Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 19:19:43

Player: AnthonyDPS 2004

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (787)      787
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1837

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     200/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Flying (35)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           VTOL Module
>          --- UTILITY (4) ------
           Visual Processing Unit
           Terrain Scan Processor
  Improved Targeting Computer
>          --- WEAPON (2) -------
           Rocket Launcher
>          --- INVENTORY (5) ----
     Light Ion Engine
     Small Storage Unit
           Terrain Scanner
    Medium Armor Plating

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
           Visual Processing Unit
           Terrain Scanner
           Terrain Scan Processor
>          --- WEAPON -----------
  Improved Assault Rifle
  Improved Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Wheel
     Small Storage Unit
[Rating: 18]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              VTOL Module
Utility                    Visual Processing Unit
  Device                   Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Protection               Medium Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 7   7   14  
  Power                    2    | 1   1   .   
    Engine                 1    | 1   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   3   5   
    Treads                 3    | .   1   2   
    Leg                    4    | .   2   2   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 1    | .   .   1   
  Utility                  7    | 1   2   4   
    Device                 1    | .   .   1   
    Storage                2    | 1   1   .   
    Processor              3    | .   1   2   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 3   1   5   
    Energy Gun             4    | 2   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   .   2   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 12   | .   2   10  
  Power                    2    | .   1   1   
  Propulsion               6    | .   1   5   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     84   | .   83  84  
  Core                     7    | .   9   7   
  Treads                   2    | .   7   .   
  Leg                      14   | .   8   16  
  Wheel                    1    | .   6   .   
  Device                   6    | .   .   9   
  Storage                  11   | .   14  10  
  Processor                17   | .   7   22  
  Energy Gun               6    | .   14  3   
  Ballistic Gun            8    | .   14  6   
  Ballistic Cannon         3    | .   .   5   
Peak Build Rating          18   | 6   10  18  
  Average Rating           11   | 4   7   13  
  On Entrance              5    | .   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             33   | 11  28  33  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  8    | 3   1   8   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   9   14  
  Most Carried             8    | 6   8   8   
  Average Carried          6    | 3   6   6   
  Final Capacity           15   | 8   15  5   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 42% | Mutant
 29% | Scavenger-Skirmisher
 17% | Scavenger-Mutant
  9% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
 Scavenger-Skirmisher | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           531  | 241 103 187 
  Remotely                 .    | .   .   .   
Salvage Created            889  | .   460 429 
  Parts                    46   | .   24  22  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   .   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  20   | .   8   12  
  Guns                     12   | .   6   6   
  Cannons                  1    | .   .   1   
  AOE                      7    | .   2   5   
Classes Destroyed          6    | .   4   2   
  Builder                  2    | .   1   1   
  Recycler                 3    | .   1   2   
  Watcher                  1    | .   1   .   
  Swarmer                  1    | .   .   1   
  Grunt                    17   | .   8   9   
  Sentry                   2    | .   .   2   
Best Kill Streak           9    | .   9   8   
  Combat Bots Only         8    | .   8   5   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        228  | .    59   169  
  Missed                   55   | .    12   43   
Damage Taken               2232 | .    615  1617 
  Core                     585  | .    173  412  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         65   | 100  30   .    
Volleys Fired              72   | .    33   39   
  Largest                  2    | .    2    2    
  Hottest                  89   | .    70   89   
Shots Fired                128  | .    66   62   
  Gun                      108  | .    66   42   
  Cannon                   14   | .    .    14   
  Launcher                 6    | .    .    6    
  Special                  .    | .    .    .    
  Kinetic                  83   | .    33   50   
  Thermal                  21   | .    19   2    
  Explosive                6    | .    .    6    
  Electromagnetic          18   | .    14   4    
  Robot Hit Streak         26   | .    8    26   
  Robot Miss Streak        2    | .    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    3    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           99   | .    48   51   
  Core Hits                50   | .    24   26   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2173 | .    633  1540 
  Guns                     1031 | .    468  563  
  Cannons                  239  | .    .    239  
  Explosions               896  | .    165  731  
  Melee                    .    | .    .    .    
  Ramming                  7    | .    .    7    
  Kinetic                  909  | .    162  747  
  Thermal                  356  | .    344  12   
  Explosive                731  | .    .    731  
  Electromagnetic          170  | .    127  43   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            20   | .    .    20   
  Projectiles              6    | .    .    6    
  Explosions               14   | .    .    14   
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    .    1    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    .    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    .    2    
Targets Rammed             6    | .    .    6    
  Kicked                   4    | .    .    4    
  Crushed                  .    | .    .    .    
Highest Temperature        447  | .    447  122  
  Average Temperature      130  | .    166  53   
  Received Heat Transfer   1242 | .    384  858  
  Effects                  2    | .    2    .    
    Energy Bleed           1    | .    1    .    
    Matter Decay           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    2    .    
  Heat Transferred         755  | .    718  37   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             302  | .   302 237 
  Initial                  127  | .   .   127 
  Average                  140  | .   195 133 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         81   | 100 40  95  
  Level 1                  18   | .   59  4   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   14  19  
  Peak Tracking Total      7    | .   5   7   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          3    | .   .   3   
  Terminals                1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   .   6   
  Successful               2    | .   .   2   
  Failed                   4    | .   .   4   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          4    | .   .   4   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   .   2   
  Process                  1    | .   .   1   
  Retrieve Matter          1    | .   .   1   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   .   2   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          91   | .   .   91  
  Retrieved Matter         91   | .   .   91  
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               991  | 63  259 669 
Spaces Moved               402  | 48  109 245 
  Core                     33   | 16  .   17  
  Treads                   64   | .   38  26  
  Legs                     244  | .   46  198 
  Wheels                   57   | 32  25  .   
  Hover                    .    | .   .   .   
  Flight                   4    | .   .   4   
  Fastest Speed            35   | 50  80  35  
  Average Speed            168  | 99  142 193 
  Slowest Speed            450  | 200 190 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       16   | 4   17  28  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          40   | .   10  30  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      40   | .   10  30  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      584  | 60  151 373 
  Wait                     59   | .   1   58  
  Move                     400  | 47  108 245 
  Hop                      .    | .   .   .   
  Pick Up                  11   | 5   2   4   
  Fast Attach              14   | 7   2   5   
  Attach                   9    | .   1   8   
  Detach                   2    | 1   .   1   
  Swap                     5    | .   4   1   
  Drop                     6    | .   .   6   
  Fire                     72   | .   33  39  
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     4    | .   .   4   
  Crush                    1    | .   .   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 15)
   64 | -11/Scrapyard | Entered Materials
  130 | -10/Materials | Core integrity fell below 50%
  191 | -10/Materials | Destroyed 8 combat bots
  193 | -10/Materials | Discovered new exit (range 16)
  312 | -10/Materials | Build established: Mutant
  323 | -10/Materials | Entered another Materials area
  323 | -9/Materials  | Evolved 2 slots: Utility x2
  898 | -9/Materials  | Core integrity fell below 50%
  910 | -9/Materials  | Lost 4 parts (2n2w)
  961 | -9/Materials  | Core integrity fell below 20%
  983 | -9/Materials  | Lost 3 parts (2n1u)
  992 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
00983_ Destroyed Tractor Beam.
00983_ U-05 Engineer lays Concrete.
00984_ K-01 Serf collects debris.
00985_ G-34 Mercenary destroyed.
00986_ R-06 Scavenger collects Lrg. Storage
  Unit.
00986_ U-05 Engineer lays Concrete.
00987_ G-47 Trooper destroyed.
00987_ G-34 Mercenary destroyed.
00987_ U-05 Engineer lays Concrete.
00988_ K-01 Serf collects debris.
00988_ U-05 Engineer lays Concrete.
00989_ Destroyed Lgt. Nuclear Core.
00989_ R-06 Scavenger destroyed.
00989_ U-05 Engineer destroyed.
00989_ O-16 Technician: "IFF HANDSHAKE FAILED.
  SECURING TERMINAL."
00989_ Critical hit (Burn: +37).
00991_ K-01 Serf collects debris.
00992_ The unstable cave ceiling collapses. <x2>

 Map 
-----
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| ###???##?#???????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         14
Terrain Scan Density       85
Armor Coverage             225
Evasion (%)                55
Targeting Accuracy         6
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThrusterBiocellSpecial
  Manual?         0
Play Time         00:09:19
  Cumulative      37.1 hours
  Start           2024.09.04 @ 19:12:12
  End             2024.09.04 @ 19:19:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          71
  Rogue           71
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          31
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0442e920-516d-4622-a1aa-f35aa2a929ee