Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 11:55:34 Player: Zinin Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (366) 366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 941 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 81/100 System Corruption 0% Temperature Cool (22) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Heat Sink Large Storage Unit Utility Shielding Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Aluminum Leg Heat Sink Large Storage Unit Small Laser Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 18 4 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 4 | 2 2 . Leg 3 | . 2 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 7 3 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 7 5 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 7 | . 5 2 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 96 | . 96 82 Engine 14 | . 14 14 Treads 19 | . 20 7 Leg 6 | . 5 14 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 9 | . 8 17 Ballistic Gun 17 | . 18 . Naked Turns . | . . . Heaviest Build 24 | 12 24 23 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 6 10 8 Average Carried 8 | 4 8 7 Final Capacity 10 | 6 10 10 Final Carried 9 | 6 9 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 487 | 184 303 . Remotely . | . . . Salvage Created 539 | . 539 . Parts 38 | . 38 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 16 . Guns 16 | . 16 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 7 | . 7 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1503 | . 1184 319 Core 261 | . 190 71 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 75 4 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 151 | . 145 6 Gun 151 | . 145 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | . 116 1 Thermal 34 | . 29 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 89 6 Core Hits 35 | 2 31 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | 14 799 72 Guns 867 | . 795 72 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | 14 4 . Kinetic 600 | . 590 10 Thermal 267 | . 205 62 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 13 | 12 1 . Targets Rammed 13 | 12 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 63 Average Temperature 33 | . 33 36 Received Heat Transfer 420 | . 312 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 623 | . 486 137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 212 | . 212 49 Initial 34 | . . 34 Average 67 | . 77 24 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 29 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Search 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1207 | 124 1038 45 Spaces Moved 526 | 58 450 18 Core 2 | 2 . . Treads 420 | 56 353 11 Legs 104 | . 97 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 168 | 156 170 173 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 71 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 709 | 81 602 26 Wait 39 | . 39 . Move 524 | 57 449 18 Hop . | . . . Pick Up 16 | 6 10 . Fast Attach 12 | 6 4 2 Attach 8 | . 6 2 Detach . | . . . Swap 8 | . 8 . Drop 10 | . 10 . Fire 79 | . 75 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 12 | 12 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 16) 1163 | -10/Materials | Entered Mines 1174 | -10/Mines | Met a Derelict bent on vengeance 1189 | -10/Mines | Core integrity fell below 20% 1208 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01101_ An alarm sounds. 01101_ ALERT: Alarm triggered, dispatching investigation squad. 01133_ Slammed into T-07 Excavator. 01133_ Sml. Laser permanently disabled. 01133_ Destabilizing: Short circuit. 01135_ Dropped Broken Sml. Laser. 01136_ Acquired 3 matter. 01146_ Lgt. Assault Rifle destroyed. 01149_ Acquired 2 matter. LOCATION=MINES GOAL=ESCAPE 01184_ Sml. Laser destroyed. 01185_ Lgt. Treads destroyed. 01191_ Sml. Laser destroyed. 01196_ Y-45 Defender destroyed. 01196_ Aluminum Leg destroyed. 01200_ Acquired Lgt. Assault Rifle. 01202_ Ion Engine destroyed. 01202_ Machine disabled. 01205_ Acquired Beam Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????######?????????????????????? | | ?????##"!!"##????????????????????? | | ?????#" ! ""#????????????????????? | | ?????#Y #????????????????????? | | ????### @ ###???????????????????? | | ????# ##//## #???????????????????? | | ????# % #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????##### ####???????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# ???????????????????????? | | ?????????#???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed TacticalDisposableMeganuke Manual? 0 Play Time 00:24:02 Cumulative 16.7 hours Start 2021.08.31 @ 10:57:14 End 2021.08.31 @ 11:55:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c976e838-643a-42ac-b0b7-1fbf9ffdbbd8