Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.25 @ 17:12:39 Player: biogoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (2585) 2585 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 10421 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 2/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Flying (40) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Light Armor Plating Enhanced Gauss Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Improved Melee Analysis Suite Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating Insulated Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Mini Assault Cannon > --- INVENTORY -------- Advanced Treads Microactuators EM Disruption Field Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . 1 . . . . Utility 9 | . . 1 1 2 . . 1 . . 1 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 153 | . 16 13 42 21 . 10 1 1 25 5 . 10 6 2 1 Power 18 | . 2 2 3 4 . 1 . . 4 1 . 1 . . . Engine 7 | . 2 2 2 1 . . . . . . . . . . . Core 10 | . . . 1 3 . 1 . . 3 1 . 1 . . . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 37 | . 4 4 6 3 . 2 . 1 7 1 . 6 1 1 1 Treads 9 | . . . . . . . . . 6 . . 3 . . . Leg 8 | . 4 1 2 1 . . . . . . . . . . . Wheel 8 | . . 3 4 . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight 11 | . . . . 2 . 2 . 1 . . . 3 1 1 1 Utility 58 | . 4 4 20 6 . 6 1 . 12 2 . 3 . . . Device 26 | . 3 1 8 4 . 4 1 . 3 1 . 1 . . . Storage 3 | . 1 1 1 . . . . . . . . . . . . Processor 10 | . . . 3 2 . 2 . . 2 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 18 | . . 2 8 . . . . . 6 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 6 3 13 8 . 1 . . 2 1 . . 5 1 . Energy Gun 9 | . 2 . 2 5 . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . Ballistic Gun 10 | . 2 1 7 . . . . . . . . . . . . Ballistic Cannon 9 | . 1 2 . . . . . . 2 . . . 3 1 . Launcher 3 | . 1 . 1 . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . 1 3 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 . . 2 . . . 1 . . Corrupted Parts 3 | . . . 1 . . . . . . . . 2 . . . System Corruption 22 | . . . 2 . . . . . . . . 20 . . . Parts Lost 25 | . 1 1 10 1 . . . . 7 1 . 2 1 1 . Power 3 | . . . 2 . . . . . . 1 . . . . . Propulsion 12 | . . . 6 . . . . . 3 . . 1 1 1 . Utility 7 | . . . 2 1 . . . . 3 . . 1 . . . Weapon 3 | . 1 1 . . . . . . 1 . . . . . . Highest Loss Streak 4 | . 1 1 3 3 . . . . 4 1 . 1 1 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 96 99 93 53 61 77 79 80 82 66 10 21 23 3 2 Engine 5 | . 14 11 7 . . . . . . . . . . . . Core 2 | . . . . 5 7 7 6 6 5 3 . 2 . . . Treads 3 | . . . . . . . . . 15 20 . 8 . . . Leg 7 | . 28 25 4 . . . . . . . . . . . . Wheel 8 | . . 7 28 . . . . . . . 5 . . . . Flight 4 | . . . . 15 15 23 20 20 9 . . 2 10 3 2 Device 7 | . 10 10 3 13 15 9 12 13 8 7 . . . . . Storage 5 | . 14 11 8 . . . . . . . . . . . . Processor 7 | . . . 3 14 23 29 33 33 12 3 5 5 2 . . Protection 9 | . . 11 18 . . . . . 14 15 . . 3 . . Energy Gun 3 | . 18 5 . 2 . . . . . . . . . . . Ballistic Gun 4 | . 4 . 15 . . . . . . . . . . . . Ballistic Cannon 4 | . 4 16 . . . . . . 6 6 . . . . . Naked Turns 219 | . . . 41 . . . . . . 43 . . 54 57 24 Heaviest Build 42 | 11 21 36 42 17 8 14 15 15 34 35 . 6 11 . . Greatest Support 225 | 20 20 36 48 10 10 15 15 22 110 110 12 225 20 7 8 Greatest Overweight (x) 4 | . 1 2 4 1 . . . . 3 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 8 14 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 8 12 13 4 5 4 5 5 4 4 5 4 3 4 5 Final Capacity 15 | 8 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 15 3 5 5 5 5 5 5 5 5 3 4 5 5 Class Distribution -------------------- 72% | Mutant 12% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Matter Collected 2611 | 189 146 249 1179 106 . 236 53 . 88 218 . 44 90 13 . Remotely 305 | . . . 305 . . . . . . . . . . . . Salvage Created 2956 | . 399 352 1307 48 . 40 217 . 179 343 . . 71 . . Parts 172 | . 18 23 75 6 . 7 6 . 15 20 . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Combat Hostiles Destroyed 70 | . 13 13 33 . . . . . 3 8 . . . . . Melee 3 | . . . . . . . . . 2 1 . . . . . Guns 40 | . 9 2 29 . . . . . . . . . . . . Cannons 14 | . . 11 1 . . . . . 1 1 . . . . . AOE 13 | . 4 . 3 . . . . . . 6 . . . . . Classes Destroyed 13 | . 2 1 5 1 . 1 1 . 1 . . . 1 . . Worker 8 | . . . 2 1 . . . . 1 . . . 4 . . Builder 3 | . . . 1 . . 1 . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . . . 1 . . 2 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 7 | . . . . 1 . . 3 . 3 . . . . . . Swarmer 27 | . 6 4 10 . . . . . 1 6 . . . . . Grunt 30 | . 7 7 14 . . . . . . 2 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 9 | . . 2 6 . . . . . 1 . . . . . . Specialist 1 | . . . 1 . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 6 6 8 2 . 1 2 . 2 11 . . 4 . . Combat Bots Only 8 | . 6 6 8 . . . . . 1 8 . . . . . Max Kills in Single Turn 3 | . 3 1 2 1 . 1 1 . 1 3 . . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Damage Taken 7954 | . 332 212 2397 126 . . . . 825 990 . 1506 659 508 399 Core 2326 | . 34 . 439 53 . . . . 179 182 . 135 448 457 399 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 32 | . . . 32 . . . . . . . . . . . . Ignored by Resistances 67 | . . . 34 . . . . . 33 . . . . . . Core Remaining (%) 80 | 100 86 100 20 . . 92 . . 78 81 . 88 . . . Volleys Fired 188 | . 29 22 97 5 . . . . 17 11 . . 6 1 . Largest 2 | . 2 2 2 2 . . . . 2 2 . . 1 1 . Hottest 140 | . 80 75 64 140 . . . . 92 83 . . 57 57 . Shots Fired 329 | . 54 44 186 8 . . . . 18 12 . . 6 1 . Gun 228 | . 50 3 167 8 . . . . . . . . . . . Cannon 91 | . 3 41 16 . . . . . 18 6 . . 6 1 . Launcher 10 | . 1 . 3 . . . . . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 263 | . 8 41 183 . . . . . 18 6 . . 6 1 . Thermal 11 | . 3 . . 8 . . . . . . . . . . . Explosive 10 | . 1 . 3 . . . . . . 6 . . . . . Electromagnetic 45 | . 42 3 . . . . . . . . . . . . . Robot Hit Streak 11 | . 10 10 11 1 . . . . 8 3 . . 7 . . Robot Miss Streak 14 | . 4 2 2 2 . . . . 14 10 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 252 | . 33 27 139 5 . 2 7 . 22 8 . . 9 . . Core Hits 120 | . 17 14 59 2 . 2 1 . 8 16 . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . 2 . . . . 1 . . . . . . Burn 2 | . . . . 2 . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 48 | . . . 1 2 . 2 9 . 28 . . . 6 . . Impact 6 | . . . . . . . . . . . . . 6 . . Slashing 42 | . . . 1 2 . 2 9 . 28 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . 1 1 . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7405 | . 554 539 2768 224 . 203 517 . 924 1117 . . 559 . . Guns 2724 | . 373 44 2218 89 . . . . . . . . . . . Cannons 1377 | . . 495 209 . . . . . 394 74 . . 205 . . Explosions 1537 | . 181 . 341 . . . . . . 1015 . . . . . Melee 1739 | . . . . 135 . 203 517 . 530 . . . 354 . . Ramming 28 | . . . . . . . . . . 28 . . . . . Kinetic 3628 | . 33 495 2427 . . . . . 394 74 . . 205 . . Thermal 418 | . 104 . . 89 . . . . . 225 . . . . . Explosive 1233 | . 102 . 341 . . . . . . 790 . . . . . Electromagnetic 359 | . 315 44 . . . . . . . . . . . . . Impact 354 | . . . . . . . . . . . . . 354 . . Slashing 1385 | . . . . 135 . 203 517 . 530 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 4 1 8 8 . . 10 . . 22 . 1 5 Average Corruption 5 | . . . 3 1 3 4 . . 9 . . 15 . 1 2 Corruption Purged 8 | . . . . . . 8 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 44 | . . . 20 . . 3 . . 19 . . 1 . 1 . Message Errors 13 | . . . 8 . . 1 . . 4 . . . . . . Matter Fused 10 | . . . 5 . . 1 . . 2 . . 1 . 1 . Heat Flow Errors 5 | . . . 2 . . . . . 3 . . . . . . Energy Discharges 5 | . . . 1 . . . . . 4 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . Data Loss (major) 3 | . . . 2 . . 1 . . . . . . . . . Alerts 2 | . . . 1 . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 790 | . 19 . 10 . . . 235 . 134 72 . . 320 . . Projectiles 81 | . . . 10 . . . . . 35 . . . 36 . . Explosions 91 | . 19 . . . . . . . . 72 . . . . . Melee 618 | . . . . . . . 235 . 99 . . . 284 . . Knockbacks 25 | . . 8 . . . . . . 7 4 . . 6 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 23 | . . 8 . . . . . . 7 4 . . 4 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 260 | . 35 . . . . . . . . 225 . . . . . Shots 5 | . 2 . . . . . . . . 3 . . . . . Rammed 6 | . . . . . . . . . . 5 . . 1 . . Targets Rammed 7 | . . . . . . . . . . 6 . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 323 | . 88 60 255 80 . . . . 323 50 . . . . . Average Temperature 62 | . 26 21 62 35 . . . . 115 14 . . . . . Received Heat Transfer 1281 | . 81 57 909 42 . . . . 48 90 . . 9 18 27 Effects 2 | . . . 1 . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . Impact Corruptions 6 | . . . . . . . . . . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 670 | . 224 . . 296 . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Peak Influence 719 | . 474 300 719 519 196 237 186 95 289 567 282 242 271 262 223 Initial 322 | . . 73 126 322 181 137 115 65 66 60 277 197 130 152 147 Average 258 | . 189 159 440 388 185 174 146 86 147 238 278 214 177 209 196 Maximum Alert Level 3 | . 2 1 3 2 . 1 . . 1 2 1 1 1 1 1 Low Security (%) 53 | . 74 70 16 . 100 80 100 100 72 55 . 52 88 62 46 Level 1 26 | . 13 29 30 59 . 20 . . 27 7 100 47 11 37 53 Level 2 16 | . 12 . 39 40 . . . . . 37 . . . . . Level 3 3 | . . . 13 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 2 10 6 . . 2 . 3 1 . 2 2 2 1 Investigation 11 | . 3 . 2 4 . . . . . . . . . 2 . Extermination 2 | . . . . 1 . . . . 1 . . . . . . Reinforcement 16 | . 1 2 4 1 . . 1 . 2 1 . 2 1 . 1 Assault 1 | . . . 1 . . . . . . . . . . . . Garrison 5 | . . . 3 . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Distress Signals 18 | . 3 4 1 . . . . . 3 1 . . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 212 | . 20 20 58 11 3 5 9 4 15 18 . 5 21 9 14 Peak Tracking Total 17 | . 7 6 11 5 3 4 5 4 5 7 . 3 17 5 13 Tactical Retreats 28 | . 3 1 7 2 . 1 1 1 3 3 . 1 3 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Traps Triggered 15 | . 2 . 3 2 . 1 1 . 1 . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . Triggered 4 | . . . . . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Machines Disabled 6 | . . . 1 . . . . . . 4 . . . 1 . Max in Single Turn 3 | . . . 1 . . . . . . 3 . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Machines Accessed 42 | . 4 3 3 9 . 7 1 . 8 1 1 . 1 3 1 Terminals 31 | . 4 3 3 7 . 3 . . 5 . 1 . 1 3 1 Fabricators 3 | . . . . 1 . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . 2 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . . . . . Total Hacks 108 | . 14 9 14 22 . 12 1 . 18 3 3 . 2 5 5 Successful 36 | . 6 6 4 6 . 3 . . 6 1 1 . . 1 2 Failed 72 | . 8 3 10 16 . 9 1 . 12 2 2 . 2 4 3 Catastrophic 15 | . 1 2 1 5 . 1 1 . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 11 5 8 10 . 3 . . 1 . . . 2 2 . Terminals 88 | . 14 9 14 18 . 5 . . 13 . 3 . 2 5 5 Fabricators 4 | . . . . 2 . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 2 . 5 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 2 3 . . . . . Terminal Hacks 25 | . 5 4 3 5 . . . . 4 . 1 . . 1 2 Record 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 Alert Level 5 | . . 1 1 1 . . . . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . 2 . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . Retrieve Components 3 | . . . . 1 . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 5 | . 1 2 1 . . . . . 1 . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 3 3 8 . 6 1 . 6 1 1 . 1 2 1 Full Trace Events 8 | . . . 2 4 . . . . . . . . . 2 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 1 . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 12 | . . . . . . . . . . 12 . . . . . Highest-Rated Ally 12 | . . . . . . . . . . 12 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . . . . Total Damage 18 | . . . . . . . . . . 18 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Turns Passed 5223 | . 662 579 1361 304 25 300 162 31 754 359 3 176 207 248 52 Spaces Moved 5868 | 1 410 296 912 544 67 793 434 89 978 264 4 114 306 542 114 Core 454 | . . . 89 . . . . . 13 87 . 3 104 112 46 Treads 388 | . . . . . . . . . 218 112 . 58 . . . Legs 636 | 1 410 204 21 . . . . . . . . . . . . Wheels 979 | . . 92 802 . . . . . . 65 4 16 . . . Hover 130 | . . . . . . . . . 130 . . . . . . Flight 3281 | . . . . 544 67 793 434 89 617 . . 37 202 430 68 Fastest Speed 23 | 120 120 90 50 37 37 32 32 29 29 50 90 24 23 40 40 Average Speed 66 | 120 130 150 94 44 37 32 32 31 59 100 90 103 32 42 44 Slowest Speed 260 | 120 190 190 260 107 37 37 32 32 250 145 90 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 8 . 7 2 . 10 . . . 2 13 5 Cave-ins Triggered 2 | . . . . . . . . . 2 . . . . . . Exploration Rate (%) 38 | 1 79 24 74 18 72 30 12 74 30 12 . 73 16 56 12 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . 17 . . . 3 . . Terrain Destroyed 107 | . 8 1 14 . . . . . 18 63 . . 3 . . Melee 20 | . . . . . . . . . 17 . . . 3 . . Projectile 2 | . . 1 . . . . . . 1 . . . . . . AOE 85 | . 8 . 14 . . . . . . 63 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Qua Sec Total 6784 | . 486 391 1257 593 66 826 442 90 1066 340 3 172 395 547 110 Wait 344 | . 11 26 164 4 . 1 . 1 10 53 . 8 66 . . Move 5766 | . 409 295 911 528 66 779 430 88 959 263 3 113 301 516 105 Hop 42 | . . . . 8 . 6 2 . 8 . . . 2 12 4 Pick Up 57 | . 6 17 16 4 . 2 . . 3 1 . 5 2 1 . Fast Attach 79 | . 4 5 17 11 . 7 1 1 17 3 . 8 3 1 1 Attach 35 | . 1 3 9 10 . 2 . . 3 1 . 2 3 1 . Detach 25 | . 1 . . 11 . 2 . . 4 1 . 1 4 1 . Swap 39 | . 11 5 16 . . 1 . . 5 1 . . . . . Drop 98 | . 14 18 26 10 . 6 . . 12 . . 10 1 1 . Fire 188 | . 29 22 97 5 . . . . 17 11 . . 6 1 . Melee 48 | . . . 1 2 . 2 9 . 28 . . . 6 . . Ram 2 | . . . . . . . . . . 1 . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . 5 . . . . . Escape Stasis 51 | . . . . . . 18 . . . . . 20 . 13 . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 504 | -10/Materials | Discovered new exit (range 4) 600 | -10/Materials | Derelicts attacked the area 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Discovered new exit (range 15) 1194 | -9/Materials | Discovered new exit (range 10) 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1927 | -8/Materials | Destroyed 8 combat bots 2088 | -8/Materials | Lost 3 parts (1p1n1u) 2091 | -8/Materials | Garrison activated, responded to threat 2442 | -8/Materials | First assault squad dispatched 2455 | -8/Materials | Build established: Scavenger-Mutant 2488 | -8/Materials | Garrison activated, responded to threat 2496 | -8/Materials | Core integrity fell below 50% 2509 | -8/Materials | Released all parts (8) 2539 | -8/Materials | Lost 3 parts (1p2n) 2587 | -8/Materials | Discovered new exit (range 10) 2603 | -8/Materials | Entered Factory 2603 | -7/Factory | Evolved 2 slots: Utility x2 2655 | -7/Factory | Lost 3 parts (1n2u) 2782 | -7/Factory | Identified exit to Lower Caves 2907 | -7/Factory | Sucked down chute 2907 | -7/Factory | Entered Waste 2910 | -7/Waste | Spotted C-40 Crusher 2915 | -7/Waste | Spotted C-40 Crusher 2920 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | EMP discharged 2924 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | Spotted C-40 Crusher 2926 | -7/Waste | Discovered new exit (range 14) 2932 | -7/Waste | Entered Factory 3226 | -7/Factory | Discovered new exit (range 14) 3232 | -7/Factory | Entered another Factory area 3232 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3241 | -6/Factory | Build established: Sprinter 3306 | -6/Factory | Discovered new exit (range 4) 3349 | -6/Factory | Garrison activated, responded to threat 3391 | -6/Factory | Spotted B-75 Beast 3394 | -6/Factory | Sucked down chute 3394 | -6/Factory | Entered Waste 3397 | -6/Waste | Spotted C-40 Crusher 3397 | -6/Waste | Spotted C-40 Crusher 3404 | -6/Waste | Spotted C-40 Crusher 3409 | -6/Waste | Spotted C-40 Crusher 3414 | -6/Waste | Spotted C-40 Crusher 3416 | -6/Waste | Spotted C-40 Crusher 3417 | -6/Waste | Discovered new exit (range 14) 3425 | -6/Waste | Entered Factory 3492 | -6/Factory | Spotted B-75 Beast 3655 | -6/Factory | Crushed by falling debris 3686 | -6/Factory | Lost 3 parts (1n2u) 3705 | -6/Factory | Crushed by falling debris 3736 | -6/Factory | Lost 4 parts (2n1u1w) 3779 | -6/Factory | System corruption reached 10% 3931 | -6/Factory | Discovered new exit (range 5) 3974 | -6/Factory | Build established: Mutant 4179 | -6/Factory | Entered another Factory area 4179 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4426 | -5/Factory | Destroyed 8 combat bots 4429 | -5/Factory | Released all parts (15) 4520 | -5/Factory | Discovered new exit (range 15) 4538 | -5/Factory | Entered another Factory area 4538 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4540 | -4/Factory | Identified exit to DSF 4541 | -4/Factory | Entered DSF 4569 | -4/DSF | Additional patrols routed to DSF 4617 | -4/DSF | Discovered new exit (range 18) 4680 | -4/DSF | System corruption reached 10% 4717 | -4/DSF | Entered Research 4717 | -3/Research | Evolved 2 slots: Utility x2 4827 | -3/Research | Spotted B-86 Titan 4855 | -3/Research | Released all parts (7) 4861 | -3/Research | Garrison activated, responded to threat 4910 | -3/Research | Spotted B-86 Titan 4918 | -3/Research | Discovered new exit (range 14) 4924 | -3/Research | Entered Quarantine 4954 | -3/Quarantine | Found Alien Slashing Weapon 5061 | -3/Quarantine | Discovered new exit (range 11) 5135 | -3/Quarantine | Spotted Fortress 5136 | -3/Quarantine | Core integrity fell below 50% 5170 | -3/Quarantine | Discovered new exit (range 5) 5172 | -3/Quarantine | Entered Section 7 5204 | -3/Section 7 | Core integrity fell below 20% 5224 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05173_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05178_ Connecting with Terminal... 05178_ Current location identified: Section 7 >>Access(Branch) No branch access points found. >>Alert(Check) Current Alert Level: Low Security 05182_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7012. 05189_ Slug penetrates Wall. 05192_ Penetrated by Slug. 05196_ Acquired Q-thruster. 05203_ Slug penetrates R-10 Processor. 05203_ Slug penetrates Wall. 05208_ Triggered EM Surge Trap. 05208_ The floor emits a surge of raw power. 05208_ System corrupted (+4). 05213_ W-44 Eye sends out distress signal. 05216_ Biostim Tank disabled. 05221_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ????????? #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ????????? #?????????????????????????????? | | ???????"" """ +?????????????????????????????? | | ???????"" """ #?????????????????????????????? | | ???????"" """ #?????????????????????????????? | | ?????? ################## ?????????? | | ??????""" """ s k k ?????????? | | ???? """ """ s ????????? | | ?? """ """ s ????????? | | p @ ????????? | | ???# """ """ ###############^ """ "????????????? | | ???# """ """ #?????????????????????????????????? | | ??"" """ """ #?????????????????????????????????? | | ?#"" #?????????????????????????????????? | | ?#"" """ """ #?????????????????????????????????? | | ?#T """ """ #?????????????????????????????????? | | ?#"" """ "" #?????????????????????????????????? | | ?#"" #?????????????????????????????????? | | ?#"" """ """ #?????????????????????????????????? | | ???# """ """ #?????????????????????????????????? | | ???# """ """ #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# """ #?????????????????????????????????? | | ???# """ ##????????????????????????????????? | | ???# """ ""#???????????????????????????????? | | ??# "" ""#???????????????????????????????? | | ??# """ """ T"#???????????????????????????????? | | ""?# """ T" ""#???????????????????????????????? | | ""?# """ """ ""#???????????????????????????????? | | "" # "" ###???????????????????????????????? | | "" # #?????????????????????????????????? | | "" + #?????????????????????????????????? | | # ^ ########?????????????????????????????????? | | #### #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 675 Resistance: TH 10 Resistance: EM 15 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSpliceSheargun Manual? 0 Play Time 01:16:25 Cumulative 164.4 hours Start 2023.07.25 @ 12:38:07 End 2023.07.25 @ 17:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 158 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: 52151722-27e1-467b-a107-fa1c7beade32