Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 22:33:49 Player: Struisvogel Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (657) 657 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3132 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine EM Pulse Gun EM Shotgun Advanced Beam Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON ----------- Small Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array Hardened Medium Armor Plating EM Pulse Gun EM Shotgun Missile Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 40 | 6 4 17 8 5 Power 5 | 1 1 2 . 1 Engine 3 | 1 1 1 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 14 | 2 1 8 1 2 Treads . | . . . . . Leg 5 | 2 1 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . 7 1 1 Utility 11 | 1 1 2 5 2 Device 3 | . . . 2 1 Storage 2 | 1 . . 1 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 10 | 2 1 5 2 . Energy Gun 6 | 1 1 4 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 16 | . . 6 2 8 Power 3 | . . 1 . 2 Propulsion 8 | . . 2 2 4 Utility 3 | . . 1 . 2 Weapon 2 | . . 2 . . Highest Loss Streak 6 | . . 6 2 3 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 7 6 6 Power 1 | . . . 1 1 Propulsion . | . 2 . . . Utility 1 | . 1 1 . 1 Weapon 3 | . 1 4 4 4 Tool/Special . | . . . . . Unused Backups 5 | . . 4 . 1 Power . | . . . . . Propulsion 3 | . . 3 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 91 80 77 43 Engine 6 | . 14 10 . . Core 4 | . . . 9 8 Leg 10 | . 27 14 . 1 Flight 14 | . . 16 32 9 Device 4 | . . . 9 11 Storage 9 | . 14 11 9 4 Processor 3 | . . . 11 7 Protection 7 | . 11 15 . . Energy Gun 6 | . 18 10 . . Peak Build Rating 26 | 6 8 14 21 26 Average Rating 12 | 4 6 10 17 14 On Entrance 8 | . 6 8 11 15 Naked Turns 3 | . . . . 3 Heaviest Build 32 | 11 13 18 22 32 Greatest Support 30 | 20 20 30 25 20 Greatest Overweight (x) 4 | . 1 4 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 7 Most Carried 9 | 4 8 8 9 8 Average Carried 6 | 1 5 7 6 6 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 4 8 6 8 5 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 522 | 232 78 114 98 . Remotely . | . . . . . Salvage Created 730 | . 87 545 98 . Parts 57 | . 6 43 8 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled 4 | . . . . 4 Retrieved Matter 181 | . . . . 181 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 2 14 3 . Guns 12 | . 2 10 . . Cannons 1 | . . . 1 . AOE 6 | . . 4 2 . Classes Destroyed 10 | . 1 8 1 . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 7 | . . 7 . . Grunt 9 | . 2 4 3 . Duelist 1 | . . 1 . . Sentry 2 | . . 2 . . Best Kill Streak 9 | . 2 9 3 . Combat Bots Only 5 | . 2 5 3 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 239 | . 7 68 16 148 Missed 94 | . 4 21 9 60 Hits 145 | . 3 47 7 88 Melee 2 | . . 2 . . Projectile 143 | . 3 45 7 88 AOE 2 | . . . . 2 Critical Strikes 3 | . . 3 . . Actively Blocked 1 | . . 1 . . Damage Taken 1925 | . 41 735 110 1039 Core 957 | . . 222 29 706 Absorbed by Shields . | . . . . . Redirected to Shielding 77 | . . 77 . . Core Remaining (%) 84 | 100 100 44 94 . Volleys Fired 44 | . 4 29 10 1 Largest 2 | . 2 2 1 1 Hottest 90 | . 80 90 68 36 Shots Fired 60 | . 8 41 10 1 Gun 43 | . 8 35 . . Cannon 4 | . . . 4 . Launcher 13 | . . 6 6 1 Special . | . . . . . Kinetic . | . . . . . Thermal 21 | . 8 9 4 . Explosive 13 | . . 6 6 1 Electromagnetic 26 | . . 26 . . Robot Hit Streak 14 | . 7 14 7 . Robot Miss Streak 5 | . . 5 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 39 | . 7 28 4 . Core Hits 45 | . 5 33 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1625 | . 74 1170 381 . Guns 459 | . 74 385 . . Cannons 82 | . . . 82 . Explosions 1072 | . . 773 299 . Melee . | . . . . . Ramming 12 | . . 12 . . Kinetic . | . . . . . Thermal 293 | . 74 137 82 . Explosive 992 | . . 693 299 . Electromagnetic 328 | . . 328 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . . 59 . 7 Projectiles . | . . . . . Explosions 66 | . . 59 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 208 | . . 165 . 43 Shots 6 | . . 5 . 1 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 84 | . 84 76 68 26 Average Temperature 26 | . 42 24 23 13 Received Heat Transfer 438 | . 21 147 45 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 548 | . 175 225 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 82 36 100 Level 1 16 | . . 17 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 381 | . 40 381 236 100 Initial 157 | . . 8 157 100 Average 85 | . 9 117 194 27 Influence Increases 946 | . 50 673 185 38 Destroy 0b10 Robot/C 380 | . 40 280 60 . Destroy 0b10 Robot/NC 40 | . . 35 5 . Destroy Leader 88 | . 10 68 10 . Disable Machine 60 | . . 30 15 15 Destroy Structure 93 | . . 35 35 23 Partial Spotted 75 | . . 60 15 . Lose Combat Pursuer 210 | . . 165 45 . Influence Decreases 946 | . 30 320 336 260 Entered New Map 350 | . . 12 216 122 Time Decay 486 | . 30 248 100 108 Lost Part 110 | . . 60 20 30 Squads Dispatched 5 | . 1 2 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 6 32 13 3 Peak Tracking Total 8 | . 4 8 5 3 Tactical Retreats 8 | . . 5 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 111 | . . . 108 3 Optics 61 | . . . 61 . Sensors 50 | . . . 47 3 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1433 | 55 179 582 216 401 Spaces Moved 1987 | 39 120 972 581 275 Core 37 | 6 . 1 . 30 Treads . | . . . . . Legs 375 | 33 120 172 . 50 Wheels . | . . . . . Hover . | . . . . . Flight 1575 | . . 799 581 195 Fastest Speed 28 | 50 120 29 28 35 Average Speed 57 | 109 121 46 30 115 Slowest Speed 280 | 120 190 280 112 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 25 | . . 13 12 . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 21 67 51 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 62 | . . . 29 33 Terrain Destroyed 123 | . . 50 40 33 Melee . | . . . . . Projectile . | . . . . . AOE 123 | . . 50 40 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2207 | 48 147 1051 601 360 Wait 80 | . 10 6 . 64 Move 1933 | 38 119 945 556 275 Hop 25 | . . 13 12 . Pick Up 28 | 4 7 12 5 . Fast Attach 18 | 6 2 4 2 4 Attach 27 | . 2 12 7 6 Detach 18 | . . 6 6 6 Swap 7 | . 1 5 1 . Drop 24 | . 2 16 2 4 Fire 44 | . 4 29 10 1 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 682 | -9/Materials | Discovered new exit (range 16) 783 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Identified exit to Materials 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -8/Materials | Lost 6 parts (1p2n1u2w) 913 | -8/Materials | Build established: Sprinter 1032 | -8/Materials | Discovered new exit (range 3) 1033 | -8/Materials | Identified exit to Factory 1033 | -8/Materials | Entered Factory 1033 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1290 | -7/Factory | Build established: Mutant 1302 | -7/Factory | Lost 3 parts (2p1n) 1329 | -7/Factory | Core integrity fell below 50% 1362 | -7/Factory | Lost 3 parts (2n1u) 1407 | -7/Factory | Core integrity fell below 20% 1434 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01326_ The unstable cave ceiling collapses. 01331_ Adv. Weight Redist. System destroyed. 01335_ The unstable cave ceiling collapses. 01336_ K-01 Serf collects debris. 01337_ U-05 Engineer builds a Wall. 01338_ Acquired Imp. Titanium Leg. 01340_ U-05 Engineer lays Concrete. 01340_ K-01 Serf collects debris. 01341_ U-05 Engineer builds a Wall. 01342_ The unstable cave ceiling collapses. 01346_ U-05 Engineer builds a Wall. 01347_ Penetrated by Slug. 01351_ U-05 Engineer builds a Door. 01352_ U-05 Engineer lays Concrete. 01403_ Penetrated by Slug. 01403_ Imp. Titanium Leg destroyed. 01405_ K-01 Serf collects debris. 01428_ Penetrated by Slug. 01431_ Imp. Field Recycling Unit destroyed. 01433_ U-05 Engineer builds a Door. 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