Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 20:46:22 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2035) 2035 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5110 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 140/140 System Corruption 8% Temperature Cool (9) Movement Flying (232) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Target Analyzer Reaction Control System Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Cooling System Coolant Injector Improved Sensor Array Target Analyzer Matter Filter Kinecellerator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Large Storage Unit Medium Battery Medium Matter Pod Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Cooling System Coolant Injector Improved Sensor Array Target Analyzer Matter Filter Heavy Ion Cannon Gauss Rifle Flak Gun Advanced Assault Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Biomechanical Wings Treads Light Treads Leg VSS Leg Flight Unit Biomechanical Wings Utility Medium Battery Device Reaction Control System Storage Medium Battery Processor Target Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . 1 . Parts Attached 62 | 5 2 4 5 . 12 34 Power 13 | 1 . 2 1 . 1 8 Engine 11 | 1 . 2 1 . 1 6 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 . 2 5 Treads 4 | 2 . . 2 . . . Leg 5 | . . . . . 2 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 17 | 1 1 . 1 . 5 9 Device 5 | . . . 1 . . 4 Storage 5 | 1 1 . . . 3 . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 21 | 1 1 2 1 . 4 12 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 12 | . 1 2 1 . 4 4 Ballistic Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 20 | . . 2 1 . 1 16 Power 3 | . . 1 . . . 2 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . . 1 4 Weapon 9 | . . 1 1 . . 7 Highest Loss Streak 3 | . . 1 1 . 1 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 4 7 7 8 12 13 Power 2 | 1 1 1 2 2 2 3 Propulsion . | . . . . . . . Utility 5 | . . 2 2 3 4 6 Weapon 4 | 1 2 3 2 3 5 4 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 1 1 . . 16 Power 5 | . . . . . . 5 Propulsion 1 | . . 1 . . . . Utility 11 | . . . 1 . . 10 Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 90 96 98 100 99 90 Engine 8 | . 14 13 11 11 8 6 Treads 6 | . 28 25 22 22 12 . Leg 6 | . . . . . 5 8 Flight 4 | . . . . . . 7 Device 4 | . . . 10 11 1 5 Storage 20 | . 19 28 22 22 25 19 Processor 4 | . . . . . . 6 Protection 5 | . . . . . 8 5 Energy Gun 5 | . 14 2 . . . 6 Energy Cannon 3 | . . . . . . 5 Ballistic Gun 16 | . 14 25 32 33 35 9 Ballistic Cannon 4 | . . . . . . 6 Peak Build Rating 46 | 5 7 7 11 11 18 46 Average Rating 26 | 3 6 6 9 11 15 35 On Entrance 8 | . 5 7 7 11 11 17 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 15 14 18 18 44 52 Greatest Support 40 | 40 40 40 40 40 40 39 Greatest Overweight (x) 4 | . . . 4 . 1 4 Average Overweight (x) 1 | . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 13 | 7 8 8 8 8 14 14 Most Carried 15 | 5 8 8 8 8 15 15 Average Carried 12 | 2 4 6 7 8 12 13 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 15 | 3 8 8 8 8 15 13 Class Distribution -------------------- 31% | Scavenger-Tank 19% | Tank 19% | Scavenger-Gunner 17% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1614 | 203 87 174 54 11 291 794 Remotely . | . . . . . . . Salvage Created 2199 | . 147 209 114 11 342 1376 Parts 148 | . 15 14 6 2 24 87 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 6 4 2 1 9 27 Guns 39 | . 6 4 2 1 9 17 Cannons 10 | . . . . . . 10 Classes Destroyed 12 | . 2 1 1 . 2 6 Worker 4 | . . 2 . . . 2 Builder 2 | . . . . . . 2 Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 5 | . . . . . 1 4 Swarmer 18 | . 4 . . 1 6 7 Grunt 19 | . 2 4 . . 2 11 Brawler 1 | . . . . . . 1 Sentry 5 | . . . 2 . 1 2 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 5 | . 3 4 1 1 4 5 Combat Bots Only 4 | . 3 2 1 1 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 402 | . 37 33 12 5 49 266 Missed 121 | . 14 6 1 1 13 86 Damage Taken 4048 | . 203 354 163 32 414 2882 Core 888 | . 27 96 44 . 10 711 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 292 | . . . . . . 292 Core Remaining (%) 84 | 100 . 50 . 89 98 . Volleys Fired 180 | . 20 30 9 1 27 93 Largest 4 | . 2 2 3 3 4 4 Hottest 223 | . 60 60 60 60 83 223 Shots Fired 561 | . 40 60 24 3 108 326 Gun 466 | . 40 60 24 3 108 231 Cannon 95 | . . . . . . 95 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 439 | . 20 54 24 3 108 230 Thermal 82 | . . . . . . 82 Explosive . | . . . . . . . Electromagnetic 40 | . 20 6 . . . 14 Robot Hit Streak 18 | . 10 18 6 1 10 17 Robot Miss Streak 8 | . 3 2 1 . 4 8 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . . 3 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 345 | . 26 44 15 1 67 192 Core Hits 151 | . 10 16 7 1 26 91 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . . 1 3 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4547 | . 270 357 113 10 648 3149 Guns 3267 | . 270 352 113 10 648 1874 Cannons 1242 | . . . . . . 1242 Explosions 30 | . . . . . . 30 Melee . | . . . . . . . Ramming 8 | . . 5 . . . 3 Kinetic 2806 | . 115 291 113 10 648 1629 Thermal 1316 | . . . . . . 1316 Explosive . | . . . . . . . Electromagnetic 417 | . 155 61 . . . 201 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 2 . . . 8 Average Corruption 3 | . . 2 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . 2 . . . 41 Message Errors 10 | . . 1 . . . 9 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . 4 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . . . 46 Projectiles 46 | . . . . . . 46 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 2 | . . 1 . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 657 | . 84 88 14 . 169 657 Average Temperature 118 | . 31 28 5 . 54 155 Received Heat Transfer 1116 | . 36 213 72 . 162 633 Effects 36 | . . . . . . 36 Shutdowns 6 | . . . . . . 6 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 2 | . . . . . . 2 Short Circuit 4 | . . . . . . 4 Damage (minor) 3 | . . . . . . 3 Damage (major) 9 | . . . . . . 9 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 2192 | . . . . . . 2192 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | . 145 78 30 75 160 154 Initial 48 | . . 48 18 . 21 . Average 61 | . 48 65 8 35 42 73 Influence Increases 1632 | . 215 110 60 75 283 889 Destroy 0b10 Robot/C 980 | . 120 80 40 20 180 540 Destroy 0b10 Robot/NC 70 | . . 10 . . 10 50 Destroy Leader 260 | . 20 20 20 10 42 148 Successful Hack 35 | . . . . . 5 30 Disable Machine 90 | . . . . . . 90 Destroy Structure 17 | . . . . . 1 16 Lose Combat Pursuer 180 | . 75 . . 45 45 15 Influence Decreases 1408 | . 90 110 78 20 304 806 Time Decay 1228 | . 90 90 78 20 294 656 Lost Part 180 | . . 20 . . 10 150 Squads Dispatched 18 | . 2 . . . 2 14 Investigation 3 | . . . . . 1 2 Extermination 6 | . . . . . . 6 Reinforcement 6 | . 2 . . . 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 13 4 3 4 17 44 Peak Tracking Total 6 | . 3 2 1 4 6 4 Tactical Retreats 6 | . 2 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . . . . . 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . . . 1 . 1 4 Terminals 1 | . . . . . 1 . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 17 | . . . 1 . 3 13 Successful 10 | . . . . . 2 8 Failed 7 | . . . 1 . 1 5 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 3 . Fabricators 5 | . . . . . . 5 Repair Stations 4 | . . . . . . 4 Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 2 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 13 | . . . . . . 13 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 717 | . . . . . . 717 Sensors 677 | . . . . . . 677 ECM 40 | . . . . . . 40 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5081 | 45 302 189 257 62 946 3280 Spaces Moved 1842 | 27 101 59 135 38 368 1114 Core 10 | 9 . . 1 . . . Treads 582 | 18 101 59 134 38 232 . Legs 667 | . . . . . 136 531 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 583 | . . . . . . 583 Fastest Speed 50 | 50 160 160 160 160 160 113 Average Speed 220 | 123 160 160 160 160 218 241 Slowest Speed 450 | 160 160 160 250 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 26 14 20 10 31 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2514 | 38 206 104 161 38 461 1506 Wait 319 | . 75 3 4 . 31 206 Move 1836 | 26 100 58 134 37 367 1114 Hop . | . . . . . . . Pick Up 81 | 7 8 5 4 . 18 39 Fast Attach 14 | 1 . 1 3 . 1 8 Attach 51 | 4 2 4 3 . 9 29 Detach . | . . . . . . . Swap 2 | . . . . . 2 . Drop 29 | . 1 2 4 . 6 16 Fire 180 | . 20 30 9 1 27 93 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 348 | -10/Materials | Entered Mines 527 | -10/Mines | Discovered new exit (range 7) 537 | -10/Mines | Entered Materials 537 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Discovered new exit (range 7) 794 | -9/Materials | Entered Mines 820 | -9/Mines | Met a Derelict bent on vengeance 839 | -9/Mines | Discovered new exit (range 10) 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1159 | -8/Materials | Build established: Tank 1784 | -8/Materials | Discovered new exit (range 11) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -7/Factory | Garrison activated, responded to threat 2068 | -7/Factory | Lost 3 parts (1n2w) 2533 | -7/Factory | Core integrity fell below 50% 2596 | -7/Factory | Build established: Gunner 3376 | -7/Factory | Build established: Scavenger-Tank 3677 | -7/Factory | Core integrity fell below 20% 4011 | -7/Factory | Build established: Scavenger-Gunner 4324 | -7/Factory | Build established: Scavenger-Tank 4488 | -7/Factory | Repaired Lrg. Storage Unit 4768 | -7/Factory | Lost 3 parts (1p1u1w) 5053 | -7/Factory | Build established: Tank 5082 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04869_ Q,WBWP%TCSNXSAZF9JHVV VNO 04894_ System corrupted: Matter fused (-9). 04923_ System corrupted: Matter fused (-7). 04950_ Z7C57DH 04979_ F:ZXD#QG6P76HS%#4ETQ2L%YT7CEFQI J& 04995_ System corrupted: Matter fused (-6). 05012_ System corrupted: Matter fused (-7). 05028_ KOEZ6V:ODYBCWAE3UP|GV8JDXGV7Z9VIFTGUZG 05047_ System corrupted: Component data lost. 05054_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Z. 05061_ Slug penetrates K-01 Serf. 05061_ K-01 Serf destroyed. 05064_ K-01 Serf collects debris. 05071_ System corrupted: Component data lost. 05071_ K-01 Serf collects debris. 05074_ R-06 Scavenger collects Sml. Matter Pod. 05075_ K-01 Serf collects debris. 05078_ R-06 Scavenger collects Wheel. 05080_ Acquired 10 matter. 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" | | """ #????????????????? ???????????????# """" | | ] """ #????????????????? ^^??????????????# """" | | """ #????????????????## ^^??????????????# """" | | #+#####?????????????????# ??????????????# """" | | #?????????????????????# ?????????????# """" | | # #?????????????????????? ?????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceLayeredBoregun Manual? 0 Play Time 01:03:06 Cumulative 43.5 hours Start 2025.03.12 @ 18:33:41 End 2025.03.12 @ 20:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 65 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0657f69b-ab74-4483-889d-86abc7b4249a