 29 11 11 . . 23 67 . . 1 . . . . . 8 . 5 1 . . 8 1 19 19 Core Hits 221 | . 16 4 6 . . 21 88 . . 6 . . . . . 31 . 3 . . . 2 . 18 26 Critical Kills 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Critical Strikes 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 9 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 8 Melee Attacks 63 | . . . . . 1 1 1 . . . . . . 20 1 5 . . 4 . 6 11 9 4 . Impact 14 | . . . . . . . 1 . . . . . . . . . . . . . . . 9 4 . Slashing 49 | . . . . . 1 1 . . . . . . . 20 1 5 . . 4 . 6 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16493 | . 863 128 134 . . 1254 3174 . . 294 . . . . . 1141 . 93 85 . . 632 16 2693 5986 Guns 2118 | . 357 120 134 . . 374 1040 . . . . . . . . . . 93 . . . . . . . Cannons 3595 | . . . . . . . 490 . . . . . . . . . . . . . . 206 . 643 2256 Explosions 9816 | . 497 . . . . 880 1644 . . 294 . . . . . 794 . . . . . . . 1988 3719 Melee 858 | . . . . . . . . . . . . . . . . 347 . . 85 . . 426 . . . Ramming 90 | . 9 8 . . . . . . . . . . . . . . . . . . . . . 62 11 Kinetic 1398 | . 197 37 39 . . 318 807 . . . . . . . . . . . . . . . . . . Thermal 4293 | . 168 83 95 . . 56 883 . . . . . . . . . . 93 . . . . 16 643 2256 Explosive 9623 | . 464 . . . . 880 1484 . . 294 . . . . . 794 . . . . . . . 1988 3719 Electromagnetic 231 | . 25 . . . . . . . . . . . . . . . . . . . . 206 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 858 | . . . . . . . . . . . . . . . . 347 . . 85 . . 426 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 6 13 13 21 21 21 21 1 1 1 1 . . 7 16 . . 8 9 Average Corruption 7 | . . . . . . . 5 11 13 20 21 21 21 1 1 1 1 . . 7 8 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . 24 1 9 19 9 2 6 . . 4 1 . . . 18 . . 9 7 Message Errors 17 | . . . . . . . 2 . 2 6 2 . . . . . 1 . . . 4 . . . . Matter Fused 28 | . . . . . . . 8 . 2 1 1 1 4 . . 1 . . . . 5 . . 3 2 Heat Flow Errors 19 | . . . . . . . 5 . 3 2 1 . . . . 1 . . . . 4 . . 1 2 Energy Discharges 12 | . . . . . . . 2 1 1 2 1 . . . . 1 . . . . 2 . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 3 . 1 2 2 1 1 . . . . . . . 1 . . 1 1 Data Loss (major) 7 | . . . . . . . . . . 1 2 . . . . 1 . . . . 2 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1511 | . 34 . . . . . 49 . . 10 . . . . . 68 . . 55 . . 92 . 307 896 Projectiles 466 | . . . . . . . 22 . . . . . . . . . . . . . . . . 47 397 Explosions 840 | . 34 . . . . . 27 . . 10 . . . . . 10 . . . . . . . 260 499 Melee 205 | . . . . . . . . . . . . . . . . 58 . . 55 . . 92 . . . Knockbacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 575 | . 4 4 . . . 61 92 . . 44 . . . . . 63 . . . . . . . 105 202 Shots 12 | . . . . . . 1 2 . . 2 . . . . . 3 . . . . . . . 2 2 Rammed 12 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 7 3 Targets Rammed 12 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 7 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 72 186 124 . . 314 442 . 245 277 136 . . . . 125 . 132 6 . 240 301 45 118 199 Average Temperature 96 | . 21 80 40 . . 112 142 . 119 123 63 . . . . 65 . 67 6 . 115 95 37 39 107 Received Heat Transfer 2004 | . 123 27 18 . . 612 354 . . . 42 . . . . 132 . . . . . 18 21 108 549 Effects 15 | . . . . . . . 10 . . 1 . . . . . . . . . . . 4 . . . Shutdowns 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Interference 9 | . . . . . . . 5 . . 1 . . . . . . . . . . . 3 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 4 Heat Transferred 3608 | . 457 222 222 . . 148 1275 . . . . . . . . . . 211 . . . . 37 555 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Maximum Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 Low Security (%) 81 | 100 100 100 100 100 . . 51 100 100 . . . . 100 . . . . 100 100 100 100 100 86 . Level 1 15 | . . . . . . . 48 . . . . . . . . . . . . . . . . 13 39 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 525 | . 173 81 40 . . . 393 133 44 . . . . 45 . . . . 21 . 4 48 41 400 525 Initial 231 | . . 39 18 . . . 41 133 44 . . . . 12 . . . . 21 . . . . 22 231 Average 78 | . 86 18 10 . . . 153 100 11 . . . . 11 . . . . 5 . . 8 3 66 400 Influence Increases 3992 | . 322 212 88 . . 270 810 . 18 90 105 . 50 129 . 200 . 75 19 . 12 173 85 655 679 Destroy 0b10 Robot/C 1800 | . 200 140 60 . . 220 420 . . 80 . . 40 . . 100 . 20 . . . 20 . 160 340 Destroy 0b10 Robot/NC 80 | . 15 . 5 . . . 15 . . . . . . . . 10 . . . . . 20 . . 15 Destroy Leader 348 | . 44 30 22 . . 30 102 . . 10 . . 10 . . . . 10 . . . 10 . 20 60 Allied During Kill 18 | . . 12 1 . . 5 . . . . . . . . . . . . . . . . . . . Successful Hack 55 | . . . . . . . . . 18 . . . . . . . . . . . . 21 . 16 . Disable Machine 210 | . 15 15 . . . . 90 . . . . . . 15 . . . . 15 . . . 30 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 521 | . 18 . . . . . 123 . . . . . . 24 . . . . 4 . 12 12 10 174 144 Partial Spotted 135 | . 15 . . . . . . . . . . . . 45 . . . . . . . 75 . . . Lose Combat Pursuer 675 | . 15 15 . . . 15 60 . . . 105 . . 45 . 90 . 45 . . . 15 45 135 90 Influence Decreases 3490 | . 220 265 137 . . 204 496 317 81 38 111 46 30 140 9 154 46 40 54 . 12 173 44 310 563 Entered New Map 688 | . . 63 31 . . . 25 247 19 . 11 46 . 8 4 . 46 . 14 . . . . 19 155 Time Decay 2143 | . 210 202 95 . . 183 301 30 62 38 90 . 30 132 5 64 . 40 40 . 12 126 44 241 198 Lost Part 627 | . 10 . . . . 10 160 40 . . 10 . . . . 90 . . . . . 47 . 50 210 Lost Ally 32 | . . . 11 . . 11 10 . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 3 . . . 9 . . . . . . 3 . 1 . . 2 . 1 4 3 2 7 Investigation 7 | . 2 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . . Extermination 13 | . . . . . . . 4 . . . . . . 2 . . . . 1 . 1 3 1 . 1 Reinforcement 14 | . . . 3 . . . 3 . . . . . . 1 . . . . 1 . . . 1 2 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Distress Signals 8 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 22 10 12 3 . 12 35 6 2 6 5 . 4 14 1 11 10 4 5 3 2 10 4 30 41 Peak Tracking Total 13 | . 7 3 2 3 . 5 4 6 2 4 7 . 4 6 1 6 11 4 7 3 2 8 3 7 13 Tactical Retreats 32 | . 1 1 . . . 1 3 1 . . 2 . . 6 . 4 . 1 . . 1 1 1 6 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Traps Triggered 11 | . 3 . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Machines Disabled 17 | . 1 1 . . . 1 6 . . . . . . 1 1 . . . 1 . . . 2 1 2 Max in Single Turn 4 | . 1 . . . . 1 4 . . . . . . 1 1 . . . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Machines Accessed 24 | . . 1 1 . . 1 3 . 1 . . 4 . . . . 5 . 2 . . 3 1 2 . Terminals 11 | . . . 1 . . . 2 . 1 . . . . . . . . . 2 . . 2 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 74 | . . 1 1 . . 1 5 . 1 . . 31 . . . . 8 . 6 . . 8 4 8 . Successful 49 | . . 1 1 . . 1 . . 1 . . 31 . . . . 8 . 1 . . 3 1 1 . Failed 25 | . . . . . . . 5 . . . . . . . . . . . 5 . . 5 3 7 . Catastrophic 7 | . . . . . . . 3 . . . . . . . . . . . 1 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . Terminals 28 | . . . 1 . . . 3 . 1 . . . . . . . . . 6 . . 5 4 8 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . . 1 1 . . 1 . . 1 . . 31 . . . . 8 . 1 . . 1 1 1 . Record 18 | . . . . . . 1 . . . . . 11 . . . . 6 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 3 . . . . . . . . . . . 2 . . 1 1 2 . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 14 . . . . . . 11 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Total Allies 9 | . . 4 . . 4 . . . . . . . 1 . . . . . . . . . . . . Largest Group 4 | . . 3 1 . 4 1 . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 141 | . . 47 16 . 141 51 . . . . . . 96 . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 16 . 51 51 . . . . . . 96 . . . . . . . . . . . . Total Orders 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . 20 5 . . 14 . . . . . . 16 . . . . . . . . . . . . Total Damage 1366 | . . 181 78 . . 426 . . . . . . 681 . . . . . . . . . . . . Kills 8 | . . 4 . . . 2 . . . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Active Infowar (turns) 10604 | . 184 284 304 377 866 509 1721 29 36 80 180 35 156 358 86 488 514 173 188 51 438 577 275 2375 320 Optics 4909 | . . . . . . . . . . . . . . . . . 514 173 188 51 438 577 275 2375 318 Sensors 7635 | . . 271 304 377 866 124 1041 . . . . . . 242 86 488 . . 124 51 435 503 256 2375 92 Terrain 2427 | . . . . . . 385 925 29 36 . 180 35 156 113 71 458 . . . . . 39 . . . Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Traps 1485 | . . . . . . . 1485 . . . . . . . . . . . . . . . . . . Decoding 197 | . . . . . . . . . . 80 117 . . . . . . . . . . . . . . T.N.C. 197 | . 184 13 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 490 | . . . . . . . . . . . . . . . . . . . . . 7 483 . . . Jamming 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . ECM 255 | . . . . . . . . . . . . . . 56 . . . 19 18 . 144 18 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . 1 . . . 2 1 . 2 . 1 . . . . . . . . . . Drone Launches 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Turns Passed 12969 | 59 585 651 304 377 866 831 1882 72 270 411 180 35 156 358 86 595 769 173 188 51 438 577 275 2375 405 Spaces Moved 13490 | 46 467 561 248 341 798 659 1118 136 474 844 406 83 340 784 229 647 792 358 494 90 288 1212 417 1383 275 Core 684 | 6 . . . . . . 137 24 325 . . . . . . . . . . . . 21 26 . 145 Treads 953 | . . . . . . . . . . . . . . . . . . . . . . . . 823 130 Legs 636 | . . . . . . . 636 . . . . . . . . . . . . . . . . . . Wheels 3125 | 40 467 561 248 341 798 659 11 . . . . . . . . . . . . . . . . . . Hover 2257 | . . . . . . . . . . . . . . . . . 4 190 494 90 288 1191 . . . Flight 5835 | . . . . . . . 334 112 149 844 406 83 340 784 229 647 788 168 . . . . 391 560 . Fastest Speed 5 | 50 95 95 95 105 105 105 26 26 50 42 42 42 42 31 33 33 29 26 28 28 28 20 5 23 50 Average Speed 70 | 95 99 95 98 105 105 112 140 33 50 44 42 42 42 33 33 35 35 43 29 49 92 22 24 111 107 Slowest Speed 1050 | 100 105 110 105 105 105 135 1050 50 50 50 42 42 42 42 33 200 320 102 56 108 112 116 50 170 250 Overloaded Moves 146 | . . . . . . . . . . . . . . . . . . 108 . . . . 15 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 1 . . . 4 . . . . 3 . . 1 . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . 8 . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 69 86 25 61 80 89 33 79 15 86 69 69 47 23 45 81 90 59 12 93 10 35 29 33 13 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . 3 . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . 2 2 4 . . . 3 2 . 1 . 1 1 . 3 . . . . . . . Spaces Dug 139 | . . . . . . . 56 . . . . . . 18 . 37 . . 2 . 6 7 9 4 . Terrain Destroyed 651 | . 17 . . . . 91 134 . . 26 . . . 18 . 151 . . 2 . 6 7 9 124 66 Melee 47 | . . . . . . . 1 . . . . . . 18 . . . . 2 . 6 7 9 4 . Projectile 20 | . . . . . . 3 4 . . . . . . . . . . . . . . . . 3 10 AOE 584 | . 17 . . . . 88 129 . . 26 . . . . . 151 . . . . . . . 117 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Acc Total 16528 | 58 529 667 292 362 827 711 1321 161 500 878 415 82 352 852 239 997 1280 369 532 98 448 1493 550 2167 348 Wait 2227 | 3 1 74 22 20 7 14 58 21 12 14 . . 13 30 . 321 454 . 11 . 149 233 86 672 12 Move 13450 | 45 466 560 247 340 795 658 1118 135 466 843 405 82 339 777 228 646 789 357 494 89 287 1211 416 1382 275 Hop 8 | . . . . . 1 . . . 3 . . . . 3 . . 1 . . . . . . . . Pick Up 111 | 4 12 8 2 1 7 5 17 2 5 7 3 . . 3 2 1 1 . 5 2 . 7 2 15 . Fast Attach 114 | 6 2 . 1 . 2 2 15 2 7 5 2 . . 5 1 . 11 3 5 1 3 4 14 21 2 Attach 86 | . 1 2 1 . . 7 20 . 3 4 2 . . 2 2 7 3 2 3 1 1 1 6 5 13 Detach 37 | . . . . . 1 . 6 . . 3 . . . 2 2 6 4 1 . 1 1 2 2 4 2 Swap 62 | . 7 5 4 . 4 4 18 . . . . . . 2 . . 1 . 4 . 1 7 . 4 1 Drop 135 | . 6 9 5 1 9 1 20 1 4 1 3 . . 8 3 5 16 3 6 4 . 9 1 20 . Fire 191 | . 33 8 10 . . 19 48 . . 1 . . . . . 6 . 3 . . . 8 1 25 29 Melee 63 | . . . . . 1 1 1 . . . . . . 20 1 5 . . 4 . 6 11 9 4 . Ram 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . . . . . . . . 13 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 79 | -10/Materials | Discovered new exit (range 12) 229 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Entered Mines 726 | -10/Mines | Discovered new exit (range 6) 727 | -10/Mines | Learned location of Storage (-7) 882 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 892 | -10/Mines | Discovered new exit (range 15) 914 | -10/Mines | Met a Derelict shopkeep closing up shop 943 | -10/Mines | Identified exit to Materials 1055 | -10/Mines | Escorted by a lone wolf Derelict 1195 | -10/Mines | Assembled infested the area 1207 | -10/Mines | Core integrity fell below 50% 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 1 ally 1296 | -9/Materials | Evolved 2 slots: Utility x2 1497 | -9/Materials | Discovered new exit (range 8) 1599 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Entered Mines 1915 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1920 | -9/Mines | Identified exit to Zion 1977 | -9/Mines | Entered Zion 2097 | -7/Zion | Gained Derelict followers 2207 | -7/Zion | Gained Derelict followers 2255 | -7/Zion | Found Prototype Launcher 2255 | -7/Zion | Identified Rocket Array 2814 | -7/Zion | Discovered new exit (range 16) 2827 | -7/Zion | Given the Hacking Drone Bay 2827 | -7/Zion | Found Prototype Device 2827 | -7/Zion | Identified Hacking Drone Bay 2842 | -7/Zion | Identified exit to Proximity Caves 2843 | -7/Zion | Entered Proximity Caves 2843 | -6/Proximity Caves | Accompanied by 1 ally 3307 | -6/Proximity Caves | Found Alien Artifact 3307 | -6/Proximity Caves | Identified Dimensional Node Initializer 3307 | -6/Proximity Caves | Initialized slip node 3350 | -6/Proximity Caves | Spotted B-75 Beast 3534 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3545 | -6/Proximity Caves | Core integrity fell below 50% 3619 | -6/Proximity Caves | Discovered new exit (range 3) 3622 | -6/Proximity Caves | Identified exit to Factory 3674 | -6/Proximity Caves | Entered Factory 3674 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3675 | -6/Factory | Identified exit to Lower Caves 3986 | -6/Factory | Build established: Skirmisher 4815 | -6/Factory | Lost 3 parts (2n1u) 4900 | -6/Factory | Discovered new exit (range 29) 5229 | -6/Factory | Lost 5 parts (3n1u1w) 5520 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 5556 | -6/Factory | Manually triggered Chute Trap 5556 | -6/Factory | Sucked down chute 5556 | -6/Factory | Entered Waste 5559 | -6/Waste | Spotted C-40 Crusher 5564 | -6/Waste | Spotted C-40 Crusher 5568 | -6/Waste | Spotted C-40 Crusher 5571 | -6/Waste | EMP discharged 5571 | -6/Waste | System corruption reached 10% 5572 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5573 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5595 | -6/Waste | Spotted C-40 Crusher 5604 | -6/Waste | Spotted C-40 Crusher 5604 | -6/Waste | Spotted C-40 Crusher 5614 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5615 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5620 | -6/Waste | Discovered new exit (range 15) 5627 | -6/Waste | Identified exit to Factory 5628 | -6/Waste | Entered Factory 5703 | -6/Factory | Identified exit to Factory 5793 | -6/Factory | Core integrity fell below 50% 5894 | -6/Factory | Discovered exit to Lower Caves (range 5) 5898 | -6/Factory | Entered Lower Caves 5900 | -6/Lower Caves | Build established: Mutant 5958 | -6/Lower Caves | Encountered a Warlord checkpoint 6193 | -6/Lower Caves | Learned Factory stockpile data 6217 | -6/Lower Caves | Learned location of Extension (-4) 6303 | -6/Lower Caves | Discovered new exit (range 4) 6305 | -6/Lower Caves | Identified exit to Lower Caves 6309 | -6/Lower Caves | Entered another Lower Caves area 6319 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6373 | -6/Lower Caves | Encountered a Warlord checkpoint 6433 | -6/Lower Caves | Learned Factory emergency access door positions 6484 | -6/Lower Caves | Discovered new exit (range 12) 6489 | -6/Lower Caves | Identified exit to Data Miner 6489 | -6/Lower Caves | Entered Data Miner 6489 | -6/Data Miner | Discovered new exit (range 6) 6494 | -6/Data Miner | Identified exit to Proximity Caves 6499 | -6/Data Miner | Met Data Miner 6508 | -6/Data Miner | Learned location of Section 7 (-3) 6508 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6515 | -6/Data Miner | Received God Mode back door access code from Data Miner 6524 | -6/Data Miner | Entered Proximity Caves 6596 | -5/Proximity Caves | Spotted B-75 Beast 6598 | -5/Proximity Caves | Escorted by Enhanced Grunt 6616 | -5/Proximity Caves | Learned Factory non-interactive machine intel 6653 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6680 | -5/Proximity Caves | Entered Factory 6680 | -5/Factory | Evolved 2 slots: Utility x2 6683 | -5/Factory | Loaded intel: 251 non-interactive machine locations 7035 | -5/Factory | Discovered new exit (range 10) 7038 | -5/Factory | Identified exit to Upper Caves 7038 | -5/Factory | Entered Upper Caves 7043 | -5/Upper Caves | Build established: Derelict-Sprinter 7046 | -5/Upper Caves | Learned Factory interactive machine intel 7094 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7097 | -5/Upper Caves | Found Prototype Special Weapon 7097 | -5/Upper Caves | Identified Molecular Deconstructor 7120 | -5/Upper Caves | Discovered new exit (range 14) 7124 | -5/Upper Caves | Identified exit to Upper Caves 7124 | -5/Upper Caves | Entered another Upper Caves area 7145 | -5/Upper Caves | Discovered new exit (range 8) 7148 | -5/Upper Caves | Identified exit to Factory 7185 | -5/Upper Caves | Spotted B-75 Beast 7351 | -5/Upper Caves | Build established: Derelict-Ninja 7540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7611 | -5/Upper Caves | Lost 4 parts (1p3n) 7653 | -5/Upper Caves | Lost 5 parts (1n3u1w) 7688 | -5/Upper Caves | Discovered new exit (range 14) 7719 | -5/Upper Caves | Identified exit to Warlord 7719 | -5/Upper Caves | Entered Warlord 7732 | -5/Warlord | System corruption cleaned by Quarantine Array 7782 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7856 | -5/Warlord | Learned Factory recycling unit intel 7856 | -5/Warlord | Learned Factory garrison access intel 7856 | -5/Warlord | Learned Armory recycling unit intel 7856 | -5/Warlord | Learned 4 Armory zone layouts 7857 | -5/Warlord | Learned location of Command (-1) 7860 | -5/Warlord | Met Warlord 7885 | -5/Warlord | Warlord's base attacked by MAIN.C 7901 | -5/Warlord | Found Prototype Device 7901 | -5/Warlord | Identified Minesniffer Drone Bay 7923 | -5/Warlord | Build established: Mutant 7924 | -5/Warlord | Found Prototype Special Weapon 7924 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7964 | -5/Warlord | Opened Warlord's prototype stash 7970 | -5/Warlord | Found Prototype Hackware 7970 | -5/Warlord | Identified Ghost Barrier 7974 | -5/Warlord | Found Prototype Processor 7974 | -5/Warlord | Identified Spectral Analyzer 7977 | -5/Warlord | Found Prototype Device 7977 | -5/Warlord | Identified Thermal Barrier 7981 | -5/Warlord | Found Prototype Reactor 7981 | -5/Warlord | Identified Vortex Chain Reactor 8235 | -5/Warlord | Warlord forces counterattacked 8373 | -5/Warlord | Lost 19 allies 8409 | -5/Warlord | Spotted B-86 Titan 8422 | -5/Warlord | Build established: Hacker-Sprinter 8456 | -5/Warlord | Lost 4 allies 8461 | -5/Warlord | Spotted Executioner 8475 | -5/Warlord | Opened side exit 8485 | -5/Warlord | Spotted Executioner 8486 | -5/Warlord | Discovered new exit (range 9) 8487 | -5/Warlord | Spotted Executioner 8488 | -5/Warlord | Identified exit to Proximity Caves 8488 | -5/Warlord | Entered Proximity Caves 8657 | -4/Proximity Caves | Discovered exit to Factory (range 21) 8661 | -4/Proximity Caves | Entered Factory 8661 | -4/Factory | Evolved 2 slots: Utility x2 8662 | -4/Factory | Identified exit to Research 8663 | -4/Factory | Loaded intel: 56 interactive machine locations 8664 | -4/Factory | Loaded intel: 8 recycling unit locations 8665 | -4/Factory | Loaded intel: 4 garrison access locations 8747 | -4/Factory | Discovered new exit (range 15) 8751 | -4/Factory | Identified exit to Extension 8849 | -4/Factory | Manually triggered Chute Trap 8849 | -4/Factory | Sucked down chute 8849 | -4/Factory | Entered Waste 8854 | -4/Waste | Spotted C-40 Crusher 8856 | -4/Waste | Spotted C-40 Crusher 8862 | -4/Waste | Spotted C-40 Crusher 8863 | -4/Waste | Spotted C-40 Crusher 8864 | -4/Waste | EMP discharged 8880 | -4/Waste | Spotted C-40 Crusher 8883 | -4/Waste | Discovered new exit (range 13) 8899 | -4/Waste | Identified exit to Factory 8900 | -4/Waste | Entered Factory 9142 | -4/Factory | Build established: Hacker-Assassin 9225 | -4/Factory | System corruption reached 10% 9232 | -4/Factory | Discovered exit to Extension (range 10) 9312 | -4/Factory | Discovered exit to Research (range 13) 9338 | -4/Factory | Entered Research 9338 | -3/Research | Evolved 2 slots: Propulsion x2 9379 | -3/Research | Spotted B-86 Titan 9434 | -3/Research | Repaired Adv. Sensor Array 9590 | -3/Research | Discovered new exit (range 5) 9591 | -3/Research | Identified exit to Armory 9741 | -3/Research | Found Unknown Protection 9754 | -3/Research | Discovered new exit (range 8) 9755 | -3/Research | Identified exit to Quarantine 9767 | -3/Research | Build established: Hacker-Ninja 9915 | -3/Research | Entered Quarantine 9917 | -3/Quarantine | Spotted Alpha 7 9944 | -3/Quarantine | Lost 12 parts (6n4u2w) 10051 | -3/Quarantine | Found Alien Energy Cannon 10051 | -3/Quarantine | Identified Core Cannon 10113 | -3/Quarantine | Found Fusion Bomb Launcher 10188 | -3/Quarantine | Discovered new exit (range 6) 10189 | -3/Quarantine | Identified exit to Research 10190 | -3/Quarantine | Entered Research 10190 | -2/Research | Warlord forces began assault on 0b10 10190 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10196 | -2/Research | Build established: Hacker-Scout 10287 | -2/Research | Found Imp. Powered Armor 10300 | -2/Research | Research machine network offline 10358 | -2/Research | Discovered new exit (range 18) 10557 | -2/Research | Borebot progress halted 10766 | -2/Research | Spotted B-90 Cyclops 11000 | -2/Research | Borebot progress halted 11112 | -2/Research | Discovered new exit (range 23) 11117 | -2/Research | Borebot progress halted 11117 | -2/Research | Identified exit to Access 11122 | -2/Research | Found Prototype Launcher 11122 | -2/Research | Identified Point Singularity Launcher 11210 | -2/Research | Warlord destroyed during the assault 11482 | -2/Research | Build established: Hacker-Assassin 11546 | -2/Research | Spotted Striker 11562 | -2/Research | Spotted Striker 11583 | -2/Research | Spotted Executioner 11584 | -2/Research | Spotted Striker 11647 | -2/Research | Lost 3 allies 12216 | -2/Research | Spotted Executioner 12216 | -2/Research | Spotted Striker 12244 | -2/Research | Destroyed Executioner 12280 | -2/Research | Lost 4 parts (1p2u1w) 12291 | -2/Research | Destroyed 7 combat bots 12322 | -2/Research | Spotted Striker 12363 | -2/Research | Spotted Striker 12418 | -2/Research | Lost 9 allies 12427 | -2/Research | Destroyed Striker 12447 | -2/Research | Spotted Striker 12450 | -2/Research | Spotted Striker 12517 | -2/Research | Lost 5 allies 12556 | -2/Research | Build established: Hacker-Mutant 12565 | -2/Research | Entered Access 12565 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12639 | -1/Access | Garrison activated, responded to threat 12677 | -1/Access | Lost 5 allies 12762 | -1/Access | Lost 11 parts (3p3n4u1w) 12828 | -1/Access | Lost 4 parts (3p1n) 12883 | -1/Access | Released all parts (10) 12907 | -1/Access | Lost 5 parts (1p1n1u2w) 12914 | -1/Access | Core integrity fell below 50% 12931 | -1/Access | Core integrity fell below 20% 12970 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12913_ Penetrated by Slug. 12913_ Slug penetrates Wall. 12917_ Penetrated by Slug. 12917_ Slug penetrates Wall. 12920_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1I. 12920_ Slug penetrates Wall. 12920_ Penetrated by Slug. 12924_ Slug penetrates Wall. 12927_ Penetrated by Slug. 12927_ Slug penetrates Wall. 12927_ Penetrated by Slug. 12930_ Slug penetrates U-05 Engineer. 12930_ U-05 Engineer destroyed. 12931_ Acquired Structural Scanner. 12932_ System corrupted: Matter fused (-5). 12933_ Penetrated by Slug. 12933_ Structural Scanner destroyed. 12954_ System corrupted: Substantial component data lost. 12970_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# p #???????????????? | | ???????????????????# p #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# p #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#######+###########???????????? | | ??????????????????????# + """""??????????? | | ??????????????????????# # """""??????????? | | ??????????????????????# # """"""?????????? | | ??????????????????????# + """""" #?????? | | ??????????????????????# ^# """""" #?????? | | ??????????????????????# # #?????? | | ??##########+########## # ! #?????? | | ? # #?????? | | ? # #?????? | | ? # #?????? | | # #?????? | | # [ #?????? | | ##############?????? | | #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 120 Energy Generation 73 Energy Capacity 1635 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 50 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 50 Evasion (%) 74 Melee Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 8% | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Core Cannon Achievements -------------- Reappropriation Wheee! Challenges ------------ None Game ------ Seed PlexusLatentChronowheel Manual? 0 Play Time 04:12:23 Cumulative 68.2 hours Start 2025.10.01 @ 13:10:36 End 2025.10.02 @ 00:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d14870-d545-4e7e-a6f6-c400adb3d347