Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:06:35 Player: Lazz Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (4975) 4975 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1128) 1128 TOTAL SCORE: 12663 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 149 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 140/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (8) ------ Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Hardened Light Armor Plating Improved Focal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Multitargeting Array Hardened Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Laser Heavy Proton Cannon Heavy Phase Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Cooled Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Coolant Injector Hacking Suite Relay Coupler [Sentry] System Restoration Module Plasma Cannon Minigun Gauss Rifle Heavy Assault Cannon Remote Datajack Katana [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Multitargeting Array Device Multitargeting Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . . . 1 . . . 1 . Utility 6 | . . . . 1 2 . . 2 1 . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 118 | 7 . 4 3 16 18 1 . 14 7 10 2 14 16 6 Power 10 | 1 . . . 1 1 . . 3 . . . 2 1 1 Engine 7 | 1 . . . 1 1 . . 2 . . . 2 . . Core 3 | . . . . . . . . 1 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 . . 2 3 5 . . 4 2 4 . 6 3 3 Treads 17 | . . . 2 3 5 . . 4 1 . . 2 . . Leg 15 | 2 . . . . . . . . 1 4 . 4 3 1 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 35 | 2 . 2 1 4 6 . . 4 2 3 1 3 7 . Device 16 | 1 . . 1 2 4 . . 2 . 2 1 . 3 . Storage 4 | 1 . 1 . 1 1 . . . . . . . . . Processor 3 | . . 1 . . 1 . . . . . . . 1 . Hackware 5 | . . . . . . . . . 1 1 . 3 . . Protection 7 | . . . . 1 . . . 2 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 2 . 8 6 1 . 3 3 3 1 3 5 2 Energy Gun 13 | 2 . 1 . 3 2 1 . 1 . 1 . . 2 . Energy Cannon 7 | . . . . 2 2 . . . 2 . . . . 1 Ballistic Gun 11 | . . 1 . 3 1 . . 2 1 1 . 2 . . Ballistic Cannon 4 | . . . . . 1 . . . . . . 1 1 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 1 . . . 2 . . . . . Parts Lost 73 | . . 1 . 2 9 . . 14 2 6 . 25 11 3 Power 5 | . . . . . . . . 1 . . . 3 1 . Propulsion 27 | . . . . . 5 . . 4 1 1 . 11 3 2 Utility 18 | . . 1 . 1 1 . . 5 . 2 . 4 4 . Weapon 23 | . . . . 1 3 . . 4 1 3 . 7 3 1 Highest Loss Streak 13 | . . 1 . 1 6 . . 7 2 4 . 13 10 3 To Critical Strikes 3 | . . . . . 1 . . . 1 . . . 1 . Average Backups 13 | 2 4 4 9 12 16 16 17 14 15 16 16 16 4 3 Power 4 | . 1 1 2 2 3 5 5 6 7 6 4 4 . . Propulsion 2 | 1 2 3 4 3 4 1 1 . . 1 3 2 . . Utility 3 | . . . . 1 4 7 7 4 3 2 3 2 2 3 Weapon 2 | . 1 . 3 4 3 2 3 2 4 3 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . . . 4 . . . . 1 1 . 7 1 3 Power 8 | . . . . 2 . . . . . 1 . 4 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . 1 . 3 Weapon 2 | . . . . 2 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 90 | . 100 93 99 97 99 100 100 90 85 86 89 85 45 11 Engine 6 | . 14 11 11 9 7 7 7 2 5 5 5 3 . . Treads 15 | . . . 20 27 22 23 23 17 15 6 . 3 . . Leg 5 | . 28 22 . . . . . . 4 15 23 15 11 . Device 16 | . 14 4 4 12 22 23 23 22 11 13 18 15 6 . Storage 6 | . 14 11 11 9 7 7 7 6 5 5 5 4 . . Processor 4 | . . 5 6 . 6 7 7 6 4 . . . 4 5 Hackware 2 | . . . . . . . . . . 6 11 18 4 . Protection 2 | . . . . 3 . . . 3 11 6 . . 10 . Energy Gun 13 | . 28 27 33 22 14 15 15 12 11 7 5 3 4 . Energy Cannon 4 | . . . . 4 6 . . 2 6 11 11 4 . . Ballistic Gun 5 | . . 11 11 9 6 7 7 6 2 1 . 2 . . Ballistic Cannon 1 | . . . . . . 7 7 3 . . . 3 . 1 Peak Build Rating 86 | 7 7 12 13 28 48 43 43 62 86 85 76 79 71 32 Average Rating 46 | 5 7 9 12 22 43 42 43 51 79 76 71 62 48 15 On Entrance 33 | . 7 7 12 13 28 41 43 43 62 86 69 76 7 8 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 1 1 . 5 6 . Naked Turns 1 | . . . . . . . . . . . . 1 . . Heaviest Build 118 | 14 14 23 24 47 73 67 67 93 118 118 86 86 37 16 Greatest Support 93 | 20 20 20 40 60 68 60 60 80 80 77 73 93 75 25 Greatest Overweight (x) 7 | 1 . 1 . . 1 1 1 3 2 7 1 2 7 1 Average Overweight (x) . | . . . . . . 1 1 . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 10 10 15 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 8 8 10 13 17 20 20 20 20 20 20 19 5 5 Most Carried 20 | 4 5 9 10 15 20 17 17 17 19 20 18 20 5 4 Average Carried 14 | 2 4 5 9 12 16 16 17 14 17 17 17 17 4 3 Final Capacity 20 | 8 8 10 10 15 20 20 20 20 20 20 20 5 5 5 Final Carried 18 | 4 5 9 10 14 16 17 17 17 17 17 18 5 4 3 Class Distribution -------------------- 54% | Scavenger-Gunner 17% | Gunner 12% | Scavenger-Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Matter Collected 2192 | 270 . 80 48 304 471 76 . 233 20 235 . 228 171 56 Remotely 163 | 163 . . . . . . . . . . . . . . Salvage Created 5879 | 174 55 291 222 663 2040 183 21 606 182 961 . 444 . 37 Parts 248 | 10 5 17 6 45 76 5 1 17 13 30 . 21 . 2 Haulers Intercepted 8 | . 1 2 . 2 3 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 93 | . 1 4 3 13 30 5 1 8 2 17 . 8 . 1 Melee 3 | . . . . . 1 . . . . 1 . 1 . . Guns 47 | . 1 4 3 11 16 5 . 2 . 4 . 1 . . Cannons 41 | . . . . 2 12 . 1 6 1 12 . 6 . 1 Classes Destroyed 18 | 2 2 3 . 6 2 . . 3 . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 8 | . 1 2 . 2 3 . . . . . . . . . Recycler 10 | 1 . . 1 . 7 . . 1 . . . . . . Operator 3 | . . . . 2 . . . . 1 . . . . . Watcher 8 | . . 1 . . 6 . . . 1 . . . . . Swarmer 24 | . 1 . . 3 8 3 1 . . 8 . . . . Grunt 37 | . . 2 3 3 15 . . 4 . 6 . 4 . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 4 | . . . . 2 2 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 5 | . . 2 . 2 . . . . . . . 1 . . Specialist 3 | . . . . . . . . 2 . 1 . . . . Hunter 8 | . . . . 1 1 1 . . 2 2 . 1 . . Programmer 8 | . . . . . 4 1 . . . . . 2 . 1 Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 4 1 4 2 3 9 3 1 5 1 7 . 3 . 1 Combat Bots Only 7 | . 1 3 2 3 6 3 1 5 1 7 . 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 1 1 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Hostile Shots Fired 1082 | . 4 15 33 63 125 23 31 124 32 168 . 222 212 30 Missed 337 | . 3 1 5 16 33 4 8 35 8 51 . 66 102 5 Hits 745 | . 1 14 28 47 92 19 23 89 24 117 . 156 110 25 Melee 5 | . . . . 2 3 . . . . . . . . . Projectile 740 | . 1 14 28 45 89 19 23 89 24 117 . 156 110 25 AOE 8 | . . . . . . . . 1 . . . . 7 . Critical Strikes 24 | . . . . 1 3 . 2 2 1 4 . 6 3 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 13383 | . 6 184 330 690 1459 209 344 1773 395 1976 . 3055 2237 725 Core 2195 | . . 54 71 76 114 16 17 160 . 196 . 324 719 448 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 68 86 . . 79 81 . . . 48 . . Volleys Fired 267 | 7 5 18 10 42 61 10 1 24 13 35 . 24 8 9 Largest 4 | 2 2 4 4 4 4 4 4 4 4 4 . 3 2 1 Hottest 296 | 90 90 166 166 221 229 217 217 241 240 296 . 240 176 88 Shots Fired 866 | 14 10 55 38 159 233 41 4 92 29 103 . 68 11 9 Gun 635 | 14 10 55 38 133 172 30 3 68 16 58 . 32 6 . Cannon 224 | . . . . 26 61 11 1 24 13 45 . 34 . 9 Launcher . | . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . 2 5 . Kinetic 254 | . . 15 9 42 67 21 2 29 4 17 . 40 . 8 Thermal 579 | 14 10 40 29 117 166 20 2 63 25 63 . 24 6 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . 23 . 2 . 1 Robot Hit Streak 38 | 10 7 4 17 10 20 19 3 37 38 12 . 11 3 7 Robot Miss Streak 7 | 1 2 4 5 7 2 2 3 1 3 4 . 5 6 1 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 572 | 11 8 28 26 82 161 27 3 75 15 77 . 46 6 7 Core Hits 253 | 5 3 13 9 30 91 14 2 31 5 31 . 17 1 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 28 | 2 . 1 . 4 5 . . 4 1 7 . 1 . 3 Burn 21 | 2 . 1 . 4 5 . . 4 1 3 . 1 . . Destroy 1 | . . . . . . . . . . 1 . . . . Blast 3 | . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . 1 . . . . Sever 2 | . . . . . . . . . . 2 . . . . Melee Attacks 29 | . . . . . . . . . . 25 . 4 . . Impact . | . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 25 . 4 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13260 | 132 107 369 353 1500 3752 594 45 1631 386 2474 . 1295 134 488 Guns 7742 | 132 93 369 337 1122 2655 501 39 1077 141 583 . 585 108 . Cannons 4321 | . . . . 370 1053 93 6 548 245 1095 . 584 . 327 Explosions 161 | . . . . . . . . . . . . . . 161 Melee 922 | . . . . . . . . . . 796 . 126 . . Ramming 114 | . 14 . 16 8 44 . . 6 . . . . 26 . Kinetic 3123 | . . 105 79 354 821 166 23 388 12 122 . 726 . 327 Thermal 8407 | 132 93 264 258 1138 2887 428 22 1237 374 944 . 361 108 161 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 694 | . . . . . . . . . . 612 . 82 . . Impact . | . . . . . . . . . . . . . . . Slashing 922 | . . . . . . . . . . 796 . 126 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 . . . . 11 . 2 Average Corruption 2 | . . . . . . 1 1 . . . . 9 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . 6 . . . . . 5 . 1 Matter Fused 3 | . . . . . . 1 . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 281 | . . . . . 41 . . 5 . 34 . . . 201 Projectiles 94 | . . . . . 41 . . 5 . 15 . . . 33 Explosions 168 | . . . . . . . . . . . . . . 168 Melee 19 | . . . . . . . . . . 19 . . . . Knockbacks 10 | . . . 1 . 1 1 . . . . . 3 . 4 Impact 1 | . . . 1 . . . . . . . . . . . Kinetic 9 | . . . . . 1 1 . . . . . 3 . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . . . . . . . . . 181 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 9 | . . . 2 1 3 . . 3 . . . . . . Targets Rammed 17 | 2 2 . 2 2 5 . . 3 . . . . 1 . Kicked 5 | 2 2 . . . . . . . . . . . 1 . Crushed 3 | . . . . 1 2 . . . . . . . . . Highest Temperature 522 | 210 60 450 522 492 48 64 6 326 315 491 . 188 270 42 Average Temperature 139 | 105 29 174 235 132 13 8 4 113 155 195 . 48 138 22 Received Heat Transfer 2268 | . . 72 180 189 261 . 81 369 . 345 . 633 84 54 Effects 19 | . . 4 5 2 . . . . 1 7 . . . . Shutdowns 3 | . . . 1 1 . . . . . 1 . . . . Energy Bleed 5 | . . 1 1 . . . . . 1 2 . . . . Interference 9 | . . 3 3 . . . . . . 3 . . . . Short Circuit 2 | . . . . 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . . Parts Melted 48 | 1 . . 1 10 16 2 . 7 4 6 . 1 . . Heat Transferred 17882 | 495 248 767 681 2616 6060 923 50 2871 592 1702 . 629 148 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Maximum Alert Level 2 | . . . . . 2 . . . . 2 1 1 . . Low Security (%) 81 | 100 100 100 100 100 82 . . 100 100 51 20 34 100 100 Level 1 10 | . . . . . 9 . . . . 17 80 65 . . Level 2 7 | . . . . . 8 . . . . 31 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 525 | 15 50 57 55 126 525 . . 80 39 416 218 264 95 66 Initial 218 | . . . 3 13 23 . . 62 39 8 218 138 75 17 Average 86 | 2 10 14 23 53 85 . . 21 7 204 209 209 28 35 Influence Increases 3013 | 20 65 122 75 401 877 130 20 243 78 468 . 297 108 109 Destroy 0b10 Robot/C 1900 | . 20 80 60 240 600 100 20 160 40 340 . 200 20 20 Destroy 0b10 Robot/NC 190 | 20 5 15 5 30 90 . . 5 10 10 . . . . Destroy Leader 342 | . 2 26 10 54 128 30 . 50 12 20 . . 10 . Allied During Kill 9 | . . . . . . . . . . . . 6 3 . Successful Hack 113 | . 8 . . 11 4 . . 12 12 12 . 24 30 . Disable Machine 60 | . . . . 15 . . . . . . . 15 . 30 Anti-Garrison Action 100 | . . . . . . . . . . 50 . 50 . . Destroy Structure 74 | . . 1 . 6 10 . . 1 4 6 . 2 . 44 Lose Combat Pursuer 225 | . 30 . . 45 45 . . 15 . 30 . . 45 15 Influence Decreases 2957 | 20 65 114 48 384 416 532 32 262 146 64 218 350 216 90 Entered New Map 698 | . . . 5 22 29 190 22 37 41 4 198 60 70 20 Time Decay 1560 | 20 37 77 43 342 263 342 10 165 85 . 20 . 116 40 Lost Part 570 | . . 10 . 20 90 . . 60 20 60 . 250 30 30 Lost Ally 40 | . . . . . . . . . . . . 40 . . Purge Threat 89 | . 28 27 . . 34 . . . . . . . . . Squads Dispatched 19 | . . . . 4 9 . . 2 . . . . 2 2 Investigation 2 | . . . . . 2 . . . . . . . . . Extermination 6 | . . . . . 5 . . . . . . . 1 . Reinforcement 9 | . . . . 2 2 . . 2 . . . . 1 2 Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Distress Signals 5 | . . 2 . 1 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 3 8 3 20 41 5 7 10 4 19 . 17 17 5 Peak Tracking Total 12 | . 3 6 3 4 5 3 6 5 2 7 . 5 12 4 Tactical Retreats 11 | . 1 . . 3 2 . . 1 . 2 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Traps Triggered 2 | . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Machines Disabled 6 | . . . . 1 . . . . . 1 . 2 . 2 Max in Single Turn 2 | . . . . 1 . . . . . 1 . 1 . 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . 1 . 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Machines Accessed 22 | . 4 1 . 2 4 . . 1 3 1 1 1 3 1 Terminals 18 | . 4 1 . 2 4 . . . 2 1 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Total Hacks 56 | . 14 2 . 6 12 . . 2 6 1 2 4 4 3 Successful 23 | . 5 1 . 3 4 . . 1 1 1 2 2 3 . Failed 33 | . 9 1 . 3 8 . . 1 5 . . 2 1 3 Catastrophic 6 | . . 1 . . 1 . . . 1 . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 10 2 . 4 7 . . . 4 . . 3 1 . Terminals 49 | . 14 2 . 6 12 . . . 4 1 . 4 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . . . 2 . 2 . . . Terminal Hacks 12 | . 2 1 . 2 3 . . . . 1 . 1 2 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 1 . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 2 . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 3 . . 1 1 . . . . . . 1 1 . Terminals 7 | . 3 . . 1 1 . . . . . . 1 1 . Botnet 7 | . 3 . . 1 1 . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 18 | . 4 . . 2 4 . . . 2 1 1 1 2 1 Full Trace Events 3 | . 2 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . . . . . . . . 2 2 . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 2 2 . Robot Hacks Applied 4 | . . . . . . . . . . . . 2 2 . overload_power 1 | . . . . . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . . . . 2 1 . Relay Couplers Released 7 | . . . . 1 . . . . . 3 . 3 . . Machine Destruction 7 | . . . . 1 . . . . . 3 . 3 . . Attached 4 | . . . . . . . . . . 1 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Total Allies 3 | . . . . . . . . . . . . 2 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 . Highest-Rated Group 49 | . . . . . . . . . . . . 47 49 . Highest-Rated Ally 49 | . . . . . . . . . . . . 47 49 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 7 1 . Total Damage 288 | . . . . . . . . . . . . 221 67 . Kills 3 | . . . . . . . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Active Infowar (turns) 295 | . . 128 65 . . . . . . . . . 102 . Optics 193 | . . 128 65 . . . . . . . . . . . Terrain 102 | . . . . . . . . . . . . . 102 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Turns Passed 7310 | 104 176 232 127 931 1907 775 28 576 437 991 50 478 406 92 Spaces Moved 3141 | 52 125 121 52 435 767 308 11 223 153 297 24 191 292 90 Core 231 | 5 . . . . . . . . . . . 16 150 60 Treads 2055 | . . . 52 435 767 308 11 223 153 69 . 37 . . Legs 827 | 47 125 121 . . . . . . . 228 24 138 142 2 Wheels . | . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 240 240 160 243 190 190 50 50 50 Average Speed 178 | 127 120 130 160 160 189 240 240 202 255 211 190 188 103 69 Slowest Speed 610 | 190 120 190 160 160 240 240 240 280 325 610 190 330 400 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 18 | 5 24 9 13 32 30 53 5 9 5 33 1 32 11 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 41 | . . . . 6 2 . . 1 2 3 . 1 . 26 Melee 1 | . . . . . . . . . . 1 . . . . Projectile 16 | . . . . 6 2 . . 1 2 2 . 1 . 2 AOE 24 | . . . . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Gar Fac Gar Fac Ext Total 4197 | 72 140 156 71 580 1061 319 11 285 177 556 27 248 385 109 Wait 354 | . 8 8 . 54 194 1 . 15 . 11 . 6 57 . Move 3128 | 52 124 120 51 434 766 307 10 222 152 295 24 190 291 90 Hop . | . . . . . . . . . . . . . . . Pick Up 53 | 5 1 5 1 13 6 . . 3 2 7 1 3 6 . Fast Attach 58 | 6 . 2 2 3 2 . . 7 4 6 1 9 11 5 Attach 45 | 1 . 1 1 3 10 . . 8 3 4 . 8 5 1 Detach 10 | . . . 3 1 . . . 1 1 3 . . 1 . Swap 32 | . . 1 . 10 12 1 . 2 1 2 1 2 . . Drop 42 | . . 1 1 18 5 . . . 1 8 . 2 5 1 Fire 267 | 7 5 18 10 42 61 10 1 24 13 35 . 24 8 9 Melee 29 | . . . . . . . . . . 25 . 4 . . Ram . | . . . . . . . . . . . . . . . Kick 4 | 1 2 . . . . . . . . . . . 1 . Crush 12 | . . . 2 2 5 . . 3 . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire 161 | . . . . . . . . . . 158 . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Weapon x2 389 | -9/Materials | Discovered new exit (range 18) 513 | -9/Materials | Entered Mines 543 | -9/Mines | Learned location of Zion (-6) 554 | -9/Mines | Discovered new exit (range 14) 557 | -9/Mines | Met a Derelict bent on vengeance 640 | -9/Mines | Entered Materials 640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1101 | -8/Materials | Build established: Scavenger-Tank 1311 | -8/Materials | Discovered new exit (range 16) 1452 | -8/Materials | Identified exit to Storage 1478 | -8/Materials | Found Prototype Device 1500 | -8/Materials | Build established: Scavenger-Gunner 1571 | -8/Materials | Entered Factory 1571 | -7/Factory | Evolved 2 slots: Utility x2 1573 | -7/Factory | Identified Multitargeting Array 2462 | -7/Factory | Build established: Gunner 3382 | -7/Factory | Lost 6 parts (3n1u2w) 3419 | -7/Factory | Discovered new exit (range 15) 3478 | -7/Factory | Entered Lower Caves 3564 | -7/Lower Caves | Learned location of 1 exit from Factory 3567 | -7/Lower Caves | Build established: Scavenger-Gunner 4195 | -7/Lower Caves | Discovered new exit (range 12) 4253 | -7/Lower Caves | Entered another Lower Caves area 4269 | -7/Lower Caves | Discovered new exit (range 7) 4281 | -7/Lower Caves | Entered Factory 4281 | -6/Factory | Evolved 2 slots: Utility x2 4282 | -6/Factory | Identified exit to Factory 4484 | -6/Factory | Spotted B-75 Beast 4592 | -6/Factory | Destroyed B-75 Beast 4619 | -6/Factory | Lost 7 parts (2n3u2w) 4781 | -6/Factory | Lost 5 parts (1n2u2w) 4821 | -6/Factory | Discovered exit to Factory (range 8) 4857 | -6/Factory | Entered another Factory area 4857 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5284 | -5/Factory | Identified exit to Garrison 5294 | -5/Factory | Entered Garrison 5581 | -5/Garrison | Build established: Scavenger-Tank 5741 | -5/Garrison | Discovered new exit (range 73) 5741 | -5/Garrison | Discovered new exit (range 67) 5741 | -5/Garrison | Discovered new exit (range 32) 5854 | -5/Garrison | Triggered checkpoint 5904 | -5/Garrison | Triggered checkpoint 5964 | -5/Garrison | Lost 4 parts (1u3w) 5971 | -5/Garrison | Garrison Relay disabled 5974 | -5/Garrison | Destroyed 7 combat bots 6071 | -5/Garrison | Installed Relay Interface Framework 6262 | -5/Garrison | Build established: Scavenger-Gunner 6285 | -5/Garrison | Entered Factory 6335 | -5/Factory | Identified exit to Garrison 6335 | -5/Factory | Entered Garrison 6419 | -5/Garrison | Triggered checkpoint 6477 | -5/Garrison | Garrison Relay disabled 6605 | -5/Garrison | Triggered checkpoint 6605 | -5/Garrison | Triggered checkpoint 6668 | -5/Garrison | Lost 10 parts (1p3n2u4w) 6732 | -5/Garrison | Triggered checkpoint 6733 | -5/Garrison | System corruption reached 10% 6804 | -5/Garrison | Released all parts (5) 6808 | -5/Garrison | Core integrity fell below 50% 6808 | -5/Garrison | Discovered new exit (range 8) 6813 | -5/Garrison | Entered Factory 6813 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6834 | -4/Factory | Lost 13 parts (1p7n2u3w) 6848 | -4/Factory | Identified exit to Upper Caves 6848 | -4/Factory | Identified exit to Extension 6848 | -4/Factory | Identified exit to Armory 7061 | -4/Factory | Build established: Mutant 7210 | -4/Factory | Core integrity fell below 50% 7213 | -4/Factory | Lost 10 parts (1p3n3u3w) 7219 | -4/Factory | Entered Extension 7275 | -4/Extension | Energy Cycler disabled 7276 | -4/Extension | Core integrity fell below 20% 7276 | -4/Extension | Rescued a captive Derelict 7276 | -4/Extension | Rescued a captive Derelict 7277 | -4/Extension | Rescued a captive Derelict 7279 | -4/Extension | Rescued a captive Derelict 7306 | -4/Extension | Lost 3 parts (2n1w) 7311 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07275_ Destroyed Lgt. Ion Engine. 07275_ Destroyed Wheel. 07275_ Energy Cycler explodes. 07275_ HERF Cannon destroyed. 07275_ Destroyed HERF Cannon. 07275_ Antigrav System destroyed. 07275_ Destroyed Antigrav System. 07275_ Antigrav System destroyed. 07275_ Destroyed Antigrav System. 07275_ Destroyed Structural Scanner. 07275_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07289_ Connecting with Terminal... 07302_ Penetrated by Slug. 07304_ Slug penetrates Door. 07305_ Acquired Myomer Leg. 07308_ Attempting to rewire 13-RMY(b). 07308_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E007. 07310_ Attempting to rewire 13-RMY(b). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ?#######??????????????# @ #???????????????????? | | ##"""""###??########### bg #???????????????????? | | #??# ; gh #???????????????????? | | ##?# ######### Y] #???????????????????? | | "#?# #???????# Y #???????????????????? | | "#?# #???????# #???????????????????? | | "#?# #???????####+###???????????????????? | | "### ##?????????????????????????????????? | | "## ######????????????????????????????? | | T ???????????????????????? | | "### ######????????????????????????????? | | ##?##+##?????????????????????????????????? | | + ???????????????????????????????????????? | | """""""## ??????????????????????????????????????? | | # ###??"T?????????????????????????????????????? | | ######?????""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 1200 Point Defense Rating 80 Evasion (%) 67 Targeting Accuracy 32 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 89 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Join The Dark Side Mindtrick Challenges ------------ None Game ------ Seed SniperHybridBiocell Manual? 0 Play Time 01:13:31 Cumulative 60.1 hours Start 2025.11.10 @ 20:54:47 End 2025.11.10 @ 22:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8ee2f6d1-b1b4-4529-a950-edc47fa7196c