Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 09:53:07 Player: chebyrekser Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2839) 2839 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6476 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 80/300 Energy 97/100 System Corruption 1% Temperature Cool (1) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Flexi-carbon Leg Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating Thermal Shield > --- WEAPON ----------- Heavy Particle Cannon Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Treads Advanced Treads Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Light Armor Plating Gatling Laser Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 6 | . . 1 2 2 1 Weapon . | . . . . . . Parts Attached 72 | 5 6 9 22 14 16 Power 9 | 1 . 1 3 1 3 Engine 8 | 1 . 1 3 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 1 3 5 3 5 Treads 18 | 2 1 3 5 3 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 24 | . 3 1 7 9 4 Device 13 | . 1 1 4 4 3 Storage 3 | . 2 . . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 6 | . . . 3 3 . Artifact . | . . . . . . Weapon 20 | 2 2 4 7 1 4 Energy Gun 4 | . 1 1 1 . 1 Energy Cannon 4 | . . 1 2 . 1 Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 36 | . 1 . 8 2 25 Power 4 | . . . 1 . 3 Propulsion 10 | . . . 3 . 7 Utility 13 | . . . 3 2 8 Weapon 9 | . 1 . 1 . 7 Highest Loss Streak 17 | . 1 . 4 1 17 To Critical Strikes . | . . . . . . Average Backups 12 | 3 6 13 14 14 9 Power 1 | . 1 1 2 2 . Propulsion 3 | . 1 5 3 3 . Utility 2 | 1 . 1 2 3 4 Weapon 5 | . 3 5 5 6 3 Tool/Special . | . . . . . . Unused Backups 15 | . . 4 2 1 8 Power 2 | . . 1 . 1 . Propulsion 2 | . . . 1 . 1 Utility 7 | . . . . . 7 Weapon 4 | . . 3 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 94 87 86 98 50 Engine 7 | . 14 11 9 7 2 Treads 24 | . 28 32 26 23 13 Device 19 | . 13 11 18 29 15 Storage 8 | . 14 11 9 7 3 Protection 5 | . . . 4 14 1 Energy Cannon 5 | . . 1 9 6 3 Ballistic Gun 6 | . 22 18 4 1 1 Slashing Weapon 2 | . . . 1 3 3 Peak Build Rating 51 | 5 7 14 25 43 51 Average Rating 22 | 3 6 11 19 38 24 On Entrance 15 | . 5 7 14 25 42 Naked Turns 119 | . . . . . 119 Heaviest Build 70 | 5 26 35 44 70 53 Greatest Support 88 | 40 40 60 68 68 88 Greatest Overweight (x) 7 | . . 1 . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 10 Most Carried 15 | 5 9 15 15 15 15 Average Carried 12 | 3 6 14 14 14 9 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 4 9 15 15 15 5 Class Distribution -------------------- 56% | Mutant 37% | Scavenger-Mutant 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1694 | 262 28 167 731 282 224 Remotely . | . . . . . . Salvage Created 3536 | 102 149 66 1943 847 429 Parts 212 | 6 12 7 107 59 21 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 6 | 1 2 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 59 | . 2 1 32 13 11 Melee 5 | . . . . 3 2 Guns 14 | . 1 . 7 5 1 Cannons 28 | . . 1 21 5 1 AOE 11 | . 1 . 3 . 7 Classes Destroyed 13 | 2 4 2 4 1 . Worker 7 | . 2 . 2 . 3 Builder 8 | . 1 . 5 2 . Tunneler 5 | 1 . . 1 2 1 Hauler 5 | . 1 . 4 . . Recycler 6 | 1 . . 3 2 . Operator 2 | . . 1 1 . . Watcher 4 | . . . 2 2 . Swarmer 13 | . . . 5 6 2 Grunt 27 | . 2 . 16 2 7 Duelist 4 | . . . 3 . 1 Sentry 10 | . . 1 7 2 . Hunter 1 | . . . 1 . . Programmer 4 | . . . . 3 1 Best Kill Streak 8 | 2 5 1 8 4 5 Combat Bots Only 6 | . 2 1 6 3 5 Max Kills in Single Turn 4 | 1 4 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 463 | . 9 . 151 136 167 Missed 146 | . 3 . 51 42 50 Hits 317 | . 6 . 100 94 117 Melee 15 | . . . 6 . 9 Projectile 302 | . 6 . 94 94 108 AOE 2 | . . . . . 2 Critical Strikes 17 | . . . 9 4 4 Damage Taken 6092 | . 259 15 1628 1199 2991 Core 1288 | . 12 . 254 169 853 Absorbed by Shields . | . . . . . . Redirected to Shielding 141 | . . . 123 18 . Core Remaining (%) 84 | 100 95 100 53 75 . Volleys Fired 236 | 6 24 9 117 42 38 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 40 60 88 143 150 103 Shots Fired 439 | 12 47 17 232 83 48 Gun 203 | 12 47 15 63 48 18 Cannon 217 | . . 1 167 35 14 Launcher 19 | . . 1 2 . 16 Special . | . . . . . . Kinetic 213 | 12 41 15 105 25 15 Thermal 169 | . . 1 116 35 17 Explosive 19 | . . 1 2 . 16 Electromagnetic 38 | . 6 . 9 23 . Robot Hit Streak 13 | 8 8 6 13 10 13 Robot Miss Streak 4 | 1 4 3 4 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 305 | 9 32 8 145 69 42 Core Hits 155 | 4 8 3 74 31 35 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 4 | 1 . . 3 . . Meltdown 1 | . . . 1 . . Destroy 1 | 1 . . . . . Blast 2 | . . . 2 . . Melee Attacks 44 | . . 4 8 16 16 Impact . | . . . . . . Slashing 44 | . . 4 8 16 16 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8913 | 76 604 95 3524 1774 2840 Guns 1873 | 76 284 41 589 544 339 Cannons 3778 | . . 21 2647 808 302 Explosions 2541 | . 320 33 288 38 1862 Melee 710 | . . . . 384 326 Ramming 11 | . . . . . 11 Kinetic 2074 | 76 216 41 1216 294 231 Thermal 3620 | . 320 21 2023 846 410 Explosive 2079 | . . 33 184 . 1862 Electromagnetic 419 | . 68 . 101 250 . Impact . | . . . . . . Slashing 710 | . . . . 384 326 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 2 3 Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 408 | . 118 . 63 111 116 Projectiles 74 | . . . 31 38 5 Explosions 203 | . 118 . 32 19 34 Melee 131 | . . . . 54 77 Knockbacks 8 | . . . 8 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 379 | . 192 16 15 42 114 Shots 8 | . 3 1 1 1 2 Rammed 4 | . . . 1 . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . 112 38 131 234 305 Average Temperature 46 | . 54 23 33 60 88 Received Heat Transfer 1770 | . 36 . 837 135 762 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 4 1 . Heat Transferred 5189 | . 300 37 3097 1086 669 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 72 | 100 100 100 64 36 100 Level 1 24 | . . . 28 63 . Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 544 | 5 114 30 544 286 120 Initial 247 | . . . 11 247 98 Average 116 | 1 9 2 173 215 43 Influence Increases 2363 | 10 146 94 1116 460 537 Destroy 0b10 Robot/C 1180 | . 40 20 640 260 220 Destroy 0b10 Robot/NC 185 | 10 20 5 90 40 20 Destroy Leader 298 | . 12 10 182 64 30 Successful Hack 84 | . 15 33 36 . . Disable Machine 105 | . 30 . 15 15 45 Destroy Structure 151 | . 29 11 63 6 42 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 345 | . . 15 90 75 165 Influence Decreases 2243 | 10 146 65 601 803 618 Entered New Map 418 | . . . 18 297 103 Time Decay 1288 | 10 42 65 353 486 332 Lost Part 293 | . 10 . 80 20 183 Purge Threat 244 | . 94 . 150 . . Squads Dispatched 14 | . 1 . 8 2 3 Investigation 2 | . 1 . 1 . . Extermination 4 | . . . . 2 2 Reinforcement 4 | . . . 3 . 1 Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . . 4 . . Communications Jammed 26 | . . . . 13 13 Distress Signals 26 | . . . . 13 13 Times Spotted 109 | . 6 5 42 25 31 Peak Tracking Total 8 | . 4 2 5 4 8 Tactical Retreats 14 | . . 1 4 4 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 2 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 . 1 1 3 Max in Single Turn 2 | . 2 . 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 3 8 6 4 5 Terminals 19 | . 3 8 4 1 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 3 . Total Hacks 72 | . 13 27 16 4 12 Successful 35 | . 7 17 9 . 2 Failed 37 | . 6 10 7 4 10 Catastrophic 6 | . . . 3 1 2 Database Lockouts . | . . . . . . Manual 42 | . 10 18 11 1 2 Terminals 63 | . 13 27 13 1 9 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 . 2 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 3 . Terminal Hacks 17 | . 4 10 3 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 3 | . . 2 1 . . Patrol Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 15 | . 3 7 4 . 1 Terminals 15 | . 3 7 4 . 1 Botnet 15 | . 3 7 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 24 | . 3 8 5 4 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4327 | . 434 757 1286 1276 574 Sensors 1211 | . . . . 937 274 Structural 2026 | . . . 506 1276 244 Seismic 2794 | . 434 757 1123 247 233 Jamming 1581 | . . . . 1059 522 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5032 | 68 435 757 1519 1276 977 Spaces Moved 2831 | 39 221 408 631 647 885 Core 612 | 19 . . . . 593 Treads 2183 | 20 221 408 631 647 256 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 36 | . . . . . 36 Fastest Speed 40 | 50 160 160 152 145 40 Average Speed 130 | 106 160 160 156 147 78 Slowest Speed 400 | 160 160 240 160 225 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 5 45 45 54 19 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 22 | . . 2 8 5 7 Terrain Destroyed 159 | . 28 9 60 6 56 Melee 22 | . . 2 8 5 7 Projectile 26 | . . . 24 1 1 AOE 111 | . 28 7 28 . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3661 | 55 265 487 913 858 1083 Wait 351 | . 5 30 102 116 98 Move 2822 | 38 220 407 630 646 881 Hop 2 | . . . . . 2 Pick Up 53 | 6 8 12 10 5 12 Fast Attach 28 | 3 . 9 8 4 4 Attach 28 | 2 3 1 4 2 16 Detach 3 | . . . 1 . 2 Swap 50 | . 3 6 18 16 7 Drop 40 | . 2 9 14 11 4 Fire 236 | 6 24 9 117 42 38 Melee 44 | . . 4 8 16 16 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 287 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 473 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Discovered new exit (range 16) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Utility x2 1646 | -8/Materials | Garrison activated, responded to threat 1874 | -8/Materials | Lost 4 parts (1p2n1u) 2085 | -8/Materials | Garrison activated, responded to threat 2711 | -8/Materials | Build established: Scavenger-Mutant 2737 | -8/Materials | Discovered new exit (range 9) 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Utility x2 3634 | -7/Factory | Discovered new exit (range 16) 4055 | -7/Factory | Identified exit to Factory 4056 | -7/Factory | Entered another Factory area 4056 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -6/Factory | Lost 6 parts (1p2n3u) 4526 | -6/Factory | Spotted B-75 Beast 4585 | -6/Factory | Core integrity fell below 50% 4632 | -6/Factory | Released all parts (1) 4660 | -6/Factory | Lost 17 parts (2p4n4u7w) 4704 | -6/Factory | Core integrity fell below 20% 4832 | -6/Factory | Build established: Mutant 4933 | -6/Factory | Crushed by falling debris 5033 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9M. The unstable cave ceiling collapses. Crushed by falling debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Acquired Med. Treads. System corrupted: Component data lost. ALERT: Cargo convoy en route, clear transfer corridor. S-27 Virus destroyed. Acquired 58 matter. 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""" #??## ## # | | ???????????????????????# """ #???# ## # | | ???????????????????????# """ #???# ##+## | | ???????????????????????# #???# #???? | | ???????????????????????##########???# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????##########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeStasisMagmablaster Manual? 0 Play Time 00:58:29 Cumulative 20.1 hours Start 2025.07.21 @ 08:52:07 End 2025.07.21 @ 09:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: defd293a-bb87-466c-9729-fbcf4ea8131d