Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 12:20:58 Player: Somberlain Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (464) 464 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1469 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Large Storage Unit Heavy EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 6 . 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device 2 | . . 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 5 | . 2 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 3 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 66 | . 82 62 Engine 11 | . 14 10 Leg 21 | . 28 19 Device 4 | . . 6 Storage 11 | . 14 11 Energy Gun 16 | . 25 14 Peak Build Rating 11 | 6 6 11 Average Rating 7 | 3 5 8 On Entrance 3 | . 6 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 14 14 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 6 8 9 Most Carried 8 | . . 8 Average Carried 3 | . . 4 Final Capacity 8 | 8 8 5 Final Carried 5 | . . 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 315 | 186 . 129 Remotely . | . . . Salvage Created 577 | . 43 534 Parts 45 | . 4 41 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 1 15 Guns 14 | . 1 13 AOE 1 | . . 1 Classes Destroyed 5 | . 1 4 Tunneler 1 | . . 1 Swarmer 5 | . . 5 Grunt 9 | . 1 8 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 1 6 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 101 | . 33 68 Missed 29 | . 8 21 Hits 72 | . 25 47 Projectile 72 | . 25 47 Critical Strikes 2 | . 1 1 Damage Taken 1796 | . 330 1466 Core 444 | . 34 410 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 49 | . 3 46 Largest 2 | . 2 2 Hottest 101 | . 80 101 Shots Fired 78 | . 6 72 Gun 78 | . 6 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 46 | . . 46 Explosive . | . . . Electromagnetic 32 | . 6 26 Robot Hit Streak 5 | . 1 5 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 46 | . 2 44 Core Hits 21 | . 2 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 948 | . 42 906 Guns 796 | . 27 769 Cannons . | . . . Explosions 116 | . . 116 Melee . | . . . Ramming 36 | . 15 21 Kinetic . | . . . Thermal 667 | . . 667 Explosive . | . . . Electromagnetic 245 | . 27 218 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 41 | . . 41 Average Corruption 18 | . . 18 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 123 | . 123 52 Average Temperature 39 | . 68 23 Received Heat Transfer 321 | . 213 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 1532 | . . 1532 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 93 Level 1 4 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 216 | . 20 216 Initial . | . . . Average 60 | . 2 84 Influence Increases 451 | . 36 415 Destroy 0b10 Robot/C 320 | . 20 300 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 60 | . . 60 Successful Hack 16 | . 16 . Disable Machine 30 | . . 30 Destroy Structure 5 | . . 5 Lose Combat Pursuer 15 | . . 15 Influence Decreases 357 | . 36 321 Time Decay 227 | . 26 201 Lost Part 130 | . 10 120 Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 8 22 Peak Tracking Total 7 | . 7 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 1 | . 1 . Failed 7 | . 1 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 755 | 58 160 537 Spaces Moved 333 | 38 123 172 Core 2 | 2 . . Treads . | . . . Legs 331 | 36 123 172 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 135 | 116 120 151 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 20 | 3 35 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed 16 | . . 16 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 512 | 48 129 335 Wait 90 | 4 1 85 Move 332 | 38 122 172 Hop . | . . . Pick Up 4 | . . 4 Fast Attach 12 | 6 . 6 Attach 1 | . . 1 Detach 1 | . . 1 Swap 4 | . . 4 Drop . | . . . Fire 49 | . 3 46 Melee . | . . . Ram 16 | . . 16 Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 11) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 471 | -9/Materials | Discovered new exit (range 10) 713 | -9/Materials | System corruption reached 10% 733 | -9/Materials | Crushed by falling debris 733 | -9/Materials | Core integrity fell below 50% 741 | -9/Materials | Crushed by falling debris 741 | -9/Materials | Core integrity fell below 20% 743 | -9/Materials | Crushed by falling debris 743 | -9/Materials | System corruption reached 30% 754 | -9/Materials | Crushed by falling debris 757 | -9/Materials | Crushed by falling debris 757 | -9/Materials | Smashed by cave-in Last Messages --------------- 00741_ System corrupted by crushing effect (+5). 00743_ The unstable cave ceiling collapses. 00743_ Crushed by falling debris. 00743_ Broken Aluminum Leg destroyed. 00743_ System corrupted by crushing effect (+5). 00743_ Broken Ion Engine destroyed. 00743_ System corrupted by crushing effect (+5). 00743_ Broken Imp. Medium Laser destroyed. 00743_ System corrupted by crushing effect (+4). 00751_ R>,TXYBWDIU|JU7GS D&D8 6: RXKJEVB,OCOQ 00754_ The unstable cave ceiling collapses. 00754_ Crushed by falling debris. 00754_ Med. Storage Unit destroyed. 00754_ Ion Engine crushed and broken. 00754_ Aluminum Leg crushed and broken. 00754_ System corrupted by crushing effect (+1). 00757_ The unstable cave ceiling collapses. 00757_ Crushed by falling debris. 00757_ Broken Aluminum Leg destroyed. 00757_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????## !!## | | ??????????????????????????????????????????#! !# | | ??????????????????????????????????????????# # | | ?????????????????????????????? ???????????# # | | ?????????????????????????????? ???????????# | | ?????????????????????????????? ?????? + | | ?????????????????????????????? ?# # "" | | ??????????????????????###????? ?# # "T | | ??????????????????????+ #????? ?# ?# | | ??????????????????????# #????# ## = ?# | | ??????????????????????# #????# ## ? ??# | | ??????????????????????# #????# #??#####???# | | ?????????????????????##!###??# ############ | | ???????????????########%#@#??# ## ## """ | | ????????# ==%###??# ## # """ | | ???????????????########=##??## ## # """ | | ?????????????????????##=##### # # | | ?????????????"" ####[ *% * # # | | ?????????????"" 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[ ???????? | | ???????????????????????????? ??? ???????? | | ????????????????????????????? ???? ???????? | | ????????????????????????????????????# ???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDeuteriumSegregator Manual? 0 Play Time 00:05:08 Cumulative 108.0 hours Start 2026.09.13 @ 12:16:04 End 2026.09.13 @ 12:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db26f57-bd8d-49f2-ba10-c67000fe05d1