Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 20:59:48 Player: charson Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (3947) 3947 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 9135 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 35 Met Imprinter 300 Friendly Fire -257 Cogmind --------- Core Integrity 460/700 Matter 262/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Airjet Airjet > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Chainsword CR-A16's Pointy Stick > --- INVENTORY (15) --- Structural Scanner Trap Scanner Machine Analyzer Improved Sensor Array Microactuators Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating System Shield Phasing AFG Flak Cannon Heavy Missile Launcher Heavy Mace Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Phasing AFG > --- WEAPON ----------- Heavy Missile Launcher Chainsword > --- INVENTORY -------- Structural Scanner Trap Scanner Machine Analyzer Microactuators Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating System Shield Great Axe [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 169 | 9 19 3 34 3 . 5 45 41 3 7 Power 16 | 2 3 1 1 1 . . 3 4 1 . Engine 12 | 2 3 1 1 . . . 1 4 . . Core 4 | . . . . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . . Propulsion 58 | 2 5 . 14 1 . . 19 17 . . Treads 35 | . 2 . 14 1 . . 17 1 . . Leg 4 | 2 2 . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover 16 | . . . . . . . . 16 . . Flight 2 | . . . . . . . 2 . . . Utility 36 | 2 5 . 9 . . 1 9 5 . 5 Device 8 | 2 . . . . . . 1 2 . 3 Storage 6 | . 3 . 1 . . . . 1 . 1 Processor 7 | . . . 2 . . . 3 1 . 1 Hackware 1 | . . . . . . . . 1 . . Protection 14 | . 2 . 6 . . 1 5 . . . Artifact . | . . . . . . . . . . . Weapon 59 | 3 6 2 10 1 . 4 14 15 2 2 Energy Gun 4 | . . . 2 . . . 1 1 . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 30 | 3 4 2 6 . . 2 8 5 . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 14 | . 2 . 2 . . 2 4 3 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon 6 | . . . . . . . . 4 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 . 1 Parts Lost 8 | . . . 1 . . . 2 1 . 4 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . 3 Utility 2 | . . . . . . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 2 1 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 96 99 100 99 Engine 5 | . 13 14 11 4 . . . 6 3 . Core 4 | . . . . 6 11 11 8 . 3 7 Treads 20 | . 9 28 32 33 33 33 33 . . . Leg 1 | . 17 . . . . . . . . . Hover 11 | . . . . . . . . 36 38 37 Device 2 | . 3 . . . . . . 6 7 6 Storage 9 | . 12 14 11 11 11 11 9 7 7 7 Processor 11 | . . . 11 11 11 11 17 15 15 15 Hackware 2 | . . . . . . . . 6 7 7 Protection 7 | . 10 14 10 11 11 11 8 . . . Ballistic Gun 13 | . 27 28 18 15 11 11 12 6 . . Ballistic Cannon 2 | . . . . 6 11 11 4 . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 11 30 34 56 59 59 63 63 59 27 45 Greatest Support 88 | 20 46 46 69 68 68 68 88 80 41 41 Greatest Overweight (x) 2 | . 1 . 1 . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 30 | 5 30 15 20 20 20 20 20 20 10 15 Average Capacity 16 | 5 14 15 18 20 20 20 20 13 10 13 Most Carried 20 | 5 15 15 20 20 20 20 20 20 10 15 Average Carried 16 | 3 12 14 18 19 19 19 19 12 10 12 Final Capacity 20 | 5 15 15 20 20 20 20 20 10 10 15 Final Carried 20 | 5 15 15 20 20 20 20 20 10 10 15 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 17% | Scavenger-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Matter Collected 5240 | 362 632 175 737 139 . 134 2067 802 152 40 Remotely . | . . . . . . . . . . . Salvage Created 5965 | 137 769 378 911 134 . 178 2378 1028 52 . Parts 336 | 12 39 14 69 14 . 14 133 41 . . Haulers Intercepted 12 | . 2 . 2 . . . 6 2 . . Recyclers Shooed 12 | . 6 1 . . . . 2 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 88 | 1 8 6 18 4 . 7 39 5 . . Melee 1 | . . . . . . . . 1 . . Guns 55 | 1 5 6 10 1 . . 30 2 . . Cannons 12 | . . . . 3 . 3 6 . . . AOE 20 | . 3 . 8 . . 4 3 2 . . Classes Destroyed 15 | 3 4 1 1 . . 1 4 1 . . Worker 8 | 1 . . . 2 . . 1 4 . . Builder 10 | . . . 4 . . . 5 1 . . Tunneler 7 | 3 . 1 . 1 . 1 . 1 . . Hauler 12 | . 2 . 2 . . . 6 2 . . Recycler 18 | . 5 1 1 . . . 5 6 . . Mechanic 1 | . . . . . . . 1 . . . Operator 5 | . . . . . . . 3 2 . . Watcher 17 | . 3 . 5 . . . 5 4 . . Swarmer 20 | . 3 . 7 1 . 3 6 . . . Grunt 43 | 1 5 4 3 3 . 2 23 2 . . Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . 2 . . . . Sentry 18 | . . 2 8 . . . 8 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 3 | . . . . . . . . 3 . . Best Kill Streak 5 | 2 3 2 5 4 . 4 5 4 . . Combat Bots Only 4 | 1 3 2 4 4 . 3 3 2 . . Max Kills in Single Turn 3 | 1 3 1 2 1 . 3 3 2 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . 2 . . 3 3 2 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Damage Taken 4784 | 12 276 287 964 21 . 129 1940 684 . 471 Core 640 | 12 46 . 127 . . 15 200 138 . 102 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 504 | . . . 125 . . . 228 33 . 118 Core Remaining (%) 74 | 95 . 76 . . . 64 63 . . . Volleys Fired 399 | 12 49 21 79 7 . 7 175 43 6 . Largest 2 | 2 2 2 2 2 . 2 2 2 1 . Hottest 93 | 40 50 43 75 71 . 81 93 93 39 . Shots Fired 739 | 24 97 42 150 14 . 13 340 53 6 . Gun 624 | 24 95 42 141 7 . 5 263 47 . . Cannon 84 | . . . . 7 . 6 71 . . . Launcher 31 | . 2 . 9 . . 2 6 6 6 . Special . | . . . . . . . . . . . Kinetic 684 | 24 95 42 126 14 . 11 328 44 . . Thermal 3 | . . . . . . . . 3 . . Explosive 31 | . 2 . 9 . . 2 6 6 6 . Electromagnetic 21 | . . . 15 . . . 6 . . . Robot Hit Streak 35 | 6 7 20 13 3 . 7 35 7 . . Robot Miss Streak 6 | 4 3 1 3 1 . 1 6 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 503 | 12 58 32 97 8 . 11 222 61 1 1 Core Hits 238 | 5 27 15 40 5 . 13 102 31 . . Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . 2 2 . . Critical Strikes 13 | . . 1 2 1 . . 7 2 . . Destroy 6 | . . 1 . . . . 4 1 . . Blast 4 | . . . . 1 . . 3 . . . Corrupt 2 | . . . 2 . . . . . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 147 | . . . . . . . . 76 14 57 Impact 17 | . . . . . . . . 17 . . Slashing 98 | . . . . . . . . 59 14 25 Piercing 32 | . . . . . . . . . . 32 Sneak Attacks 13 | . . . . . . . . 12 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . Damage Inflicted 11645 | 183 872 387 2081 210 . 573 4825 2353 78 83 Guns 6667 | 183 744 372 1481 54 . 56 3175 602 . . Cannons 1511 | . . . . 120 . 182 1209 . . . Explosions 1703 | . 128 . 593 . . 335 441 206 . . Melee 1706 | . . . . . . . . 1545 78 83 Ramming 58 | . . 15 7 36 . . . . . . Kinetic 7958 | 183 744 372 1351 174 . 238 4317 579 . . Thermal 271 | . . . 93 . . 54 . 124 . . Explosive 1455 | . 128 . 500 . . 281 441 105 . . Electromagnetic 197 | . . . 130 . . . 67 . . . Impact 544 | . . . . . . . . 544 . . Slashing 1162 | . . . . . . . . 1001 78 83 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . . . . . 33 10 1 Message Errors 10 | . . . . . . . . 7 2 1 Matter Fused 10 | . . . . . . . . 7 3 . Heat Flow Errors 8 | . . . . . . . . 6 2 . Energy Discharges 3 | . . . . . . . . 1 2 . Data Loss (minor) 8 | . . . . . . . . 7 1 . Data Loss (major) 5 | . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 556 | . . . 28 . . 10 17 443 58 . Projectiles 17 | . . . . . . . . 17 . . Explosions 55 | . . . 28 . . 10 17 . . . Melee 484 | . . . . . . . . 426 58 . Knockbacks 13 | . . . . . . . 10 3 . . Impact 2 | . . . . . . . . 2 . . Kinetic 10 | . . . . . . . 10 . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 170 | . 10 . . . . . . 160 . . Shots 3 | . 1 . . . . . . 2 . . Rammed 8 | . . 2 2 4 . . . . . . Targets Rammed 12 | . . 3 2 7 . . . . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . 1 . 3 . . . . . . Highest Temperature 275 | . 16 56 54 87 . 45 243 245 275 82 Average Temperature 52 | . 3 20 14 37 . 23 52 89 136 43 Received Heat Transfer 1734 | 6 135 153 246 12 . 36 918 36 . 192 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . Impact Corruptions 9 | . . . . . . . . 9 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 275 | . . . 150 . . 50 . 75 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Peak Influence 827 | 43 178 218 350 127 . 205 827 512 . . Initial 326 | . 27 58 . 53 . . 25 326 . . Average 230 | 18 40 70 159 45 . 119 425 354 . . Maximum Alert Level 3 | . 1 1 1 . . 1 3 2 . . Low Security (%) 47 | 100 99 94 60 100 . 48 15 . . . Level 1 35 | . . 5 39 . . 51 37 75 . . Level 2 11 | . . . . . . . 25 24 . . Level 3 5 | . . . . . . . 20 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 1 . . 9 16 . . Investigation 10 | . 1 . . 1 . . 1 7 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 11 | . 1 . 1 . . . 6 3 . . Assault 1 | . . . . . . . 1 . . . Garrison 4 | . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Distress Signals 7 | . . . 6 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | 1 13 9 39 7 . 6 58 25 . 13 Peak Tracking Total 15 | 1 3 2 4 3 . 3 5 4 . 15 Tactical Retreats 12 | . 1 2 . . . 1 3 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Traps Triggered 2 | . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . Reprogrammed 6 | . . . . . . . . 6 . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Machines Disabled 15 | . . . . 1 . 2 5 7 . . Max in Single Turn 5 | . . . . 1 . 2 1 5 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Machines Accessed 66 | . 9 1 10 1 4 1 11 27 1 1 Terminals 36 | . 6 1 5 . . 1 6 17 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 7 | . 1 . 2 . . . 2 2 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . Scanalyzers 6 | . . . 2 . . . 1 3 . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 265 | . 37 7 25 1 49 5 43 92 1 5 Successful 197 | . 25 3 16 1 49 3 25 69 1 5 Failed 67 | . 12 3 9 . . 2 18 23 . . Catastrophic 7 | . . . 2 . . . 2 3 . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 63 | . 18 7 5 . . 3 9 21 . . Terminals 127 | . 29 7 12 . . 5 24 50 . . Fabricators 11 | . . . . . . . . 11 . . Repair Stations 26 | . 3 . 5 . . . 11 7 . . Recycling Units 12 | . 5 . 3 . . . 4 . . . Scanalyzers 30 | . . . 5 . . . 2 23 . . Garrison Access 3 | . . . . . . . 2 1 . . Terminal Hacks 123 | . 18 3 4 1 49 3 10 29 1 5 Record 61 | . 1 1 1 . 49 2 2 5 . . Part Schematic 11 | . 1 . . . . . 1 4 . 5 Robot Analysis 8 | . 5 1 . . . 1 . 1 . . Prototype ID Bank 10 | . 3 . 1 . . . 2 4 . . Open Door 2 | . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . Unreport Threat 4 | . 1 . 1 . . . 1 1 . . Disarm Traps 1 | . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . 1 . . . Transport Status 3 | . 1 . . . . . 1 1 . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 2 . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 11 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 5 | . . . . . . . . 5 . . Build 5 | . . . . . . . . 5 . . Repair Station Hacks 18 | . 1 . 5 . . . 8 4 . . Scan Component 11 | . 1 . 3 . . . 4 3 . . Repair 7 | . . . 2 . . . 4 1 . . Recycling Unit Hacks 5 | . 2 . 1 . . . 2 . . . Report Inventory 4 | . 2 . 1 . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 28 | . . . 5 . . . 2 21 . . Insert Component 15 | . . . 3 . . . 1 11 . . Analyze 13 | . . . 2 . . . 1 10 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . 4 . 1 . . . 3 3 . . Terminals 8 | . 2 . 1 . . . 2 3 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 7 | . 2 . 1 . . . 2 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Mask 3 | . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 55 | . 8 1 10 . . 1 10 25 . . Full Trace Events 8 | . . . . . . . 1 7 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 2 . . . 2 13 . 5 Parts Built 8 | . . . . . . . . 8 . . Authchips . | . . . . . . . . . . . Time 338 | . . . . . . . . 338 . . Total Part Build Rating 20 | . . . . . . . . 20 . . Parts Repaired 7 | . . . 2 . . . 4 1 . . Time 230 | . . . 58 . . . 156 16 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed 12 | . . . 2 . . . 1 9 . . Part Schematics Acquired 12 | . . . 2 . . . 1 9 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Total Allies 13 | . . . . 3 . . . 3 . 7 Largest Group 7 | . . . . 3 2 . . 2 . 7 Highest-Rated Group 180 | . . . . 71 40 . . 36 . 180 Highest-Rated Ally 31 | . . . . 31 31 . . 26 . 31 Total Orders 12 | . . . . . . . . 12 . . STAY 6 | . . . . . . . . 6 . . FOLLOW 6 | . . . . . . . . 6 . . Ally Attacks 11 | . . . . . . . . 11 . . Total Damage 199 | . . . . . . . . 199 . . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total 8 | . 5 1 . . . 1 . 1 . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Turns Passed 14801 | 198 1490 897 1938 1136 1348 489 2862 2552 527 1364 Spaces Moved 11661 | 130 734 488 866 672 831 282 1221 3092 1037 2308 Core 24 | 23 1 . . . . . . . . . Treads 4702 | . 313 488 866 672 831 282 1221 29 . . Legs 527 | 107 420 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 6408 | . . . . . . . . 3063 1037 2308 Flight . | . . . . . . . . . . . Fastest Speed 44 | 50 100 160 160 160 160 160 160 44 44 44 Average Speed 99 | 107 169 160 160 160 160 160 160 56 44 44 Slowest Speed 240 | 120 240 160 240 160 160 160 162 168 44 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 76 | 7 92 85 57 99 93 85 84 58 92 90 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . . 2 1 . . . . 1 Known Exits Taken 5 | . . 1 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . 3 2 Spaces Dug 86 | . . . . . . . 18 35 33 . Terrain Destroyed 459 | . 18 . 55 4 . 32 81 149 120 . Melee 44 | . . . . . . . . 31 13 . Projectile 32 | . . . . 4 . . 28 . . . AOE 383 | . 18 . 55 . . 32 53 118 107 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Total 14051 | 161 888 567 1272 716 850 306 1904 3758 1076 2553 Wait 1388 | 4 32 48 245 21 18 9 393 425 16 177 Move 11651 | 129 733 487 865 671 830 281 1220 3091 1036 2308 Hop . | . . . . . . . . . . . Pick Up 105 | 5 25 1 17 2 1 1 24 24 . 5 Fast Attach 60 | 7 9 . 9 2 . . 14 13 1 5 Attach 9 | . 1 . 3 . . . 2 3 . . Detach 9 | . 3 . 2 . . . . 2 . 2 Swap 101 | 2 9 3 22 1 . 5 29 26 2 2 Drop 178 | 2 27 4 28 5 1 2 47 56 1 5 Fire 399 | 12 49 21 79 7 . 7 175 43 6 . Melee 128 | . . . . . . . . 65 14 49 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . 3 2 7 . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire 7 | . . . . . . 1 . 6 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 199 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Entered Mines 1696 | -10/Mines | Met a Derelict bent on vengeance 1721 | -10/Mines | Learned Materials non-interactive machine intel 2195 | -10/Mines | Discovered exit to Materials (range 10) 2217 | -10/Mines | Central database locked down 2363 | -10/Mines | Discovered exit to Materials (range 3) 2586 | -10/Mines | Entered Materials 2586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -9/Materials | Discovered new exit (range 8) 2587 | -9/Materials | Loaded intel: 43 non-interactive machine locations 2755 | -9/Materials | Met 8R-AWN 3171 | -9/Materials | Discovered new exit (range 9) 3209 | -9/Materials | Identified exit to Mines 3209 | -9/Materials | Identified exit to Storage 3580 | -9/Materials | Build established: Scavenger-Mutant 3727 | -9/Materials | Discovered new exit (range 18) 3776 | -9/Materials | Repaired Hvy. Assault Rifle 4215 | -9/Materials | Repaired Lgt. Armor Plating 4524 | -9/Materials | Entered Mines 4525 | -9/Mines | Followed 8R-AWN into the Mines 4797 | -9/Mines | Learned location of Zion (-7) 4823 | -9/Mines | Discovered new exit (range 9) 4825 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4952 | -9/Mines | Met a Derelict shopkeep closing up shop 5141 | -9/Mines | Escorted by a lone wolf Derelict 5161 | -9/Mines | Learned location of Storage (-9) 5436 | -9/Mines | Discovered new exit (range 5) 5482 | -9/Mines | Discovered new exit (range 5) 5660 | -9/Mines | Entered Exiles 5660 | -9/Exiles | Accompanied by 3 allies 5681 | -9/Exiles | Discovered new exit (range 16) 5690 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5713 | -9/Exiles | Welcomed by 8R-AWN 5735 | -9/Exiles | Met EX-HEX 5816 | -9/Exiles | Met EX-DEC 5847 | -9/Exiles | Visited The Gauntlet 6328 | -9/Exiles | Met EX-BIN 6494 | -9/Exiles | Learned about 8R-AWN's background 6984 | -9/Exiles | Discovered new exit (range 16) 7008 | -9/Exiles | Entered Mines 7267 | -8/Mines | Discovered new exit (range 17) 7483 | -8/Mines | Discovered new exit (range 8) 7497 | -8/Mines | Entered Materials 7497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8702 | -8/Materials | Discovered new exit (range 19) 8800 | -8/Materials | Identified exit to Factory 9351 | -8/Materials | Repaired Mic. Nuclear Core 9378 | -8/Materials | Repaired Lgt. Treads 9692 | -8/Materials | Garrison activated, responded to threat 10151 | -8/Materials | Discovered exit to Factory (range 20) 10297 | -8/Materials | First assault squad dispatched 10315 | -8/Materials | Repaired Enh. Autogun 10342 | -8/Materials | Repaired Lgt. Armor Plating 10359 | -8/Materials | Entered Factory 10359 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10688 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4a 11082 | -7/Factory | Build established: Scavenger-Skirmisher 11094 | -7/Factory | Repaired Imp. Hover Unit 11487 | -7/Factory | Build established: Scavenger-Scout 11855 | -7/Factory | Fabricated Airjet? 12045 | -7/Factory | Fabricated Airjet (x2) 12168 | -7/Factory | Identified exit to Lower Caves 12359 | -7/Factory | Search patrols dispatched 12640 | -7/Factory | Garrison activated, responded to threat 12746 | -7/Factory | Fabricated Structural Scanner? 12902 | -7/Factory | Fabricated Airjet (x2) 12911 | -7/Factory | Entered Lower Caves 13072 | -7/Lower Caves | Identified exit to Lower Caves 13208 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13210 | -7/Lower Caves | Identified exit to Zion 13438 | -7/Lower Caves | Entered Zion 13447 | -7/Zion | Learned location of 1 exit from Lower Caves 13482 | -7/Zion | System corruption cleaned by Quarantine Array 13535 | -7/Zion | Discovered new exit (range 17) 13554 | -7/Zion | Gained Derelict followers 13596 | -7/Zion | Learned location of Quarantine (-3) 13633 | -7/Zion | Learned location of 1 exit from Factory 13724 | -7/Zion | Found Prototype Device 13724 | -7/Zion | Identified Phasing AFG 13765 | -7/Zion | Visited the Megawrench Repair Shop 13765 | -7/Zion | Megawrench repaired 8 parts 13786 | -7/Zion | Found CR-A16's Pointy Stick 14160 | -7/Zion | Build established: Scout 14778 | -7/Zion | Attacked by Zionites 14802 | -7/Zion | Self-destructed Last Messages --------------- 14436_ SW-NXD(z) scatters some of the Twisted Machinery. 14513_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 14527_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 14580_ 1X-WHG(c): "Calibrated and ready!" 14581_ O5-GCY(c): "Just stand out in the middle there and wait a moment." 14698_ Acquired Hvy. Mace. 14759_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 14777_ Sneak attack on Imprinter. 14778_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 14779_ 1X-WHG(c) calibrates the Memory Banks. 14780_ Gravmag System destroyed. 14781_ IP-ZO6(M) shuts down. 14784_ Critical hit (Burn: +80). 14786_ Airjet destroyed. 14788_ Critical hit (Burn: +37). 14789_ Imp. Sensor Array destroyed. 14798_ Airjet destroyed. 14801_ RC-BDD(z) pulls a Mak. Hammer out of the Twisted Machinery. 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""""" #""###???? | | "" ##"" """""""""" """ """""###?? | | """ g"""""#"""""" "" " "" """#?? | | """ ""###""""" z """ "" " ""#?? | | """ ""##"#"" """ """" "##?? | | "" ###" ""##"""" """ """" ""#??? | | #""" ""#"" """ """" ""##??? | | """""" #""" ""##" ""#" "" ""##???? | | """""" ##"" """""" ""#"" " ""##????? | | ########""" ""##"""" """##"" """ """####?? | | ???#####""# "#"##""""""""""" """ "####"#?? | | ??##"""#### #####"""""" """ """ "####"##? | | ??#" #???##""" "" """ "#"""""## | | ??#" #????#" "" ""##"" """ | | ??#" #????#" """"" "" | | ??## #### #????#"" ""#" | | ???# #??######???#""" """" | | #### #######??????#"" """ | | """" """""""??????#""""""" | | ###" "######??????###""""" | | " " " " #????????"####" "" "" """" | | " """ #?????????####"" "" """ """"" | | "" " " #?????????#"#"#"" """"""""" """"#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Airjet | -8/Materials | Hacked Med. Storage Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Hacked Microactuators | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Trap Scanner | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Airjet | x2 | -7/Factory Structural Scanner | x2 | -7/Factory Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Armchair Analyst Crack Shot Dynamic Key Everything Is Under Control GoHome() Hey, That's Mine! I Spy Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer Part-time Mechanic Party Time Prolific Hacker Remodeling Robot Respite Safety First Serviceable Loadout Shopping List Significant Disruption Storm Trooper The More The Merrier Tourist Troublemaker True Hacker Uninvited Guest Watch This! root@ Challenges ------------ None Game ------ Seed GrapheneGammaLauncher Manual? 0 Play Time 03:08:17 Cumulative 6.2 hours Start 2022.04.06 @ 20:44:55 End 2022.04.09 @ 20:59:48 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 6 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 63a29356-9465-4379-8d22-a02b9fd545b5