Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 17:37:43 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1064) 1064 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2969 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 378/550 Matter 203/300 Energy 356/680 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Improved Sensor Array Improved ECM Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Cooled Ion Engine Weight Redist. System Signal Interpreter Improved ECM Suite Hacking Suite Autogun Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Improved Sensor Array Improved ECM Suite > --- WEAPON ----------- EM Shotgun Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Weight Redist. System Signal Interpreter Improved ECM Suite Hacking Suite Autogun Autogun Improved Light Cannon Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 43 | 7 12 18 6 Power 7 | 1 2 4 . Engine 7 | 1 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 4 7 2 Treads . | . . . . Leg 14 | 2 4 6 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 2 2 3 2 Device 5 | 1 1 2 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 4 4 2 Energy Gun 6 | 2 1 2 1 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . 5 7 4 Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility 4 | . 1 2 1 Weapon 8 | . 2 3 3 Highest Loss Streak 5 | . 3 5 3 Average Slot Usage (%) 91 | . 95 89 93 Engine 10 | . 13 10 9 Leg 29 | . 27 30 27 Device 15 | . 12 14 24 Storage 12 | . 14 11 15 Energy Gun 12 | . 14 13 8 Energy Cannon 2 | . 4 2 . Ballistic Gun 4 | . 8 3 . Ballistic Cannon 2 | . . 1 9 Naked Turns . | . . . . Heaviest Build 39 | 14 26 32 39 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 6 6 10 10 Average Carried 7 | 3 5 8 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 5 10 8 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 738 | 202 207 213 116 Remotely . | . . . . Salvage Created 1692 | 74 580 662 376 Parts 94 | 5 26 42 21 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 12 10 8 Guns 18 | . 8 7 3 Cannons 9 | . 3 2 4 AOE 3 | . 1 1 1 Classes Destroyed 10 | 2 3 4 1 Tunneler 1 | 1 . . . Hauler 2 | . . 2 . Recycler 6 | 1 1 3 1 Operator 2 | . 1 . 1 Watcher 3 | . . 2 1 Swarmer 10 | . 3 4 3 Grunt 15 | . 9 4 2 Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 5 4 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2010 | 38 666 570 736 Core 442 | . 145 125 172 Absorbed by Shields 68 | . . 68 . Core Remaining (%) 70 | 100 42 68 . Volleys Fired 122 | 2 34 54 32 Largest 2 | 2 2 2 2 Hottest 84 | 80 80 80 84 Shots Fired 209 | 4 65 80 60 Gun 138 | 4 51 55 28 Cannon 69 | . 14 23 32 Launcher 2 | . . 2 . Special . | . . . . Kinetic 67 | . 18 17 32 Thermal 32 | . 14 18 . Explosive 2 | . . 2 . Electromagnetic 108 | 4 33 43 28 Robot Hit Streak 23 | 3 13 23 8 Robot Miss Streak 7 | . 7 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 146 | 3 42 58 43 Core Hits 71 | 3 22 26 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2643 | 77 690 947 929 Guns 1344 | 41 479 475 349 Cannons 880 | . 143 336 401 Explosions 419 | 36 68 136 179 Melee . | . . . . Ramming . | . . . . Kinetic 681 | . 123 157 401 Thermal 710 | 36 211 354 109 Explosive 132 | . . 62 70 Electromagnetic 1120 | 41 356 374 349 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 2 12 . Average Corruption 9 | . 2 11 . Corruption Purged . | . . . . Effects 27 | . 1 26 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 4 | . . 4 . Alerts 1 | . . 1 . Misdirections 2 | . . 2 . Targeting Errors 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 51 | . . 4 47 Projectiles 9 | . . . 9 Explosions 42 | . . 4 38 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 305 | 38 35 100 132 Shots 8 | 1 1 3 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | 30 244 249 9 Average Temperature 67 | 12 63 146 9 Received Heat Transfer 592 | . 234 124 234 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1288 | . 396 742 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 1 1 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 302 | 10 271 296 302 Average Influence 113 | 6 116 125 120 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 83 | 100 78 86 78 Level 1 16 | . 21 13 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 3 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 15 20 22 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 8 | . . 8 8 Highest-Rated Ally 8 | . . 8 8 Total Orders . | . . . . Ally Attacks 4 | . . 1 3 Total Damage 43 | . . 10 33 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1651 | 119 438 800 294 Spaces Moved 854 | 71 226 454 103 Core 3 | 3 . . . Treads . | . . . . Legs 851 | 68 226 454 103 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 129 | 117 124 128 150 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 40 33 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 6 28 12 Melee . | . . . . Projectile 3 | . . . 3 AOE 43 | . 6 28 9 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1202 | 103 319 597 183 Wait 110 | 11 35 30 34 Move 851 | 70 225 453 103 Hop . | . . . . Pick Up 48 | 13 5 25 5 Fast Attach 5 | . 5 . . Attach 22 | 7 2 9 4 Detach . | . . . . Swap 16 | . 5 9 2 Drop 24 | . 8 13 3 Fire 122 | 2 34 54 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . 4 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 454 | -10/Materials | Lost 3 parts (1p1u1w) 476 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Discovered new exit (range 4) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -9/Materials | Build established: Scavenger-Mutant 791 | -9/Materials | System corruption reached 10% 821 | -9/Materials | Lost 5 parts (1p1n1u2w) 1072 | -9/Materials | Discovered new exit (range 8) 1345 | -9/Materials | Discovered new exit (range 9) 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Accompanied by 1 ally 1358 | -8/Materials | Evolved 2 slots: Utility x2 1652 | -8/Materials | Self-destructed Last Messages --------------- 01603_ U-05 Engineer lays Concrete. 01605_ U-05 Engineer builds a Wall. 01605_ U-05 Engineer lays Concrete. 01606_ U-05 Engineer builds a Wall. 01622_ Y-45 Defender destroyed. 01622_ U-05 Engineer builds a Wall. 01626_ U-05 Engineer lays Concrete. 01640_ Imp. Light Cannon destroyed. 01644_ EM Shotgun destroyed. 01644_ K-01 Serf collects debris. 01644_ G-47 Trooper knocked back. 01645_ Slug penetrates Wall. 01645_ Imp. Heat Sink destroyed. 01648_ K-01 Serf collects debris. 01649_ C-30 ARC bursts open, deploying its payload. 01649_ S-10 Pest unfolds itself. 01649_ K-01 Serf destroyed. 01649_ K-01 Serf collects debris. 01651_ Slug penetrates Wall. 01652_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#####?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????###??# # | | ???????????????????????################ #### + | | ?????????????????????#?# ## =[ ## # | | ?????????????????????# # ## ! ## # | | ????????????????????## # ! ## ## ### | | ????????????????????## # !! ## ! # #? | | ?????????????????????#%##g##/###### # #? | | ????????????????????##ssk!g / """ + T #? | | ????????????????????##=*!@##+###### """" # #? | | ???????????????????# # %=%## # """"" # #? | | ???????????????????###u *!## """ # """"" #######? | | ?????????????????????# g## "T" # """ #??????? | | ????????????????????## ## # =%= #??????? | | ????????????????????## ## ###+#####??????? | | ?????????????????????# ## #?#%#####??????? | | ?????????????????????# #####+##### = #######? | | ?????????????????????# [%= | | ?????????????????????#### ##### !=[ %/ | | ????????????????????????? ????# | | ?????????????????????????u????# | | ?????????????????????????/????# """ | | ????????????????????????? ????# ! """ | | ?????????????????????????a????#[ """??? | | ????????????????????????? ????# "T ?? | | ??????????????????????????????# ?? | | ??????????????????????????????# ?? | | ??????????????????????????????# #T###### ##? | | ??????????????????????????????# ###????? #?? | | ??????????????????????????????#/##+##+#??????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveVortexDesublimator Manual? 0 Play Time 00:24:00 Cumulative 50.6 hours Start 2019.12.04 @ 16:36:41 End 2019.12.04 @ 17:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: dfd0724d-0913-4c9f-9daf-767536397c2d