Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 21:44:36 Player: Drosophila Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2375) 2375 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6848 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 200/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Enhanced Nuclear Core Medium Storage Unit Transmission Jammer Advanced ECM Suite Makeshift Propulsion Shielding System Shield Phasing AFG Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hacking Suite Phasing AFG > --- WEAPON ----------- Particle Gun Barrage Gun > --- INVENTORY -------- Advanced Terrain Scan Processor Transmission Jammer Makeshift ECM Suite Makeshift Propulsion Shielding Improved Utility Shielding Makeshift Hacking Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Mini Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 121 | 6 15 1 31 23 20 . 6 2 17 Power 11 | 1 2 . 1 3 1 . . 1 2 Engine 8 | 1 2 . 1 3 . . . 1 . Core 3 | . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . Propulsion 35 | 2 4 . 14 6 6 . 2 . 1 Treads . | . . . . . . . . . . Leg 15 | . . . 7 3 5 . . . . Wheel 3 | 2 . . . 1 . . . . . Hover 7 | . 4 . 3 . . . . . . Flight 10 | . . . 4 2 1 . 2 . 1 Utility 27 | 1 4 . 3 3 6 . 1 1 8 Device 12 | . 1 . 2 2 2 . 1 1 3 Storage 5 | 1 2 . . 1 . . . . 1 Processor 3 | . . . . . 1 . . . 2 Hackware 2 | . . . . . 1 . . . 1 Protection 5 | . 1 . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 5 1 13 11 7 . 3 . 6 Energy Gun 6 | . . 1 . 3 2 . . . . Energy Cannon 17 | . 3 . 8 6 . . . . . Ballistic Gun 11 | 2 2 . . 1 2 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . 2 1 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon 7 | . . . 3 . 2 . . . 2 Unidentified Prototypes 6 | . . . . 3 1 . 1 . 1 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 42 | . 2 . 6 14 6 . . 1 13 Power 5 | . . . . 2 1 . . 1 1 Propulsion 21 | . 1 . 4 7 3 . . . 6 Utility 7 | . . . 1 1 2 . . . 3 Weapon 9 | . 1 . 1 4 . . . . 3 Highest Loss Streak 10 | . 1 . 4 7 5 . . 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 84 69 87 100 100 99 77 Engine 6 | . 14 14 11 8 1 . . 3 1 Core 2 | . . . . . 5 7 7 3 3 Leg 18 | . . . 9 1 34 38 38 38 22 Hover 8 | . 26 28 20 . . . . . . Flight 6 | . . . 4 25 3 7 7 7 5 Device 8 | . 11 14 7 4 4 7 7 7 10 Storage 9 | . 14 14 11 9 7 7 7 7 6 Processor 3 | . . . . . 5 7 7 7 6 Hackware 3 | . . . . . 1 7 7 7 8 Protection 1 | . . . 1 1 5 . . . . Energy Gun 4 | . . 10 . 2 6 7 7 7 4 Energy Cannon 4 | . 6 . 17 10 . . . . . Ballistic Gun 7 | . 21 17 . 2 6 7 6 7 1 Peak Build Rating 42 | 6 13 12 23 30 31 31 42 34 41 Average Rating 23 | 4 10 11 15 19 25 31 34 33 32 On Entrance 20 | . 6 11 12 21 17 31 31 42 34 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 12 32 33 37 28 25 22 41 27 34 Greatest Support 68 | 26 26 14 68 30 50 50 50 50 50 Greatest Overweight (x) 11 | . 3 2 11 7 2 . . . 6 Average Overweight (x) . | . 1 2 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 Average Capacity 11 | 6 12 15 15 10 10 10 10 10 9 Most Carried 15 | 3 10 11 15 15 10 10 10 10 10 Average Carried 9 | 1 7 10 14 9 9 10 9 9 7 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 8 Final Carried 15 | 3 10 11 15 10 10 10 10 10 8 Class Distribution -------------------- 49% | Scavenger-Mutant 46% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Matter Collected 2013 | 239 238 153 387 322 243 . 133 120 178 Remotely . | . . . . . . . . . . Salvage Created 3192 | . 505 181 811 781 388 . . 106 420 Parts 170 | . 34 13 52 41 16 . . 4 10 Haulers Intercepted 3 | . 1 . 1 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 64 | . 12 8 17 14 7 . . 2 4 Guns 25 | . 5 8 . 4 5 . . 2 1 Cannons 22 | . 6 . 9 7 . . . . . AOE 13 | . . . 5 3 2 . . . 3 Classes Destroyed 11 | . 4 . 4 1 1 . . 1 . Worker 2 | . . . . . 2 . . . . Hauler 3 | . 1 . 1 1 . . . . . Recycler 7 | . . . 1 1 2 . . . 3 Operator 2 | . . . 1 1 . . . . . Watcher 3 | . 1 . . 1 1 . . . . Swarmer 23 | . 3 6 4 3 4 . . . 3 Grunt 27 | . 9 2 7 6 3 . . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 5 4 . . . 1 . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 6 | . 5 3 5 5 4 . . 1 6 Combat Bots Only 4 | . 3 3 4 4 4 . . 1 3 Max Kills in Single Turn 2 | . 2 1 2 2 2 . . 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 1 1 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Hostile Shots Fired 479 | . 50 21 37 102 38 . . 50 181 Missed 165 | . 13 5 10 21 14 . . 16 86 Damage Taken 4559 | . 412 144 400 1376 367 . . 332 1528 Core 1356 | . 96 19 59 420 15 . . 97 650 Absorbed by Shields 19 | . . . 19 . . . . . . Redirected to Shielding 42 | . . . 4 . 38 . . . . Regen/Repaired (Parts) 164 | . 63 . 33 . . . 68 . . Core Remaining (%) 69 | 100 . 54 85 23 . . . 84 . Volleys Fired 225 | . 44 14 38 69 34 . . 12 14 Largest 2 | . 2 2 2 2 2 . . 2 2 Hottest 136 | . 112 85 112 136 90 . . 93 93 Shots Fired 388 | . 84 28 60 105 67 . . 25 19 Gun 232 | . 60 28 . 40 62 . . 25 17 Cannon 141 | . 24 . 54 63 . . . . . Launcher 15 | . . . 6 2 5 . . . 2 Special . | . . . . . . . . . . Kinetic 161 | . 60 26 . 17 34 . . 12 12 Thermal 123 | . . 2 . 75 28 . . 13 5 Explosive 15 | . . . 6 2 5 . . . 2 Electromagnetic 89 | . 24 . 54 11 . . . . . Robot Hit Streak 30 | . 9 5 30 16 7 . . 8 3 Robot Miss Streak 7 | . 5 2 2 2 4 . . 2 7 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 262 | . 53 16 46 77 41 . . 17 12 Core Hits 127 | . 22 11 19 27 20 . . 6 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 1 1 . . . . 1 Burn 2 | . . . . 1 . . . . 1 Corrupt 1 | . . . 1 . . . . . . Melee Attacks 12 | . . . 3 . 3 . 1 . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . . 1 . . Sneak Attacks 8 | . . . 3 . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6010 | . 857 199 1099 1761 1102 . . 303 689 Guns 2217 | . 411 199 . 534 663 . . 303 107 Cannons 2177 | . 446 . 760 971 . . . . . Explosions 1615 | . . . 339 255 439 . . . 582 Melee . | . . . . . . . . . . Ramming 1 | . . . . 1 . . . . . Kinetic 1366 | . 411 171 . 255 328 . . 131 70 Thermal 1772 | . . 28 159 1001 335 . . 172 77 Explosive 1300 | . . . 180 255 439 . . . 426 Electromagnetic 1571 | . 446 . 760 249 . . . . 116 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 . . . . 1 4 Average Corruption 2 | . . . 5 . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . 8 . . . . 5 4 Message Errors 1 | . . . 1 . . . . . . Matter Fused 5 | . . . 3 . . . . 2 . Heat Flow Errors 2 | . . . 1 . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . 3 . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 154 | . 19 . . 90 35 . . . 10 Projectiles 20 | . 19 . . 1 . . . . . Explosions 134 | . . . . 89 35 . . . 10 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 383 | . . . 32 224 . . . . 127 Shots 9 | . . . 1 4 . . . . 4 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 242 6 181 464 153 . . 168 402 Average Temperature 92 | . 108 3 55 130 40 . . 69 106 Received Heat Transfer 1052 | . 198 21 80 549 54 . . 60 90 Effects 11 | . 2 . . 9 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 3 | . 1 . . 2 . . . . . Interference 6 | . 1 . . 5 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . 1 . 3 . . . . . . Combat Hostiles 4 | . 1 . 3 . . . . . . Parts Fried 12 | . 4 . 6 2 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . 4 . . . 1 1 Heat Transferred 3617 | . . 74 200 1998 777 . . 370 198 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Peak Influence 910 | . 275 243 387 495 416 . . . 910 Initial 900 | . . 58 . 163 224 . . . 900 Average 292 | . 137 120 156 365 277 . . . 576 Maximum Alert Level 3 | . 1 1 1 2 2 . . . 3 Low Security (%) 41 | 100 74 78 76 15 17 . . . . Level 1 31 | . 25 21 23 31 63 . . . 28 Level 2 19 | . . . . 52 19 . . . 42 Level 3 6 | . . . . . . . . . 29 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 3 2 . . . 6 Investigation 10 | . 1 . 1 2 1 . . . 5 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Distress Signals 5 | . 1 . 1 1 1 . . 1 . Communications Jammed 9 | . . . . . . . . 5 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 142 | . 15 8 23 27 18 1 . 8 42 Peak Tracking Total 10 | . 3 3 5 9 4 1 . 3 10 Tactical Retreats 17 | . . 1 3 3 1 . . . 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Traps Triggered 4 | . 1 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 20 | . . . . . 20 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Machines Disabled 13 | . 1 . 4 4 1 . . . 3 Max in Single Turn 3 | . 1 . 1 2 1 . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Machines Accessed 29 | . 5 . 4 6 3 . . . 11 Terminals 14 | . 2 . 2 4 1 . . . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 . 1 1 . . . . . Recycling Units 6 | . 2 . . 1 1 . . . 2 Scanalyzers 5 | . . . 1 . 1 . . . 3 Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 12 . 11 14 6 . . . 33 Successful 48 | . 7 . 9 9 3 . . . 20 Failed 28 | . 5 . 2 5 3 . . . 13 Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 5 . 5 7 2 . . . 11 Terminals 30 | . 3 . 5 8 2 . . . 12 Fabricators 2 | . . . . . . . . . 2 Repair Stations 14 | . 6 . 4 4 . . . . . Recycling Units 12 | . 3 . . 2 1 . . . 6 Scanalyzers 18 | . . . 2 . 3 . . . 13 Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . . 2 . . . . 4 Part Schematic 2 | . . . . . . . . . 2 Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . 4 . 3 2 . . . . . Scan Component 5 | . 2 . 2 1 . . . . . Repair 4 | . 2 . 1 1 . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . 1 Report Inventory 2 | . . . . . 1 . . . 1 Scanalyzer 10 | . . . 2 . 2 . . . 6 Insert Component 5 | . . . 1 . 1 . . . 3 Analyze 5 | . . . 1 . 1 . . . 3 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 4 5 . . . . 7 Terminals 14 | . 2 . 4 5 . . . . 3 Track 2 | . . . 1 1 . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 9 | . 2 . 1 3 . . . . 3 Operators 2 | . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 4 Reject 3 | . 1 . . . . . . . 2 Mask 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 . 3 6 3 . . . 9 Full Trace Events 9 | . . . 1 2 1 . . . 5 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . 1 . 15 . 4 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . 1 1 . . . . . Time 161 | . 64 . 44 53 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 . . . 3 Part Schematics Acquired 4 | . . . 1 . 1 . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . 2 . 1 . . . 4 Non-combat 7 | . . . 2 . 1 . . . 4 Combat . | . . . . . . . . . . Robot Hacks Applied 8 | . . . 2 . 1 . . . 5 parse_system 1 | . . . . . 1 . . . . no_distress 2 | . . . 1 . . . . . 1 find_fabricator 2 | . . . . . . . . . 2 find_dsf 1 | . . . . . . . . . 1 find_recycling 2 | . . . 1 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Turns Passed 7493 | 54 763 848 1073 712 966 8 1151 556 1362 Spaces Moved 4995 | 48 346 429 455 373 563 7 887 411 1476 Core 42 | 1 . . 1 13 . . . . 27 Treads . | . . . . . . . . . . Legs 2664 | . . . 99 21 563 7 887 411 676 Wheels 170 | 47 22 . . 101 . . . . . Hover 1053 | . 324 429 300 . . . . . . Flight 1066 | . . . 55 238 . . . . 773 Fastest Speed 21 | 50 56 176 48 21 120 120 120 120 35 Average Speed 110 | 88 148 176 112 79 120 120 120 120 79 Slowest Speed 600 | 90 240 176 600 400 260 120 120 120 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . 2 . . . . 24 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 41 72 30 34 12 4 84 67 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . . . 2 . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . . 3 4 . Spaces Dug 22 | . . . 22 . . . . . . Terrain Destroyed 124 | . . . 52 34 28 . . . 10 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 124 | . . . 52 34 28 . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Total 6531 | 56 511 494 951 682 783 6 974 451 1623 Wait 1070 | . 84 49 400 200 134 . 63 23 117 Move 4935 | 47 345 428 454 368 562 6 886 410 1429 Hop 25 | . . . . 2 . . . . 23 Pick Up 54 | 3 11 1 11 8 5 . 7 2 6 Fast Attach 49 | 6 7 1 6 13 10 . 4 1 1 Attach 25 | . 2 . 8 5 1 . . . 9 Detach 14 | . 2 . 6 1 . . . . 5 Swap 47 | . 6 . 17 5 9 . 2 1 7 Drop 54 | . 10 1 8 10 5 . 11 2 7 Fire 225 | . 44 14 38 69 34 . . 12 14 Melee 12 | . . . 3 . 3 . 1 . 5 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 20 | . . . . . 20 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Imp. Hover Unit 387 | -10/Materials | Repaired Lgt. EM Pulse Cannon 544 | -10/Materials | Discovered new exit (range 8) 818 | -10/Materials | Entered Mines 850 | -10/Mines | Met a Derelict bent on vengeance 1623 | -10/Mines | Learned location of Zion (-7) 1644 | -10/Mines | Discovered new exit (range 13) 1666 | -10/Mines | Entered Materials 1666 | -9/Materials | Evolved 2 slots: Propulsion x2 2031 | -9/Materials | Repaired Broken Imp. Hover Unit 2358 | -9/Materials | Lost 4 parts (3n1u) 2735 | -9/Materials | Discovered new exit (range 4) 2739 | -9/Materials | Entered another Materials area 2739 | -8/Materials | Evolved 2 slots: Propulsion x2 3029 | -8/Materials | Garrison activated, responded to threat 3046 | -8/Materials | Lost 3 parts (3n) 3194 | -8/Materials | Lost 7 parts (1p3n1u2w) 3204 | -8/Materials | Core integrity fell below 50% 3300 | -8/Materials | Discovered new exit (range 16) 3406 | -8/Materials | Repaired Corrupted Hacking Suite 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Utility x2 3637 | -7/Factory | Lost 5 parts (1p2n2u) 3876 | -7/Factory | Discovered new exit (range 15) 3957 | -7/Factory | Build established: Scavenger-Mutant 4395 | -7/Factory | Discovered new exit (range 16) 4395 | -7/Factory | Identified exit to Lower Caves 4417 | -7/Factory | Entered Lower Caves 4418 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4423 | -7/Lower Caves | Identified exit to Zion 4425 | -7/Lower Caves | Entered Zion 4917 | -7/Zion | Found GAL Module 5012 | -7/Zion | Found Relay Coupler [Programmer] 5018 | -7/Zion | Found Relay Coupler [Programmer] 5171 | -7/Zion | Found Prototype Device 5171 | -7/Zion | Identified Phasing AFG 5259 | -7/Zion | Learned Factory emergency access door positions 5287 | -7/Zion | Found CR-A16's Pointy Stick 5519 | -7/Zion | Discovered new exit (range 11) 5537 | -7/Zion | Given A8's code to call for help 5574 | -7/Zion | Identified exit to Proximity Caves 5576 | -7/Zion | Entered Proximity Caves 5582 | -6/Proximity Caves | Spotter reported a threat 5585 | -6/Proximity Caves | Spotter reported a threat 5673 | -6/Proximity Caves | Learned Factory security intel 5738 | -6/Proximity Caves | Spotter reported a threat 5756 | -6/Proximity Caves | Spotter reported a threat 5809 | -6/Proximity Caves | Spotter reported a threat 5873 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5876 | -6/Proximity Caves | Spotter reported a threat 5978 | -6/Proximity Caves | Spotter reported a threat 6126 | -6/Proximity Caves | Discovered new exit (range 6) 6131 | -6/Proximity Caves | Identified exit to Factory 6132 | -6/Proximity Caves | Entered Factory 6132 | -6/Factory | Evolved 2 slots: Utility x2 6482 | -6/Factory | Search patrols dispatched 6666 | -6/Factory | Found Prototype Processor 6740 | -6/Factory | Identified exit to DSF 6832 | -6/Factory | Search patrols dispatched 7096 | -6/Factory | Identified Exp. Targeting Computer 7133 | -6/Factory | Lost 10 parts (1p4n2u3w) 7182 | -6/Factory | Search patrols dispatched 7333 | -6/Factory | Discovered new exit (range 5) 7383 | -6/Factory | Build established: Mutant 7393 | -6/Factory | Core integrity fell below 50% 7494 | -6/Factory | Self-destructed Last Messages --------------- >>Load(Field Propulsion Drive) Uploading Field Propulsion Drive schematic... Loaded successfully: Field Propulsion Drive Rating: 6 Time: 106 Initiate build sequence. >>Build Building Field Propulsion Drive... ETC: 106 07396_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 07396_ U-05 Engineer lays Concrete. 07401_ System corrupted: Cld. VTOL Module fused. 07403_ Acquired 22 matter. 07410_ U-05 Engineer lays Concrete. 07443_ Fabricator disabled. 07473_ Matter Pump disabled. 07476_ Cld. VTOL Module destroyed. 07476_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #??# """" #????? #??????????????????????? | | #??# "F #????? #??????????????????????? | | #??# #????# #??????????????????????? | | #+####??# """ #????# #??????????????????????? | | #???# """ #????# #??????????????????????? | | ##### """ #????# #??????????????????????? | | ###### #??????????????????????? | | """ #??????????????????????? | | %"" #??????????????????????? | | """ p#??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ############g#??????????????????????? | | #????####### #??????????????????????? | | ##?? ## ###########????????????? | | #?? ## u #?????????? | | #? ## ###########????????????? | | #? ## #??????????????????????? | | # ## #??????????????????+???? | | #+######### # ## #??????????????????????? | | ??????# + ## #??????????????????????? | | """"??????# # ## #??????????????????????? | | ?????# # ## #??????????????????????? | | """""?######+############ #?????????????+????????? | | # #?????# #??????????????????????? | | """"" # #?????#@#??????????????????????? | | + ! #?????# #??????????????????????? | | ####### #?????# #??????????????????????? | | ??????# #?????# #??????????????????????? | | ??????# #?????# #??????????????????????? | | ??????# #?????# #??????????????????????? | | ??????##############????# #??????????????????????? | | ????????????# ! ????# #??????????????????????? | | ????????????# ???# #??????????????????????? | | ????????????# ! ???# #??????????????????????? | | ????????????# ??# #??????????????????????? | | ????????????# ?##s###############????????? | | ????????????# # ????? | | ????????????# # ????? | | ????????????# + """" ????? | | ????????????# # """" ######??????? | | ????+???????# # """" #???????????? | | ????????????# ?#!! """" #??? ?????? | | ????????????# ?#!! """" # ????? | | ????????????# ! ??# """" / ????? | | ????????????# ??# #???????????? | | ????+???????# ???#! """" #???????????? | | ????????????############%% """" #???????????? | | ?????????????? #= "" """" #???????????? | | ??????????????? # """ """" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 21 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. System Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCoilAnalyzer Manual? 0 Play Time 01:20:38 Cumulative 64.8 hours Start 2025.02.06 @ 18:13:37 End 2025.02.06 @ 21:44:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 63 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70770133-ee6b-4f54-9527-3534e2ae48a0