Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 12:00:10 Player: Mira Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1944) 1944 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 4089 Bonus ------- Follower Combat Kills 89 Met Imprinter 300 Was Imprinted 300 Friendly Fire -349 Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Mobile Refinery Mk. CCLXVII Hacking Drone Bay Storm Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Launcher Guidance Computer > --- WEAPON ----------- Assault Rifle RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Heat Sink Mobile Refinery Mk. CCLXVII Hacking Drone Bay Storm Laser Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Launcher Guidance Computer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 56 | 6 17 13 9 7 4 Power 11 | 1 1 2 2 4 1 Engine 10 | 1 1 2 2 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 5 . 3 1 1 Treads . | . . . . . . Leg 6 | 2 3 . . . 1 Wheel 6 | . 2 . 3 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 3 1 . . Device 3 | . 1 2 . . . Storage 2 | . 2 . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 3 8 8 3 2 2 Energy Gun 4 | 2 2 . . . . Energy Cannon 3 | . 1 2 . . . Ballistic Gun 10 | 1 3 4 2 . . Ballistic Cannon 2 | . . 2 . . . Launcher 5 | . 2 . 1 2 . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 11 | . . . 3 . 8 Power 3 | . . . 1 . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 5 | . . . 2 . 3 Highest Loss Streak 7 | . . . 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 99 99 100 89 Engine 15 | . 14 22 21 14 9 Core 4 | . . . . 7 9 Leg 4 | . 24 . . . 3 Wheel 17 | . 3 21 22 22 16 Device 3 | . 11 10 3 . . Storage 11 | . 14 11 11 11 11 Processor 7 | . . . 7 11 11 Energy Gun 2 | . 13 . . . . Energy Cannon 2 | . 3 10 3 . . Ballistic Gun 14 | . 10 12 22 15 9 Ballistic Cannon 1 | . . 9 . . . Launcher 10 | . 1 . 7 17 18 Naked Turns . | . . . . . . Heaviest Build 48 | 6 21 33 36 44 48 Greatest Support 24 | 20 24 24 24 24 22 Greatest Overweight (x) 6 | . 6 2 1 1 3 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 8 | . 5 9 8 9 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 1 9 9 10 10 8 Class Distribution -------------------- 63% | Gunner 21% | Mutant 8% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1494 | 272 139 454 265 88 276 Remotely . | . . . . . . Salvage Created 1780 | 49 369 424 278 . 660 Parts 74 | 2 22 19 14 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 2 13 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | 1 7 8 10 . 21 Guns 14 | 1 4 1 6 . 2 Cannons 9 | . 1 7 1 . . AOE 24 | . 2 . 3 . 19 Classes Destroyed 11 | 1 2 1 2 . 5 Tunneler 1 | . 1 . . . . Recycler 2 | . 1 1 . . . Swarmer 4 | . . . . . 4 Grunt 29 | 1 7 7 3 . 11 Brawler 2 | . . . . . 2 Sentry 4 | . . 1 2 . 1 Demolisher 2 | . . . 2 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Assembled 3 | . . . 3 . . Thug 1 | . . . . . 1 Mutant 2 | . . . . . 2 Best Kill Streak 10 | 1 3 3 3 . 10 Combat Bots Only 10 | 1 2 2 3 . 10 Max Kills in Single Turn 4 | 1 3 2 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . 2 . 1 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 191 | 5 42 39 35 . 70 Missed 45 | . 12 6 9 . 18 Damage Taken 2785 | 58 375 357 889 . 1106 Core 559 | . 158 18 102 . 281 Absorbed by Shields 97 | . . 97 . . . Regen/Repaired (Parts) 26 | . . . . 26 . Core Remaining (%) 68 | 100 36 . . . . Volleys Fired 105 | 4 31 25 26 . 19 Largest 3 | 2 2 3 3 . 3 Hottest 130 | 60 80 130 114 . 95 Shots Fired 256 | 8 62 71 68 . 47 Gun 153 | 8 57 16 54 . 18 Cannon 66 | . 3 55 8 . . Launcher 33 | . 2 . 6 . 25 Special 4 | . . . . . 4 Kinetic 154 | 4 23 55 54 . 18 Thermal 65 | 4 37 16 8 . . Explosive 37 | . 2 . 6 . 29 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 11 7 9 . 10 Robot Miss Streak 5 | 1 5 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 136 | 6 36 35 36 . 23 Core Hits 104 | 2 19 13 20 . 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Blast 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5250 | 65 692 568 802 . 3123 Guns 1131 | 65 408 102 454 . 102 Cannons 559 | . 35 462 62 . . Explosions 3415 | . 234 . 286 . 2895 Melee . | . . . . . . Ramming 19 | . 15 4 . . . Kinetic 1115 | 33 158 368 454 . 102 Thermal 575 | 32 285 196 62 . . Explosive 3415 | . 234 . 286 . 2895 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 126 | . . . . . 126 Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 1 2 Average Corruption 1 | . . 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 1 3 . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 132 | . 12 . . . 120 Projectiles . | . . . . . . Explosions 132 | . 12 . . . 120 Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . 6 2 56 . 93 Shots 6 | . 1 . 2 . 3 Rammed 2 | . . 2 . . . Targets Rammed 5 | . 3 2 . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 516 | 30 220 516 245 . 163 Average Temperature 123 | 21 81 232 40 . 71 Received Heat Transfer 662 | 30 213 194 18 . 207 Effects 15 | . 1 14 . . . Shutdowns 8 | . . 8 . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 1242 | 75 649 407 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 292 | 20 163 292 250 . . Initial 66 | . 13 52 66 . . Average 108 | 3 87 135 125 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 93 | 100 100 80 97 . . Level 1 6 | . . 19 2 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 2 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | 1 11 12 14 . 27 Peak Tracking Total 9 | 1 3 4 6 . 9 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 3 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 7 . . . Successful 7 | . 3 4 . . . Failed 11 | . 8 3 . . . Catastrophic 4 | . 3 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 11 4 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Security Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 6 Highest-Rated Group 256 | . . . . 256 196 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 554 | . . . . . 554 Kills 5 | . . . . . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4013 | 89 701 616 458 1669 480 Spaces Moved 3318 | 67 453 463 328 1642 365 Core 33 | 21 1 . . . 11 Treads . | . . . . . . Legs 436 | 46 359 . . . 31 Wheels 2849 | . 93 463 328 1642 323 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 100 100 Average Speed 105 | 98 117 105 105 100 114 Slowest Speed 350 | 120 350 120 105 105 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 58 38 75 93 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 60 | . . . 35 . 25 Terrain Destroyed 320 | . 13 . 67 . 240 Melee . | . . . . . . Projectile . | . . . . . . AOE 320 | . 13 . 67 . 240 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3625 | 82 560 539 386 1669 389 Wait 45 | . 24 14 7 . . Move 3313 | 66 452 462 327 1641 365 Hop . | . . . . . . Pick Up 58 | 6 21 12 11 8 . Fast Attach 3 | . . 1 . 1 1 Attach 21 | 5 5 5 4 . 2 Detach . | . . . . . . Swap 32 | 1 12 7 5 6 1 Drop 43 | . 12 11 6 13 1 Fire 105 | 4 31 25 26 . 19 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Core integrity fell below 50% 647 | -10/Materials | Discovered new exit (range 11) 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1382 | -9/Materials | Build established: Gunner 1388 | -9/Materials | Discovered new exit (range 9) 1407 | -9/Materials | Entered Mines 1422 | -9/Mines | Learned location of 1 exit from Lower Caves 1449 | -9/Mines | Assembled infested the area 1454 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1566 | -9/Mines | Lost 3 parts (1p2w) 1624 | -9/Mines | Discovered new exit (range 15) 1644 | -9/Mines | Learned location of Zion (-7) 1821 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1860 | -9/Mines | Discovered new exit (range 13) 1863 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1865 | -9/Mines | Entered Zion 1905 | -7/Zion | System corruption cleaned by Quarantine Array 2065 | -7/Zion | Gained Derelict followers 2087 | -7/Zion | Found Prototype Special Weapon 2089 | -7/Zion | Found Prototype Special Weapon 2176 | -7/Zion | Learned location of Data Miner (-6) 2282 | -7/Zion | Loaded intel: 4 derelict terminal locations 2381 | -7/Zion | Found Prototype Energy Gun 2518 | -7/Zion | Learned location of Warlord (-5) 2742 | -7/Zion | Found Prototype Device 3088 | -7/Zion | Imprinted 3090 | -7/Zion | Declared Zion's savior 3377 | -7/Zion | Discovered new exit (range 12) 3418 | -7/Zion | Given the Hacking Drone Bay 3419 | -7/Zion | Found Prototype Device 3534 | -7/Zion | Entered Proximity Caves 3534 | -6/Proximity Caves | Accompanied by 6 allies 3537 | -6/Proximity Caves | Spotter reported a threat 3542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3662 | -6/Proximity Caves | P-60 Hacker assimilated allied JY-S4N(g) 3720 | -6/Proximity Caves | Destroyed 10 combat bots 3928 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3937 | -6/Proximity Caves | Core integrity fell below 50% 3943 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 3950 | -6/Proximity Caves | Core integrity fell below 20% 3970 | -6/Proximity Caves | Destroyed 9 combat bots 4014 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-50 Soldier destroyed. RU-N14's Throwing Claymores expended. Destroyed Carbon-fiber Leg. Assault Rifle destroyed. The unstable cave ceiling collapses. M-28 Smith repairs Y-64 Sentinel. Penetrated by Slug. Adv. Heat Sink fries itself beyond repair. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. M-28 Smith repairs G-50 Soldier. M-28 Smith fits Backup Propulsion III on G-50 Soldier. Fission Core destroyed. Slug penetrates Wall. Imp. Deuterium Engine destroyed. Arm. Wheel destroyed. Flexi-carbon Leg destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??????????????????# ########## | | [ # #???????????????????# | | # !% #????????????????????# # | | # ###??????????????????????########### ## | | ###?##???????????????????????##### ## | | # # =# # ## #??????????????????????## # | | #?# ! = ###?????????????????????# | | ??# * ##????????????????????# | | ??# ###?#####????????????# | | #### # ### # ###?????????## ### | | # # #?????????# ##?## | | ## ## ### # #????????# #???# | | ?# # # ### #???????## #??# | | ?## ## ### #?## ##???????# ##??# | | ## ###### #?# #???####???????## ##???## | | ###????# ##?## ###???###????##### #?????## | | #?????####???# #???## ###??# #??????## | | #####??????????## # ###### ##?# ##??????? | | ???????????????# ### ## #?? | | ???????????????## # ### #??? | | ????????????????## ##### g ### ##??? | | ?????????????????#####???# g## ## ##### #???? | | ?????????????????????????# ### #???? #???? | | ????????????????????????## #### #???? #??? | | ???????????????????????## #### #???? #?? | | ???????????????????????# @ #?#####???? #? | | ??????????????????????# #??????????# #? | | ????????????????????? ####???????????# ## #? | | ??????????????????? ##???????????????###?##? | | ????????????????? ### #??????????????????????? | | ????????????????##???## #??????????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Item Schematics ----------------- Flexi-carbon Leg | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot Dramatic Entrance First Step to Greatness I Survived The Infestation One Hack Too Far Remodeling Risk Taker Robot Respite Storm Trooper The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed SuspensionConstructEngine Manual? 0 Play Time 01:22:08 Cumulative 1.3 hours Start 2024.05.05 @ 15:44:07 End 2024.05.07 @ 12:00:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a5d1b28-96b2-43cf-9e62-0bb5bcc4afd6