Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 03:24:34 Player: annull Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (623) 623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2563 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit 0b10 Alert Chip Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Fission Core Hover Unit Hover Unit Disposable Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Targeting Computer Chronowheel > --- WEAPON ----------- Shock Rifle Mining Laser > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Hover Unit Hover Unit Disposable Heat Sink Hacking Suite [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 28 | 6 7 9 . 6 . Power 4 | 1 1 1 . 1 . Engine 3 | 1 1 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 2 2 . 2 . Treads . | . . . . . . Leg 6 | 2 2 2 . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 4 . 2 . Device 3 | . 1 1 . 1 . Storage 2 | 1 . 1 . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 3 2 . 1 . Energy Gun 6 | 2 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 11 | . 2 . 3 . 6 Power 3 | . 1 . 1 . 1 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 4 | . 1 . 3 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 92 78 99 64 Engine 5 | . 12 10 3 . . Core 4 | . . . . 11 7 Leg 12 | . 26 20 14 . . Wheel 9 | . . . . 22 14 Device 10 | . 8 12 11 11 7 Storage 11 | . 14 11 11 11 11 Processor 14 | . . 16 22 21 22 Energy Gun 17 | . 27 21 14 11 1 Special Weapon 4 | . . . . 10 . Naked Turns . | . . . . . . Heaviest Build 34 | 12 15 34 34 32 28 Greatest Support 34 | 20 20 34 34 26 26 Greatest Overweight (x) 6 | 1 4 4 1 1 6 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 8 | 6 8 8 8 7 6 Average Carried 6 | 3 7 7 8 6 6 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 8 | 6 8 8 8 6 6 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 427 | 76 257 94 . . . Remotely . | . . . . . . Salvage Created 692 | . 382 232 78 . . Parts 44 | . 26 16 2 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 18 | . 11 5 2 . . Guns 16 | . 10 5 1 . . AOE 2 | . 1 . 1 . . Classes Destroyed 5 | . 3 1 1 . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 13 | . 8 5 . . . Demolisher 2 | . . . 2 . . Best Kill Streak 4 | . 3 4 2 . . Combat Bots Only 3 | . 3 3 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 158 | . 77 10 11 . 60 Missed 48 | . 23 3 1 . 21 Damage Taken 1767 | . 555 77 475 . 660 Core 503 | . 88 12 80 . 323 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 64 . . . . Volleys Fired 52 | . 28 9 10 . 5 Largest 2 | . 2 2 2 . 1 Hottest 100 | . 80 100 100 . 50 Shots Fired 93 | . 56 18 14 . 5 Gun 91 | . 54 18 14 . 5 Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 54 | . 54 . . . . Explosive 2 | . 2 . . . . Electromagnetic 37 | . . 18 14 . 5 Robot Hit Streak 11 | . 11 7 4 . 3 Robot Miss Streak 5 | . 5 1 2 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 60 | . 33 15 9 . 3 Core Hits 36 | . 20 6 4 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1109 | . 479 282 276 . 72 Guns 864 | . 396 282 134 . 52 Cannons . | . . . . . . Explosions 223 | . 83 . 140 . . Melee . | . . . . . . Ramming 22 | . . . 2 . 20 Kinetic . | . . . . . . Thermal 536 | . 396 . 140 . . Explosive 83 | . 83 . . . . Electromagnetic 468 | . . 282 134 . 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 9 | . . . . . 9 Targets Rammed 11 | . 1 . 1 . 9 Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 189 | . 138 189 147 . 136 Average Temperature 70 | . 57 90 98 . 63 Received Heat Transfer 633 | . 204 42 . . 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1050 | . 900 . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 271 | . 271 249 118 . 12 Initial 114 | . . 114 96 . . Average 108 | . 114 158 110 . 4 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 75 89 100 . 100 Level 1 12 | . 24 10 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 12 7 2 . 4 Peak Tracking Total 3 | . 3 3 2 . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 4 | . 2 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 3 4 . 9 . Successful 11 | . 1 1 . 9 . Failed 5 | . 2 3 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 3 2 . 5 . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 1 . 9 . Record 10 | . 1 . . 9 . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1349 | 62 354 239 140 487 67 Spaces Moved 902 | 40 191 124 64 450 33 Core 24 | 9 6 4 . . 5 Treads . | . . . . . . Legs 400 | 31 185 120 64 . . Wheels 478 | . . . . 450 28 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 105 105 Average Speed 119 | 111 124 133 174 105 144 Slowest Speed 350 | 190 250 250 200 105 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 39 11 15 90 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . 7 . 2 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . 7 . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1091 | 57 255 187 78 466 48 Wait 29 | . 8 14 4 2 1 Move 897 | 39 190 123 63 449 33 Hop . | . . . . . . Pick Up 47 | 12 13 17 . 5 . Fast Attach . | . . . . . . Attach 28 | 6 7 9 . 6 . Detach . | . . . . . . Swap . | . . . . . . Drop 27 | . 8 15 . 4 . Fire 52 | . 28 9 10 . 5 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Discovered new exit (range 10) 656 | -9/Materials | Entered Mines 657 | -9/Mines | Assembled infested the area 740 | -9/Mines | Lost 3 parts (1p1n1w) 784 | -9/Mines | Discovered new exit (range 5) 796 | -9/Mines | Entered Exiles 815 | -9/Exiles | Discovered new exit (range 15) 860 | -9/Exiles | Met 8R-AWN 875 | -9/Exiles | Met EX-HEX 915 | -9/Exiles | Met EX-BIN 935 | -9/Exiles | Aligned with FarCom system 936 | -9/Exiles | Given EX-Vault access code 985 | -9/Exiles | Opened EX-Vault 989 | -9/Exiles | Found Prototype Device 993 | -9/Exiles | Identified Chronowheel 993 | -9/Exiles | Activated Chronowheel 999 | -9/Exiles | Found Prototype Processor 1000 | -9/Exiles | Identified 0b10 Alert Chip 1022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1053 | -9/Exiles | Met EX-DEC 1090 | -9/Exiles | Visited The Gauntlet 1275 | -9/Exiles | Discovered new exit (range 10) 1283 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1283 | -9/Exiles | Entered Mines 1327 | -8/Mines | Core integrity fell below 50% 1343 | -8/Mines | Core integrity fell below 20% 1350 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01055_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01275_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01283_ Receiving FarCom transmissions... 01289_ Mining Laser destroyed. 01291_ Shock Rifle destroyed. 01292_ Critical hit (Burn: +37). 01299_ T-07 Excavator is excavating. 01313_ Slammed into G-50 Soldier. 01313_ Destabilizing: Core damaged (-4). 01314_ Slammed into G-50 Soldier. 01317_ Slammed into G-47 Trooper. 01325_ Wheel destroyed. 01330_ Nuclear Core destroyed. 01333_ Com. Wheel destroyed. 01338_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????###????????????????????????????????? | | ??????# ########????????????????????????? | | ??????# #????????????????????????? | | ??????# ####### #????????????????????????? | | ??????????????# #????????????????????????? | | ?????????????## #????????????????????????? | | ????????????## ##???????????????????????? | | ????????????# ##??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# gg #??????????????????????? | | ???????????## g ##???????## ????????? | | ???????????# #### ????????? | | ??????????## @ ????????? | | ?????????## ####???????????????? | | ????????## ##########??????????????????? | | ???????## ##???????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????## ##????????????????????????????? | | ????????####?????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ShrapnelAntimissileFalx Manual? 0 Play Time 00:36:58 Cumulative 8.0 hours Start 2024.06.14 @ 02:44:22 End 2024.06.14 @ 03:24:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 487a8635-ddb9-49c5-9180-f876ead3d38a