Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 20:42:20 Player: Barleymor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3047) 3047 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 6999 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (4) ---- Large Storage Unit Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Titanium Leg Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 112 | 5 9 18 24 36 20 Power 11 | 1 1 1 2 5 1 Engine 8 | 1 1 1 1 3 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 41 | 2 3 6 11 14 5 Treads . | . . . . . . Leg 34 | 2 2 6 11 10 3 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 5 | . 1 . . 2 2 Utility 26 | . 2 5 2 12 5 Device 4 | . . . . 3 1 Storage 5 | . 2 2 . 1 . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 14 | . . 3 2 7 2 Artifact . | . . . . . . Weapon 34 | 2 3 6 9 5 9 Energy Gun 10 | 1 2 . 2 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 . 2 3 . 2 Ballistic Cannon 6 | . . 3 1 1 1 Launcher 6 | . 1 1 3 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 64 | . 1 2 13 31 17 Power 7 | . . . 2 4 1 Propulsion 28 | . . . 7 14 7 Utility 10 | . . 1 1 6 2 Weapon 19 | . 1 1 3 7 7 Highest Loss Streak 13 | . 1 1 9 13 10 Average Slot Usage (%) 86 | . 94 99 96 83 46 Engine 5 | . 14 11 4 1 2 Core 2 | . . . 3 4 . Leg 33 | . 27 43 43 32 8 Flight 1 | . . . . . 9 Device 5 | . . . . 12 1 Storage 11 | . 22 15 18 5 . Processor 3 | . . . . 5 11 Protection 5 | . . 6 8 5 2 Energy Gun 4 | . 11 . 5 5 4 Ballistic Gun 4 | . 14 8 4 . 2 Ballistic Cannon 4 | . . 7 4 5 . Launcher 2 | . 2 6 2 . . Naked Turns 7 | . . . . 7 . Heaviest Build 43 | 7 20 38 41 43 24 Greatest Support 78 | 20 20 40 55 78 56 Greatest Overweight (x) 3 | 1 3 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 4 10 14 14 14 4 Average Capacity 9 | 4 8 11 14 8 4 Most Carried 14 | 4 10 14 14 13 4 Average Carried 8 | 3 5 10 13 8 3 Final Capacity 14 | 4 10 14 14 4 4 Final Carried 14 | 3 9 14 14 3 2 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2248 | 240 142 549 722 490 105 Remotely . | . . . . . . Salvage Created 2908 | 71 211 746 939 669 272 Parts 209 | 1 16 66 82 28 16 Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 6 23 19 14 9 Melee 1 | . . . . . 1 Guns 24 | . 6 3 9 3 3 Cannons 16 | . . 5 3 5 3 AOE 28 | . . 15 7 6 . Classes Destroyed 14 | 1 5 5 1 2 . Worker 8 | . . 3 2 1 2 Builder 7 | . 1 1 4 1 . Tunneler 2 | . . 2 . . . Hauler 4 | . . 3 1 . . Recycler 6 | 1 . 1 2 2 . Mechanic 1 | . . . 1 . . Operator 3 | . 1 1 1 . . Watcher 11 | . 2 5 4 . . Swarmer 26 | . 3 7 4 4 8 Grunt 27 | . 3 7 11 6 . Brawler 1 | . . 1 . . . Sentry 13 | . . 8 4 1 . Hunter 2 | . . . . 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 11 | 1 5 11 7 4 5 Combat Bots Only 10 | . 4 10 5 4 2 Max Kills in Single Turn 4 | 1 2 4 3 3 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 9859 | . 279 644 2182 3891 2863 Core 2148 | . 50 140 531 570 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 80 65 3 18 . Volleys Fired 234 | 8 19 60 62 50 35 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 60 70 78 100 103 160 Shots Fired 389 | 16 38 87 110 82 56 Gun 217 | 16 36 23 72 34 36 Cannon 107 | . . 24 22 41 20 Launcher 65 | . 2 40 16 7 . Special . | . . . . . . Kinetic 200 | 8 19 47 50 41 35 Thermal 101 | 8 17 . 44 11 21 Explosive 65 | . 2 40 16 7 . Electromagnetic 23 | . . . . 23 . Robot Hit Streak 19 | 4 5 17 19 9 4 Robot Miss Streak 5 | 3 1 4 2 4 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 241 | 9 25 54 71 46 36 Core Hits 196 | 3 17 70 63 33 10 Critical Hits 5 | . 1 . 1 3 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 2 | . 1 . . 1 . Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 7087 | 86 349 2224 2093 1495 840 Guns 2011 | 86 268 231 849 321 256 Cannons 1595 | . . 336 403 612 244 Explosions 3140 | . 81 1657 841 561 . Melee 340 | . . . . . 340 Ramming 1 | . . . . 1 . Kinetic 2408 | 44 117 567 729 612 339 Thermal 1131 | 42 151 . 576 201 161 Explosive 2965 | . 81 1657 788 439 . Electromagnetic 242 | . . . . 242 . Impact 340 | . . . . . 340 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 4 17 4 Average Corruption 10 | . . . 4 15 2 Corruption Purged . | . . . . . . Effects 48 | . . . 9 38 1 Message Errors 7 | . . . 2 5 . Matter Fused 6 | . . . 2 4 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 2 | . . . . 2 . Parts Rejected 3 | . . . . 3 . Data Loss (minor) 4 | . . . 1 3 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Misdirections 11 | . . . . 11 . Targeting Errors 9 | . . . 3 5 1 Overload Shots . | . . . . . . Overflow Damage 182 | . . 4 20 108 50 Projectiles 29 | . . . 20 5 4 Explosions 107 | . . 4 . 103 . Melee 46 | . . . . . 46 Knockbacks 21 | . . 2 4 9 6 Impact 4 | . . . . . 4 Kinetic 15 | . . 2 4 7 2 Secondary 2 | . . . . 2 . Self-Inflicted Damage 554 | . 36 79 131 308 . Shots 18 | . 1 5 4 8 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 568 | 40 103 202 568 206 129 Average Temperature 95 | 21 49 50 158 98 34 Received Heat Transfer 1917 | . 87 186 603 1041 . Effects 13 | . . . 13 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 2 | . . . 2 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2213 | 100 385 . 1271 235 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 730 | 5 184 522 730 272 205 Average Influence 191 | . 25 243 495 117 90 Maximum Alert Level 3 | . 1 2 3 1 1 Low Security (%) 64 | 100 99 55 4 75 91 Level 1 17 | . . 10 30 24 8 Level 2 16 | . . 33 58 . . Level 3 . | . . . 6 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 4 2 5 3 Investigation 4 | . 1 1 . 1 1 Extermination 3 | . . . . 2 1 Reinforcement 8 | . . 3 2 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . 1 1 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 10 | . 1 4 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 8 33 30 38 17 Peak Tracking Total 8 | . 4 7 6 8 7 Tactical Retreats 11 | . . 1 1 7 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 18 | . . 1 6 9 2 Max in Single Turn 4 | . . 1 4 4 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 16 | . 4 6 3 3 . Terminals 10 | . 4 3 2 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 7 14 4 4 . Successful 23 | . 3 12 4 4 . Failed 6 | . 4 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 7 6 2 1 . Fabricators . | . . . . . . Repair Stations 6 | . . 2 2 2 . Recycling Units 2 | . . 2 . . . Scanalyzers 5 | . . 4 . 1 . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 5 2 1 . Record 3 | . . 3 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . 1 . 1 1 . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 2 2 . Scan Component 3 | . . 1 1 1 . Repair 3 | . . 1 1 1 . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 3 . 1 . Insert Component 3 | . . 2 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . 1 6 1 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 1 1 . Time 90 | . . 26 26 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5530 | 107 546 1299 857 2101 620 Spaces Moved 3115 | 65 301 824 436 974 515 Core 35 | 6 1 . . 17 11 Treads . | . . . . . . Legs 2468 | 59 299 824 436 697 153 Wheels 201 | . . . . 201 . Hover . | . . . . . . Flight 411 | . 1 . . 59 351 Fastest Speed 34 | 50 120 120 120 37 34 Average Speed 106 | 114 120 120 120 108 62 Slowest Speed 210 | 120 210 120 150 160 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 30 | 5 45 63 33 23 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 475 | . 12 204 161 93 5 Melee . | . . . . . . Projectile 9 | . . 1 1 2 5 AOE 466 | . 12 203 160 91 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4913 | 82 450 1051 661 1942 727 Wait 1294 | . 107 120 102 839 126 Move 3110 | 64 300 823 435 973 515 Hop . | . . . . . . Pick Up 95 | 5 12 16 26 26 10 Fast Attach 22 | 3 . 3 1 5 10 Attach 64 | 2 5 5 17 26 9 Detach 3 | . . 1 . 1 1 Swap 26 | . 4 10 6 5 1 Drop 48 | . 3 13 12 16 4 Fire 234 | 8 19 60 62 50 35 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x2 1475 | -9/Materials | Destroyed 10 combat bots 1687 | -9/Materials | Discovered new exit (range 15) 1865 | -9/Materials | Discovered new exit (range 12) 1907 | -9/Materials | Repaired Aluminum Leg 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -8/Materials | Repaired Aluminum Leg 2416 | -8/Materials | Crushed by falling debris 2466 | -8/Materials | Lost 9 parts (1p5n1u2w) 2697 | -8/Materials | Build established: Scavenger-Mutant 2736 | -8/Materials | Core integrity fell below 50% 2758 | -8/Materials | Core integrity fell below 20% 2784 | -8/Materials | Discovered new exit (range 8) 2810 | -8/Materials | Entered Factory 2810 | -7/Factory | Evolved 2 slots: Utility x2 3266 | -7/Factory | Repaired Imp. Light Armor Plating 4375 | -7/Factory | Lost 3 parts (2n1w) 4441 | -7/Factory | System corruption reached 10% 4512 | -7/Factory | Lost 13 parts (3p3n4u3w) 4637 | -7/Factory | Core integrity fell below 50% 4668 | -7/Factory | Lost 4 parts (3n1u) 4714 | -7/Factory | Build established: Mutant 4808 | -7/Factory | Lost 4 parts (3n1w) 4906 | -7/Factory | Core integrity fell below 20% 4908 | -7/Factory | Discovered new exit (range 9) 4911 | -7/Factory | Entered another Factory area 4911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -6/Factory | Lost 7 parts (1p3n3w) 5469 | -6/Factory | Core integrity fell below 50% 5511 | -6/Factory | Core integrity fell below 20% 5531 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05507_ Destroyed VTOL Module. 05507_ S-27 Virus system corrupted by crushing effect. 05507_ S-27 Virus knocked back. 05507_ K-01 Serf collects debris. 05507_ Hvy. Mace destroyed. 05508_ S-27 Virus system terminally corrupted. 05513_ K-01 Serf collects debris. 05515_ U-05 Engineer lays Concrete. 05516_ K-01 Serf collects debris. 05517_ System corrupted: Hvy. Mace targeting data glitched. 05520_ Hvy. Mace destroyed. 05521_ K-01 Serf collects debris. 05523_ Acquired Hvy. Mace. 05527_ K-01 Serf collects debris. 05530_ Destroyed Lgt. Nuclear Core. 05530_ S-27 Virus system corrupted by crushing effect. 05531_ S-27 Virus system terminally corrupted. 05531_ VTOL Module fried. 05531_ K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? +?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ??????????? ###+############## #?????????????? | | ??????????# #?????????????? | | ??????????# % #?????????????? | | ??????????# #?????????????? | | ???????????????##+####### #?????????????? | | ??????????????? ???# / [ #?????????????? | | ?????????????# ! 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