Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 20:45:39 // Winter2019/RPGLIKE Player: Hermelin Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (403) 2015 Value Destroyed (16273) 16273 Prototype IDs (124) 2480 Alien Tech Used (2) 400 Bonus (8087) 8087 TOTAL SCORE: 40055 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3100 Follower Combat Kills 369 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -882 Cogmind --------- Core Integrity 0/1900 Matter 282/300 Energy 1282/1290 System Corruption 0% Temperature Cool (8) Movement Flying (21) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved VTOL Module Cooled VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (12) ----- Experimental Heat Sink Experimental Energy Well Experimental Signal Interpreter Experimental Terrain Scanner Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (6) ---- Quantum Capacitor Advanced Reaction Control System Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Energy Well Zionite Metafield Generator Experimental Signal Interpreter Experimental Terrain Scanner Experimental Target Analyzer Advanced Armor Integrity Analyzer Cloak of Protection Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Improved Diametric Drive Advanced Reaction Control System Hypervelocity Coil Gun Molecular Deconstructor [Rating: 154] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Advanced System Shield Device Cloak of Protection Storage Experimental Energy Well Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Special Weapon Molecular Deconstructor Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Slots Evolved 16 | 3 1 1 4 1 . . . . 1 . 1 . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | 1 1 1 2 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 8 6 2 26 1 3 1 7 . 5 . 3 . . 13 13 1 . 7 19 5 20 . 3 3 5 13 8 2 10 1 3 1 13 6 Power 17 | 1 1 . 3 . . . 3 . . . . . . 2 1 . . . 2 . 4 . . . . . . . . . . . . . Engine 9 | 1 . . 3 . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 30 | 2 1 1 7 . . . . . 3 . . . . . 4 . . . 3 . 1 . . . . 1 1 . 2 . 3 . . 1 Treads 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Flight 23 | . 1 1 5 . . . . . 3 . . . . . 4 . . . 1 . 1 . . . . 1 1 . 1 . 3 . . 1 Utility 112 | 3 2 1 8 1 1 . 2 . 2 . 2 . . 6 7 1 . 6 8 5 11 . 3 3 1 10 4 2 5 1 . 1 11 5 Device 74 | 2 2 1 2 . 1 . 1 . 1 . . . . 4 4 . . 1 5 5 9 . 3 3 . 6 2 1 5 1 . 1 10 4 Storage 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Processor 9 | 1 . . 1 . . . . . 1 . . . . 1 . 1 . 4 . . . . . . . . . . . . . . . . Hackware 12 | . . . 1 1 . . 1 . . . 2 . . . 3 . . 1 . . 2 . . . . 1 . . . . . . . . Protection 13 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . 1 3 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 . 8 . 2 1 2 . . . 1 . . 5 1 . . 1 6 . 4 . . . 4 2 3 . 3 . . . 2 . Energy Gun 23 | 1 1 . 4 . 1 . 2 . . . 1 . . . . . . . 5 . 3 . . . 2 1 1 . 1 . . . . . Energy Cannon 10 | . 1 . 3 . 1 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 1 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 3 . . . . . . . . . . 1 1 . . 5 11 . 2 . . . . . . . 4 . . . 4 1 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 100 100 100 100 100 100 100 100 100 100 100 99 97 100 98 100 100 99 96 97 98 100 99 100 100 100 92 86 Engine 5 | . 7 . 12 14 14 14 14 14 13 13 12 12 12 9 5 5 5 5 4 5 . . . . . . . . . . . . . . Core 5 | . 5 11 1 . . . . . . . . . . 1 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Treads 1 | . 13 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . 11 11 21 22 21 21 21 21 20 20 18 18 18 17 22 22 22 22 21 22 21 21 21 21 21 20 19 20 19 20 20 20 19 19 Device 23 | . 23 44 29 22 25 28 28 28 26 26 25 25 25 23 22 17 16 15 18 22 21 21 21 21 17 17 22 20 21 25 25 25 21 17 Processor 11 | . 8 . 6 7 7 7 2 . 5 6 6 6 6 9 11 15 16 21 19 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hackware 16 | . . . . 10 14 14 18 21 20 20 25 25 25 23 22 22 22 16 16 16 17 21 21 21 21 20 20 20 20 20 20 20 17 15 Protection 1 | . . . 6 7 2 . . . . . . . . . . . . . . . . . . . 3 4 2 4 3 . . . . . Energy Gun 5 | . 13 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 3 5 5 5 5 4 . 3 3 5 4 5 5 5 . . Energy Cannon 3 | . 11 11 8 7 7 6 7 7 6 6 6 6 6 4 3 . . . . . . . . . . . . . . . . . 3 5 Ballistic Gun 2 | . 1 . . . . . . . . . . . . . 1 5 5 4 2 5 4 5 5 5 5 4 3 5 4 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 7 13 14 18 17 25 22 24 24 24 24 24 24 24 28 30 30 29 29 37 34 37 32 34 34 37 36 36 36 36 37 37 37 48 45 Greatest Support 46 | 25 25 14 30 26 26 26 26 26 28 28 28 28 28 28 34 34 34 34 34 34 34 34 34 34 34 35 40 40 40 40 42 41 46 45 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . 2 . . . 2 . 1 . . . 1 1 . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . 1 1 3 3 3 3 3 4 3 4 3 4 4 3 3 5 6 5 5 6 5 6 6 5 5 5 5 5 5 6 6 5 5 4 Final Capacity 6 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 2 2 4 4 4 3 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 5 6 6 6 6 6 6 6 6 5 5 Class Distribution -------------------- 64% | Wizard-Scout 13% | Hacker-Scout 8% | Scavenger-Scout 4% | Wizard-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Data Miner Wizard-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -6/Deep Caves Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Skirmisher | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Garrison Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Matter Collected 4629 | 298 60 20 303 44 35 31 70 . 50 . 30 . . 120 290 10 120 80 335 175 375 40 150 85 130 586 350 165 155 . 80 230 170 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19613 | 198 790 182 1560 236 . 393 913 84 713 220 1436 51 . 912 2275 276 378 371 479 162 715 288 701 120 472 2243 1157 329 222 . 133 830 486 288 Parts 1005 | 19 45 18 90 14 . 13 55 12 37 8 74 2 . 47 88 1 23 10 39 17 46 6 32 5 19 125 55 18 7 . 8 39 23 10 Haulers Intercepted 26 | . 2 . 5 . . . 2 . 3 . 6 . . . 7 . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 193 | . . . . . . . . . . . . 2 . 21 . 1 12 6 . 23 . 1 25 32 16 . 35 15 4 . . . . . Prevented 72 | . . . . . . . . . . . . . . 25 . 1 8 . . 2 . . 9 4 . . 18 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Combat Hostiles Destroyed 301 | . 15 7 29 7 . 6 15 8 9 4 17 1 . 19 25 1 8 1 9 8 12 . 9 . 5 29 20 6 . . 1 13 11 6 Guns 149 | . 6 1 9 3 . 1 4 4 1 2 3 . . 6 12 1 6 . 6 6 9 . 9 . 5 26 12 6 . . . 11 . . Cannons 99 | . 6 4 19 4 . 3 11 1 7 2 13 . . 12 10 . . . . . . . . . . . . . . . . . 2 5 AOE 32 | . 3 2 1 . . 2 . 3 1 . . 1 . . 1 . 1 . . 2 3 . . . . 1 2 . . . . . 8 1 Classes Destroyed 26 | 3 4 . 4 1 . . . . 1 . 2 . . 1 . . . 1 2 . . 1 . 1 . 1 . . . . . 1 3 . Worker 15 | 2 . . . . . . . . 1 . 1 . . . 4 . . . . . 1 . . . . 5 . . . . . . . 1 Builder 5 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 5 . . . 2 . 3 . 6 . . . 7 . . . . . . . . . . 1 . . . . . . . . Recycler 9 | 1 3 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 27 | . 3 . 4 . . . 2 . 4 . 4 . . . 6 . . . . . 2 . . . . 2 . . . . . . . . Swarmer 67 | . 6 3 8 . . . 3 7 2 . 2 . . 1 . . . . . 8 5 . . . . 8 7 3 . . . 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 126 | . 9 4 13 6 . 5 8 1 3 4 6 . . 7 17 1 5 . . . 1 . 6 . 3 6 11 . . . . 3 6 1 Brawler 11 | . . . . 1 . . 1 . 1 . . . . 2 1 . 1 . . . . . 1 . 1 . . 2 . . . . . . Duelist 6 | . . . 1 . . 1 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 43 | . . . 7 . . . 5 . 2 . 3 . . 2 3 . 1 . . . 3 . 1 . 1 8 1 1 . . 1 1 . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 19 | . . . . . . . . . 1 . 3 1 . 2 3 . . . . . . . 1 . . 2 . . . . . 4 . 2 Programmer 15 | . . . . . . . . . . . 3 . . 1 1 . 1 . . . 3 . . . . 5 . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Demented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 6 5 6 3 . 2 3 4 7 2 6 1 . 4 7 1 3 1 3 4 10 . 4 . 2 9 7 3 . . 1 9 7 4 Combat Bots Only 9 | . 5 5 5 3 . 2 3 4 5 2 3 1 . 4 7 1 3 1 3 4 6 . 4 . 2 7 7 3 . . 1 9 5 2 Max Kills in Single Turn 7 | 1 2 2 2 1 . 2 4 3 1 1 2 1 . 2 2 1 1 1 1 2 4 1 1 1 1 5 2 2 . . 1 1 7 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Exploded 5 | . 2 1 1 . . 2 . 3 1 . . 1 . . 1 . 1 . . 2 3 . . . . 1 2 . . . . . 5 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Damage Taken 17044 | . 481 156 1115 84 . 251 551 110 334 223 804 14 . 1990 1150 . 469 120 864 451 518 . 309 122 291 1562 1484 121 . 93 322 1337 1452 266 Core 13346 | . 389 124 807 63 . 195 441 84 275 186 641 12 . 1628 931 . 371 97 706 357 417 . 250 95 231 1097 1122 87 . 71 255 1066 1138 210 Absorbed by Shields 2910 | . . . . . . . . . . 18 . . . . 294 . . . 143 137 38 . 113 44 106 576 495 47 . 34 114 505 220 26 Redirected to Core 11205 | . 318 102 647 51 . 195 392 84 208 130 537 5 . 1309 750 . 323 80 568 313 357 . 202 95 182 933 1009 68 . 71 238 872 956 210 Core Remaining (%) 71 | 100 . 76 . . . 91 . . . 95 . . . 67 . . . . . 37 . . . . 80 . . . . 92 . . 2 . Volleys Fired 1064 | 18 63 10 83 11 . 23 54 14 40 12 76 1 . 62 120 8 30 10 34 17 35 11 24 12 15 106 54 18 16 . 8 45 19 15 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 1 2 1 2 2 2 2 2 2 2 2 2 2 1 . 2 2 2 1 Hottest 200 | 70 100 100 108 108 . 108 123 123 123 123 123 123 . 123 123 55 90 35 100 90 90 90 90 90 98 90 90 90 55 . 90 90 200 200 Shots Fired 1965 | 36 126 20 166 22 . 45 108 28 80 24 152 2 . 123 235 8 54 10 54 30 70 19 43 23 23 185 97 33 16 . 15 83 20 15 Gun 1369 | 36 63 10 82 11 . 22 54 14 40 12 76 1 . 62 145 8 54 4 44 30 70 19 43 23 23 185 89 33 16 . 15 83 2 . Cannon 565 | . 63 10 84 11 . 23 54 14 40 12 76 1 . 61 90 . . . . . . . . . . . . . . . . . 11 15 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 31 | . . . . . . . . . . . . . . . . . . 6 10 . . . . . . . 8 . . . . . 7 . Kinetic 429 | 18 . . . . . . . . . . . . . . 30 . 24 4 20 16 35 8 24 12 15 99 45 18 8 . 8 44 1 . Thermal 591 | 18 63 10 84 11 . 23 54 14 40 12 76 1 . 61 90 . . . . . . . . . 8 . . . . . . . 11 15 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 914 | . 63 10 82 11 . 22 54 14 40 12 76 1 . 62 115 8 30 . 24 14 35 11 19 11 . 86 44 15 8 . 7 39 1 . Robot Hit Streak 73 | 8 17 8 25 10 . 12 20 5 12 20 57 59 . 73 48 13 25 23 25 12 30 38 24 37 58 59 16 25 21 . 36 41 17 4 Robot Miss Streak 6 | 2 6 2 3 3 . 1 3 1 2 1 3 . . 1 2 . 1 . 3 2 3 1 1 . . 4 3 1 . . . 1 2 2 Penetration Max 3 | . . . . . . . . . . . . . . . 2 . 1 1 1 . 1 1 1 . . 3 1 . . . . 1 . . Secondary Targets 17 | . . . . . . . . . . . . . . . 2 . 1 . 1 3 1 . 1 . 1 1 2 2 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . 1 . 1 1 1 1 . . . 1 . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 1569 | 22 81 13 129 15 . 38 77 14 58 21 131 2 . 108 205 7 49 6 41 24 60 16 39 22 21 143 79 28 16 . 15 69 13 7 Core Hits 691 | 10 30 8 49 9 . 12 36 9 23 10 46 2 . 36 72 3 19 4 18 13 34 7 24 10 11 79 32 13 10 . 7 32 17 6 Critical Hits 285 | . . . 12 . . 4 4 2 4 2 12 . . 16 40 . 12 4 6 6 16 6 13 4 8 53 22 6 4 . 1 17 6 5 Critical Kills 113 | . . . 6 . . 2 1 1 3 . 6 . . 7 11 . 4 3 2 2 8 2 7 1 4 18 8 4 1 . 1 8 1 2 Critical Parts Destroyed 160 | . . . 5 . . 2 2 1 1 2 6 . . 8 27 . 7 1 4 4 8 4 6 3 4 33 14 2 1 . . 9 4 2 Melee Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37723 | 270 1682 328 2829 295 . 610 1629 390 1397 570 2814 102 . 2211 4570 156 821 38 439 391 1584 267 655 180 227 2867 1482 344 189 . 191 1085 5003 2107 Guns 17910 | 270 626 97 938 129 . 196 740 154 832 238 1399 23 . 1060 2651 156 744 38 439 324 750 267 506 180 227 2114 1078 344 189 . 191 985 25 . Cannons 11140 | . 600 113 1322 166 . 350 773 91 518 219 1374 23 . 1151 1619 . . . . . . . . . . . . . . . . . 1449 1372 Explosions 8673 | . 456 118 569 . . 64 116 145 47 113 41 56 . . 300 . 77 . . 67 834 . 149 . . 753 404 . . . . 100 3529 735 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2980 | 69 . . . . . . . . . . . . . . 216 . 174 38 114 83 315 56 199 90 124 742 283 120 60 . 62 235 . . Thermal 18436 | 201 792 231 1891 166 . 414 889 236 565 332 1415 79 . 1151 1919 . 77 . . 67 170 . 149 . 103 . 404 . . . . 100 4978 2107 Explosive 1681 | . 264 . . . . . . . . . . . . . . . . . . . 664 . . . . 753 . . . . . . . . Electromagnetic 14626 | . 626 97 938 129 . 196 740 154 832 238 1399 23 . 1060 2435 156 570 . 325 241 435 211 307 90 . 1372 795 224 129 . 129 750 25 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 5 5 5 5 . . . . . . . 2 1 1 2 2 . . 4 4 3 3 . 6 6 6 6 6 . . 2 . Average Corruption 3 | . . . 5 5 5 5 . . . . . . . 2 1 1 1 2 . . 1 3 2 2 . 3 6 6 6 6 . . 1 . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . . . . . . . . . . Effects 110 | . . . 25 6 6 5 . . . . . . . 1 3 2 1 . . . 4 4 1 6 . 15 17 10 4 . . . . . Message Errors 29 | . . . 5 . 1 . . . . . . . . 1 2 1 . . . . 2 1 1 2 . 7 3 2 1 . . . . . Matter Fused 18 | . . . 7 3 2 2 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . Heat Flow Errors 14 | . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . 2 4 1 1 . . . . . Energy Discharges 12 | . . . 2 1 1 . . . . . . . . . 1 1 . . . . 1 1 . 2 . 1 . 1 . . . . . . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . Data Loss (major) 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 16 | . . . 4 . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 5 3 . . . . . . Weapon Failures 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1036 | . 32 . 165 . . . . . 3 1 41 . . . 12 . . . . . 1 . . . . 72 54 . . . . . 500 155 Projectiles 171 | . 10 . 18 . . . . . 3 1 41 . . . 10 . . . . . . . . . . . . . . . . . 88 . Explosions 865 | . 22 . 147 . . . . . . . . . . . 2 . . . . . 1 . . . . 72 54 . . . . . 412 155 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1084 | . 212 27 119 . . 36 40 . 33 . 109 14 . . . . 56 . . 56 . . 51 . . . 253 . . . . . . 78 Shots 21 | . 4 1 3 . . 1 1 . 1 . 2 1 . . . . 1 . . 1 . . 1 . . . 3 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | 36 194 43 281 129 . 196 9 . 3 9 9 6 . 11 192 . . 365 . 8 . 210 . 126 12 119 118 206 143 . . . 221 280 Average Temperature 59 | 16 52 16 63 36 . 36 5 . 3 9 5 6 . 4 66 . . 209 . 6 . 118 . 52 7 70 59 119 81 . . . 61 106 Received Heat Transfer 3120 | . 78 57 264 42 . 117 225 . 117 114 180 . . 339 370 . 138 18 237 21 39 . 54 48 54 144 177 6 . 24 30 30 197 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 1 . . . 2 . . 1 5 . 1 . . . . . . . . 2 1 . . . 1 2 . . Combat Hostiles 11 | . . . . . . . . . . . 1 . . 1 2 . 1 . . . . . . . . 2 1 . . . 1 2 . . Parts Fried 81 | . 4 . 2 . . . 5 . 3 1 7 . . 7 20 . 1 . 2 . 3 . 2 1 . 9 4 1 . . 1 8 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | 3 . 1 5 . . . 1 . 1 . 2 . . 1 1 . . . . . . . . . . 1 . . . . . . 2 1 Heat Transferred 22662 | 592 1558 322 2907 296 . 729 1382 298 888 520 2357 37 . 1924 2970 . 50 . . 100 100 . 150 . 222 . 280 . . . . 50 3890 1040 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . 3 1 4 . . 2 1 1 1 1 3 1 . . 4 . 1 . . 1 . . 1 . . . 2 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Peak Influence 2223 | 45 581 486 1079 590 . 153 380 420 410 233 516 . . . 775 . . . . . 575 . . . . 1318 . . . . 125 433 2223 1928 Average Influence 409 | 21 276 407 608 513 . 111 225 254 242 185 226 . . . 288 . . . . . 200 . . . . 627 . . . . 79 240 1816 1528 Maximum Alert Level 5 | . 2 2 3 2 . . 1 2 2 1 2 . . . 3 . . . . . 2 . . . . 4 . . . . . 2 5 5 Low Security (%) 30 | 100 36 . 7 . . 100 35 43 25 77 52 . . . 35 . . . . . 65 . . . . 12 . . . . 100 44 . . Level 1 13 | . 42 34 14 . . . 64 30 72 22 38 . . . 42 . . . . . 23 . . . . . . . . . . 52 . . Level 2 4 | . 21 65 38 100 . . . 26 2 . 9 . . . 18 . . . . . 11 . . . . 15 . . . . . 2 . . Level 3 . | . . . 40 . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . Level 4 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . 66 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 59 | . 2 1 6 . . . 3 . . . 10 . . 1 8 . . . . . 6 . . . . 6 . . . . 2 . 12 2 Investigation 22 | . 2 1 6 . . . . . . . 3 . . . 4 . . . . . 4 . . . . 2 . . . . . . . . Extermination 6 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Reinforcement 13 | . . . . . . . . . . . 5 . . . 4 . . . . . 1 . . . . 1 . . . . 1 . . 1 Assault 15 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 12 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Distress Signals 18 | . 4 . 4 . . . 1 . 2 . 1 . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 540 | . 24 7 48 7 . 7 25 10 18 4 29 . . 36 54 1 9 12 10 12 15 . 9 18 9 46 22 8 . 6 10 13 67 4 Peak Tracking Total 34 | . 5 3 6 3 . 3 5 5 8 3 5 . . 9 7 1 4 13 3 5 4 . 4 18 4 11 5 4 . 6 8 7 34 3 Tactical Retreats 46 | . . . 3 . . 2 3 1 2 1 2 . . 7 5 . 2 1 . 2 . . 1 . 1 5 2 1 . . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Traps Triggered 13 | . . . . . . . . 4 . 3 1 . . . . . . . . . 2 . . . . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 1 2 . . . . 5 . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Machines Disabled 55 | . 7 5 5 . . . . 2 . . 1 . . . . 1 . . 3 . 4 . . . . 17 4 . . . . 1 4 1 Max in Single Turn 12 | . 2 2 3 . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . 12 4 . . . . 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Garrison Relay 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Machines Accessed 138 | . 10 1 14 . 5 . 9 . 7 . 13 1 4 . 23 2 . . . . 15 2 1 . . 12 1 . 9 . 4 . . 5 Terminals 73 | . 8 1 9 . . . 6 . 6 . 7 . . . 14 . . . . . 11 . . . . 6 1 . . . 1 . . 3 Fabricators 8 | . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . 1 Repair Stations 7 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Recycling Units 9 | . 2 . 1 . . . . . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 888 | . 59 7 60 . 7 . 68 . 46 . 84 1 24 . 180 9 . . . . 122 7 1 . . 103 9 . 48 . 22 . . 31 Successful 632 | . 37 3 44 . 7 . 57 . 34 . 63 1 24 . 116 9 . . . . 78 7 1 . . 58 9 . 48 . 15 . . 21 Failed 254 | . 22 4 15 . . . 11 . 12 . 21 . . . 64 . . . . . 43 . . . . 45 . . . . 7 . . 10 Catastrophic 33 | . . 1 2 . . . 3 . 1 . 3 . . . 9 . . . . . 8 . . . . 5 . . . . . . . 1 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 422 | . 43 6 32 . 1 . 35 . 34 . 42 . . . 101 1 . . . . 63 . . . . 41 3 . . . 7 . . 13 Terminals 629 | . 54 7 40 . . . 44 . 45 . 63 . . . 149 . . . . . 112 . . . . 80 9 . . . 6 . . 20 Fabricators 42 | . . . . . . . . . . . 5 . . . 8 . . . . . 5 . . . . 10 . . . . 6 . . 8 Repair Stations 22 | . . . 7 . . . . . . . 2 . . . . . . . . . 2 . . . . 8 . . . . . . . 3 Recycling Units 22 | . 5 . 3 . . . . . . . 4 . . . 6 . . . . . 2 . . . . 2 . . . . . . . . Scanalyzers 62 | . . . 10 . . . 20 . . . 10 . . . 13 . . . . . . . . . . . . . . . 9 . . . Garrison Access 14 | . . . . . . . 4 . 1 . . . . . 4 . . . . . 1 . . . . 3 . . . . 1 . . . Terminal Hacks 374 | . 26 2 13 . 7 . 25 . 24 . 30 1 24 . 63 9 . . . . 49 7 1 . . 29 7 . 48 . 1 . . 8 Record 75 | . . . . . 6 . . . . . . 1 11 . . 8 . . . . . 6 . . . 1 6 . 36 . . . . . Part Schematic 83 | . 7 . 1 . . . 4 . 3 . 7 . 6 . 30 . . . . . 13 . . . . 7 . . 4 . . . . 1 Robot Schematic 16 | . 2 . . . . . . . 1 . 5 . 4 . 1 . . . . . . . . . . 2 . . . . . . . 1 Robot Analysis 31 | . 7 . 1 . . . 4 . 4 . 5 . . . 1 . . . . . 2 . . . . 3 . . 4 . . . . . Prototype ID Bank 35 | . 3 . 2 . . . 4 . 2 . . . 3 . 10 . . . . . 6 . . . . . . . 4 . . . . 1 Open Door 4 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 8 | . 1 . 1 . . . . . 1 . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Machine Index 7 | . . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 Terminal Index 10 | . 1 1 . . . . 2 . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 23 | . . . . . . . 3 . 3 . 3 . . . 4 . . . . . 5 . . . . 5 . . . . . . . . Locate Traps 20 | . 2 . 2 . . . 2 . 2 . 1 . . . 3 . . . . . 6 . . . . 1 . . . . 1 . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 14 | . 1 . 2 . . . 1 . 1 . 2 . . . 3 . . . . . 2 . . . . 2 . . . . . . . . Registered Components 5 | . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 22 | . 1 1 3 . . . 3 . 2 . 2 . . . 2 . . . . . 3 . . . . 3 . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . 4 . . . 6 . . . . . 4 . . . . 7 . . . . 3 . . 4 Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . . . 3 . . . . 1 . . 2 Build 16 | . . . . . . . . . . . 3 . . . 3 . . . . . 2 . . . . 4 . . . . 2 . . 2 Repair Station Hacks 19 | . . . 7 . . . . . . . 2 . . . . . . . . . 2 . . . . 6 . . . . . . . 2 Scan Component 9 | . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 Repair 9 | . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 . . . . . . . 2 . . . 4 . . . . . 2 . . . . 1 . . . . . . . . Report Inventory 9 | . 2 . 1 . . . . . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 58 | . . . 10 . . . 20 . . . 9 . . . 13 . . . . . . . . . . . . . . . 6 . . . Insert Component 26 | . . . 4 . . . 9 . . . 4 . . . 6 . . . . . . . . . . . . . . . 3 . . . Analyze 32 | . . . 6 . . . 11 . . . 5 . . . 7 . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 133 | . 9 1 13 . . . 11 . 9 . 16 . . . 27 . . . . . 20 . . . . 14 2 . . . 4 . . 7 Terminals 114 | . 6 1 12 . . . 9 . 9 . 13 . . . 24 . . . . . 19 . . . . 11 2 . . . 2 . . 6 Track 43 | . 2 1 4 . . . 3 . 4 . 5 . . . 9 . . . . . 7 . . . . 4 1 . . . 1 . . 2 Assimilate 5 | . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Botnet 51 | . 2 . 6 . . . 4 . 4 . 6 . . . 12 . . . . . 8 . . . . 5 . . . . 1 . . 3 Detonate 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 12 | . 2 . 2 . . . 1 . 1 . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . 1 Search 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 7 | . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 1 Report 6 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 Download 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 9 1 11 . . . 6 . 5 . 9 . . . 15 . . . . . 9 . . . . 10 . . . . 2 . . 3 Full Trace Events 13 | . . 1 5 . . . . . . . 1 . . . 3 . . . . . 2 . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . 2 . . . . . . . 1 . 5 . 4 . 1 . . . . . . . . . . 2 . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 107 | . 7 . 4 . . . 13 . 3 . 11 . 6 . 37 . . . . . 13 . . . . 6 . . 4 . 2 . . 1 Parts Built 15 | . . . . . . . . . . . 2 . . . 3 . . . . . 3 . . . . 2 . . . . 2 . . 3 Matter 3227 | . . . . . . . . . . . 424 . . . 687 . . . . . 424 . . . . 570 . . . . 636 . . 486 Time 1044 | . . . . . . . . . . . 212 . . . 176 . . . . . 212 . . . . 151 . . . . 168 . . 125 Total Part Build Rating 86 | . . . . . . . . . . . 12 . . . 16 . . . . . 18 . . . . 10 . . . . 12 . . 18 Parts Repaired 9 | . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 Time 324 | . . . 78 . . . . . . . 44 . . . . . . . . . 56 . . . . 106 . . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 24 | . . . 4 . . . 8 . . . 4 . . . 6 . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 24 | . . . 3 . . . 9 . . . 4 . . . 6 . . . . . . . . . . . . . . . 2 . . . Parts Damaged 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 7 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Total Allies 19 | . . 2 . . . . 3 . . . 1 . . 1 7 . . . 1 1 1 . . . . 2 . . . . . . . . Largest Group 7 | . . 2 2 . . . 3 . . . 1 . . 1 7 . . . 1 1 1 . . . . 1 . . . . . . . . Highest-Rated Group 183 | . . 41 41 . . . 15 . . . 26 . . 94 183 . . . 118 76 26 . . . . 47 . . . . . . . . Highest-Rated Ally 118 | . . 31 31 . . . 5 . . . 26 . . 94 37 . . . 118 76 26 . . . . 47 . . . . . . . . Total Orders 22 | . . . . . . . . . . . 4 . . . 6 . . . . 2 3 . 3 . . 2 . . . . . . . 2 GOTO 10 | . . . . . . . . . . . 2 . . . 3 . . . . 2 2 . . . . 1 . . . . . . . . FOLLOW 7 | . . . . . . . . . . . 2 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Ally Attacks 89 | . . . 10 . . . 7 . . . . . . 4 46 . . . 11 6 . . . . . 5 . . . . . . . . Total Damage 4070 | . . . 169 . . . 20 . . . . . . 146 804 . . . 2658 147 . . . . . 126 . . . . . . . . Kills 21 | . . . 3 . . . . . . . . . . . 6 . . . 8 4 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Robot Analysis Total 31 | . 7 . 1 . . . 4 . 4 . 5 . . . 1 . . . . . 2 . . . . 3 . . 4 . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . . . 1 . 1 1 1 . 2 . 2 1 . 3 . . 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Turns Passed 15664 | 262 788 514 1029 197 196 267 598 251 308 161 872 147 25 927 1340 157 303 668 559 318 847 186 334 808 292 1061 462 276 142 104 308 363 219 375 Spaces Moved 21687 | 84 744 659 1059 354 585 510 954 340 448 206 1064 438 85 1170 2207 468 711 450 932 638 1250 441 688 207 711 1228 508 447 270 342 305 203 532 449 Core 8 | 2 . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . 1 . . . . . Treads 116 | 75 37 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21556 | . 707 659 1055 354 585 510 954 340 448 206 1064 438 85 1170 2206 468 711 450 928 638 1250 441 688 207 711 1228 508 447 269 342 305 203 532 449 Fastest Speed 10 | 50 60 60 32 32 32 32 32 32 29 29 29 29 29 29 26 26 26 26 13 13 26 26 26 13 13 11 23 23 23 11 10 10 10 21 Average Speed 29 | 152 64 60 39 32 32 32 32 32 29 29 29 29 29 29 26 26 26 26 27 23 28 26 26 23 25 23 23 23 24 22 16 20 15 21 Slowest Speed 160 | 160 160 60 160 32 32 32 32 32 32 29 29 29 29 29 150 26 26 26 125 26 96 26 26 26 96 96 25 23 105 23 23 21 90 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . 6 9 8 3 . 3 22 . 5 . 21 1 . . 30 3 2 . . . 1 . . 7 1 11 . . . . 3 . 7 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 7 97 92 78 80 72 94 53 61 40 36 32 66 71 90 53 60 78 41 84 76 32 65 85 19 83 32 64 57 62 55 7 47 61 17 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 13 | . 2 . 1 . 1 . . . . . 2 . 1 . . . . . . . . . 1 . . . 1 1 3 . . . . . Known Exits Taken 24 | . 1 . 1 . . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . 1 . . . . . 1 . 1 . 2 4 1 . 2 . 3 4 . 3 . 1 3 . 3 . . . . Spaces Dug 43 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 41 Terrain Destroyed 566 | . 41 17 35 . . 16 6 . 5 . 14 8 . 2 11 . 5 . . 7 54 . 6 . . 15 28 . . . . 5 96 195 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 AOE 558 | . 41 17 35 . . 16 6 . 5 . 14 8 . . 11 . 5 . . 7 54 . 6 . . 15 28 . . . . 5 95 190 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Total 28708 | 182 916 749 1501 412 593 564 1123 454 540 281 1457 454 84 1630 2712 491 775 985 1178 771 1663 492 797 937 799 1799 746 586 330 368 546 439 631 723 Wait 4730 | 72 91 75 262 35 . 25 70 21 33 6 277 17 . 293 293 10 9 509 133 94 339 34 65 708 47 364 112 97 7 26 221 100 41 244 Move 21376 | 83 732 640 1042 348 584 503 913 338 437 204 1022 435 84 1169 2148 462 706 449 931 637 1247 440 687 195 708 1205 507 446 269 341 299 199 518 448 Hop 127 | . 5 9 8 2 . 3 18 . 5 . 20 1 . . 28 2 2 . . . 1 . . 4 1 11 . . . . 2 . 5 . Pick Up 104 | . 5 1 13 1 2 . 12 1 1 . 8 . . 6 11 1 2 2 9 . 2 . . 2 1 6 4 1 3 . . 2 7 1 Fast Attach 96 | 8 5 . 12 . 2 1 1 . . . . . . 6 2 . . 6 14 . 9 . . . 4 4 2 . 9 . 1 . 5 5 Attach 35 | . . 1 3 1 . . 3 . 1 . 1 . . 2 3 . . 1 4 . 1 . . . 1 1 3 1 1 . . . 6 1 Detach 16 | . . . . . . . 2 . . . . . . 1 2 . . . 1 . 1 . . 1 2 . . . 1 . . . 5 . Swap 79 | . 1 1 11 . 1 . 3 . 4 . 2 . . 5 8 1 . . 1 5 10 . 3 3 . 8 3 1 1 1 2 1 3 . Drop 183 | 1 7 1 24 . 4 1 14 1 4 . 7 . . 10 16 . 2 8 23 . 10 . . 4 3 8 5 1 11 . 3 2 10 3 Fire 1064 | 18 63 10 83 11 . 23 54 14 40 12 76 1 . 62 120 8 30 10 34 17 35 11 24 12 15 106 54 18 16 . 8 45 19 15 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 219 | . . . . . . . . 72 . 52 . . . . . . . . . . . . . . . 18 . . . . . 76 1 . Rewire 28 | . . . . . . . . . . . . . . 4 10 . . . . 6 . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 649 | . 7 11 43 14 . 8 33 7 15 7 44 . . 70 71 7 24 . 28 12 8 7 18 8 17 60 56 21 12 . 10 14 11 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes / Gar) -3/Garrison (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 263 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Reached level 2 676 | -10/Materials | Upgraded with Utility slot (x1) 795 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Discovered new exit (range 13) 1017 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Entered Mines 1053 | -10/Mines | Reached level 3 1053 | -10/Mines | Upgraded with Utility slot (x1) 1058 | -10/Mines | Met a Derelict bent on vengeance 1071 | -10/Mines | Discovered new exit (range 9) 1087 | -10/Mines | Core integrity fell below 50% 1172 | -10/Mines | Reached level 4 1410 | -10/Mines | Build established: Scavenger-Scout 1507 | -10/Mines | Discovered new exit (range 12) 1565 | -10/Mines | Entered Materials 1565 | -9/Materials | Accompanied by 2 allies 1567 | -9/Materials | Reached level 5 1570 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1727 | -9/Materials | Reached level 6 1730 | -9/Materials | Upgraded with Propulsion slot (x1) 1730 | -9/Materials | Upgraded with Utility slot (x1) 1830 | -9/Materials | Discovered new exit (range 8) 1885 | -9/Materials | Upgraded with Power slot (x1) 1912 | -9/Materials | Repaired EM Pulse Gun 1993 | -9/Materials | Repaired Lgt. Armor Plating 2017 | -9/Materials | Discovered new exit (range 8) 2019 | -9/Materials | Central database locked down 2043 | -9/Materials | Core integrity fell below 50% 2084 | -9/Materials | Identified exit to Mines 2084 | -9/Materials | Identified exit to Storage 2116 | -9/Materials | Discovered new exit (range 16) 2170 | -9/Materials | Reached level 7 2445 | -9/Materials | Reached level 8 2456 | -9/Materials | Upgraded with Utility slot (x1) 2589 | -9/Materials | Repaired EM Pulse Gun 2594 | -9/Materials | Entered Mines 2649 | -9/Mines | Learned Materials trap positions 2677 | -9/Mines | Discovered new exit (range 16) 2687 | -9/Mines | Reached level 9 2703 | -9/Mines | Upgraded with Utility slot (x1) 2722 | -9/Mines | Discovered new exit (range 9) 2780 | -9/Mines | Discovered new exit (range 14) 2790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2791 | -9/Mines | Entered Exiles 2796 | -9/Exiles | Discovered new exit (range 16) 2800 | -9/Exiles | Build established: Hacker-Scout 2800 | -9/Exiles | Met 8R-AWN 2806 | -9/Exiles | Met EX-HEX 2815 | -9/Exiles | Met EX-BIN 2830 | -9/Exiles | Aligned with FarCom system 2831 | -9/Exiles | Given EX-Vault access code 2839 | -9/Exiles | Opened EX-Vault 2841 | -9/Exiles | Found Latent Energy Streamer 2866 | -9/Exiles | Found Cloak of Protection 2874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2884 | -9/Exiles | Met EX-DEC 2909 | -9/Exiles | Learned location of Zion (-6) 2918 | -9/Exiles | Discovered new exit (range 15) 2987 | -9/Exiles | Left Exiles lab with Cloak of Protection 2987 | -9/Exiles | Entered Mines 3086 | -8/Mines | Discovered new exit (range 9) 3151 | -8/Mines | Reached level 10 3186 | -8/Mines | Discovered new exit (range 16) 3254 | -8/Mines | Entered Materials 3255 | -8/Materials | Loaded intel: 11 trap records 3256 | -8/Materials | Reached level 11 3295 | -8/Materials | Garrison activated, responded to threat 3374 | -8/Materials | Identified exit to Garrison 3444 | -8/Materials | Discovered new exit (range 17) 3726 | -8/Materials | Reached level 12 3852 | -8/Materials | Entered Garrison 3872 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Garrison Relay disabled 3911 | -8/Garrison | Triggered checkpoint 3968 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Triggered checkpoint 4037 | -8/Garrison | Garrison Relay disabled 4046 | -8/Garrison | Discovered new exit (range 11) 4096 | -8/Garrison | Discovered new exit (range 8) 4100 | -8/Garrison | Installed Relay Interface Framework 4103 | -8/Garrison | Entered Materials 4125 | -8/Materials | Upgraded with Utility slot (x1) 4176 | -8/Materials | Identified exit to Factory 4264 | -8/Materials | Reached level 13 4410 | -8/Materials | Identified exit to Garrison 4411 | -8/Materials | Entered Garrison 4446 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Discovered exit to Factory (range 10) 4532 | -8/Garrison | Triggered checkpoint 4533 | -8/Garrison | Discovered exit to Factory (range 12) 4569 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4572 | -8/Garrison | Entered Factory 4574 | -7/Factory | Reached level 14 4574 | -7/Factory | Upgraded with Utility slot (x1) 4649 | -7/Factory | Identified exit to Lower Caves 4701 | -7/Factory | Discovered new exit (range 14) 4739 | -7/Factory | Repaired Faulty Prc. Shock Rifle 4880 | -7/Factory | Build established: Wizard-Scout 4961 | -7/Factory | Fabricated Adv. Target Analyzer? 4986 | -7/Factory | Reached level 15 5109 | -7/Factory | Identified exit to Factory 5332 | -7/Factory | Fabricated Imp. System Shield? 5381 | -7/Factory | Local fabrication network quarantined 5444 | -7/Factory | Entered Lower Caves 5498 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5591 | -7/Lower Caves | Entered Data Miner 5591 | -7/Data Miner | Discovered new exit (range 6) 5597 | -7/Data Miner | Met Data Miner 5597 | -7/Data Miner | Reached level 16 5603 | -7/Data Miner | Learned location of Section 7 (-2) 5603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5608 | -7/Data Miner | Received God Mode back door access code from Data Miner 5616 | -7/Data Miner | Entered Proximity Caves 5665 | -6/Proximity Caves | Spotted B-75 Beast 5667 | -6/Proximity Caves | Escorted by Enhanced Grunt 5729 | -6/Proximity Caves | Destroyed B-75 Beast 5838 | -6/Proximity Caves | Reached level 17 5841 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5854 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5955 | -6/Proximity Caves | Core integrity fell below 50% 6138 | -6/Proximity Caves | Learned Factory security intel 6171 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6288 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6498 | -6/Proximity Caves | Crushed by falling debris 6543 | -6/Proximity Caves | Entered Factory 6545 | -6/Factory | Reached level 18 6546 | -6/Factory | Upgraded with Propulsion slot (x1) 6582 | -6/Factory | Identified exit to Lower Caves 6582 | -6/Factory | Identified exit to Extension 6644 | -6/Factory | Fabricated Imp. Arc Projector? 6783 | -6/Factory | Fabricated Exp. Terrain Scanner? 6836 | -6/Factory | Fabricated Imp. System Shield (x1) 6937 | -6/Factory | Local fabrication network quarantined 7037 | -6/Factory | Reached level 19 7196 | -6/Factory | Destroyed 7 combat bots 7211 | -6/Factory | Incoming investigation squad redirected 7629 | -6/Factory | Discovered new exit (range 5) 7754 | -6/Factory | Identified exit to Factory 7815 | -6/Factory | Found Exp. Signal Interpreter 7854 | -6/Factory | Incoming investigation squad redirected 7883 | -6/Factory | Entered Lower Caves 7893 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7895 | -6/Lower Caves | Found Prototype Special Weapon 7918 | -6/Lower Caves | Learned Factory emergency access door positions 7941 | -6/Lower Caves | Encountered a Warlord checkpoint 7981 | -6/Lower Caves | Learned Armory trap positions 7981 | -6/Lower Caves | Learned Armory stockpile data 7981 | -6/Lower Caves | Learned Armory security intel 7981 | -6/Lower Caves | Learned Extension terminal intel 7981 | -6/Lower Caves | Learned Armory terminal intel 8031 | -6/Lower Caves | Discovered new exit (range 3) 8032 | -6/Lower Caves | Identified exit to Lower Caves 8040 | -6/Lower Caves | Entered another Lower Caves area 8046 | -6/Lower Caves | Discovered exit to Factory (range 30) 8051 | -6/Lower Caves | Encountered a Warlord checkpoint 8164 | -6/Lower Caves | Reached level 20 8219 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8280 | -6/Lower Caves | Learned Factory terminal intel 8287 | -6/Lower Caves | Discovered new exit (range 20) 8311 | -6/Lower Caves | Identified exit to Zion 8343 | -6/Lower Caves | Entered Zion 8366 | -6/Zion | Found Prototype Hackware 8366 | -6/Zion | Identified Exp. System Shield 8368 | -6/Zion | Found Prototype Processor 8368 | -6/Zion | Identified Exp. Core Analyzer 8371 | -6/Zion | Found Prototype Processor 8371 | -6/Zion | Identified Exp. Target Analyzer 8373 | -6/Zion | Found Prototype Processor 8373 | -6/Zion | Identified Spectral Analyzer 8383 | -6/Zion | Discovered new exit (range 14) 8387 | -6/Zion | Identified exit to Proximity Caves 8418 | -6/Zion | System corruption cleaned by Quarantine Array 8952 | -6/Zion | Identified Molecular Deconstructor 8960 | -6/Zion | RIF detected upon attempting to enter Zion 8960 | -6/Zion | Attacked by Zionites 8960 | -6/Zion | Spotted KZ-FI6(B) 8960 | -6/Zion | Spotted DI-K0F(B) 8985 | -6/Zion | Learned 4 Factory zone layouts 9009 | -6/Zion | Discovered new exit (range 4) 9011 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9011 | -6/Zion | Identified exit to Deep Caves 9011 | -6/Zion | Entered Deep Caves 9012 | -6/Deep Caves | Met 5H-AD0 9135 | -6/Deep Caves | Z-Facility disabled 9144 | -6/Deep Caves | Attacked by Z-Imprinter 9167 | -6/Deep Caves | Destroyed Z-Imprinter 9175 | -6/Deep Caves | Core integrity fell below 50% 9189 | -6/Deep Caves | Found Prototype Device 9189 | -6/Deep Caves | Identified Zio. Metafield Generator 9223 | -6/Deep Caves | Found Prototype Protection 9223 | -6/Deep Caves | Identified Zio. Weapon Casing 9337 | -6/Deep Caves | Core integrity fell below 20% 9486 | -6/Deep Caves | Discovered new exit (range 9) 9500 | -6/Deep Caves | Identified exit to Proximity Caves 9514 | -6/Deep Caves | Spotted as-05494 9523 | -6/Deep Caves | Spotted as-71910 9570 | -6/Deep Caves | Entered Proximity Caves 9587 | -5/Proximity Caves | Spotted B-75 Beast 9660 | -5/Proximity Caves | Rewired B-75 Beast 9683 | -5/Proximity Caves | Reached level 21 9775 | -5/Proximity Caves | Learned Factory stockpile data 9848 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9874 | -5/Proximity Caves | Discovered exit to Factory (range 13) 9888 | -5/Proximity Caves | Entered Factory 9889 | -5/Factory | Core integrity fell below 50% 9892 | -5/Factory | Loaded intel: 223 non-interactive machine locations 9893 | -5/Factory | Loaded intel: 20 terminal locations 9905 | -5/Factory | Discovered new exit (range 13) 9924 | -5/Factory | Identified exit to Upper Caves 9969 | -5/Factory | Incoming investigation squad redirected 10061 | -5/Factory | Discovered new exit (range 25) 10072 | -5/Factory | Fabricated System Restoration Module (x2) 10190 | -5/Factory | Local fabrication network quarantined 10204 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10243 | -5/Factory | Reached level 22 10255 | -5/Factory | Upgraded with Utility slot (x1) 10314 | -5/Factory | Repaired Hyp. Coil Gun 10503 | -5/Factory | Discovered new exit (range 5) 10504 | -5/Factory | Identified exit to Factory 10539 | -5/Factory | Central database locked down 10661 | -5/Factory | Core integrity fell below 20% 10735 | -5/Factory | Entered Upper Caves 10837 | -5/Upper Caves | Identified exit to Upper Caves 10858 | -5/Upper Caves | Learned Extension trap positions 10858 | -5/Upper Caves | Learned Armory emergency access door positions 10858 | -5/Upper Caves | Learned Extension stockpile data 10858 | -5/Upper Caves | Learned Research security intel 10858 | -5/Upper Caves | Learned Armory security intel 10865 | -5/Upper Caves | Learned 4 Factory zone layouts 10921 | -5/Upper Caves | Entered another Upper Caves area 10944 | -5/Upper Caves | Discovered exit to Factory (range 29) 10982 | -5/Upper Caves | Encountered a Warlord checkpoint 11133 | -5/Upper Caves | Spotted B-75 Beast 11172 | -5/Upper Caves | Discovered new exit (range 31) 11174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11211 | -5/Upper Caves | Identified exit to Warlord 11255 | -5/Upper Caves | Entered Warlord 11264 | -5/Warlord | Discovered new exit (range 8) 11284 | -5/Warlord | Identified exit to Proximity Caves 11724 | -5/Warlord | Build established: Wizard-Skirmisher 11837 | -5/Warlord | Warlord's base attacked by MAIN.C 12042 | -5/Warlord | Warlord forces counterattacked 12043 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 12043 | -5/Warlord | Attacked by Warlord forces 12045 | -5/Warlord | Spotted YO-ANO(B) 12063 | -5/Warlord | Entered Proximity Caves 12065 | -4/Proximity Caves | Reached level 23 12066 | -4/Proximity Caves | Learned Research garrison access intel 12222 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12249 | -4/Proximity Caves | Learned location of 1 exit from Research 12311 | -4/Proximity Caves | Discovered exit to Factory (range 27) 12317 | -4/Proximity Caves | Learned 12 Research zone layouts 12355 | -4/Proximity Caves | Entered Factory 12356 | -4/Factory | Identified exit to Research 12357 | -4/Factory | Reached level 24 12471 | -4/Factory | Repaired Imp. Medium Armor Plating 12638 | -4/Factory | Fabricated Prc. Shock Rifle (x1) 12724 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12756 | -4/Factory | Local fabrication network quarantined 12877 | -4/Factory | Repaired Imp. Medium Armor Plating 12900 | -4/Factory | Core integrity fell below 50% 12915 | -4/Factory | Reached level 25 12951 | -4/Factory | Destroyed 7 combat bots 12989 | -4/Factory | Identified exit to Upper Caves 12989 | -4/Factory | Upgraded with Utility slot (x1) 13024 | -4/Factory | Build established: Wizard-Scout 13163 | -4/Factory | Repaired Hyp. Coil Gun 13270 | -4/Factory | Incoming investigation squad redirected 13355 | -4/Factory | First assault squad dispatched 13370 | -4/Factory | Incoming assault squad redirected 13416 | -4/Factory | Entered Upper Caves 13418 | -4/Upper Caves | Reached level 26 13513 | -4/Upper Caves | Spotted B-86 Titan 13552 | -4/Upper Caves | Destroyed B-86 Titan 13652 | -4/Upper Caves | Learned Research emergency access door positions 13652 | -4/Upper Caves | Learned Research stockpile data 13652 | -4/Upper Caves | Learned Armory stockpile data 13705 | -4/Upper Caves | Attracted the attention of an 0b10 base 13716 | -4/Upper Caves | Crushed by falling debris 13742 | -4/Upper Caves | Destroyed 7 combat bots 13765 | -4/Upper Caves | Core integrity fell below 20% 13823 | -4/Upper Caves | Discovered new exit (range 19) 13844 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13878 | -4/Upper Caves | Identified exit to Upper Caves 13878 | -4/Upper Caves | Entered another Upper Caves area 14042 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14093 | -4/Upper Caves | Discovered new exit (range 24) 14154 | -4/Upper Caves | Identified exit to Zhirov 14154 | -4/Upper Caves | Entered Zhirov 14154 | -4/Zhirov | Discovered new exit (range 3) 14155 | -4/Zhirov | Identified exit to Proximity Caves 14159 | -4/Zhirov | Met Zhirov 14163 | -4/Zhirov | Learned location of Quarantine (-2) 14163 | -4/Zhirov | Learned location of Testing (-3) 14163 | -4/Zhirov | Learned location of Command (-1) 14168 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14177 | -4/Zhirov | Found Alien Artifact 14177 | -4/Zhirov | Identified Integrated Reactor 14177 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 14281 | -4/Zhirov | Found Alien Artifact 14296 | -4/Zhirov | Entered Proximity Caves 14298 | -3/Proximity Caves | Reached level 27 14393 | -3/Proximity Caves | Discovered exit to Research (range 24) 14400 | -3/Proximity Caves | Entered Research 14401 | -3/Research | Identified exit to Research 14402 | -3/Research | Identified exit to Testing 14406 | -3/Research | Loaded intel: 4 garrison access locations 14449 | -3/Research | Identified exit to Garrison 14453 | -3/Research | Identified Transdimensional Reconstructor 14511 | -3/Research | Spotted B-86 Titan 14602 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 14688 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 14708 | -3/Research | Entered Garrison 14710 | -3/Garrison | Reached level 28 14832 | -3/Garrison | Triggered checkpoint 14839 | -3/Garrison | Triggered checkpoint 14841 | -3/Garrison | Discovered exit to Testing (range 30) 14856 | -3/Garrison | Core integrity fell below 50% 14866 | -3/Garrison | Phase Generator disabled 14882 | -3/Garrison | Core integrity fell below 20% 14930 | -3/Garrison | Destroyed 9 combat bots 14964 | -3/Garrison | Discovered exit to Testing (range 9) 14966 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 14973 | -3/Garrison | Triggered checkpoint 15062 | -3/Garrison | Garrison Relay disabled 15071 | -3/Garrison | Entered Testing 15072 | -3/Testing | Maximum security lockdown engaged 15083 | -3/Testing | Found Prototype Device 15083 | -3/Testing | Identified Exp. Transmission Jammer 15091 | -3/Testing | Spotted Striker 15091 | -3/Testing | Spotted Striker 15138 | -3/Testing | Found Prototype Energy Cannon 15138 | -3/Testing | Identified Imp. Potential Cannon 15150 | -3/Testing | Reached level 29 15150 | -3/Testing | Destroyed Striker 15151 | -3/Testing | Spotted Alpha 7 15155 | -3/Testing | Destroyed Striker 15188 | -3/Testing | Warped through subspace 15227 | -3/Testing | Spotted PL-C16GEP85U4 15278 | -3/Testing | Discovered exit to Research (range 17) 15281 | -3/Testing | Spotted Striker 15290 | -3/Testing | Entered Research 15291 | -2/Research | Core integrity fell below 50% 15291 | -2/Research | Core integrity fell below 20% 15292 | -2/Research | Reached level 30 15360 | -2/Research | Fabricated Cld. VTOL Module (x1) 15420 | -2/Research | Fabricated Quantum Capacitor (x2) 15499 | -2/Research | Repaired Exp. Terrain Scanner 15512 | -2/Research | Identified exit to Access 15540 | -2/Research | First assault squad dispatched 15563 | -2/Research | Discovered new exit (range 11) 15582 | -2/Research | Found Prototype Device 15582 | -2/Research | Identified Exp. Thermal Defense Suite 15587 | -2/Research | Identified exit to Quarantine 15665 | -2/Research | Crushed by falling debris 15665 | -2/Research | Smashed by cave-in Last Messages --------------- 15652_ K-01 Serf collects debris. 15652_ U-05 Engineer builds a Wall. 15652_ U-05 Engineer lays Concrete. 15652_ K-01 Serf collects debris. 15653_ U-05 Engineer lays Concrete. 15654_ U-05 Engineer builds a Wall. 15656_ K-01 Serf collects debris. 15656_ U-05 Engineer lays Concrete. 15657_ K-01 Serf collects debris. 15658_ U-05 Engineer lays Concrete. 15660_ K-01 Serf collects debris. 15660_ U-05 Engineer lays Concrete. 15660_ K-01 Serf collects debris. 15660_ U-05 Engineer lays Concrete. 15662_ K-01 Serf collects debris. 15662_ U-05 Engineer lays Concrete. 15664_ K-01 Serf collects debris. 15664_ U-05 Engineer lays Concrete. 15665_ The unstable cave ceiling collapses. 15665_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??????? ???? ?? ???????#???????????????????????? | | ??## ? ? ????? ? ??##??? ?????????????????? | | ???? ? ??? ? ??????? #????????????????????????? | | ?????? ?? ?? ?????#?#?#??????????????????????? | | ?#??? ? ???? ? ?#?#?????????????????????? | | ???? ? ???? ? ? ?? #??#??##???????????????????? | | ????? ? ? ? ?? ? # ###? ? ???#??????????????? | | #?? ? ?? ? # ?##?? ?? ??#?????????????? | | #####/######+###?### ?## ? ???#?T???????????? | | ? ?? ?k? Aw ?? t ???????"??????????? | | ?A??#?#??##?? ? ???#???? ?????????? | | ?? ##??##???? ?#? k???????????? | | ? ? ???###?#####??##??????? ?????????? | | ####?# ###/#####??###?#?##Y ? ? ?#??R?????????? | | ###### # ? ? ? ? ######?### ???k? #????????? | | ###### # h ? ? ??#??##???#? ??? ?sw??????????? | | #?#### #"""h?u ? ??##?##### ??? ???k?????????? | | ?##?## k#"?" ? #####???## ? ? #?? #????????? | | ###### #?""?? ?###?######? ?? s??#???????? | | # # ???? ??##??########### ??? ??????? | | # # ?p??????##### = #?s? ?# ?? ???? | | """ # # ? ? ## ; #? ??#? ??????? | | """ # k####?###### ; ? ? ?##??????? | | """ # u## ?#?### ; """ # ? ? ???????? | | + ## ??### ; """ * +??Y ? ??????? | | # ## ??### @ """ #? ?? ????? ??? | | """ # ## ### ; # ?? ??# ? ???? | | """ # ######;; ; |###?###? ? ???? | | """ # # #############u??#????#??? | | # # k #######?#### ??????? ?#??? | | [ # # k ; ###?###?###??? ?? ???????? | | ###### # u ;####?#??####?## ?????#? ????? | | ??# # u ###?#?###?#?#?## ???????????? | | ? # # uu !#??####?##?#?#?# ??+?? ???? | | # # k ##?###???#?####???? ??????#??? | | # # #####??###??#??#?#??#?#??? ??? | | # ###+##;""########??#?#?# ??# ? ???? | | """ + ##?#?###?# ? ? ? ? ????? | | """ # #?##??#### ???? +??? ???? | | ?""? # # #? ? ? ?# ?? ???? | | """ ?# #? ? ?????? ???? ? ????? | | ?##### ########## # "??" #???? ? #???????? | | ###### # #m # ??"?" # ? ??#???????? | | # # # ?""" # ?? +? ????? | | # ?+ + ???"? # "?" ?###?????? | | ###### # ?"" # # "?"? ?? ??" ? ??????? | | ###### # ?R # #??? ? ? ??? ? ??????? | | ###### # """ ??#? # #????##?????????? | | ######### # "? # #####?#####?#??##????????? | | ######### # ? # #???#?#?##?###??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 51 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 310 Cloak Strength 5 Armor Coverage 225 Evasion (%) 81 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 1 Offensive Hacking 29 Defensive Hacking 54 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Scanalyzed Component Analysis Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Hacked Lightning Gun | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Hacked Arc Projector | -8/Materials | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Overload Regulator | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Cld. Deuterium Engine | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Triangulator | -7/Factory | Hacked Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Thermal Shield | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked System Backup Module | -6/Factory | Hacked Imp. System Backup Module | -6/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Scanalyzed Imp. Arc Projector | -6/Factory | Hacked Vibroblade | -6/Factory | Hacked Imp. Core Analyzer | -6/Factory | Hacked Adv. Hardlight Generator | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Imp. Salvage Targeting Computer | -6/Factory | Hacked Cooling System | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Enh. Autogun | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Downloaded Adv. Target Analyzer | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Scanalyzed Quantum Capacitor | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Hacked Disruptor Cannon | -6/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Corruption Screen | -6/Factory | Hacked System Restoration Module | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Remote Shield | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Dispersion Rifle | -5/Factory | Hacked F-cell Engine | -5/Factory | Hacked Imp. EM Pulse Cannon | -5/Factory | Hacked Imp. EM Shotgun | -5/Factory | Hacked Adv. EMP Blaster | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Neutron Cannon | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Railgun | -4/Factory | Hacked Imp. Heavy Siege Treads | -4/Factory | Hacked Stasis Projector | -4/Factory | Hacked Centrium Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Reaction Control System | -3/Research | Scanalyzed Particle Accelerator | -3/Research | Scanalyzed Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked P-60 Hacker | -8/Materials | Hacked A-02 Transporter | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked T-07 Excavator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free O-24 Administrator | -6/Factory | Hacked O-32 Director | -4/Factory | Hacked H-77 Assassin | -4/Factory | Hacked W-44 Eye | -2/Research | Hacked Fabricated ------------ Adv. Target Analyzer | x1 | -7/Factory | Preloaded Imp. System Shield | x1 | -7/Factory Imp. Arc Projector | x1 | -6/Factory | Preloaded Exp. Terrain Scanner | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory System Restoration Module | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Prc. Shock Rifle | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Cld. VTOL Module | x1 | -2/Research Quantum Capacitor | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Levels Raised 29 | . 1 2 4 1 . 1 2 . 1 . 2 . 1 1 2 . 1 . . 1 1 . . . 1 2 1 . . 1 . 1 1 1 XP Earned 47581 | 3000 2997 1738 6562 876 169 1200 3150 1063 615 266 3267 316 316 2570 2882 203 428 118 357 1459 1489 170 518 254 1380 3106 695 268 152 699 1051 923 1214 2110 XP Spent 44995 | 2950 1540 1500 6935 2060 . 1500 610 . 2300 500 2600 . . 2900 1650 2950 1250 . . . 3255 . . . 320 3500 1100 . . 275 150 610 4540 . Upgrades 83 | 11 4 2 13 3 . 3 3 . 1 1 1 . . 1 2 3 5 . . . 2 . . . 4 1 1 . . 1 1 5 15 . Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 1 1 2 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 26 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . 4 . . . . . . 4 14 . Heat Dissipation 6 | 1 . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Energy Generation 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Inventory Capacity 6 | 2 . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . 1 . 5 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . Terrain Scan Density 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ranged Accuracy 3 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 5156 | . 160 87 270 148 . 48 288 70 154 51 318 . . 470 615 . 305 . 114 60 91 52 130 . 49 478 361 160 85 . 82 223 191 96 Integrity Restored 13767 | . 121 261 928 267 . 150 653 110 306 152 904 . . 1576 1506 137 488 . 553 195 144 156 390 192 383 1342 1255 472 246 . 217 294 249 120 Core 11433 | . 112 261 828 182 . 136 500 84 275 152 675 . . 1414 1029 128 371 . 496 195 144 156 390 192 383 1249 1010 231 13 . 164 294 249 120 Parts 2334 | . 9 . 100 85 . 14 153 26 31 . 229 . . 162 477 9 117 . 57 . . . . . . 93 245 241 233 . 53 . . . Protomatter Decayed 1026 | . 63 . 13 . . 26 17 22 44 . 33 61 . . 218 . 5 . . . 43 . . 348 . . . . . . 8 125 . . Game ------ Seed TransmissionMyomerSabre Manual? 0 Play Time 07:33:05 Cumulative 178.1 hours Start 2020.09.01 @ 00:02:15 End 2020.09.01 @ 20:45:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 79 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e0253a-afc8-45d9-b4f2-cd31e6f99af6