Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 09:34:45 Player: beans Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (226) 1130 Value Destroyed (6697) 6697 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5117) 5117 TOTAL SCORE: 19304 Bonus ------- High Alert Combat Kills 1098 Follower Combat Kills 3977 Met Imprinter 300 Was Imprinted 300 Friendly Fire -558 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 91/100 System Corruption 0% Temperature Cool (3) Movement Flying (14) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive Field Propulsion Drive Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (6) ------ Experimental Thermal Generator Transport Network Coupler 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Hacking Suite Z-Drone Bay (2/2) Railgun Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Transport Network Coupler 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- KE Penetrator KE Penetrator Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Experimental Q-thruster Experimental Q-thruster Rocket Array [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Experimental Q-thruster Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Experimental Q-thruster Utility System Shield Device Improved Thermal Generator Storage Advanced Energy Well Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Centrium Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . 2 2 . 2 . . 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 2 . . . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 167 | 3 3 22 . 22 13 6 3 16 7 11 9 9 27 8 4 4 Power 19 | 1 . 3 . 2 1 . . 3 . . . 1 3 3 2 . Engine 12 | 1 . 3 . 2 1 . . 2 . . . . 3 . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . 1 . 2 2 . Propulsion 57 | . 2 11 . 9 3 1 . 3 1 3 2 4 15 1 . 2 Treads 10 | . . . . 2 . . . 2 1 1 . 4 . . . . Leg 7 | . . . . . . 1 . . . 2 1 . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . 5 3 . . . . . 1 . . . . . Flight 31 | . 2 11 . 2 . . . 1 . . . . 12 1 . 2 Utility 40 | . . 3 . 4 3 1 3 1 4 3 7 3 6 1 . 1 Device 19 | . . 2 . 1 2 1 1 1 4 1 . 2 2 1 . 1 Storage 1 | . . . . 1 . . . . . . . . . . . . Processor 14 | . . 1 . . 1 . . . . 1 6 1 4 . . . Hackware 5 | . . . . 1 . . 2 . . 1 1 . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 5 . 7 6 4 . 9 2 5 . 1 3 3 2 1 Energy Gun 16 | 1 . 2 . 4 3 1 . 2 . 1 . 1 . 1 . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . . . . Ballistic Gun 13 | 1 . . . 1 . 2 . 1 1 2 . . 2 1 2 . Ballistic Cannon 14 | . 1 1 . . 2 1 . 5 1 1 . . . 1 . 1 Launcher 4 | . . 2 . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 2 . 8 1 2 . 2 . . 6 . 6 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . Parts Lost 79 | . . 12 2 8 5 8 . 8 4 4 . 6 9 . 5 8 Power 9 | . . 2 . 1 . 1 . 2 . . . . 1 . 1 1 Propulsion 31 | . . 6 . 5 3 2 . 2 1 1 . 2 4 . 2 3 Utility 17 | . . . . . . 4 . 2 2 3 . 3 1 . 1 1 Weapon 22 | . . 4 2 2 2 1 . 2 1 . . 1 3 . 1 3 Highest Loss Streak 7 | . . 3 2 3 2 7 . 7 4 2 . 4 3 . 4 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 4 | . 2 3 4 4 4 4 4 4 3 4 4 5 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . 2 1 1 . . . . . . . . 1 2 1 . Utility 1 | . . . 2 2 2 3 2 3 2 1 1 3 . . . 1 Weapon 2 | . . . 1 1 1 . 2 1 1 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . 1 1 1 . . . . . . 2 . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 1 1 . . . . . . . 2 . . 1 Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 38 77 68 64 79 42 67 70 32 43 42 63 64 90 86 80 Engine 4 | . 7 9 9 7 7 5 7 12 . . . . 1 5 . . Reactor 1 | . . . . . . . . . . . . 5 1 3 9 3 Treads 3 | . . . . . . . . 7 3 2 5 13 . . . . Hover 3 | . . . . 5 27 12 15 4 . . . . . . . . Flight 7 | . 9 36 27 19 . . . . . . . . 12 35 34 31 Device 7 | . . 1 9 2 13 3 5 5 15 12 5 8 2 11 8 8 Processor 7 | . . 9 9 9 11 3 . . . . 2 12 28 23 23 23 Hackware 4 | . . . . . . . 13 12 6 4 5 . . . . . Protection 1 | . . . . 1 . 7 9 5 . . . . . . . . Energy Gun 3 | . 8 7 12 9 5 1 . 2 3 2 6 5 1 1 2 1 Ballistic Gun 5 | . 9 . . . . 2 7 7 1 8 6 6 5 5 4 8 Ballistic Cannon 4 | . 4 7 . . 3 4 7 8 . 3 6 6 3 . . . Peak Build Rating 125 | 3 4 22 20 43 59 47 39 56 31 42 54 58 116 125 122 122 Average Rating 45 | 2 2 17 19 29 49 22 38 49 23 28 31 53 69 114 113 101 On Entrance 41 | . 3 4 20 18 36 47 32 39 21 19 32 50 56 110 114 109 Naked Turns 90 | . 18 . . . . 72 . . . . . . . . . . Heaviest Build 52 | 9 9 15 14 19 27 22 19 46 12 33 26 41 42 52 52 39 Greatest Support 63 | 3 8 20 15 43 44 28 16 60 30 30 28 63 40 36 36 38 Greatest Overweight (x) 6 | 2 2 3 . 1 . 2 1 4 2 4 . 1 6 1 1 1 Average Overweight (x) . | 1 . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 3 4 4 4 4 4 4 3 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 4 5 5 5 5 3 5 5 5 5 5 5 4 5 Class Distribution -------------------- 27% | Gunner 24% | Mutant 15% | Hacker-Tank 9% | Sprinter 5% | Derelict-Gunner 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 6782 | 230 140 664 96 540 383 219 222 1308 342 436 78 399 540 302 186 697 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7182 | . 157 802 113 1325 838 . 238 921 181 232 . 366 1023 . 266 720 Parts 433 | . 10 75 1 88 53 . 11 51 4 16 . 17 55 . 12 40 Haulers Intercepted 11 | . . 5 . 4 . . . 1 . . . . 1 . . . Recyclers Shooed 8 | . 1 1 . 2 2 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 1 9 3 19 . . . . Prevented 18 | . . . . . . . . . . . 1 17 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 127 | . 5 27 1 25 8 . 4 14 5 8 . 7 16 . 2 5 Guns 41 | . 4 2 . 9 4 . 3 7 . 1 . 1 4 . 1 5 Cannons 28 | . 1 8 . . 4 . 1 7 . 1 . 4 1 . 1 . AOE 55 | . . 16 1 14 . . . . 5 6 . 2 11 . . . Classes Destroyed 18 | . 3 7 . 3 1 . . 3 . . . . 1 . . . Worker 21 | . . 5 . 6 1 . . 3 . . . . 5 . . 1 Builder 21 | . . . . 3 3 . 1 7 . . . . 1 . . 6 Tunneler 4 | . . . . . 1 . . 1 . . . . 2 . . . Hauler 11 | . . 5 . 4 . . . 1 . . . . 1 . . . Recycler 15 | . 1 1 1 2 3 . 1 1 . . . . 3 . 1 1 Mechanic 3 | . . 1 . . . . . 2 . . . . . . . . Operator 9 | . . 4 . 1 3 . . . . . . . . . 1 . Watcher 13 | . . 3 . 1 1 . 1 1 . . . . 2 . 1 3 Swarmer 35 | . 3 11 . 7 1 . 1 . 2 3 . 2 5 . . . Grunt 38 | . 2 10 1 9 2 . 2 6 . . . 2 2 . 1 1 Brawler 5 | . . . . 2 1 . . 1 . . . 1 . . . . Duelist 3 | . . 1 . . 2 . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . 1 . . . . Sentry 24 | . . 5 . 6 2 . 1 1 1 1 . . 2 . 1 4 Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 8 | . . . . . . . . 3 2 . . . 3 . . . Programmer 6 | . . . . . . . . 2 . . . 1 3 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . 1 1 . . . . . . Thug 5 | . . . . . . . . . . 4 . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 20 | . 3 16 2 13 5 . 2 7 3 3 . 2 20 . 2 5 Combat Bots Only 7 | . 3 7 1 7 2 . 1 2 3 3 . 2 7 . 1 2 Max Kills in Single Turn 19 | . 1 4 1 5 1 . 1 7 2 3 . 2 19 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . 4 1 3 . . . . 2 3 . 2 6 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 970 | . 76 121 8 122 65 14 41 166 58 49 . 45 81 . 35 89 Missed 356 | . 36 47 3 40 35 4 14 57 20 16 . 13 28 . 8 35 Hits 614 | . 40 74 5 82 30 10 27 109 38 33 . 32 53 . 27 54 Melee 17 | . . . . . 2 10 . . 1 . . 3 . . . 1 Projectile 597 | . 40 74 5 82 28 . 27 109 37 33 . 29 53 . 27 53 AOE 1 | . . . . . . . . 1 . . . . . . . . Critical Strikes 38 | . . 7 . 5 3 6 1 3 1 2 . 2 1 . 2 5 Part Disruptions 2 | . . . . . . . . . . . . . 2 . . . Damage Taken 11620 | . 431 970 72 1311 524 530 333 2195 624 438 . 770 1025 124 875 1398 Core 3322 | . 219 268 29 417 169 326 59 324 187 186 . 123 267 44 320 384 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1025 | . . . . . . 66 107 508 . . . . 117 151 76 . Core Remaining (%) 31 | 100 12 33 . 18 . . 20 . . . . 3 . . . . Volleys Fired 675 | . 24 94 11 89 91 27 17 101 24 17 3 16 42 10 32 77 Largest 3 | . 2 2 2 2 2 2 2 3 1 3 3 3 3 3 2 3 Hottest 305 | . 70 112 112 113 160 160 70 163 80 168 150 155 305 99 94 164 Shots Fired 1192 | . 38 172 14 113 167 38 33 266 24 29 5 35 61 24 39 134 Gun 714 | . 20 81 12 97 78 17 16 113 13 19 3 17 46 23 32 127 Cannon 400 | . 18 48 . . 89 21 17 151 7 6 2 16 13 1 7 4 Launcher 78 | . . 43 2 16 . . . 2 4 4 . 2 2 . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 669 | . 32 49 . 2 30 11 33 232 8 23 4 27 57 22 22 117 Thermal 365 | . 6 80 12 48 104 27 . 32 12 2 1 6 2 2 17 14 Explosive 78 | . . 43 2 16 . . . 2 4 4 . 2 2 . . 3 Electromagnetic 80 | . . . . 47 33 . . . . . . . . . . . Robot Hit Streak 16 | . 3 9 4 16 10 11 2 13 8 5 1 9 11 5 6 8 Robot Miss Streak 7 | . 7 3 1 6 6 5 6 5 7 3 4 3 4 3 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 2 Secondary Targets 3 | . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 629 | . 17 77 11 69 92 31 10 143 12 12 1 21 25 14 16 78 Core Hits 518 | . 8 75 5 68 43 18 9 85 27 26 1 31 73 2 7 40 Critical Kills 7 | . . . . . . . 2 2 . . . 1 2 . . . Critical Parts Destroyed 6 | . . . . . . . . 1 . . . . . 1 . 4 Critical Strikes 41 | . . 3 2 2 3 . 2 14 . 1 . 1 3 3 . 7 Burn 10 | . . 3 2 1 2 . . 2 . . . . . . . . Destroy 18 | . . . . . . . 2 3 . . . 1 2 3 . 7 Blast 12 | . . . . . 1 . . 9 . 1 . . 1 . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25838 | . 287 3080 261 3153 1935 928 458 4474 646 894 10 1105 4622 414 532 3039 Guns 9155 | . 141 376 130 1485 801 338 181 1338 143 152 10 213 478 414 436 2519 Cannons 6101 | . 146 542 . . 1091 581 277 2434 65 99 . 439 239 . 96 92 Explosions 10573 | . . 2162 131 1668 43 . . 702 438 643 . 453 3905 . . 428 Melee . | . . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . 9 . . . . . . . . . . Kinetic 9850 | . 250 555 . 15 349 355 458 3286 65 218 . 563 692 414 251 2379 Thermal 6965 | . 37 363 130 727 1391 564 . 486 143 33 10 89 2479 . 281 232 Explosive 7826 | . . 2162 131 1418 . . . 702 438 643 . 453 1451 . . 428 Electromagnetic 1188 | . . . . 993 195 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . 3 3 3 1 1 . . 16 . . . . Average Corruption 5 | . 1 . . . 1 3 3 1 1 . . 15 . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . 2 2 . . . Effects 65 | . 3 . . . 6 13 8 3 . . . 32 . . . . Message Errors 12 | . 2 . . . 2 2 2 . . . . 4 . . . . Matter Fused 17 | . . . . . 1 6 1 . . . . 9 . . . . Heat Flow Errors 8 | . 1 . . . . 2 . . . . . 5 . . . . Energy Discharges 5 | . . . . . 1 . 1 1 . . . 2 . . . . Parts Fused 2 | . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . 1 . 2 1 . . . 3 . . . . Data Loss (major) 6 | . . . . . . 1 2 . . . . 3 . . . . Misfires 3 | . . . . . . . . 1 . . . 2 . . . . Alerts 2 | . . . . . . . . . . . . 2 . . . . Weapon Failures 3 | . . . . . 1 1 . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 688 | . . 101 . 20 14 . 16 81 5 21 . . 405 . 25 . Projectiles 129 | . . 7 . . 14 . 16 67 . . . . . . 25 . Explosions 559 | . . 94 . 20 . . . 14 5 21 . . 405 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 34 | . 2 . . . 7 1 2 20 1 . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 33 | . 2 . . . 7 1 2 19 1 . . . 1 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 484 | . . 94 . 129 . 4 . 107 89 14 . 47 . . . . Shots 20 | . . 4 . 4 . . . 5 4 1 . 2 . . . . Rammed 3 | . . . . . . 3 . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 269 328 189 248 121 112 20 338 49 286 39 191 222 92 266 219 Average Temperature 71 | . 70 79 88 91 24 33 13 59 25 86 20 54 55 40 83 79 Received Heat Transfer 3133 | . 189 387 45 513 159 9 99 811 12 444 . 24 66 . 90 285 Effects 4 | . 2 . . 2 . . . . . . . . . . . . Interference 4 | . 2 . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . 1 . . . Total Turns 1 | . . . . . . . . . . . . . 1 . . . Longest Duration 1 | . . . . . . . . . . . . . 1 . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried 11 | . . . . 10 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . Parts Melted 23 | . 1 1 1 3 12 . . . . . . 1 1 . 2 1 Heat Transferred 10802 | . 111 1147 481 1341 2970 1200 . 870 185 50 25 169 1587 . 370 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Maximum Alert Level 4 | . 1 3 2 3 2 . 3 3 . . . . 3 1 3 4 Low Security (%) 21 | 100 75 23 . 5 . 100 14 . . . . . 12 58 47 . Level 1 26 | . 24 14 94 54 85 . 35 . . . . . 54 41 10 4 Level 2 16 | . . 36 5 32 14 . 18 18 . . . . . . 7 50 Level 3 33 | . . 25 . 7 . . 31 81 . . . . 33 . 34 24 Level 4 1 | . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1255 | . 250 949 425 812 440 107 947 1041 . . . . 951 316 823 1255 Initial 451 | . . 107 383 179 365 107 . 451 . . . . 175 316 26 377 Average 488 | . 73 521 378 425 361 14 525 780 . . . . 460 176 374 727 Influence Increases 10848 | . 305 1224 82 959 409 24 1166 1688 115 105 40 850 1254 24 1246 1357 Destroy 0b10 Robot/C 4320 | . 100 540 20 480 160 . 440 600 100 80 20 420 500 . 340 520 Destroy 0b10 Robot/NC 585 | . 5 95 5 90 60 . 30 120 5 . . 5 70 . 45 55 Destroy Leader 860 | . 20 126 . 110 52 . 84 168 10 10 . 50 66 . 118 46 Allied During Kill 2534 | . . . . . . . 518 404 . . 20 375 116 . 503 598 Successful Hack 123 | . . 1 8 7 20 . . 56 . . . . . . 10 21 Disable Machine 855 | . . 120 30 105 90 . 30 105 . . . . 330 . 30 15 Destroy Structure 1136 | . . 282 19 122 27 24 64 130 . . . . 172 24 200 72 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 405 | . 180 60 . 45 . . . 105 . 15 . . . . . . Influence Decreases 9768 | . 50 570 566 580 905 332 244 1711 735 384 6 606 629 889 513 1048 Entered New Map 3548 | . . 148 526 246 439 201 . 471 333 54 . 34 103 587 12 394 Time Decay 4241 | . 50 302 20 254 416 82 244 660 362 310 6 372 356 302 251 254 Lost Part 739 | . . 120 20 80 50 49 . 80 40 20 . 60 90 . 50 80 Lost Ally 940 | . . . . . . . . 200 . . . 140 80 . 200 320 Purge Threat 300 | . . . . . . . . 300 . . . . . . . . Squads Dispatched 47 | . 4 1 . 3 10 . 6 10 . . . 1 2 . 7 3 Investigation 6 | . 2 . . . . . 1 2 . . . . . . 1 . Extermination 7 | . . . . . 2 . . 4 . . . . 1 . . . Reinforcement 19 | . 2 1 . 2 4 . 1 3 . . . . 1 . 4 1 Assault 7 | . . . . 1 1 . 1 1 . . . 1 . . . 2 Garrison 8 | . . . . . 3 . 3 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . 1 . . 1 . . 2 . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 16 | . 1 3 . 3 1 . . 1 . . . . 1 . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 331 | . 21 37 1 39 33 6 20 48 6 9 1 22 36 . 20 32 Peak Tracking Total 10 | . 9 9 1 6 4 6 4 5 2 4 1 7 10 . 5 8 Tactical Retreats 13 | . 3 2 . 2 . . . 5 . 1 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 12 | . 1 . . . 3 . 2 1 . . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 57 | . . 8 2 7 6 . 2 7 . . . . 22 . 2 1 Max in Single Turn 21 | . . 1 2 1 5 . . 1 . . . . 21 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 47 | . 5 7 1 2 5 . 3 11 . 1 . . 2 . 4 6 Terminals 34 | . 5 7 1 2 1 . . 10 . . . . . . 2 6 Fabricators 7 | . . . . . 2 . 2 . . . . . 1 . 2 . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 100 | . 6 12 1 6 10 . 8 34 . 1 . . 3 . 8 11 Successful 47 | . 4 8 1 3 6 . . 13 . 1 . . 2 . 6 3 Failed 53 | . 2 4 . 3 4 . 8 21 . . . . 1 . 2 8 Catastrophic 13 | . . . . 2 . . 1 8 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . 3 1 1 . 3 . . 15 . . . . 2 . 5 10 Terminals 73 | . 6 12 1 6 4 . . 30 . . . . . . 3 11 Fabricators 14 | . . . . . 3 . 5 . . . . . 1 . 5 . Repair Stations 4 | . . . . . 2 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . . . . . Terminal Hacks 34 | . 2 8 1 3 3 . . 11 . 1 . . . . 2 3 Record 6 | . . 3 . . 2 . . 1 . . . . . . . . Part Schematic 3 | . . . . 1 . . . 2 . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . 1 . . . . 1 3 Open DSF 3 | . . . . . . . . 2 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . 2 . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 2 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . . . . 4 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 4 | . . . . . 1 . . . . . . . . . 3 . Repair Station Hacks 3 | . . . . . 1 . . . . . . . 2 . . . Scan Component 2 | . . . . . 1 . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 4 . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 32 | . 2 4 1 1 3 . 3 8 . . . . 1 . 3 6 Full Trace Events 5 | . 1 . . 1 . . 1 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . . . 3 . . 15 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . 6 . Authchips . | . . . . . . . . . . . . . . . . . Time 362 | . . . . . . . . . . . . . . . 362 . Total Part Build Rating 44 | . . . . . . . . . . . . . . . 44 . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 70 | . . . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 67 | . . . . . . 19 . . . . 16 . 2 20 6 4 Largest Group 22 | . . . . . . 19 12 12 . . 16 16 5 20 22 14 Highest-Rated Group 1035 | . . . . . . 465 349 344 . . 445 445 199 850 1035 710 Highest-Rated Ally 70 | . . . . . . 35 35 35 . . 51 51 51 50 70 70 Zionite Dispatches 6 | . . . . . . . . . . . . . 1 . 2 3 Light 2 | . . . . . . . . . . . . . . . 2 . Recon 3 | . . . . . . . . . . . . . . . . 3 Hacker 1 | . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 813 | . . . . . . 112 99 137 . . 5 105 28 6 154 167 Total Damage 22527 | . . . . . . 4137 2597 3330 . . 113 2418 1243 660 4452 3577 Kills 133 | . . . . . . 13 21 25 . . 1 15 11 3 23 21 Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Active Infowar (turns) 5264 | . . 589 57 553 1017 130 . . . . 209 90 816 675 586 542 Optics 2346 | . . 589 57 553 1017 130 . . . . . . . . . . Decoding 2918 | . . . . . . . . . . . 209 90 816 675 586 542 T.N.C. 2043 | . . . . . . . . . . . . . 240 675 586 542 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 228 | . . . . . . . . . . . . . 82 24 66 56 Traps 9 | . . . . . . . . . . . . . 5 . 2 2 Emergency Access 7 | . . . . . . . . . . . . . 2 . 4 1 Items 177 | . . . . . . . . . . . . . 61 24 49 43 Machines 6 | . . . . . . . . . . . . . 3 . 1 2 Garrisons 2 | . . . . . . . . . . . . . . . 2 . Patrols 11 | . . . . . . . . . . . . . 5 . . 6 Investigations 1 | . . . . . . . . . . . . . . . 1 . Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Guards 14 | . . . . . . . . . . . . . 5 . 7 2 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 15437 | 57 224 665 57 553 1017 656 557 2495 833 1798 2969 937 816 675 586 542 Spaces Moved 10607 | 48 182 946 103 518 951 627 300 1190 532 978 1789 494 506 606 301 536 Core 928 | 48 97 3 . . . 167 . 57 296 250 . . 10 . . . Treads 3530 | . . . . 14 . . . 682 235 419 1744 401 35 . . . Legs 573 | . . . . . . . . . . 309 45 93 126 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2201 | . . . . 108 951 460 300 382 . . . . . . . . Flight 3375 | . 85 943 103 396 . . . 69 1 . . . 335 606 301 536 Fastest Speed 10 | 50 37 26 30 27 36 45 156 40 40 120 120 120 10 10 10 10 Average Speed 108 | 108 80 30 30 50 40 79 156 163 134 175 158 162 95 85 42 34 Slowest Speed 455 | 150 150 200 30 160 45 156 156 420 160 260 160 240 455 95 98 101 Overloaded Moves 65 | . . . . 17 . 48 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 8 . 1 . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 44 61 8 71 32 95 13 26 72 91 92 60 14 97 8 54 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 1 . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 . 1 . . . . Scrap Searched 16 | . . . . . . . . . 3 7 3 3 . . . . Spaces Dug 95 | . . 34 . . . 2 . 5 . 29 . 20 3 . 2 . Terrain Destroyed 965 | . . 324 20 112 37 4 4 63 84 116 . 48 98 4 18 33 Melee . | . . . . . . . . . . . . . . . . . Projectile 139 | . . . . . 2 4 4 45 6 4 . 9 11 4 18 32 AOE 825 | . . 324 20 112 35 . . 17 78 112 . 39 87 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Ext Total 13468 | 53 223 1143 114 693 1445 749 357 1534 625 1028 1912 588 777 748 720 759 Wait 1695 | . 3 56 . 33 371 65 23 195 48 6 94 64 166 106 374 91 Move 10571 | 47 181 929 102 515 951 626 299 1189 531 977 1788 493 506 605 300 532 Hop 11 | . . 8 . 1 . . . . . . . . . . . 2 Pick Up 101 | 3 4 22 . 9 10 4 2 4 8 4 7 . 14 2 3 5 Fast Attach 94 | . 1 1 . 15 3 11 . 15 . 7 5 10 16 5 . 5 Attach 97 | 3 5 20 1 8 5 4 2 6 8 6 4 . 11 4 5 5 Detach 23 | . 5 . . 3 . 1 . 1 2 3 . . 2 4 1 1 Swap 44 | . . 7 . 6 7 1 1 2 3 4 . 3 4 2 3 1 Drop 101 | . . 6 . 14 7 7 . 21 1 4 11 2 16 9 2 1 Fire 675 | . 24 94 11 89 91 27 17 101 24 17 3 16 42 10 32 77 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . 13 . . . . . . . . 39 Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Core integrity fell below 50% 268 | -10/Materials | Core integrity fell below 20% 281 | -10/Materials | Discovered new exit (range 3) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x2 497 | -9/Materials | Discovered new exit (range 19) 585 | -9/Materials | Build established: Sprinter 683 | -9/Materials | Lost 3 parts (1p2w) 713 | -9/Materials | Discovered new exit (range 11) 765 | -9/Materials | Core integrity fell below 50% 804 | -9/Materials | Destroyed 7 combat bots 856 | -9/Materials | Discovered new exit (range 12) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Propulsion x2 1000 | -8/Materials | Discovered new exit (range 10) 1004 | -8/Materials | Entered Storage 1045 | -8/Storage | Met 01-MTF 1075 | -8/Storage | Found Prototype Energy Gun 1075 | -8/Storage | Identified 01-MTF's Shockpuncher 1399 | -8/Storage | Core integrity fell below 50% 1404 | -8/Storage | First assault squad dispatched 1432 | -8/Storage | Lost 3 parts (1p1n1w) 1465 | -8/Storage | Destroyed 7 combat bots 1524 | -8/Storage | Core integrity fell below 20% 1533 | -8/Storage | Discovered new exit (range 7) 1557 | -8/Storage | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Utility x2 1588 | -7/Factory | Allied Derelicts emerged from ambush trap array 1702 | -7/Factory | Build established: Mutant 1919 | -7/Factory | Garrison activated, responded to threat 1957 | -7/Factory | First assault squad dispatched 1994 | -7/Factory | Discovered new exit (range 14) 2008 | -7/Factory | Identified exit to Factory 2019 | -7/Factory | Discovered exit to Factory (range 12) 2574 | -7/Factory | Sucked down chute 2574 | -7/Factory | Entered Waste 2592 | -7/Waste | Spotted C-40 Crusher 2598 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Spotted C-40 Crusher 2651 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2664 | -7/Waste | Spotted C-40 Crusher 2664 | -7/Waste | Spotted C-40 Crusher 2668 | -7/Waste | Spotted C-40 Crusher 2669 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2699 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2701 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2702 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2704 | -7/Waste | Crushed by Compactor (1 part destroyed) 2708 | -7/Waste | Core integrity fell below 50% 2735 | -7/Waste | Lost 7 parts (1p2n3u1w) 2737 | -7/Waste | Discovered new exit (range 12) 2792 | -7/Waste | Warlord forces began an assault 2811 | -7/Waste | Allies destroyed C-40 Crusher 2813 | -7/Waste | Allies destroyed C-40 Crusher 2823 | -7/Waste | Allies destroyed C-40 Crusher 2825 | -7/Waste | Allies destroyed C-40 Crusher 2830 | -7/Waste | Allies destroyed C-40 Crusher 2836 | -7/Waste | Allies destroyed C-40 Crusher 2867 | -7/Waste | Lost 7 allies 3230 | -7/Waste | Entered Factory 3230 | -7/Factory | Accompanied by 12 allies 3505 | -7/Factory | Garrison activated, responded to threat 3562 | -7/Factory | Build established: Hacker-Mutant 3630 | -7/Factory | First assault squad dispatched 3696 | -7/Factory | Discovered exit to Factory (range 9) 3787 | -7/Factory | Entered another Factory area 3787 | -6/Factory | Accompanied by 12 allies 3787 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4074 | -6/Factory | Build established: Hacker-Tank 4307 | -6/Factory | Discovered new exit (range 12) 4766 | -6/Factory | Found Prototype Launcher 4767 | -6/Factory | Identified Rocket Array 4837 | -6/Factory | First assault squad dispatched 4941 | -6/Factory | Lost 5 allies 5102 | -6/Factory | Identified exit to Lower Caves 6133 | -6/Factory | Spotted B-75 Beast 6189 | -6/Factory | Destroyed B-75 Beast 6244 | -6/Factory | Lost 7 parts (1p2n2u2w) 6282 | -6/Factory | Entered Lower Caves 6490 | -6/Lower Caves | Build established: Mutant 6520 | -6/Lower Caves | Learned Factory non-interactive machine intel 6778 | -6/Lower Caves | Core integrity fell below 50% 6809 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7063 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7104 | -6/Lower Caves | Discovered new exit (range 7) 7115 | -6/Lower Caves | Entered another Lower Caves area 7226 | -6/Lower Caves | Spotted B-75 Beast 7559 | -6/Lower Caves | Ambushed by wild Derelicts 8189 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8194 | -6/Lower Caves | Core integrity fell below 20% 8486 | -6/Lower Caves | Build established: Gunner 8898 | -6/Lower Caves | Discovered new exit (range 10) 8913 | -6/Lower Caves | Entered Zion 9389 | -6/Zion | Learned Factory garrison access intel 9449 | -6/Zion | Gained Derelict followers 9473 | -6/Zion | Gained Derelict followers 9568 | -6/Zion | Gained Derelict followers 9619 | -6/Zion | Loaded intel: 4 derelict terminal locations 9682 | -6/Zion | Learned location of 1 exit from Factory 10109 | -6/Zion | Met Imprinter 10135 | -6/Zion | Imprinted 10138 | -6/Zion | Declared Zion's savior 10712 | -6/Zion | Discovered new exit (range 16) 11389 | -6/Zion | Found Prototype Processor 11389 | -6/Zion | Identified Exp. Signal Interpreter 11392 | -6/Zion | Found Prototype Processor 11392 | -6/Zion | Identified Exp. Target Analyzer 11395 | -6/Zion | Found Prototype Processor 11397 | -6/Zion | Identified Spectral Analyzer 11403 | -6/Zion | Found Prototype Processor 11404 | -6/Zion | Identified Exp. Melee Analysis Suite 11444 | -6/Zion | Found Prototype Processor 11445 | -6/Zion | Identified Exp. Terrain Scan Processor 11448 | -6/Zion | Found Prototype Hackware 11450 | -6/Zion | Identified Exp. Hacking Suite 11831 | -6/Zion | Identified exit to Proximity Caves 11882 | -6/Zion | Entered Proximity Caves 11882 | -5/Proximity Caves | Accompanied by 16 allies 11886 | -5/Proximity Caves | Learned location of Armory (-3) 11925 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11976 | -5/Proximity Caves | System corruption reached 10% 12004 | -5/Proximity Caves | Lost 6 allies 12006 | -5/Proximity Caves | Lost 4 parts (3u1w) 12209 | -5/Proximity Caves | Learned 4 Factory zone layouts 12217 | -5/Proximity Caves | Spotted B-75 Beast 12230 | -5/Proximity Caves | Allies destroyed B-75 Beast 12668 | -5/Proximity Caves | Build established: Derelict-Gunner 12782 | -5/Proximity Caves | Discovered new exit (range 13) 12819 | -5/Proximity Caves | Entered Factory 12819 | -5/Factory | Accompanied by 5 allies 12819 | -5/Factory | Evolved 2 slots: Utility x2 12820 | -5/Factory | Identified exit to Extension 12821 | -5/Factory | Identified exit to Factory 12823 | -5/Factory | Loaded intel: 299 non-interactive machine locations 12824 | -5/Factory | Loaded intel: 4 garrison access locations 13045 | -5/Factory | Zion Hacker squad teleported in 13122 | -5/Factory | Lost 3 parts (1p2n) 13122 | -5/Factory | Lost 3 allies 13166 | -5/Factory | Lost 3 parts (1n2w) 13191 | -5/Factory | Allied Derelicts emerged from ambush trap array 13311 | -5/Factory | Repaired Rocket Array 13391 | -5/Factory | Destroyed 7 combat bots 13444 | -5/Factory | Cargo convoy interrupted 13635 | -5/Factory | Sucked down chute 13635 | -5/Factory | Entered Waste 13636 | -5/Waste | Joined by Warlord forces that had cleared the area 13705 | -5/Waste | A Compactor rumbled back to life 13705 | -5/Waste | Spotted C-40 Crusher 13705 | -5/Waste | Allies destroyed C-40 Crusher 13735 | -5/Waste | A Compactor rumbled back to life 13735 | -5/Waste | Allies destroyed C-40 Crusher 13871 | -5/Waste | Discovered new exit (range 16) 14054 | -5/Waste | Build established: Scavenger-Mutant 14310 | -5/Waste | Entered Factory 14310 | -5/Factory | Accompanied by 19 allies 14351 | -5/Factory | Zion Light squad teleported in 14357 | -5/Factory | Identified exit to DSF 14410 | -5/Factory | Garrison activated, responded to threat 14451 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 14460 | -5/Factory | Discovered exit to Factory (range 16) 14579 | -5/Factory | Fabricated Heavy Servo Lattice (x2) 14614 | -5/Factory | Garrison activated, responded to threat 14681 | -5/Factory | Core integrity fell below 50% 14696 | -5/Factory | Fabricated Railgun (x2) 14715 | -5/Factory | Lost 11 allies 14717 | -5/Factory | Lost 4 parts (2n1u1w) 14817 | -5/Factory | Discovered exit to Extension (range 5) 14849 | -5/Factory | Zion Light squad teleported in 14896 | -5/Factory | Entered Extension 14896 | -5/Extension | Accompanied by 13 allies 14991 | -5/Extension | Rescued a captive Derelict 15044 | -5/Extension | Zion Recon squad teleported in 15187 | -5/Extension | Spotted B-75 Beast 15196 | -5/Extension | First assault squad dispatched 15223 | -5/Extension | Allies destroyed B-75 Beast 15245 | -5/Extension | Core integrity fell below 20% 15249 | -5/Extension | Spotted B-75 Beast 15253 | -5/Extension | Rescued a captive Derelict 15255 | -5/Extension | Rescued a captive Derelict 15268 | -5/Extension | Allies destroyed B-75 Beast 15271 | -5/Extension | Disrupted transfer network 15295 | -5/Extension | Lost 6 parts (1p2n1u2w) 15338 | -5/Extension | Zion Recon squad teleported in 15339 | -5/Extension | Zion Recon squad teleported in 15344 | -5/Extension | Rescued a captive Derelict 15426 | -5/Extension | Lost 6 allies 15438 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- KE Penetrator destroyed. Penetrated by Slug. >> DECODED: Carbon-fiber Leg location. Acquired Bore Cannon. Penetrated by Slug. >> DECODED: Particle Gun location. Slug penetrates L7-0A3(l). Penetrated by Slug. Acquired 33 matter. >> DECODED: Adv. Heat Sink location. HV Slug penetrates Y-64 Sentinel. Y-64 Sentinel suffers critical hit (Destroy). >> DECODED: Security location. >> DECODED: Lgt. Treads location. >> DECODED: Fission Core location. Connecting with Door Terminal... Y-64 Sentinel suffers critical hit (Destroy). Slug penetrates Wall. Dropped Bore Cannon. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ?????????????#######???# #########?????????? | | ????#####????# ##### % ?????????? | | ##### ###### ????????? | | # !* u Y ????????? | | # ###%= ##"### ]g Y @ ????????? | | # #?##!#####?# #####Y ????????? | | # #??# #?????#### ##???# ## ####???????????? | | # #?## #???????#T #????####+####?????????????????? | | # #?##"######??##"#?????[????????????????????????? | | #?#!%== #????????????*???????????????????????? | | ####!%* #????????????????????????????????????? | | #[##%!* ##???????????????????????????????????? | | [%=+= "#???????????=???????????????????????? | | #### ##???????????????????????????????????? | | #??# / #????????????????????????????????????? | | #??########????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 37 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 1010 Corruption Block 11 Armor Coverage 230 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 68 Melee Accuracy 12 Recoil Reduction 9 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 16 Defensive Hacking 11 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Scatter Rocket Array | -6/Factory | Hacked Hyb. Fission Core | -6/Factory | Hacked Adv. Energy Well | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Railgun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive IFF Parser | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Heavy Servo Lattice | x2 | -5/Factory | Preloaded Railgun | x2 | -5/Factory Repaired ---------- Rocket Array | 2% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() Ooh, Shiny! Speed Demon Challenges ------------ None Game ------ Seed NodeAlphaChargecaster Manual? 0 Play Time 02:29:34 Cumulative 147.8 hours Start 2025.09.19 @ 20:22:09 End 2025.09.20 @ 09:34:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 484 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: add5fc6f-9f7a-4cf8-a63d-3d70ac022ef0